Capcom employees, Christian Svensson and Rey Jimenez answered a few Marvel vs. Capcom related questions on the Unity Boards, delving into topics like Sentinel being over powered, making games for Western audiences and if the price on the re-release of MvC2 will drop. Note, the questions below are paraphrased.
Sentinel is too powerful in Marvel vs. Capcom 3.
Svensson: There are perfectly valid counter picks to Sentinel (which by themselves are valid teams even when not countering him).
Capcom claims they're trying to make games for Western audiences, but how come your titles have Japanese producers don't have producers from the U.S.?
Rey Jimenez: Actually, all of our western facing products do have a producer from Capcom U.S. working with our Japanese producers. While there was no U.S. producer on Marvel vs. Capcom 3, there was heavy input from Marvel and from Special Advisors here at Capcom U.S.
Will the price on the digital version of Marvel vs. Capcom 2 be reduced?
Svensson: There are occasional price promotions now and then (I think we've run two in the last year and a half or so on XBL since MvC2 was released) but there are no plans for a permanent price reduction on any of our digital titles. They tend to stay at the price they come out at with extremely rare exceptions.
Is there any chance the X-Men Children of the Atom (arcade version) gets a PSN or XBLA re-release?
Svensson: Zero chance unfortunately. The rights aren't available to X-Men.
When you have to change your entire team to deal with one character, it kinda goes against the concept of balance, Sven...
Don't think the counter-pick argument works all that well. I still don't believe Sentinel is as bad as everyone has hyped him to be, but Sven telling people to "pick different characters" isn't going to win the hearts of the people.
The whole idea of balance is that people can have at least two of their favorite characters without being doomed from the getgo.
@2, 3 & 4 Finally people with common sense
One thing I would ask for is if they gonna update the game so we can listen to our own music while playing the game like on MVC2 PSN
aerial diagonal projectiles to beat everything from sent.
a hitbox shorter than sent 2C to avoid laser chip.
projectiles to beat drones.
dive kicks to catch anything from sent.
teleports to punish anything sent does.
multi-hit j.normal to break armor.
double jump to throw off sent anti-air timing.
fullscreen supers to punish anything from sent besides super.
projectile invincible supers to go through lasers and drones.
invincible supers to go through anything.
block armored normals and punish, or at least move in.
super jump to avoid drone super.
instant overheads and combos in general are very easy on sent.
i'm sure everyone has at least one character with a few of the above traits, so stop being bad.
Wow so now Sven is telling us we can't use our favorite characters to beat Sentinel? Are you serious?! It makes no sense to make a team that has to beat one character when the roster should have been that balanced. This shouldn't be like Marvel vs Capcom 2!!
Sven is a good guy but he will eventually have to eat his own words on this. I'm sure none of the players at Capcom can hold their own against any of the big fighting game names so that's why they don't find these balance issues.
Also, Grayburg. Those are good suggestions, but they aren't instant wins. They are merely helpful tidbits of advice. Also, there's a difference between playing bad players who choose Sentinel and fighting a good player. "Projectile invincible supers to go through lasers and drones." Like, if you're playing against a bad online player, sure. That'd work I suppose. Not hating on you, but just giving tips on how to fight Sentinel doesn't mean he isn't too strong.
"When you have to change your entire team to deal with one character, it kinda goes against the concept of balance"
Unless I'm mistaken, this is exactly how counter-picking works no? After all, EVERY character will have a specific number of characters that beat them, and some that lose to them.
Grayburg does have a point, plus there's one factor you all seem to be forgetting...Sentinel is SLOW AS ****! Just get in close and outmaneuver him with [Insert Fighter who's not a heavyweight, Authur or M.O.D.O.K.) and you can win with no problem. It's called effort people, make it.
...and here's to hoping Marvel Super Heroes can still make it on XBLA.
Also, so when we play online (and can't see the opponent's choices) we're supposed to waste a slot on a counter-pick assuming the opponent will choose him? That's ridiculous and is just the opposite of the supposed balance and character variety Capcom is trying to achieve.
You know, I think a large portion of the Sentinel hate comes from the simple fact that it's Sentinel.
If Strider was in Sentinel's place and was just as powerful and easy to use, I don't think quite as many people would be complaining. Now, I like both of them, but you have to admit that people just have a plain old bias towards Sentinel.
Sentinel is not invincible; there are plenty of counters to him, and he can be quite easily dismantled if you have the skill.
