Seth caught up with a question posted on the Capcom Unity forums asking if there was any plans on adding the replay mode from the Vita version of Ultimate Marvel vs. Capcom 3 into its console counterpart.
Nice that the psvita got the feature while the console ended up without a replay feature, will we see a replay feature patched/downloaded into umvc3 in the near future? or no? - anthony
Seth Killian: The team was asked to create some special features to add to the Vita version of UMVC3. Since the replay was something we had discussed enthusiastically before, they decided to complete it for the Vita version. I understand the desire to have this on console UMVC3 (which was why it was something we had been pushing for), but there are no plans I know of right now to add this feature outside of the Vita.
Please leave your feedback on this decision in the comments below.
Tip submitted by videogame554.
Well that's stupid... I love ya Capcom, I really do but seriously WTF!?
Stupid. Can't wait to see the PSVita tank. Overpriced portable system that nobody is going to buy, with a game that is already BARELY marketable on console because of its learning curve (for non-fighting game players at least). Sounds like a great match!
LOL...OMG...just like they said they couldn't get spectator mode in MVC3. Like I said before...they can do it but only when they feel like doing it! Capcom is so funny. I guess we have to beg again so they can get off there lazy azzez and get us some replay. Now who is gonna start the whine fest? Cause it def. will not be me but I will support it! lol
I dont understand why they would not want to add this to the console version?
I mean I really dont get it they give us features and with hold others? If they think that this one feature will help them sell their game then they are wrong.
They wanna give the Vita users something exclusive? What about us players who bought your game twice cos I aint shelling out for a new version. What did us users get!?.... oh wait.... yeah Galactus mode as soon as we booted up the game..... er.... thanks Capcom
Thanks Capcom for making the portable version superior to the console version. FIrst Blazblue, now you guys? Come on. I didn't see you give SSF4 on the 3DS any special features from the original besides the 3d. This is some horrible marketing right here. Whatever. H&H will calm me down. Oh wait, it's getting that too... -_-
@13 nah in waiting for super hyper ultimate marvel vs capcom 3 ae 2013 final final edition.
Jesus, can you children get any more entitled?
Not having a replay mode won't kill you. Most of you wouldn't even use the damn feature.
Shut up and enjoy the game. Or shut up and don't buy it.
Either way, SHUT UP.
"No plans to add replay mode, we still lazy and that ain't changing in the near future."
Seriously!, is not about raging is about noticing how the quality of Capcom games keeps dropping fast. 1st was the spectator mode now the replay, something they did perfectly on SSFIV. Another perfect example is Resident Evil, on RE5 you could play split screen with you friend, but on RE Operation Raccoon City they didn't even bother and they gave an excuse so lame they might as well said "it was too much work for us so we said f*cked it" yet f*cking fanboys drop comments like "It won't kill you not having it" SMH.
@17 I actually disagree on that. Maybe the average scrub would have no use for such a feature, but for those looking to improve/learn matchups/new tech, a replay feature is a great way to help all those things and in most cases better than just visiting somewhere like youtube.
#17 - actually, most of us DO use the replay feature. i for one use it so i can ask my friends what i need to work on and stuff. you can also scout some other people and see what they do that you don't, and try and add that to your repertoire.
that said, capcom is just trying to force us to shell out some more dough just for a freakin' replay function
They're saving it for Super Omega MVC3: Version 2012
#17
Actually that isn't true. The replay mode gives a lot of many options to explore with. Like most have used it learn new things, to get around from. I actually use it for that learning stretch and save 'Come Back of year moments' :P
We're nearly in 2012. Replays should be a fundamental feature for fighting games - just like they're in every big RTS these days. In a competitive game, being able to analyze your matches to figure out how to improve your play is a great help.
It's a damn shame, really. They're just putting it on Vita to help push the sales, but that's a huge waste since who's gonna take Vita UMvC3 seriously to begin with? You can't play it with a stick. Replays should've been in MvC3 to begin with.
(ノಠ益ಠ)ノ彡┻━━┻
@32
I don't think it's about people not knowing what it's like to grind in an arcade and such. We all know what the current status of arcades is so there's no reason to live in the past when we're almost in 2012. My point on the whole subject is that capcom seems to be taking steps backwards which makes no sense.
Aaaand Capcom continues to defy all forms of logic. Good **** Capcom *claps*
You guys saying that we're whiners are stupid, especially #23. We are going into the year 2012 and you're telling me there's no way for them to put in a replay mode? Replay mode is an essential part of any Capcom fighter. Why do you think 3rd strike oe got it? It helps you evaluate your matches and what you need to improve or or see top player matches without scouring through Youtube. No one they would take away a feature just to add it in. You build on what is already present. There's always room for improvement. But some people don't wanna hear that, because you're so concentrated on the now, and not looking to progress the genre forward. And you call yourselves gamers? You call yourselves fighting fans? The f*ck outta my face.
