9:23 p.m.
Updated: New Marvel vs. Capcom 3 characters shown
Update: Better quality screen shots were added to this story along with two additional images.
In the latest Game Informer magazine, Dante (Devil May Cry), Felicia (Darkstalkers), Deadpool and Captain America were listed as confirmed characters for Marvel vs. Capcom 3.
Here's a list of details and impressions from the write up.
• MvC3 is using the Tatsunoko vs. Capcom scheme to be more accessible, but will retain stuff like Hyper Combo cancels, Snapbacks and assists.
• The game will have the alpha, beta and gamma assist types, just like in Marvel vs. Capcom 2.
• MvC3 aims to knock down the wall of complicated controls and open up the field of strategic fighting to all comers. This means fusing the accessible controls of TvC with tried and true MVC2 gameplay.
• The game has simplified launch attacks which are universally performed with one button, the Exchange button. This can also be pressed along with certain directions to slam opponents into the ground, leaving them susceptible to combos. Players can also hit the Exchange button in midair to tag in other team members on the fly. You can also counter exchange moves by guessing the correct exchange move to input at the same time as your opponent.
• Deadpool's teleportation device will comically malfunction if you spam his teleport move. Also, he breaks the fourth wall by beating his opponents with his health bar.
• Chris Redfield uses his weapons from Resident Evil 5, his shotgun and the "shock stick."
• Moves from the previous games seemed to have been retained. Wolverine and Hulks' Supers are shown.
Also, these screen shots of the game have surfaced.

Click images for larger versions
Posted by Okrag on May 8, 2010 at 3:05 p.m. #1
He hits the enemy with his health bar? Awesome!
Posted by Dan_CiTi on May 8, 2010 at 3:14 p.m. #2
Good to hear it is a 6 button game.
Posted by balmung55 on May 8, 2010 at 3:17 p.m. #3
Nice, Dante is in for sure :D nuff reason to buy it right there, good thing stupid little kid wii players wont play this, would ruin the game
Posted by Funkenstein23 on May 8, 2010 at 3:18 p.m. #4
Yes! YES!
Posted by Burn on May 8, 2010 at 3:24 p.m. #5
I do NOT like the fact that it is going to have the control scheme of TvC, not saying its a bad game, this is supposed to be MvC not TvC. Keep the controls how they were with 2. TvC scheme just makes it hard for players who are used to 6 buttons get into it. Oh well, I will still buy it.
Dante the new Ken?!
Posted by alfarin on May 8, 2010 at 3:29 p.m. #6
AWESOME!!!
Posted by zUkUu on May 8, 2010 at 3:31 p.m. #7
deadpool and dante? me buy game.
Posted by OldmanFighter on May 8, 2010 at 3:36 p.m. #8
Deadpool and dante?
My new team!
Posted by PainKiller on May 8, 2010 at 3:37 p.m. #9
THIS IS MADNESS !
Posted by Guile4Life on May 8, 2010 at 3:40 p.m. #10
cant wait for it!!!!!!!!
Posted by maniacman on May 8, 2010 at 3:45 p.m. #11
TvC control scheme...? nooo please noooo ! It does look to be a great game still, I just want to have the MvC2 layout still! it was so badass and worked so well, TvC is too simplistic :/
Posted by maniacman on May 8, 2010 at 3:46 p.m. #12
TvC control scheme is too simplistic** (doesnt mean the game lacks depth, i've seen some gnarly vids, but havent played)
Posted by Bolton on May 8, 2010 at 3:59 p.m. #13
Deadpool is gonna be funny as hell, I love it! And Dante being confirmed is just awesome. No matter what Capcom is saying, I'm definitely going to try this game. (:
Posted by Ex_Ein on May 8, 2010 at 4:10 p.m. #14
Guy TVC the evolution after MVC just accept it already TVC's team is working on MVC3 so don't except a call back to marvel 2(which is much different from 1 so don't just say "marvel")
MVC2's controls where pretty simplistic-two punch buttons two kick buttons 2 assist buttons press a punch and a kick for one character press the other two for the other character throw is just simply getting close and pressing a button while moving in a direction.
