Submitted by Dee_Jay, Shichi, AXel_KL, ArykheartX, Danny10257 and Von_Kunlun_BOOF.
mvc2 players underestimate how big of a head start they have over people, and over estimate how scrubby it will be. yeah anybody can go in, do lmhs j.lhms s j.lmhs. but you really think scrubs are going to just plug in and be able to do the jump cancel, or fly unfly, or dash loops? you really think they just hop in and have yipes' magneto movement? you think they can block when 15 things are going on at once? their brains are gonna explode just trying to figure out when to use assists. sh t's a lot harder for your typical sf pot monster than you think, it's a completely different skill set. good players will probably have less of a chance of losing to bad players than in sf, even with x-factor, cause although anyone can handle the offense only good players will be able to defend and only good players will have great movement.
I agree 100% with zxzxz. MvC2 and MvC3 is not for everyone. I for one been playing MvC2 since it came out and I still can't do any infinite. It is just too hard... but I am still trying. MvC3 maybe easier for me but it still requires a fast thinking which is harder in 40s.
Not only did Justin not play Sentinel, he completely dominated everyone without Sentinel lol
I'm guessing this was made before Justin Wong's rape-fest with Wolverine, Akuma and Storm.
it's scary how naive they are about sponsorships. sponsorships in gaming have always meant getting the player(s) to the tournaments. if you want income you still have to win. the only people that get money from the team are players that the team can work out endorsement deals for, or that bring in exceptional value for sponsors. the teams work off of very tight $ situations, they're not big corporations, they have to do everything they can to just stay afloat and keep getting players to events. anyone bitching about cost saving measures or about not getting a fat paycheck just doesn't understand that gaming teams are poor as sh t and are there to help players get to tournaments as a community service, not to get rich.
I'm looking at the MvC3 beginner's guide, and the author consistently spells Amaterasu as "Amaretsu". Fail...
I have much respct for Marn and he is a great player but I don't think he deserves to render judgment for the game nor should he speak for everyone. im not saying he should like it but he comes from TvC more so than MvC2 even though he played it, and he even admits not a lot of people play TvC, of course he's gonna dominate, duh.
The game just needs time to marinate, give it time pros and casuals and it will get so much better, and Capcom can always release balance updates so it's not a really big deal in terms of how Xfactor is.
Also loved Video 2. Very candid, they gonna get cancled rofl.
@zxzxz
My thoughts exactly. Granted MvC3 is a lot more "noob" friendly than MvC2 ever was and X-factor has a lot of comeback potential but I don't see "scrubs" or mediocre players going toe to toe in this game against MvC2 veterans.
Like you said, (good) MvC2 players have a huge head start over the rest of us in this game.
Wait, so this game was made to appeal to a wider audience than the "elite" handful of players? Everyone else is just a "scrub"? What an arrogant jerk. Bash the game fine, but not because it keeps you from being some sort of elite super dork club. Seems someone in that video is cranky because he's a srub at not being a fatty and needs something to help him compensate.
Capcom screws up a lot of things when they make things appeal to a wider audience, what Marn said about X-Factor and MvC3 sounds spot on. In the past look at what they did to RE 4 and 5. Make it an action game and remove the root survival-horror elements so that it's just a casual game with the RE story line. It's the same crap, just different titles.
Unfortunately, this rarely yields a better game. A game with less focus is also a game that delivers less in terms of its roots and core mechanics. Of course by now I know they don't really care about that sort of stuff though.
I feel Marn about Sentinel there are ways to beat him. He should have kept Viper. He was pretty good with her
Thank you Justin Wong! I'm so glad a pro decided to go against the grain and kill sentinel. If all the pros agree sentinel is to strong why won't they make a agreement and ban him from turnys? I bet we would see alot more diversity then.
There's some easy ways to fix what everyone is complaining about.
Reduce everyone's damage, but increase the match time to 150 secs rather than 99 (If I remember, Neo Geo had a time limit around that long)
Make x-factor only do lvl 1 damage regardless of lvl (just lvl 3 will last longer).
And reduce Sentinel's life to either average or just above average.
I don't see why Capcom makes characters like Akuma and Bison have lower health because they are so OP, but make characters like Sentinel and Vanilla Sagat have the highest life. I don't understand the logic.
Either that or keep Sent's life the same, but make his damage ASS.
Why not just set the timer at infinite for tourneys and low damage.....seems so easy. What, people HAVE to win by timeout sometimes? Reduce the damage people do in level 3 X-factor, especially sentinel.
Marn has a really bad attitude....he just totally can kill hype for about anything it seems. I really don't know how people who play MVC2 competitively can really complain about sentinel, that's so funny to me.
