A set of tweets from a some of the better known players in the community were made on the day of AE PC's release. TS|Arturo Sanchez started off by tweeting how good the online play was.
TS|Arturo Sanchez: Damn, have to hand it to Capcom for their optimization techniques. The game loads fast as hell, and [the] netplay is pretty good.
Rod Breslau: [Is it] better than console?
DMG|PR Balrog: PC is a lot better than console.
TS|Arturo Sanchez: Yep.
Sources: TS|Arturo Sanchez, DMG|PR Balrog, Vonlost, LazyDogBR and Animekid200.
How in the hell does something like this happen? How did CAPCOM mess it up so drastically from a simple console port?
At least it's playable online now, unlike regular SF4...
Just change the settings from smooth to fixed then it should be fine. The PC version is pretty neat, especially loading times and the connection, seems a lot more fluid than consoles.
After realizing how much better AE ran I reinstalled vanilla and ran some tests. Not only did AE produce a more solid frame rate at settings that Vanilla was questionable on, after recording these tests I was able to push everything up to max on a fixed frame rate (except antialiasing) and still maintain a solid 60fps+
Here's my results on a 2yr old laptop:
https://docs.google.com/document/pub?...
Hey I tipped them out about that and sent them the video links :D
Its nice to help thou hehe.
But yeah, Online play is very smooth. But my main concern wasn't so much as they offering a completely "broken" frame rate option, but making that option default!
Well at least sources have told me that once you go online, it automatically gets set to "Fixed" with some cases of going "variate" which is a bad bad thing.
@nocturnal orly? I thought it was strange that AE didn't recognize my keyboard through multiplicity while Vanilla did, but figured w/e I shouldn't play through a virtual keyboard anyway.
As long as I have the keyboard plugged into the computer at the time that the game boots up AE recognizes any keyboard I have w/o problems. If you plug the keyboard in after the game boots however it won't be recognized. Pretty sure Vanilla was the same way.
Sakura and Hakan with potara earrings¿¿¿¿ And Dictator auto teleporting to evade Rufus' Ultra......awesome.
I fought against Sabin last night. he's got a pretty good fei long. I beat him one round though. s'right, fu*kin bi*ch.
The game run too slow on my laptop. I can't play even in training mode. The only way I was able to play vanilla was with the sound turn off and the bg set to training mode. Until someone find a way to hack the game so that I can get rid of the both, the game will be too slow to play imo.
And I don't feel like getting a new computer for just one game at this time.
Europe's official release date is July 8th. 3 Days after American release
I been TRYING TO TELL YOU GUYS FOR YEAARRRSSS NOW....
"DMG|PR Balrog: PC is a lot better than console.
TS|Arturo Sanchez: Yep."
PC FTW.
-BlankaBeast.
No joke, online play (well, EVERYthing, including loading screens) are so much better and faster. Anyone want a PS3 copy? It's probably going to be untouched from now on.
Oh, and you people on laptops with no dedicated graphics cards...please spare us and stay on your consoles. =/
I use the PC version as standard for online play.
#29
Set your framerate to 'fixed'. This makes it so your opponent's hardware won't affect your performance. In fact, everyone needs to set their framerate to fixed because the other modes make the game play differently than it does in the arcade and on console.
Anyone got it to work with their PS3 controller? I hope the patch sorts that out. I can use the PS3 controller on the PC (Windows 7), rumble works etc. but AE doesn't pick it up. Got the keyboard to work once but if I ALT-TAB out and come back in, it doesn't work anymore. Madness.
#34 "Smooth" is supposed to be for older PCs. It's supposed to drop frames, but the post on Cap Unity says that it's dropping important frames, which is causing these problems.
Good to hear online is better. Kind of expected, but glad nonetheless.