STOP COMPLAINING
Anyway to close this out
http://www.youtube.com/watch?v=Hx5gUZ...
Posted by Ex_Ein on May 8, 2010 at 4:11 p.m. #15
blah "DON'T EXPECT A CALL BACK"
Posted by kara on May 8, 2010 at 4:22 p.m. #16
i guess this is why TvC won't come to the consoles
and man is iron man thinner than morrigan or what
Posted by Creeper on May 8, 2010 at 4:24 p.m. #17
http://media.eventhubs.com/images/201...
Is that Spider-Man's face in the top-right corner?
Posted by YAYIAMLEET on May 8, 2010 at 4:27 p.m. #18
This looks terrible for the time being. Hope my thoughts change when it's not in the beta stages.
Posted by streetfighterjoe on May 8, 2010 at 4:36 p.m. #19
THE GAME LOOKS HORRIBLE AND DISGUSTING
Posted by Taxattack123 on May 8, 2010 at 4:40 p.m. #20
Sweet. I never really was a VS. fan, but I might rent it. I might even buy it.
Posted by ActualProof on May 8, 2010 at 4:48 p.m. #21
SOunds and looks broken too me.. Accessible to newer players is never a good strategy other than to sell units... once again neglecting true fight gamers... So another broken Mario party size roster with broken mechanics..
Posted by CMAyhem on May 8, 2010 at 4:58 p.m. #22
nice!
Posted by CodyTravers on May 8, 2010 at 5:04 p.m. #23
Looks too dark and 3d for my taste.
Posted by chickenwings on May 8, 2010 at 5:16 p.m. #24
@23
Seriously every time i here "accessible" and "casual friendly" i know there gonna have some baby mode bs added. It hurts the game in the long run since ur fan base will be put on the choping block with some going along for the ride and some rejecting the changes.
@24
Yea they made it simplier but how many vets either dont play or fantasize about a game where some scrub ken cant get a dp reversal because hes rolling his face across the buttons. THey babied the game in such a way where u have to actually compensate for it when playing lower level players. Instead of useing mind games on them u have to play retard mode which is the total opposite of earlier fighting games. ANd if u dont beleive me fight a scrub ken on turbo/hdr(take ur pick from any 90s sf for that matter) and then fight a sf4 ken scrub and ull see the difference.
Posted by shannaro1992 on May 8, 2010 at 5:27 p.m. #25
Finally. Felicia makes it to a modern fighting game! Let's see how this pop-star/nun rise up to the competition.
Posted by Gurou_Kun on May 8, 2010 at 5:46 p.m. #26
@ #3
Yeah!, now for stupid little PS3/360 players, oh and of course elitist fags (like you)
Anyway, i don't really see why people think TvC is more simplistic than MvC2,
I mean, how is
-> lp, lp, mp, d+mp, hp, d+hp, f+hp, dash, df + hp, 6 to 7 hits air combo more simplistic than
-> lp, lk, mp, mk, launcher, air combo, and that is if you don't use a baroque to extend the ground combo
Posted by Gurou_Kun on May 8, 2010 at 5:48 p.m. #27
* or a variable air raid.
Posted by SugaFree on May 8, 2010 at 5:48 p.m. #28
Capcom fans love to complain about everything.
In the end, they still buy the game.
Posted by Shanic on May 8, 2010 at 5:53 p.m. #29
@31
Agree...But seriously..the game looks a bit trashy..
I think they should stick to 2d on this one...
Posted by DanceInTheDark on May 8, 2010 at 6:52 p.m. #30
I am buying it just cause Chris Redfield is in it
Posted by KanyeWest on May 8, 2010 at 6:55 p.m. #31
xD Crapcom and your awful games, I can't wait to say I'm not gonna buy you but I am! ahaha Crapcom has my dollaz
Posted by Hours on May 8, 2010 at 6:55 p.m. #32
Can someone who actually has a copy of the magazine confirm or deny this silly rumor that there is going to be a "surprise third franchise" in the game?
