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Yang, Yun Super Street Fighter 4 Arcade Edition notes & combos from blog

Posted by Jonathan 'Catalyst' Grey • January 21, 2011 at 10:58 a.m. PST
Yang, Yun Super Street Fighter 4 Arcade Edition notes & combos from blog A translation for an older entry on the Japanese Super Street Fighter 4 Arcade Edition blog was posted a ways back. It lists some of the different properties of Yun and Yang's Dive Kick, character notes, along with some of the core combos for the twins.

Though both Yun and Yang have the Raigekishuu (Dive Kick), which they can use as a starting point for attacks in a variety of ways, the hitbox is unusually small, while the hittable box is unusually large. With a simple strategy of attacking with Dive Kick, there's the risk of the move simply being stuffed, depending on the opponent's attack.

For those on the defensive side, we recommend countering using moves like light normals with high points of attack, and medium normals with high priority.

• If his Dive Kick is blocked at the head, Yun's frame disadvantage is at -8 to -4.
• Blocked at the waist, Yun is -3 to +0.
• Blocked at the feet, Yun is at +0 to +4.

If you can skillfully aim for the feet, Yun will be at an advantage after the block.

About Yang's Sei'ei Enbu (Super move)

Sei'ei Enbu: A Super Combo where, following an attack from Yang, every ten frames, the shadows will attack an additional two times. Since Main attacks and shadow attacks have different properties, we'll discuss them a bit. Main attacks generally have the same properties as normal attacks. Exceptions include Close Hard Punch and Crouching Hard Punch, which do slightly different amounts of damage.

Shadow attacks do about 1/4 of the damage of the main attack, and do no (dizzy) stun, even if the hit lands. Also, all shadow attacks counts as upper-body attacks, so you can block them from both a standing and crouching guard. Furthermore, Shadow Level 3 Focus Attacks are blockable, and shadow throws won't connect.

Though (depending on its use) Sei'ei Enbu is a Super capable of doing massive amounts of damage, since there is scaling as the hits of a combo increase, we suggest knocking the opponent down during one combo and attacking again from wakeup.

Yun's Suggested Combos

Crouching Light Punch → Standing Light Punch → Standing Light Kick → Standing Medium Punch → Hard Punch Zesshou (Rush Punch) 187 Damage 286 Stun.
Connecting the 3 frame Crouching Light Punch into Target Combo 1 and finishing off with a special move. If Up Kicks land you can quickly send your opponent towards the corner.

Crouching Medium Punch → Standing Medium Punch → Hard Kick Nishou (Up Kicks) 222 Damage 340 Stun Note: Depending on the distance, Crouching Medium Punch 2x.
Because both Close Medium Punch and Standing Medium Punch are special-cancellable, they're incredibly strong normals. Also, dependent on the opponent and spacing, Crouching Medium Punch 2x is also possible.

EX Lunge Punch → Ultra 1, 440 Damage 200 Stun.
It's a bit difficult from mid-screen, but it's a fundamental combo into Ultra.

Yang's Suggested Combos

Crouching Light Kick → Standing Light Punch → Crouching Medium Kick → Hard Punch Mantis Slash 199 Damage 323 Stun.
A combo from the 3 frame Crouching Light Kick. Since the Link into Standing Light Punch is tight, if you change it to the 4 frame Crouching Light Punch so you have more frame advantage and the combo is easier to do. Since it's easier to do to wake-up attacks, if you change the the finishing Mantis Slashes to a Medium Kick Senkyuutai (Roll Kick), choose which to use based on the situation.

Flip Grab → Close Medium Punch → Hard Punch Mantis Slashes 195 Damage 246 Stun.
An example of a combo from Zenpou Tenshin (Flip Grab). Since both normal and EX put Yang at +7 on hit, you can combo into Crouching Medium Kick, Close Medium Kick, Close Hard Punch, and other moves.

Crouching Medium Kick → Hard Punch Mantis Slash (two hits) → Focus Attack Dash Cancel, → Ultra 1 439 Damage 190 Stun.
An example combo of connecting Ultra from an FADC. Of course, you can not only combo with Ultra 1, but Ultra 2 as well.

Translation by USD on NeoGAF.


jackpot69 said on January 21, 2011 at 11:17 a.m.

(This comment was removed by a moderator.)

8ighty6ix said on January 21, 2011 at 11:19 a.m.

Capcom having Yun/Yang accessible in the training room loosely implies that they may already have a build of SSF4 with Yun and Yang.

