Tip from SleepySam.
Marvel vs. capcom 3, hokuto no ken, Whats the difference?
I like the fact that he did all of those crazy cambos without the use of X-Factor
Did...
Wait...
Did Hulk just KO three full-life characters AT ONCE?!
I don't even understand how people know these combos can be done. I understand SFIV's juggling system, but this one seems more complicated.
@21 I think many of these are only possible because the opponent doesn't quick-recover off the ground. Granted I don't have the game, and am making assumptions. I know in MvC2 most of this wouldn't work due to tech rolling, but I don't think that exists in this game.
@#23
tech rolling exist, just the new mechanic of ground bounces doesnt let you tech roll immediately. But there is a limit on how many ground and wall bounces per combo so it is not fully abusable. So yea all of these combos are possible in a real match and can only really recover if the person drops the combo.
These are actually combos worth doing unlike SSFIV. Will we see jwong do the tatsu loop with Akuma anytime soon?
Beast mode. That Taskmaster and Viper combo were raw!
more than half of these combos are impossible i know because i have been playin the game 3 hours a day since release and have tried tighter links and combinations than those he should show something more helpful like how far those combos REALLY go if the person getting hit properly escaped when they are supposed or what would be the best follow up to the recovery to but i guess it it helpful to show some possibilities of the game and characters nice work anyway desk hope to see you in a tournament man i bet you can get far in 1 and in a related issue i would also like to see my man Lance "Free1up" Cryor in a tournament stream as well
LAST!