@11 So the opponent picks Sentinel, you cater your whole team around countering him (That is the argument here, right? stop me if I'm wrong) and then your opponent has two more characters to pick. Guess what he does? Picks characters to counter the 3 you just selected. Counter-picking should be done in order to counter a WHOLE team not one character.
@#11 not really. usually counter-picking is based on a team vs team basis, or character vs character counter pick. Usually just changing 1 character is enough. vs Sentinel it seems you need to change your whole team, for now. I'm sure people will find better combinations of teams, to give people better options. But for right now, all of the people who aren't hardcore or don't want to put in the effort are going to have to suffer.
I won't deny that Sentinel seems a bit over the top. Something needs to give a little, but in a few weeks he wont be so amazing as he is now.
Why did capcom even remotely make those characters powerful after everyone complaining about Mag/Storm/Sent being way to strong. They add them in MVC3 and they still are way to powerful, do they not listen?
@19 and 20
I do not mean to suggest one needs to make an entire team to counter a single character. Don't make more of my words than what is there. I'm saying that the idea of countering one character with another is pretty basic.
The main point I was making, however, is that every team has a weakness (probably), making it rather moot to whine that some character exists to counter a team. Thus, in a game like this, it should come at no surprise that a team should try to be prepared for as many threats as possible. Reminds me of competitive pokemon in a way.
That is all. Whether Sentinel beats a large number of characters proportional to everyone else is another matter.
@23: Ohh, that explains a lot. You're the type who'd defend Garchomp because he has a 4x weakness, so that makes him balanced.
simple answer? Maybe get rid of x-factor altogether? There were multiple times I was getting my A** beat down and used Trish is my anchor and there were many times using X-factor and her keep away game to maintain a health lead.
in the end i won most of the games do to this.
Personally i don't like X-factor. i think it's something that should have been left out.
Anyone who thinks Capcom will release a balance patch is delusional. Did they do anything about Sagat in SF4? No, they made everyone pay $40 for the 'patch'. We'll likely get a patch to fix the broken netcode, add replay and spectator functionality, and maybe fix a couple infinites. That's all we'll ever see for free.
Good question and a bad answer. I'm trying so hard not to give in and become a part of the problem just so i can hold my own against another sentinel. I know I still need to get better but it is so discouraging when i get him to a inch of life then he gets 1 hit in and runs a whole combo and I lose. You almost have to play perfect against him.
Sentinal is just lame in general... And because of the way he is any scrub can pick him and knock out a large chunk of health with spamming his assists and his chip damage which is ridiculous! Plus because hes SLOW like some of you say ur busy trying to get in the whole round and by the time youve got him knocked out the time is up! The timer is too fast also and ive lost more matches from the timer then from actually getting beat! I hate time limits....
#7 It's funny cuz X-23 is my anti - sent if I can get through the barrage of cheap assist attacks, I can't believe it's actually difficult to chase down a runaway sentinel rofl.
Only problem is she ha such low health, I have to becareful or it's the touch of death for me. Tasky sorta pwns Sentinel if your execution is tight.
I still thank Sent does too much damage though.
@24
I would defend Garchomp on the first week of play yes. After several months of sufficient strategy and intellegent discussion leading to an agreement that he is too strong, then I would no longer defend it.
I don't like rashness (except for a mixed sweeper lol).
lol @ the pkmn reference
I like btw how he answers the question and mentions no said "counter pick" character... but that is the problem we want to play our favorites not what is going to destroy said favorites also odds are your sentinel counter doesn't stack up against the other two left over in the opponents team.
Please Capcom whatever you do do NOT nerf Sentinel or ANY characters at all. People will eventually realize sentinel can be easy to counter so don't make a move until later because if this doesn't change Sentinel will end up just like Sagat in SF4, getting nerfed and then buffed. Just keep him the way he is.
But seriously people. Would people be complaining nearly as much X, Strider, or any other heavily-requested fan-favorite character was in Sentinel's place and was just as powerful and easy?
I don't think so.
@33: Sentinel's a giant robot that shoots missiles and fire electricity. What's not to love, apart from the way CAPCOM treats it like a god?
@30: That's where the comparisons fall apart, sadly. The 'official' rankings have a separate tier for characters that are too good, but the fighting tournament just argues endlessly. :/
#33 of course people would complain if another character got added as powerful & easy to use as sentinel... what is your logic here?