I mean really, if you play MVC2 at a high level, there are only 4 chracters people would use that are good on point. Meanwhile in MVC3 sentinel is really the only adversary to adversity, and even then without x-factor he's actually at a disadvantage vs a good number of characters.
they talked about how great his assists were, but MODOK for example can blow right through each and every one of his assists and damage him in the process whenever he shows up. On point he can ignore everything sentinel does fullscreen.
Ammy can also ignore all of his assists and his mouth lasers.
Well, the issue here is not the timer. The issue is the stages; they are a bit too long. It's very easy to play a keepaway game. Eliminating timer is a bad idea. Some tactics rely on the timer; zoning characters and long range fighters. What Capcom needs to do is:
1. Decrease sentinels health and shorten the range of his air launcher.
2. Change how X factor works. It should just be a breaker move in my opinion.
3. fix online mode. Especially ranked mode.
I remember a top player saying this (don't remember exactly who, sorry) but the problem is, if you reduce damage the one character that would benefit the most from it would be Sentinel since he has a lot of life, so with the damage reduction some characters wouldn't be able to kill him as easily as before even with x-factor, but he still be able to do 100% combos without problem.
Im really dissapointed about this game, I LOVE the graphics, the atacks, the characters, BUT this game is even more noob friendly than ssf4, very easy combos, that X factor, maybe there is more dificult ones that only pros can do but I really dont believe those will be very rewarded,
I play today and besides the online problems, people onle spam assist and try to do the launcher, that most of cases is safe for punish
they should change x-factor so that all levels would increase the damage only by the amount of level 1 x-factor.
lvl 1 - slight damage boost.
lvl 2 - slight damage boost + speed boost.
lvl 3 - slight damage boost + regain red health + speed boost.
eh something along that line, just a thought. Anybody have any other ideas what x-factor should be like?
- they should add a once-per-character combo breaker [like in mortal combat]. or once per match.
- turn sentinel's health down by 100.000k
- the damage overall by 10%.
- x-factor duration down OR its effect turned down OR change it to a Custom combo mode with health regain and chip immunity but nothing else added.
Guys, bottom line, I believe video games are for fun nd a little bit of competition, but not a job to make income for yourself. Winning tournaments just to make that x amount of cash is not going to last, naw mean? I believe that most professional gamers out there(the ones we all know nd love) have a hard time making money... I think that practicing x amount of hours and trying to win tournaments and trying to get noticed to receive sponsorships is just as hard as being a Cardiothorasic Surgeon or some kind of profession in the medical field or whatever..etc..,
Hey, to the gamers out there who want to be famous in the gaming community, particularly the fighting game scene, should surely know if that is the right path for YOU. If it is your dream, follow through and live it. =)
Beside from all the B.S. I just said, have a stable job that earns you at least $75,000/year and play video games for your own entertainment. Thank You.
You know guys your making all these Suggestions here & thats great but why don't you just tell capcom here. I mean they aren't going to do anything otherwise until you post it there.
@37
Suggesting anything there would be a waste of time. If anyone is aware of this game's flaws, it's Seth. If by some chance he isn't aware of something, he'll probably find it on SRK. I highly doubt Capcom Unity is the place he takes most seriously when it comes to discussing gameplay mechanics.
An easy fix for Tournies- Don't allow x-factor.. BOOM that takes away all of this bitching about "ohh Its so unfair, oh it is so broken!" And lets people rely on skill, even though I don't understand how X-factor is broken. Both players have it. It all depends on when and how you use it. And it STILL takes skill to beat somebody. You think a nub who has a Lvl 3 x-factor can beat an entire team of a skilled player with or without his X-Factor? IF he does lose, then maybe he needs to go back to the drawing board and practice and not blame something thats part of the game for losing? X-Factor is MADE to give people a fighting chance to come back, but that doesn't mean he it is a fact that he is going too. Marn just seems butt hurt that it isn't similar to MvC2 and that there is still a fighting chance for people to come back after losing two of their charcters.
i took my time to skim through most of the comments cuz i really wanted to know what everyones thought on what marn said bout the game were. i can say i can agree with people who talk bout the x-factor problem and even the sent but when it comes to sent you guys gotta remeber while he may be OP for many reasons im sure other characters will be able to expose him and people will see the light and not just over use him like in mvc2. marn even gave a pretty good example of how beatable he is and how certain things can be used agaist him. besides the game was pushed to be released early remeber that guys so im sure that there will be many patches along they way for those in the community that are still uneasy about him. now for x-factor its is true that it can be the deciding factor in a battle hense the name x-factor.....and i know what it acctually means btw....anyway while it may help alot it also causes some recoil in ways that your combos are harder to land due to the speed and in many ways this can be exposed. so players please dont be discouraged its only been a week since release this game is no more then a baby as was sf4 vanilla im sure many will see that in the end this will be a game like no other.
