Hit the jump for a lot more.
Derrace covers some of the changes Rufus picked up, mainly his Target Combo hitting certain crouching characters and new punishment opportunities because of his ability to FADC his Galactic Tornado.
AkaneLV posted a combo video featuring multiple cast members.
Keeping it going, AkaneLV also did an over 2 minute clip for Rufus showing even more stuff he can land in v2012.
Demonstrating the power of Saikyo, Snoooootch put in some time with Dan.
EXCheeky showed some new combos with Balrog, and how his damage buffs have come out in v2012.
A short clip by Antiheroforhire was uploading going over how Cody's walk speed has improved.
Submitted by Artiskan, Palenegroe, Rafael2487 and multiple anonymous readers.
Man, Oni's ability to combo into the air fireball is just too awesome!
Also they almost have Gouken's palms just right, but they just keep barely missing it. They have his light and medium ones right now, (instant and short distance) but should have kept his hard the way it was (long distance). There are lots of uses for the instant, short and long distance versions and if you have those three there's really no point to having the medium distance version.
turns on AE 2012 training mode with Guy "guy can combo U1 from counter hit Cr. Fierce! awesome!" watches rufus video and sees hit target combo has been fixed while guys hasn't "f*ck this game" uses salt on fries.
Others get all these unecessary combo buffs, but yet almost everything vega has remains impratical???
I had been thinking about maining Oni in AE but never put forth enough effort to learn everything about him. I guess I have some more motivation now lol
I'm still trying to find out how Dud's ability to FADC out of a slow a$$ rose toss is viable. Seems like a nerf to me
Nice