I am probably wrong but I wouldn't put it past Capcom to already be well into the process of DLC preparation without announcing it publicly. Mainly due to the upcoming release of MvC3.

KAZZNORE said on January 21, 2011 at 11:27 a.m.

@#1 - crosell

Aprende a escribir primero, es vez no ves.

First moron indeed.

ButterKnife said on January 21, 2011 at 11:30 a.m.

My Yun/Yang excitement timeline:

-Upon hearing their announcement: "New characters! I can't wait for the other four!"
-Just before release: "Okay, there are no other new characters, but it's better than nothing..."
-After seeing them consistently dominate the rest of the cast: "Well, at least it'll be something new to fight against..."
-After seeing every tiny detail about their moves without any announcement of a console release: "When is MvC3 out again?"

Jigo said on January 21, 2011 at 11:32 a.m.

You guys do know that the training stage is a playable stage in AE right? They could just be playing there. Why doesnt anyone seem to know that?

8ighty6ix said on January 21, 2011 at 11:37 a.m.

@5: I assumed it was a training mode because they gave exact numbers on the damage/stun. You could totally be right, and I said I was probably wrong.

Jerry said on January 21, 2011 at 11:52 a.m.

They probably know those exact numbers cuz it's from the DEVELOPER'S blog.

8ighty6ix said on January 21, 2011 at 11:58 a.m.

@7: You are probably right. As I said before it's just speculation, but it would be nice to think that they have begun work on the DLC, or am I the only person wishful thinking in the community.

Bibuki said on January 21, 2011 at 12:18 p.m.


My timeline looks pretty much like yours mate. I don't even care avec AE anymore. I hope MvC3 will live up to my hype

crosell said on January 21, 2011 at 12:18 p.m.

(This comment was removed by a moderator.)

SomeDude said on January 21, 2011 at 12:23 p.m.

I agree with some people,I don't really care about AE anymore either..MvC3 is where it's at and gonna be.

Imo,they kinda killed the hype by giving us only 2 new characters.
A new Stage would've been nice too,like the stage the twins had in 3S..

But I guess time will tell

Beehol said on January 21, 2011 at 12:50 p.m.

There is no training room on the AE cabs. I have played AE at my local Arcade. As soon as you put in your money and press start, it goes straight to the character select screen. So at #5... you're wrong. Any training being done would be in Arcade Mode, while their aren't challengers coming in one after another.

Beehol said on January 21, 2011 at 12:52 p.m.

Sorry, I misread your comment #5... but regardless, that information above is valid.

Catalyst said on January 21, 2011 at 1:02 p.m.


From the site rules:

9. No 'First' posts or random nonsense. Posting a "First!" comment on a news story will likely get your comment removed, and if you keep doing it, your account will probably be banned. Also, posting random nonsense like "Ohehghheyyy!" or things that have no context to the discussion are also not allowed here.

BlankaBeast said on January 21, 2011 at 1:21 p.m.

Once yun is figured out he will drop.

Fei Long will still be God Tier.

NewOrleansFrog said on January 21, 2011 at 1:57 p.m.


If you REALLY think that Fei Long is gonna be god tier, you've never played as Fei Long. Top Tier characters are generally easy, overpowered characters with wide potential and amazing matchups. All Fei Long got was some slightly better normals and some stuff that links easier now. One of his BnB specials got nerfed. He has so much trouble against most of the cast, and isn't very diverse. He will never be true top tier.

KanyeWest said on January 21, 2011 at 2:05 p.m.

I'm glad T-Hawk's U1 was buffed to be a full screen SPD

Ryu_Apprentice said on January 21, 2011 at 2:08 p.m.

The twins will be fun to play against but i believe all the publicity will take out all the hype. By the way i think vangief will have a field day punishing any mistimed dive kick. Anyway the twins are fun but am still sticking with Ryu! Letssss go!

Ghier99 said on January 21, 2011 at 2:58 p.m.

Well they added a bunch of characters for the vanilla console release so they might do it again. I wouldnt be too surprised if they dont tho considering all the projects they are working on. Im looking forward to AE either way. MvC3 doesnt interest me anymore than the previous 2 did.

KanyeWest said on January 21, 2011 at 3:27 p.m.

Anybody notice the detailing on Yang's shoes.

Benjeezy said on January 21, 2011 at 4:29 p.m.

Goddamnit Catalyst, now I'll never get to kick off a conversation with "Ohehghheyyy"!

On topic, any new info on the Ying-Yang Twins here is good info :D

MadnessFamilyguile said on January 22, 2011 at 6:04 p.m.

Feilong and yuntop tier for sure.


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