Of course they will be adding replay mode, but they are not going to say it until Vita version is released and run his course. And may be added within the release of a new version of the game wich will be DLC for sure. It's really easy to see capcom coming...
@39 Yeah, that's convenient. I could also just drive to someone's house instead of spectating them.
Not everyone has equipment to record and even then, as far as you know you're stuck with either a capture card (delay/lower quality or more $$ to split the signal so you can play normally) or a camera (crappy quality and in the way).
Besides what was said already, replays makes life much easier for producing videos.
@38
LOL you're such a whiny little B****. No wonder capcom makes games so thoughtlessly with stupid ass scrubs like you around who never think about what's really important. Complaining to complain is all I see
@37 and everyone else saying it will be in the next version: Yeah, it would a genius marketing move to release another version of the game when Ultimate cleary bombed and did terrible saleswise. Idiots.
@38 You lack reading comprehension. Try reading my other posts, 20 25 32. How am I not trying to progress? Using ones memory is quite the opposite. You are an example of exactly what I was talking about. I AM A GAMER. I AM A FIGHTING GAME FAN. I'm also far from lazy, and obviously more intelligent. Is this community so into herp derp? I'm only 26 yet you make me feel like there are decades separating us!
Street Fighter 3 did not do well yet there were three versions. CvS2 didn't do well but it is amazing. How many KOF's did not do well? They make these games mostly for the fans. Yes for money but they could easily not make them at all. They would be just fine....
I honestly wanted Replay channel MORE than spectator mode. for one, it would make evaluation of ones matches a whole lot better, watching yourself play is a very important part of improving, instead of trying to remember what went wrong in a match (which is hard especially due to what you where thinking at the time) you could watch the match and critique yourself as if you were watching a stranger... this is a quick way of learning how to "beat yourself". Everyone I know is capable of discovering a players bad habits and patterns through watching them play, so why would this not be a good thing to do? watch yourself play, see why you are loosing, and tackle this issue once you find it. It is also a great way to gauge progress.
Let's also not forget that recording replays is a lot cheaper/easier than recording live matches laglessly...
@47 You can use spectator mode if you want to watch matches. Like I asked before how is your memory worse than a computers? You would be surprised what your mind can do if you just multi-task. If I and many others could do it when we were kids, you could do it now. Am I really a cut above many of you? I don't think so. Maybe I am.....
@43 LOL and you're a troll has no life and just trolls every comment I make. GET A F*CKING LIFE.
@45 It's called innovation. Something that everyone should be striving for but nobody seems to care. Would it kill them to put it in there? No, no it wouldn't. Yes, I have a good memory and I am intelligent, thank you very much(not sure what that had to do with the conversation but all is fair I guess). It's not the point whether you remember matches are not. You build on what you already have. SSF4 had a replay mode. SF3OE had a replay mode. You are part of the majority that it holding us back from things we could have in the game. "Whiny little b*tches" are actually some of the people that get sh*t done. I contacted Seth about the same thing. I make moves, so don't give me that excuse about laziness. I'm not trying to hear that. Things are different from back in the day. Things need to evolve. I'm aiming for the future and you're still stuck in 2000.
@49 You are not as intelligent as you think. If you had read my other my other posts I would take your response seriously. YOU NEED TO LEARN HOW TO READ. You quoted things I NEVER SAID. I will gladly respond to YOU when YOU respond to ME. The fact you were confused by me adding the intelligent part is classic. The more you talk the more you will be exposed....
@48, I'm sorry if i worded it wrongly, i wasn't entering into the argument, i just wanted to post my views, to be fair... replays confirm things... memory of a machine (set to record) compared to memory of a player (in the middle of a clutch situation). CCTV vs old lady's testimony?
but anyway... i was just saying that replay channel is more useful imo cause it gives you the chance to truly scrutinize your play, dissect the whole thing... I may not trust other players in the lobby to give relevant answers about how to improve... cause they may forget too. but with replays, the whole match is saved... meaning, nothing is forgotten, nothing is overlooked... you can check what you wanted vs what you input... you can easily find the moment you lost the match... and more. ofc, if you are playing people f your level it may be easy to do this mentally... but if the player is much better than you... you may need to be more... (dunno the word for it) with your analysis.
fair enough... it isn't a necessity, but if they have the capabilities to provide it, I'd expect it... in fact, i expected it more due to no spectator mode being available... if they say it's impossible... then fair enough... but to put it on inferior(?) hardware... and say you didn't feel it necessary to have it in the larger version... I'd have to call BS.