Doesn't this sort of prove Sentinel is too powerful? If your opponent picks him, you need to pick characters to counter him, instead of picking characters you want to play. Also, Capcom should watch that Gun Metal Never Goin Pro stream and tell us THAT'S how they want the game to be played. People will say ooh just jump over the spit beams, it's really hard with that stupid hidden missile doom assist...
@Wolfeyes187
Because I'm saying that there's a bias against Sentinel simply because he's Sentinel. You've seen it all before, the massive complaints about him being a mass-produced robot and the only reason he got in was because of his MvC2 legacy. Although I personally like him, Sentinel isn't a very popular guy, and the hatred is augmented by the stigma that carried from being the top player in MvC2. People went into this game thinking "Sentinel is going to be cheap again." And it turns out that Sentinel is quite powerful. But instead of learning how to counter him, they whine about it and declare him a waste of space, someone who ruins the game, and should be severely shot in the leg or removed altogether.
Now, if it was a fan-favorite character who was in Sentinel's place and was just as powerful and easy to use, I don't think the same thing would happen. There would be complaining and controversy over this character as well, but not nearly to the degree that Sentinel is getting. People would defend the fan-favorite a lot more, because if he's deemed "overpowered," or even removed from the competitive game, then that means that they can no longer use their favorite character outside of a casual setting. People wouldn't want a character that they love and wanting to be in a game like this for so long to be ousted from competitive play, so they'll make a larger effort to fight for that character.
#7
Please, Svensson and Capcom needs to get ready to make that damn patch..
The more Capcom run their mouths, the more I start to really disliked them.
"There are perfectly valid counter picks to Sentinel"
To me that implies that there are teams that cannot deal with him. If the game was truly balanced you should be able to stop him with any team of your liking instead of being forced to play with characters you don't even like. Whatever, Sven... Get that patch ready
@ 39
You're correct that some of the hate is simply because he's sentinel. People were sighing as soon as he was announced, without knowing actually seeing him in play.
I didn't play much of MvC2, just for fun with friends now and then. We had no idea whatsoever Sentinel was god there, so I didn't have any impression of him going into MvC3. After playing several dozen games, it is clear as day he is OTT is MvC3. He is high reward for no risk and no skill. I don't know about Live, but on PSN nearly all the top 20 ranked players use him on their primary team. If the game turns into Sentinel vs. anti-Sentinel, we aren't much better off than MvC2 balance; something Capcom claimed they were going to avoid here.
However, I maintain that people afraid Capcom will nerf him into oblivion are crying for no reason. Capcom does NOT release balance patches for free. They will fix some bugs and add some missing features, but that's it.
Sentinel has super armor (on certain moves)
Sentinel has the most health
Sentinel does the most damage
Sentinel has the most spammiest moves
Sentinel can fly
Sentinel has an unblockable grab
Sentinel has the best projecticles
Sentinel has way to many projectile canceling moves
Sentinel can kill anyone in like 3 hits with level 1 X-Factor
Only thing he can't do is teleport.
Damn no cota that game was super broken but a classic.
The guy specified way back regarding balance that they weren't trying to make the game balanced. You don't expect to make Sentinel the same strength as VJoe?!! or Ryu the same strength as Hulk!?! Common people. Its clear cut that the She hulk isn't going to have the same grab properties as Haggar....You want to complain about match-ups and balance...Then go and B!tc# over SSF4 and AE versions where its a one on one game. MVC3 is team based and regardless of how powerful ONE character is there is still 2 other slots to fill. Even if everybody on the planet chose Sentinel as a first character, they still have to pick other characters to work with their play style and counter other players strategies...People need to just go into the training room and think outside the YouTube, JustinTV, Shoryuken.com, EventHubs box that everybody thinks is the Bible of all match-ups and game-play strategies..Tournament players think up these things on their own....we should too. Or else, stay FREE and wait for some guy on a Forum or YouTube vid to bail you out! sigh.
i just want to enjoy this game so bad.
Then this giant robot thing shows up and spoils all the fun.
agree with #42
Were sick and tired fighting this thing for almost 10 years.
I want to play the game and
fight many variations of team characters online.
not always counter pick to avoid
losing to sentinel players.
i mean a 60hit combo of dante
has the same amount of sentinels 10hit combo.
I ment command grab but, seriously, I was trying to make Ammy my anti-Sentinel (since you can push M under the Heavy low Sentinel beams, move and interupt him if your close enough) but everytime, the Sentinel on hard would command grab me away and play the most annoying game of keepaway I have ever seen.