@#40
I agree with what you say, but you have to understand something, the problem is that right now although people are haveing fun figureing things out about the game, when you have a character as broke as sentenal, and its not even like a *hidden* broken, then it is just very discourageing.
Let me put it this way, when MVC2 first came out, yes the game was broken, but it took years and years before the final team of sentinal, magneto and storm was really figured out. Right now MVC3 doesnt have that......you KNOW sentinal is broken, there is no tips or tricks to figure out. Any player "scrub" or not can see that.
The problem is that it shoudlnt be that way, you should at least have a few years with your character before you realize that its worthless...not just pick the game up and on day 1 realize that unless you have this one character on your team you cant win.
Also think about it, this is a TEAM based game.......why the hell is one chracter running everyone over?
And yes, just as they said, its pretty much the same thing they did with AE "We gonna fix this and nerf this, and change that...............then add Yun and Yang....."
Ohh ok, so now most characters are useless because of Yun and Yang.
You shoudlnt need patches, it should already be a quality game from the start, and you should be able to ENJOY your favorite characters withought worrying about getting OCKed by one character in the game.
Its frustrateing....
I don't care how OP sentinel is, or how broken x-factor is. Justin Wong himself proved that sentinel is beatable, and if Wong didn't figure it out, I was gonna try to myself. I'm not gonna join everyone and pick sentinel just cuz I think I'm gonna lose without him. I'm gonna pick the characters I love playing with and enjoy the friggin game. Bring on sentinel, bring on lvl 3 x-factor, bring on triangle dash magneto and storm, I don't care, I'm gonna have fun regardless.
Justin hasnt proved anything. He has shown what to do when your right next to sentinel with wolverine and thats it. Thats not the problem, the problem is getting in close enough.
MvC3 is totally broken atm. I really hope it can be changed with a patch. I'll have a few player matches with friends every now and then. But i'll be sticking with SSFIV, as its a much better game
@44 Clearly he must've figured out how to get in close in order even get wolverine next to sentinel in the first place.
And I don't see why everyone's complaining that the game is broken, Mvc2 is just as broken, I mean, the only way to win with that game is to pick between 4 different characters, and sentinel is one of them. It's funny how it's only broken when a game allows newcomers to win as well as veterans.
I don't see how MvC3 is broken. Look at MvC2, then look at MvC3. Would you rather every character be usuable, but have small broken traits, or Have only 4 or 5 characters broken, while all the other charatcers are useless? Everybody complains about something! This is why we can't have nice things. I hope they don't patch anything except for the internet and leave the game as is
#47
"Everybody complains about something! This is why we can't have nice things."
If you think MVC3 is perfect the way it is, cool. That's your opinion.. But the game is going to get patch.. That's going to happen...
To be fair, I'd rather have a whole "broken" game: MvC3, than 4 or 5 broken characters: MvC2. The thing I really like about MvC3 is that even though Sentinel is OP, every single character in the game seems viable (at least at this early stage in the game's lifespan) which is a very good thing and definitely a step forward from MvC2.
I don't know whether a lot of you fail to understand, or you're just overlooking it, but... Capcom are a business. They're in the business of making money... PERIOD!
Capcom aren't making games for a handful of players who consider themselves elite at a certain game. Capcom do however make games that the majority can enjoy. I don't necessarily agree with those principles, but this is the 21st century. Gaming is all about the casual. If you mention a hardcore IP to people within a software house, well... you're never gonna get a green light to go ahead with the project. Make it easy for Joe Schmoe to pick up and play and then you've got something to talk about.
@49 The only patch i've heard from capcom is the internet patch, not a gameplay patch. So unless you work at capcom, then that statement is flawed. And I never said I thought the game is perfect, I'm just getting tired of people whining and complaining that the game is broken. Like I said before, look at MvC2 and then at MvC3. Which game would you rather have?
I really hope video game companies stop with comeback mechanics. From a marketing stand point they are amazing since it makes anyone feel that they can be in it, but from a game play standard they are really dumb. Players should not be rewarded for playing poorly and losing life. It takes much less work to even the score off of one mistake than it does for the winning player to get the opponent's life low enough for the comeback mechanic to kick in. If you want momentum shifters implement things like Guilty Gear's burst mechanic or Mega Crash.
I believe that majority of the gaming community have absolutely no opinion for themselves, but wait for the so called pros to speak out then piggyback off of what they feel. In the end everyone should just play games for what they are and not for what you or someone else hope for it to be. Capcom gave us these mechanics and we just have to abided by the laws of MvC3, or whatever game it is your playing. Ultimately, someone on this board said something very fulfilling, I'd rather have a game with majority of the roster playable than just 4 or 5 characters. Just learn the game..................... training room people...............
dame i already broke me marvel vs capcom 3 .... with in 5 days of getting it ,,.,,,
Yes! a new Crosscounter!