Okay let me make it clearer, company's can make products that last decades but that kills the current world model. What you people are asking for is much more in-depth than you realise. The world as whole would have to change. If it did you wouldn't even care about a video game at that point. So with the current state of "things" will not allow for what you ask. If you have a problem with it make your own game with everything in it. People will still complain, I guarantee....
@55, the only thing I don't like about BB, is the way they handle throw teching... the fact that i have to continually mash a button during their combo. add in the fact that you can throw people out of hit stun... just makes things stupid... you shouldn't be able to throw during hit/bock stun...
also... it's not very hype =/
dude are u serious we all want replay aleast the group of people i contend with urggh if hey dont put it in some how there very very slow to the point
@50 I read your posts and they all say the same weak argument. "If you have a good memory you don't need a replay mode." WTF? What kind of stupid reason is that? I suppose they added it in SSF4 for no reason? You sir, need to seriously rethink your argument, since that can't cut it. They are cutting you, the consumer, out of a feature that they're putting in another version of the game. If you don't see how that's messed, you are idiot. And you call yourself intelligent, and me an idiot? Yeah, sure.
@54 WTF are you going on about? YOU ARE TROLLING. I'm calling bullsh*t on everything you're saying right now. You're telling me that companies should give us not games that would have plenty of content and replay value, but games that will have limited appeal and keep releasing sequel after sequel? Maybe some companies find that OK, but it's not. Innovation is what we should be striving for. We don't care if they delay it, gamers WANT games to be last decades. To be so full of content and hard work that they don't need another game the next year. Look at Blizzard. Look at Valve. Hell, you can even say Nintendo. We're lucky if we even get 2 Zelda games on a system each generation. We didn't have another Zelda for 5 YEARS. HALF A DECADE. Because Zelda games are made to last for years without losing it's charm. The whole world doesn't have to change. You're thinking WAY too deep into it. DEVELOPERS need to change. And if adding content to a game helped prolong its longevity, then why not? Oh yeah, and we wanted 11 YEARS for MvC3. You are making yourself like a fool with every post you make. Just stop.
Watching your own matches can be quite counter-product. This why you need to develop adaptive reflexes. BB is pretty hype. If you are mashing you don't have good enough reactions. Do not blame the game. I assume you have never studied a martial art that has both stand up and grappling. Grappling is way easier in a game than in real life. Tekken grappling is pretty realistic....
@ninja I can't read First off if a game has replay value or not is up to you. The games I am talking about have plenty of replay value. Content is secondary to the game itself. Without an enjoyable game content is meaningless. What games are you talking about that have limited appeal and release sequel after sequel? Sports games, FPS, Lego games, Dance games? Who are you to know what is innovative? Try looking at how that has not worked for Nintendo. Tekken had everything before the modern era of games. How often do they release a game? You obviously don't understand Japanese or International business. Gameplay is what creates longevity not content. You dodge my serious questions to rant without logic. You call me a troll for out smarting you? How old are you? Not like you would tell the truth. You proved my point about herp derp with your last sentence.
@62 I called you because you were clearly wrong and spreading your ignorance as if it's right. And the Japanese market isn't doing well at all. Square Enix lost $148 million last year. Sega posted $28 million in losses. And even Nintendo took a whopping hit of $923 million this past quarter. Capcom dropped from $522 million to $375 million in the past year. Obviously the gameplay isn't enough to warrant people's money. Content AND gameplay are what keep us coming back. That's why so many Japanese companies are trying to Westernize like Capcom. Because they know they've got the upper hand. You are so full of fail, aren't you?
WE'VE got the upper hand. This site really needs an edit button.
#64 And actually no. If anything, you still haven't come up with a logical explanation as to why we don't need it. I've blown every excuse that you've made out of the water. I'm not trying to hear about Marvel's timetables for products when they have time to make a portable version of the game AND include replays there. Try harder, troll.
@62 ugh What I mean is the culture of countries dictates how they do buisness. For better or for worse, if you agree or not. Great job looking up numbers and missing the point. Buisness is more than numbers. I have proved to be an intelligent individual. I do not need to look upvknowledge just to prove a point. You make it sound like The West is all good in the way of buisness. That kinda proves your lack of knowledge in world affairs. Try reading I SAID GAMEPLAY IS ESSENTIAL, content is not. You do a great job of not comprehending what I say. How is content more important than gameplay?
@69 You do not need it, it adds nothing to the overall gameplay. You seem to think you are doing better in this argument. You do not have the intelligence to counter my points. Rage is not intelligence. Dodging questions actually means you have no answer. You are going to make me become less than civil. I have responded to ALL of your points. You have yet to do the same for me. You have yet to explain, how I am trolling? The word has truly lost its meaning. Why do I need to try? I am doing. You are trying with very little success. You have no idea what you are talking about.