Svensson: There are perfectly valid counter picks to Sentinel (which by themselves are valid teams even when not countering him).
...Really? Thats how he's going to work around that issue? Counter pick? How about make a game where I can put together whatever team I want because every character is viable, especially when mixed with the right assist. He's already making it seem like there will be a set of dominant characters in the game. We don't need another MvC2. We already have one.
I'm playing my buddy online and his third char is always Sent, so I know the pain of level 3 x-factor wiping out two of my team (or even my whole team) when I utterly raped his first two characters. I've stuck with my team (team DS: Felicia, Hsienko & Morrigan) from the get go (so no counterpicking here) and there are a lot of ways around it if you take the time to formulate and practise some anti-cheese strategies.
Then again, every match still feels like there's a boss-fight at the end :D
Sentinel is suppose to be strong, it would suck if he was weak. However the fact that everybody uses him makes him more predictable. I think we have seen all of sentinel's tricks and frankly he does not have that many, he is just a powerhouse that's all. Justin Wong picked up wolverine for one day and made sentinel look like a push over! Who's to say that you can't do the same. With some creativity and going outside of your comfort zone you can make any character a beast!
Lol there's perfectly valid counter picks to Sentinel. One example? Phoenix, Deadpool, and SENTINEL. Want another team? Hulk, Captain America, SENTINEL.
#50 I would delete that guy from my friend roster.
I am so sick of freakin Sentinel. It's like picking legendaries on Pokemon. Everytime I tell them to quit using sentinel "UMAD" and you know what, I am. I'm so sick of people picking Sent and gloating like if they won with a joke character. Sentinel is the pure opposite of Pheonix, hell if my team got wiped out by Pheonix I'd probably send the guy a message of how he had a good pehonix. I have 14 losses in ranked matches, 8 wins. I've fought 7 Sentinel teams, I beat one lost to all the other constant ones.
Also, best Sentinel team, the one that made me so mad. Spam Heavy lazer thing, have Arthur dagger toss and Dr.Doom hidden missile. Trying to spam arrows as Taskmaster so I can fight Dr.Doom and Arthur but every time I did the Arrow super, hidden missile got me and knocked me out of it.
If you guys would take all the time and passion you spend complaining about how sentinel is op and how everyone who uses him is a horrible person and instead use it to work on your individual character match ups against him and develop strategies to counter him as an assist then you wouldn't need to complain so much.
I know it's easy to just complain until something changes but come on... Figure out the match up yourself instead of waiting for someone else to do it for you. Develop new skills, get to the point where you know exactly what to do in different situations regarding sentinel, play the game for gods sake, its a lot of fun.
Sentinel is not too over powered than most think, it's actually pretty balanced off. Dante is pretty overpowered and has tons of options for attacks. Characters like Dormammu, MODOK, Hulk, Super Skrull and even the Phoenix, can take down Sentinel pretty easily if you know how to use them. So basically Sentinel needs no nerfing at all it's pretty balanced. Also to note that even Arthur stands a chance against Sentinel, all you have to do with Arthur and Phoenix is play keep away, and you'll see that Sentinel would have some problems there.
Personally, this game would of been loads better without sentinel...
There's so much variety and every character is great... except Sentinel is like so buffed it's crazy...if they were to not inlcude sent then we would'nt see 2 plus sent teams all the time and more of a good variety teams and less complaints
I however love Sent for his assist with Haggar it's really good. I'm gonna play sent for now to win...but i'm gonna try to find a replacement so people wont be so salty...also to add less repetetiveness in every single team has sent.
I'm thinking Ironman or Dr.Doom
Also it makes no sense that Sven says to deal with it by counter picking yet there's blind pick on this game...are we to assume every team has sent in it so we have to counter pick even if they don't have sent?
Lol gotta love Capcom hype and spin screw.
Just to note, Sentinel's most difficult opponents are Hulk, Dormmamu and Dante. With Hulk you can rush in on Sentinel and just his normals would go right through some of Sentinel's moves. Hulk's Heavy Normal Attack is more destructive than any set of Sentinel's normal's. Plus, Hulk is a bit faster than Sentinel.
Even Thor and Haggar would also give Sentinel a big run for his money, you just need to know how to use them. For instance, Thor hits hard, and takes less damage. With Thor just play patient, and defensive. Also his mighty strike goes through Sentinel normal beam attack.
Try Hulk and learn him, he's the perfect counter pick against Sentinel. I win every time with Hulk against Sentinel, and the person tends to play keep away with Sentinel. I'm telling you learn Hulk well, you'll see that Sentinel players would have a hard time with Hulk.
