Also, there are more MvC3 videos on Tragic's YouTube channel which are worth looking over. Punch the link below for a bit more Thor footage.
seth killian kept saying it himself THOR DOES NOT SUCK. And im sure this is the tip of the iceberg. Sooner or later people arent gonna need the Xfactor to do 100% combos.
I'm not to sure about this..These combos look EXTREMELY easy to pull off. Fighting people who have mastered these combos, which will be everyone on day 2, will just dominate the online. A part of me makes it all the more better, to be more on your toes, and simply don't fall in the combos. But another part of me feels that these 100% combos are just a make up for the lack of infinite combos.
I think it will be cool man, cause from what i have been seeing, alot of the characters in the game are super powerful, and its three on three so just cause thor kills one doesnt mean your out of the count. Also it just means that its easy to play hard to master XD
Thor was improved in one of the last builds, so he's not terrible anymore like he was stated to be early on. Regardless of how good he is, some people are foolishly going to claim that Thor is broken just because of these videos. I can already sense their eyes watering, and I can't wait to see Hulk's 100% combos for more delicious tears.
lol hulks 100% was the first shown and the first announced. Super XFactor super=death in the corner. Good thing about it happens pretty damn quick :D. Faster people discover these 100% stuff the faster we can see what people will do to try to counter it and get into some more advanced stuff outside of ground bounce relaunches into supers!
Pre build Marvel vs Capcom 3 gameplay review
Friend: Thor is my fave I'll destroy everyone with him!
Me: Thor looks like a beast.
That Guy: Thor is slow and gay! Capcom f**ked up putting him in.
Official game Thor combo video
That Guy: Man Thor looks crazy, I'm going to main him.
Friend: Hop off the bitch! You're breaking the wagon!!!
Ah, yes. I forgot about that Hulk combo. All we need now are more setups for him and we're good to go. Some people might complain that these combos replace infinites, but there's no evidence yet that these are truly viable in matches with other good players or against certain characters. We'll see.
On a side note, the YouTube comments for these videos are looking great. :D
I don't think these 100% combos matter too much. Most of you are just overreacting.
The thing with this is that it's all through X-factor. So if Thor or any other character gets you in this, it'll only be against one character.
From looking at these vids though, both Thor and Spiderman will have some crazy mixups; Thor with his command grab and Spiderman with his unblockable air grab super, both after a air combo reset.
Against these two characters, it might be better to not press any button and let them finish their combo, even if it means getting hit with a DTC or whatever.
i think capcom has just decided that X-Factor can = a 100% combo. i don't think this is going to be limited to only a few characters. you may as well prepare yourself for the reality that someone will be able to headshot one of your team members if they want to burn x-factor.
thanks sol badguy forgot to read the youtube comments... quite hilarious, must be all the new schoolers or something. Guessing they never felt the 2 combos deaths in the sf2 days. One combo that leads to stun then another for the finish.
Its good that people do crazy damage in this game, help people from getting reckless and careless and to make sure they are on point or you die for it. Same instances with teams in mvc2 that used tronnes buggy assist where you get hit and lose massive amounts of life. And the good chip damage going around in mvc3 would make sure people arent just crouch blocking all day like in some other game we play(cough)
EVENTSCRUBS FOR LIFE AIN'T U GUYZ....
It's cool his 100% combo's especially the non-x factor one but the difference between combo videos and actual matches is you have to get in with his slow ass (zangief vs chun li , dhalsim etc) and on top of that their 3 characters you have to kill ....
U GUYZ NEED TO ASK IF HE CAN GRAB LIMBS LIKE FOR EXAMPLE CAN HE GRAB SENTINEL EXTENDED LIMBS OR SKRULLS .
X-factor cancel while blocking physical attacks is gonna prove to be a high level tactic (considering a lot of the cast can combo from normal grabs , this may be great for she hulk and hagar) also taking into consideration the block strings possible with chun li lighting legs as an assist this may prove to be a anti rush trap of sorts...
