Nyoronoru has finished up an excellent guide for C. Viper in Super Street Fighter 4, replacing her old and out of date section.If you are using the Hard Thunder Knuckle as a reversal, don't forget that it's not suited for dealing with crossups. It also starts up in seven frames (a typical dragon punch reversal starts anywhere from three to five frames) making it very slow, so you'll have to make sure your opponent has committed to an attack before using it. Despite its slow startup, it does have a nice amount of startup invincibility. The invincibility does not overlap the attacking portion of the move though.
You can cancel (feint) the Thunder Knuckle by pressing any two punch buttons after you start it up. You can use this to trick the opponent into blocking, and then throw them. You can also use this technique to lower the recovery time of normal moves, most notably your crouching Hard Punch. If you want to use it for that purpose though then you should always cancel the Hard Thunder Knuckle, as it has the fastest feint recovery.
There's also a C. Viper guide here on the EventHubs.com forums written by Lionwrath, which has some match up info and other stuff to look over.
i wish i had 15 fingers to play c.viper in SSF4, but looks like I will need 20 fingers for MVC3
Now do Vega! The lack of attention this character is receiving is incredible.
amazingly fun character, going to be in my mvc3 team!
I feel like i'm the only one who cancels thunder knuckle and seismo with the "all punch" button. Its easier for me than pressing two buttons right after one. Basically all I do is QCB + HP-->PPP with my pinky.
Anybody else do this? It's the only time in the game where I actually use the all punch button haha
Viper and she hulk will be my female characters in mvc3
Very nice. Thanks for putting in the work Nyoronoru! I've been thinking about picking her up as a character to have some fun with on the side, and I think this just might be the nudge I needed.
Every week once a week, good job guys