#56 You need to level up your reading comprehension. We're not whining because he's too strong. It's that Mr. Sven seems to think we have to beat him by picking very specific characters. Every team, when using the right assists, should be viable. That's only logical.
I don't even know why half the people on here are complaining about sentenel like seriously he's not even coming close to as bad as he was in mvc2 and it was almost impossible to get a hit on him in that game.. In this game I rarely see people try to fly with sentenel or any if the other tricks that were used in mvc2!!! Sure he's hella strong and his level 3 x factor is a beast but so is hulks and thors and haggar's.. Wanna know how to beat him go to the training room and practice with him on very hard learn those tricks learn how to beat him with your favorite characters like I did, be patient and get on him at the best possible time and if he level 3's you wait till it runs out I'm pretty sure if you have all 3 of your characters remaining at the end of the match with a good portion of there life left you'll win the round... Now that's not to say I hvent got my ass handed to me by him but I just had to get better and learn another way to beat him
I find Sentinel extremely hard to fight because my team has low health in general. I be bothered to complain because I don't take it too seriously.
@TrollHawk
I think the problem lies in that Sentinel can pretty much beat anybody (at least that seems to be the consensus, i don't know nearly as much about MvC2/3 as SSFIV)
For Makoto, while she was a low tier character she certainly had a winning chance against a lot of the cast (I think, correct me if I'm wrong 'cause I don't know a lot about her)
The consensus can be wrong.
Adon used to be J. Wong's choice for worst in the game.
Iceman used to be Cable tier in MvC2.
The game's been out for literally a week, and nobody denies Sentinel has a low learning curve. To call him overpowered so soon is retarded.
@60
If there was'nt sentinel it would be dante ruining the game, if it was'nt dante ruining the game it would be someone else. The only thing sentinel has ruined is disscussions about this game, nobody can say anything about this game without somebody else saying "Sentinel is cheap! derp!" or "X-factor is breaking the game!" or the currently most popular thing to say "the damage is too high in this is game it needs to be toned down"
There is no one in this game that's truly cheap. Nowhere near like mvc2. Some play very well and may get annoying trying to get in with dormammu, arthur or sentinel but it's manageable. You just gotta be patient. And once in, dont get over excited and mess up ur combos. Get in, get off, stay close. Timing is everything.
Random side note, but I can't believe we're going this in-depth on the biggest juggle-centric game outside of the T word.
Well I see one reaccuring them about this Sentinel hate which is the real culprit X-factor it would have worked if X-Factor was only available to certain characters
i just want to add that sentinel is not the problem here.. its akuma (and i am not talking about the infinite.. thats the least of my worries).. in a few weeks, sentinel will be dropped and akuma will be the new rage(please quote me in the near future).. and as far as I see it, once akuma hits xfactor, theres no stoping him AT ALL.. but you guys will see what im talking about in a few weeks maybe a month or so.. till then, sentinel is not my concern.
http://www.youtube.com/watch?v=_n9v9K...
anti sentinel video ?
oh and to top it off, I play akuma (hes my favorite character) which makes me even more angry...
Yeah, I think Sentinel is a bit too powerful, but I will say that since there are so many people using him, and since MvC3 is somewhat of an improvement from MvC2 (at least in terms of the infinites and cheap nonsense), I'll be able to predict what Sentinel is going to do a little easier. Not saying it'll win me the game, but I won't ever be shocked as to what's going to happen, or how he'll react to a certain move.
Hopefully there's some room for creativity.
Any team can beat Sentinel if you know how to play the game with all the tools given to you. Here's the winning formula:
Ground combo, launch, air combo, air trade, air combo, air trade, air combo, slam, hyper and if you're doing this early in the match (like they start with Sentinel on point) any level XFC during hyper and hyper again.
Easy enough if you're any good at the game. All you gotta do is time the above. Pick your spam character (you KNOW you have one) and a spam assist to get him down to an appropriate life level and keep on the defensive if you don't have any characters you're comfortable getting in with. His speed IS a MAJOR weakness considering how much faster the other characters in the game are and just how fast the game moves in general.
Did you ever wonder WHY exactly they let you do air trades? WHY you build meter so fast? WHY you can XFC cancel? WHY level 3 hypers are on almost every character?
Get better or stay free!