#24
the megacrash was something for tvc, in marvel its meant to be full of havoc and characters flooding the screen.
Its the very fact that if you mess up one of your characters can outright die. None of these combos even have the snap backs yet(which with Thor air grab mix with a snap back is gonna create some hell for people who arent ready)... its gonna get much worst or better dependant on how you wanna view the game :D.
IN mvc1 and mvc2 both had unbreakable infinites, snap back launching infinites when you get caught doing a bad assist call. Bonus is once you f**k up and the person is ready YOUR DONE. thats why mvc2 was a trash talk fest hype fest and everything inbetween.
Tvc was geared to be more balanced in a sense, mvc3 is where the real battles are at... not sitting here baiting for megacrashes all damn day and get bored.
http://www.youtube.com/watch?v=8GIsy1...
Game over man! Game over!
@24 READ CAREFULLY
X-FACTOR I BELIEVE IS A COMBO BREAKER , I SWEAR I HEARD THAT FROM SETH IN AN INTERVIEW
http://www.eventhubs.com/?page=4
or just type in " RipTen plays MvC3 with L.I. Joe and Seth Killian "
THE LINK ABOVE TAKES YOU TO THE VIDEO EXPLAINING SOME X-FACTOR USES , START VIDEO AT 3:45
Sentinel - 1,300,000
Thor - 1,250,000
Hulk - 1,200,000
Haggar - 1,200,000
Tron Bonne - 1,200,000
She-Hulk - 1,150,000
Chris Redfield - 1,100,000
Taskmaster - 1,100,000
Wesker - 1,100,000
Captain America - 1,050,000
Spencer - 1,050,000
these combos might not be full life for some of the cast as shown above.......
#30
Similar to how baroque works in tvc, but Xfactor is a one time deal. Option is there for it just in case.
@#29
It wont break combos but as shown can counter block strings, it doesnt actually fling the person off you (lol tvc)and most supers would get stuffed under pressure due to lack of invincibility, so trying to use it as a combo breaker would be a sad mistake.
@29:
Captain America is the one in the videos, and he dropped 100% :)
Keep in mind when you're watching these videos, he only lands 1 light attack - a couple more for hit confirmation will drop the damage of that combo a bit. The combo he does right there will be unsafe on block.
That Thor reset is the work of Seth Killian. Tragic copied it straight from Seth's interview with LI Joe. Cool nonetheless, but give the credit to Seth.
Been a big Thor and Beta Ray Bill fan since I was a kid. I cant wait to play him. Also I am glad they put Beta Ray Bill's costume color as an alt. Would have been cool though if the alt had Beta Ray Bills face that would have been so bad ass.
To the non believers:
It just goes to show you how stupid some people are when they judge a character as weak. When in actual fact they don't know what that character is truly capable of.
On one hand, Thor is the reason I'm even buying this. On the other hand I don't like the idea of 100% combos. Maybe it won't be the case, but at this time it looks like matches can end way too quickly.
Oh well, it's good to see Thor jamming his hammer down the throat of disbelievers.
Jesus christ you guys like to whine. There's a lot of stuff to consider like burning X-Factor to kill a character and how Thor is going to get in close. You have no idea how good Thor is, just like how all of you complained he was booty before.
This would make tournaments not fun if somebody won in 3 combos.
thor is OVERPOWERED! personally i don't mind watching people get owned in just three combos.wasn't it like that in mvc2 anyways?
Strong but aldo slow, someone unpredictable like x23 would get the first hit and never let Thor hit her. I feel. Like this game will be all about speed from all the vids. None e less, Thor was the first comic i bought, so welcome to MY personal xforce in mvc3
..... man this should have had the Tatsunoko Vs Capcom Mega Crash?
