Tip from Fawaz, Alex_MMorales, neoWhite, Rafael2487, and SnakeX.
#1 yea its cause they just put it up for randoms to play. this footage was from the capcom unity live stream that was going on like last week
@6
yea, the whole chargeing the special move is useless.
gotta love the use of the old sf2 theme. just wish it didnt change music so randomly
I played this extensively at PAX. Honestly... the game is not that good. It plays a bit on the "braindead" side of fighting games. It'll be fun to mash with your drunk friends, but aside from that...
the art direction in SFxT is pretty terrible.. why is everyone so.. tanned? the camera work is weird and the stages look really silly to the point they have no atmosphere. looks more clowny than a marvel game.
the gameplay and roster is interesting though.. bring Rolento and Bison: team military dictatorship!
@18: Played it, too (at GamesCom), but I have to disagree. It might not be as technical as SFIV, but you still can’t just mash it out and get away with cheap wins. Launchers are terribly unsafe if blocked and the whole cross-team combo system requires some precise timing.
I did like it a lot.
Julia uncanny resemblance to Yun disappoints me so much..
Kazuya/Sagat: Team Scarred Chests XD
On a non-related note, did you notice in that Steve has a flicker jab that looks sorta stretchy? It kinda reminds me of Mashiba's Flicker Jab from Hajime no Ippo, but without the white wave around it.
I cant help but thinking Hugo just dropped a load in his pants when he walks forwards.
Its hard to get a good grasp of this game when its clearly people who are experimenting or haven't had any real time with the game. (or suck)
I dont think we will see the best of this game for a while yet