I haven't seen any solid proof of this claim, but it's still making the rounds on the web. I hope it's not true because I think that would be selling out.
Thanks.
Posted by MALDA on May 8, 2010 at 7 p.m. #33
this game is going to kick ass Ryu will own all
Posted by boobee_cakes on May 8, 2010 at 7:02 p.m. #34
@37
It might just be a Sonic or Snake in Brawl type of deal. I don't think it will be a Marvel Vs Capcom Vs Snuggle.
Posted by Stop on May 8, 2010 at 7:04 p.m. #35
I have three copies of this game already(one for each star of Orion's belt) and I CAN confirm that there is a third franchise. It is McDonald's. No joke. Grimace, Hamburgler, that other blob of poison manipulation(i forget his/her name). You WILL want this game.
Posted by Hours on May 8, 2010 at 7:09 p.m. #36
@39
I wasn't a big fan of Sonic & Snake's addition to Brawl, I thought it was kind of just a cheap cash in.
I'd rather the game just stay to true to the MvC theme. It is called "Fate of Two Worlds" after all. I'm not going to freak out if it is true, but I'd be disappointed.
Just wanting to know if it's true or not.
Posted by EDGEucator on May 8, 2010 at 7:15 p.m. #37
Capcom ... thank you for putting DMC3 Dante , you know my wants better than they know themselves lol
& DeadPool is my automatic main!!!
Posted by ratedRsuperstar on May 8, 2010 at 7:22 p.m. #38
Moon f'n Knight
Posted by raymk on May 8, 2010 at 7:23 p.m. #39
capcom aims to make more money than mvc2. I hate that their doing that but its money tht capcoms aims to make. Anyway i do love the look of the game and i will still play it to make a decision before anything. Oh and that ironman is skinny in the armour what the hell
Posted by SmokeRulz on May 8, 2010 at 7:37 p.m. #40
FREAKIN AWESOME <3
Posted by Shaft on May 8, 2010 at 7:38 p.m. #41
they just said mvc2 had complicated controls... wow.
The exchange button sounds like it has OTG stuff, which will probably limit the long combos that the vs series has, but something tells me resets are gone. =/
Posted by ChunLi on May 8, 2010 at 7:42 p.m. #42
"Deadpool's teleportation device will comically malfunction if you spam his teleport move. Also, he breaks the fourth wall by beating his opponents with his health bar."
Highlight of the entire update, my life is complete.
Posted by Blackzilla on May 8, 2010 at 7:49 p.m. #43
Hell yea dead pool... and spiderman!!! #17's right!!
Posted by SteadiestShark on May 8, 2010 at 7:55 p.m. #44
YESH!
I hope they do use TvC's 3-button layout. Screw unecessary tests of dexterity!
Posted by DarkBurialX on May 8, 2010 at 8:07 p.m. #45
YES Dante is in the game, he will be one of my new main. I can't wait for the game to come out. So the game basically is going to have TvC scheme.
Posted by Gameplan on May 8, 2010 at 8:49 p.m. #46
"MvC3 is using the Tatsunoko vs. Capcom scheme to be more accessible"
Very very disappointing news, that button scheme is absolutely awful. The sole reason for such a simplified button layout was to make the game playable with the limited number of buttons on wii controllers, I don't see why they have to retain that on the PS3 and 36O where there is no such limitations.
I was soo hyped about this game but this is definitely a turn off, goddammit Capcom!
Posted by Bob on May 8, 2010 at 9:44 p.m. #47
@Gameplan
Yea, I'm salty as well. Just send Capcom some angry letters they'll eventually put it back to six buttons. I mean I have eight on my TE stick might as well make them accessible.
Posted by Hrm on May 8, 2010 at 9:46 p.m. #48
Why is everybody bitching about the control scheme?