Lucky 2 of my charaters(hulk/shehulk) are above the line of @grevier's calcuations
Hercules is required NOW! I want to see the sons of Zues and Odin fight especially with herc being the creator and master of the westling style known as pankration, also I got to see what wins, the hammer or mace.
Dream match up in mvc3:
http://www.comiclist.com/media/blogs/...
Don't ask about the clothes long story(herc was asked to replace thor by a few of thors allies since thor was missing, but in fact thor wasn't and herc was being tricked which lead them to fight in the others clothes posing as the other)
@#50
megacrash is lame and needs to stay in TvC, it just rewards the defender for the most part and leads to baiting it out all the times which makes things get BORING. Just like how ssf4 rewards the crouch blocker which leads to going for throws or baiting out crouch techs.
While neither games are bad, they just missing something..for the lack of a better description "exciting factor"
For me personally i need my havoc mvc3 and sf3s to bring the pain once again. Games needs some face paced chaos to get the blood flowing.
Powdered,your on crack especially saying 3s has nothing like that when you can gain meter by doing nothing but parrying at the correct time which rewards defenders greatly. And the thing is I can still block your rush down string xfc super and since my charaters are high damage/high defense your chip will mean nothing compared to my well timed super.
@54 Have fun winning and gaining meter by just parrying scrub. There are many ways to bait people who try to parry too much. The most basic way is to change up the timing of your moves or just use moves that have different timing.
Also, megacrash and TvC in general DO NOT REWARD defense. TvC is one of the most meter-dependent fighters and the only good way to build meter is to go on offense. Mega crashing is very costly to the player as it burns two stocks, which denies you options such as DHC or doing a level 3, AND it can be baited.
@#54
I think you may have missed my point about 3s, only really brought it up due to faster/havoc paced nature of the game. Yea there is meter building in 3s but atleast it gets put to use pretty quickly and the matches go at a respectable pace usually. Also a single parry could lead to someone getting blowned up as Thor did with the xfc to combo.
And what you talking abut blocking my rushdown strings? i didnt give any character examples? Are you sure you are replying to the right person.
lol the type of characters i tend to use are the slower powerhouses/grapplers in all fighters. SO this thor tidbit is good for me lol, She hulk has a command grab that stuns( homage to alex maybe?) Im not worrying about trying to chip folks to death >_< so who was your example aimed at?
Thor has a movie to promote. Of course he's gonna be awesome!
J/K
For God's sake ! These are NOT 100% combos.... You still have your team so at most they are 33% combos.
In SFIV you can get 50%-60% life from Churnin' the butter on wake up Ultra.....
There's no way in hell you can Mash your way down to 40% of their total life in MvC3 ... At least it will take Some skill (not a ton) to do a measly 33%(one char).
No mashing reversals for BS comebacks.
Just because you have 3 characters does not mean that their usefulness to your team is allocated evenly. Losing a good point character can be way more costly than losing one of your other characters. Losing Strider or Doom in Strider-Doom hurts much much more than losing Sentinel provided you have like 2 meters for Strider to work with.
@#55
Name calling? really... i was never parry heavy and only really play 3s casually on ggpo. As i only brought it up due to the FASTER paced nature of the game. Wasnt saying tvc was bad either. And i know you can bait out parries in 3s, my point about bringing 3s been stated earlier...sounds like you hate the game.
Defense and defender are 2 different things in my book, im not sure about you. With that in mind reread what i said. Megacrash is very costly, but used correctly can cause the other player to waste meter themselves or baroqued health bar. There a balance factor about it which is a good thing.
Just saying that if makes the person trying to go on offense be very cautious cause the thing can interrupt "everything" and trying to bait it out makes it boring(my opinion from context as i mentioned the first time). Not like i was calling the game bad so no need to attack me about it.
Powderedtoastman, you are commenter #53. Ex_Ein, the person I was talking to, is commenter #54.
#48
Collossus and juggernaught could do it in 2 combos depending on character but you didn't see it often unless the person just sucked.