P.S. Forgot the most obvious tool... WAVE DASH! C'MOOOOOON!!!
i have used trish many times to counter sentinal.
man all this complainingn bout sentinel started to make me not wanna play as him anymore =/ his one of my favs and i peronally dont think his overpowered people just think he is and r biased. i dont have problems fighting againts sentinels teams with or without hacing him on my team, people just need to learnt the game and stop whining like scrubs
p.s @57 yesh arthur is beast againts sentinel lol
@91 Yeah, he IS OP, but its not as bad as people are making it out to be. He is just way to easy to play for how much damage he does with or without XF. His assists are way good. He has armor on certain attacks(one or more, not sure). He is way too spammy and combined with certain assists it makes it extremely diffictult to get in and stay in(ie. doom missiles, haggar lariat). He has the most health in the game. He has mega range(good and bad.. big hitbox). Im sure there's more but thats all I can think of at the moment.
@93 yeah but to me this game is pretty balanaced in case of the vs series and to me sentinels no problem to deal with in a match, but if anything maybe just one done the damage output
sentinel has armor on his launcher and i think on one of his standing punches
p.s@cvs lol scrubsxd
@39 - u make no sense.u do know that sent. is a fan favorite also right?and mvc2 heads would rage if he wasnt in.whether its X,strider or whoever...overpowered is overpowered.period.
#93 said it best,sent doesnt way too much dmg for how easy he is to play but like many others have said already he's nowhere NEAR as broken as he was in mvc2.the absence of mvc2 fly/unfly shenanigans alone is major.but sent isnt slow.its called a wavedash.
but sent isnt the issue dr.doom is! or in particular dooms hidden missiles assist.HIDDEN MISSILES IS THE SCRUBBIEST, MOST BROKEN ASSIST I'VE EVER SEEN! that assist has to go!replace it with doom rocks.everytime i see dr.doom on a team im forced to snap that fag in to make sure i get rid of him b4 ppl go scrub mode with that assist.
@ 95
I get what you're saying about Sent. He's still not as broken as his MvC2 counterpart... but he still is gay. The fact that he has the most life in the game with the most damage output and super armor is what makes him broken in many players eyes.
Also, I don't know why you, and many others, hate that doom hidden missile assist so much. Doom is out on the stage for so long. Everytime I see Doom shootings missles, I just spam hypers with Storm, Iron Man, Phoenix, and anyone else with a projectile hyper. Sure I might get hit out in the middle of my hyper, but the damage that Doom takes is well worth it.
Sentinel's charge super is way better than Doom's imo.
It would appear half the people who pick Sentinel and half the people who are moaning about Sentinel; have forget about one thing. It's a video game and video games are supposed to be fun.
I think a lot this stems from the fact that they want to branch out with MvC3, which means the people playing SSF4. But most of those people want simple wins, they don't want to get technical and learn the game. But being good at a fighting game and being technical seems to be the way to get around certain characters in MvC3.
Capcom isn't nerfing Sentinel for free, so why not raise your knowledge of the game engine so you can manage him? Success requires discipline and these comments don't really show that. I bet J Wong can pick anyone and beat Sent, but why is that? Knowledge and discipline of course.
If Sent is one of the best characters in the game, he's also the most predictable. Use that to your advantage.
#97 It's hard to have fun when I'm pinned to the floor because of all the Sentinel spam and then when I can finally move, hidden missile gets me and ruins everything, and I'm back in the corner. Remove Sentinel and I'll so much more fun.
@96 - To answer ur question its cuz regardless if u hit doom or not THE MISSILES STILL COME OUT and they follow u regardless of where u go!in mvc2 whenever a char got hit while calling a assist the assist would just taunt and leave but not doom missiles.plus with how poorly the cross ups have been done in this game it makes it too easy to get locked down and in some cases literally unable to move or block.try having a zero spamming H command dash into air H while doom missiles is out and try to get out w/o getting crossed up.or how about how it lasts so long that u can activate it b4 u launch,air combo and still get a easy otg into a hyper.sent aint s**t compared to the scrubbiness of that 1 assist.and guess what?while ur getting hit with SIX MISSILES that gives ur opponent more than enough time to do whatever they want (combo,hyper,xfactor whatever)
Sent is the biggest and slowest char in the game it only makes sense that he have the most health and deal the most dmg,he is a mutant killer after all (the super armor is unecessary tho)
It ain't easy being cheesy in MvC3. Unless you pick half of the cast lol! I just want spectator mode for lobbies. I'm fine with how the game is. I don't play ranked anyway.