@70 And you didn't hear what I said. I said they're BOTH ESSENTIAL. Which would be better? A fighting game with just single player and online, or a fighting game with that and a bunch of other modes and content to keep you playing longer? And I completely understand what you're saying, I'm just trying to figure out why you think this way.
@71 I do have an idea what I'm talking about if I've lasted this far in a conversation with you. If I didn't you would've just ignored me. You were giving an argument to counter mine but you INSULTED me and my intellect while you were doing it. That's why I got mad and that's why I called you a troll. And yet you're still insulting me so I have no choice to throw insults back. See what's happening here?
@72 MVC3 was just what you said and people complained when they announced UMVC3 yet it had more content and according to you sold less. I think this way because I read and watch as much as I can when dealing with fighting games. Maybe my abilities are more advanced. How many top players spend time watching themselves? How many casual players would actually benefit from replays? Do not confuse what you need with what you want.
Okay so this is my OPINION, each time a company releases a fighting game or any other game within a genre for that matter. Each game sets a standard for the next and for some reason capcom has a habit of taking steps backwards. No spectator mode in vanilla mvc3 being a perfect example of this. They have the time to develop a replay function for vita but not 360 or ps3? which is where the bulk of the player base is lol come on.
@75 Not true. I have made valid points the entire time. You just have this obnoxious elitist mindset and you think that's what makes you win arguments. Get off your high horse. Your ego is so high I have no choice but to knock you down a couple notches. And I'm sure top players and casuals players alike would appreciate a replay mode. It doesn't hurt.
@77 No you have not, RAGE IS NOT INTELLIGENCE. If I come off as elitist thank you. My ego is so high YOU have to knock ME down? LOL, hypocrite! Appreciating, wanting and needing are quite different. SF has no story mode, like other games before it. Yet that did well and continues to do fine without it. H&H is exactly like SC2, which came out a decade ago. These are fighting games FIRST AND FOREMOST.
@78 I showed rage in 3 comments. Then I calmed down. And who are you to say what we need? You didn't work on the game, did you? Are you a Capcom employee in disguise? Once again, YOU BUILD ON WHAT YOU ALREADY HAVE. THERE'S ALWAYS ROOM FOR IMPROVEMENT. Always. I don't care about story mode at all in fighting games. But multiplayer modes are totally different. But apparently you don't want to hear that. You don't want to listen to anything I have to say. Stop living in the past. We should be thinking about how to make games better. Not giving less and less of what we had previously.
When I lose, I know why I lost, and replay channel won't change that. Actually needing a replay channel is ridiculous. How did you get better at fighters before they existed? Let's not cry over unnecessary things...I'm not amazing at the game or anything like that, but I know replay channel wouldn't help, because the mistakes I make are realized right as I make them. As Kogan has stated, these are fighting games. Capcom fighters are dumbed down enough as is. Stop worrying about trivial things like replay channel when H&H is a far better feature. If you need other people to watch your replays to tell you what to do, then you just don't need to be playing fighting games. I am the only person that plays fighters, as far as my friends go, yet I've managed to do pretty decent at everyone of them (I do suck at MK9, tho), so there is no reason why any of you can't easily do the same. Watching a match I lost won't do anything but piss me off after seeing my ineptness in said match. I get better by not pulling the dumb crap I pulled last game.
@Ninjanuity
I know what you mean, but it's Marvel. The game is so random you would mostly be watching replays just to see some of the lamest gameplay ever (because most people online play lame). I honestly don't think you can learn anymore from a replay channel than you could just by watching high level play online. With Youtube now being on both systems, that is a very easy feat, and you don't even have to put your controller down. Unless you REALLY wanna see yourself play, I don't see what the big deal is. As far as innovation goes, though, we have Heroes and Heralds, that's as much innovation than nearly anything I've seen in any fighting game, it's very World Tour/Weapon Master-like. I mean it's better than Challenge Tower to me, and I thought that was very well done. Let's hope it's as fun to play as it sounds in theory.
@82 my thoughts exactly but they're fighters I don't think they're fighters are dumbed down but hey opinion so it ok H&H IS a better mode then replay channel in my opinion.
I do look forward to H & H sounds, broken in the best possible way. @ gammabolt17 Good job, that's the right mentality! I love Mahvel but online is so bad. Just ask the Japanese players that went to EVO and discovered many tactics were not viable offline.
Capcom: "We leave stuff out of games so we can add it in a future version as a selling point."
@86 H&H is gonna be some good old fashioned broken fun. Still, replay mode could filter out pro players and new guys, like in SSF4.
Whatever. However adamant I was about replay being in UMVC3, H&H will do.