@#62
Yea you said #54 but some of the content of your comment was something i brought up not him >_<
Does it not bother anyone else that Thor does not have a Projectile that makes him throw his hammer at his enemies. Or did I not notice it in any of the vids? I mean that is one of his signature moves rite.
Thor throws it, just doesnt let go of it when he does so :D
On a serious note looks like his hammer drags him around on air dashes, on mighty smash going up. Guess they didnt feel like the need to give him projectile status of capn america when he already has the lightning one on ground or air and also a magnetic shock wave like one.
Leaves the actual weapon flinging to arthur, Hsien-ko, capn america
I just disagree about you think megacrash makes it so the defender calls the shots. The megacrash mechanic is just the burst mechanic from Guilty Gear, but it's meter dependent as opposed to timer dependent. In Guilty Gear bursting doesn't empower the person who is defending in the slightest. It's more of a I don't want to die right here, deal with this awful mix-up, or eat 70% damage at this point in the match mechanic. I think it's the same for TvC. If you're saying that it takes away the offensive advantage of Baroque, it does, but usually you're not trying to do a 20% life or more baroque combo if you know your opponent can megacrash.
they were talking all that trash about him now they're gonna get beat down by people who know how to play him
hopefully those guys don't try to disconnect everytime they are about to lose badly
Lol that last line is exactly what i was aiming towards, indirectly calling the shots cause you dont wanna invest too much just for them to say GET OFF ME. If they are timid i just wanna nuke em and take them out quick before they can rethink whatever. so i turn the match is being set a certain pace to avoid being crashed. Lol sounds like you know what im getting at but at the same time missing it.
I understand the concept of megacrash and dont think its terrible, i just need the chaos ridden gameplay that the marvel games brought >_<
(Thor can kill ya in 16 seconds - is that a new record?, I wonder what everyone else's is....)
in mvc2? lol i was never pro but i used an odd bunch of characters. Jin/hulk/colossus/juggernaut/sentinel/omega red/silver samurai/megaman/zangief/thanos. And you can see a theme going got something metallic going on. Most got armor and im going in and aint stopping :D
Alex/soki/megaman/giants in tvc.(megacrashes made my alex and soki cry when flung away, friend still lose eventually but not the point)
As you can see my characters choices usually have to work to get in, and once im there i dont wanna have to restrain myself >_> do that big sloppy damage and make my friends cringe at the damage as they cant get me off.
THOR fits my style perfectly, BY ODINS BEARD...MIGHTY TORNADO(jins cyclone shall live on!)
WAAAAHHH THOR IS OP WAAAHH
Jesus, how predictable can you guys get??
You DO know that this takes down ONE of three characters, right? And that you have to make some bad mistakes to even LET Thor get in that close in the first place?
Yes, Thor is powerful, but he's still slow as all get out and has little range. If you can't beat him, then it's as simple as your play level not matching your opponent's play level.
Stop whining about how you can't win even though you have no skill. If you don't have the skill to win, don't play to win.
@66
Thor does throw his hammer with his hyper grab. He throws his opponent into the air, chucks his hammer at them, the hammer drives them into the ground, and then flies back into Thor's grip.
Sure he doesn't have a hammer projectile attack (obviously because of his lightning attack), BUT at least they did work it into his move set somewhat.
I'm honestly not concerned about the 100% combo. In MvC2, though the Storm DHC to Sentinel (Capt Corridor) took 2 meters, it sounds like meter building is going to be harder in MvC3 so it may be a non-issue.
What is much more eye opening (which people have pointed out already) is the x factor to cancel out of block stun. All vs games have been really big on block stun. It'll be interesting to see how this can be used to counter traps.
However, one of the big game changers that this creates is the fact that historically in vs games, the dial-a-combo magic series has been a very common way to apply pressure, and more importantly, hit confirm. It is some what synonymous with doing a short short super in other games.
