Desk has this beat with his 845 damage Yun combo, but it's still cool to see another high damage setup that doesn't involve his super move.
If you're gonna use all your meter might as well go big with the Super. Very cool combos regardless.
I'm not saying he's OP or broken but The twins are cleary unbalanced. Even if not practical, what other characters can do the damage they with minImal hits? I guess it's not that the twins are too good it's just the rest of the cast got nerfed so that they are not the same footing as the twins but still, this is ridiculous, practical or not.
It is not entirely impractical, since Yun has so much pressure after his divekicks, people tend to neutral jump a lot to avoid getting command grabbed. And if Yun gamble it and time his ex palm he'll get at least 600 dmage off 3 meters if it hits, that's a freaking good deal for Yun.
Go Yun!
I'm so stun clueless, lol. I never take stunning the opponent into consideration, even though I play Gouken, a stun BEAST. He even has a stun specific ultra, lol.
@19 come on dude, of course everything can be countered, but then also countered back. you do that once to a good yun, next time he alters his divekick angle, lands in front of you focusing and combos you up into the corner.
i don't want to get into the debate, because it's ultimately pointless, but not many characters in the game have multiple 800 plus combos, unpractical as they may be.
You guys are all like wow that's cool! You should have expected this from them they have to keep all you newbes playing they game with easy players. Sorry but it's b.s. @20 gouken can't even stun him now after twenty hits oh and he gets 100 damage loss for the back throw that don't even do 5 damage WTF Capcom
I couldn't give a toss about the twins or the other top tiers in this game, but the nerfs to other characters, the inconsistences between juggle states, damage scaling, hitbox's proves once again that Capcom are absolutely f**king clueless when it comes to balancing their own games.
Nice