Being able to guard cancel with x factor changes this whole game. It's like the introduction of the red parry in 3rd strike but easier it seems. The only downfall is that you can only do it once, though with slippery slope, if you can take out one character with that x factor it is all worth it since you severly limit the opponents options if you take away a whole character.
Who DIDNT SEE THIS COMING. Its Thor, his problem is getting in. Everyone new, or should've known, that he would do a lot of damage.
Besides this is a 50 50 reset in this, its not a 100%.
Thor is back on my Beta squad. Thor/Wolverine/Amaterasu
I don't imagine myself playing Thor much, but he's a character I'd like to see in a lot of matches due to his bad-assery, same with Dormammu. I wouldn't mind losing to those two fine dudes.
EVENTSCRUBS are silly
A character is only as good in comparison to the rest of the cast , other characters also have one character full life combos so y is thor so great cause he also got one ???????
mix-ups , the ability to get in or keep out is going to be whats truly devastating , i would like to see thor fight DORMAMAMU , you guyz are just blinded by this little video of a full life combo when others can do it and they have projectile spamming and mobility?
LMAO
i dont mind 100% combos in anygame; however, THE DIFFICULTY LEVEL AT WHICH IT CAN BE PERFORMED CAN BE A PROBLEM.. From the looks of it 100% hit combos are far too easy in this game... I understand that it eliminates only one character but the game is basically going to turn into a "who ever gets the first hit on the other character wins" type of game simply because there is almost no room for error.. sure, TvC has 100% hit combos but im more than positive they are not THIS EASY.
and im only saying this because its A LOT of characters that can do 100% with no effort at all. and image what it will be like to take out characters like akuma. Akuma has low health in nearly every game i can think of but with easy 100% hit combos, akuma will be taken out FASTER WITH EVEN EASIER COMBOS!!.. Thats no bueno..
Its funny how people take the word "main" and make it a verb...and name all these teams as if anyone cares....How many real pros are there? And how many of them make decent money? Capcom is the only ones making huge bank guaranteed off the fighting game community..gootecks, iplaywinner, etc are just feasting of the hype that Capcom brings...I guess we all like supporting all them.
I don't know if someone has already noted this, but remember that X-Factor gives more damage when you got one character left, and that can be set up in the training mode. Specially in the second or third video, the damage is ridiculous.
Anyway, it was known that heavy hitters like Thor and Hulk are beasts under X-Factor. Well, you can always pick Sentinel and X-Factor too (oh god).
Also, X-Factor utility is yet to determine. In some months it probably will be noobish to just use it desperately without canceling anything... Or even a X-Factor hyper cancel will be a waste. I'd put my money on X-F guard cancel, looks badass against non-keepaways.
@powderedtoastman
You're still "coming at me bro"(http://knowyourmeme.com/memes/come-at-me-bro) while you might have your selection of heavy hitters/grapplers you still have to rush me down in order to get me to attack, I'm not a turtle per say but do take a more reactioanry style to the way you're attacking me, If i see you going for command grabs I'll backdash, if I see you attempting to rush me down or chip me out I'll wait for a moment I notice you mess up and go on the offensive, or sometimes I'll just go nuts.
@Darkyellow
How is parrying scruby? yeah you can change up timing but guess what it's easy to notice that and adjust, that's higher level stuff than just parrying because I know how to parry. I'm not 100% defense but if I know the pattern why not wait for someone to try to hard.
@ Ex_Ein
what is all that about, me coming at you. i know my character choices and know i have to rush down, question is why are you bringing it up? Did i miss a comment here or something about me and you having a theoretical face off?
I dont get why you are bringing it up, all i can relate to it me saying to someone else i wouldnt wanna deal with megacrash in this game. I dont mind people playing a turtle style game just i wouldnt want it to be overpowering like it is in ssf4 where your options are to just throw or try a counter hit set up.
@#92 Jmac
Xfactor can be activated at will, just can only do it once per match.
Ouch, hardly even costs meter.