You haven't even gotten your hands on it or even SEEN any gameplay for it yet. You don't know this is going to destroy it or anything like that. I liked the MVC2 control setup, too, but I'm open for change.
I'm glad capcom's making decisions that will attract new people to the genre and in the end expand and improve the community.
This is most likely a good thing overall.
Hopefully we'll see a gameplay trailer soon.
Posted by SugaFree on May 8, 2010 at 9:47 p.m. #49
@51.
You will still buy the game regardless.
Posted by Batsu on May 8, 2010 at 10:04 p.m. #50
I'm still more excited about this game than anything but the TVC control scheme is a little disappointing, never played TVC, mind you. I guess I'll just have to see. Anyway, everything else looks and sounds cool.
Posted by Gameplan on May 8, 2010 at 10:17 p.m. #51
Why are Capcom ass kissers bitching about people having opinions which happen to differ from theirs?
We are supposed to praise and hail every single desicion Capcom makes about everything?
Posted by Wolfstone on May 8, 2010 at 10:36 p.m. #52
Please, I want Nightcrawler in this game!!!!
Posted by Clovr4Lyf on May 8, 2010 at 10:41 p.m. #53
Simple Control Schemes=NO BUTTON CHECKS!!!
I play alot of TvC...Its simple yes but complicated. Not all characters move the same way so the timing of the buttons are different!
This is gonna be a FAST game it needs a simpler layout to control the madness!
Posted by Dan_CiTi on May 8, 2010 at 10:52 p.m. #54
Too bad MvC3 is NOT using the TvC control scheme...
Posted by pandafr0mhell on May 8, 2010 at 10:58 p.m. #55
i played tvc and i cant stand the control scheme. the mvc2 controls are easy for anyone to use. if it ain't broke don't fix it!
Posted by DxEggman on May 8, 2010 at 11:05 p.m. #56
you elitists can just stay in the 90's. What happened to having fun? Capcom makes games for people to enjoy, and you hard core fighting game fans can either grow up and get lives, or stick to your snes-era fighters, k? I've grown up on Capcom's fighters and I still enjoy the old ones and the new ones. I enjoy TvC, SF2, SF Alpha, SF4, and MvC. Why? Because I can play a game without being a consolef***.
Posted by BlackHart on May 8, 2010 at 11:49 p.m. #57
Yo Dxeggman, how about shutting the f#&^ up huh???
Anyway, the simplifying of the controls is kinda off putting considering how previous games played.
I don't wanna play a game aimed at kids with little to no depth and easy cookie-cutter combos.
And I'd much rather have Talbain from Darkstalkers than Felicia, but I guess she'll do.
*prays for T'challa & Domino to be announced next*
Posted by Triforce on May 9, 2010 at 12:17 a.m. #58
D'OH! Tried to be inb4thewhinybitchescomplainedabouttheTVCcontrols...
STFU-TVC ruled...this game is going to be epic and I can't wait. :-)
Posted by mxisonfire on May 9, 2010 at 12:57 a.m. #59
definitely buying because of Dante. He is the real badass of the capcom.
Posted by mxisonfire on May 9, 2010 at 12:58 a.m. #60
*badass of Capcom*
Posted by Ex_Ein on May 9, 2010 at 1:50 a.m. #61
T'Challa would be boss
"Then you have already lost cause I've prepared for the unknown"-T'challa in Black Panther:Secret Invasion
Posted by EDGEucator on May 9, 2010 at 3:28 a.m. #62
@#54
lol true , and so will the rest of the united states , so ppl just need too sit pretty , enjoy the leaks,spoilers,trailers,character reveals & wait for the game too come out.
Posted by MALDA on May 9, 2010 at 4:09 a.m. #63
DxEggman
LOL what you said it so true
Posted by RedWaltz79 on May 9, 2010 at 5:06 a.m. #64
I wonder how many people that are complaining about the control scheme:
(1)have actually ever played TvC
(2) are fighting game elitists who think being good at a fighting game makes them better than people who aren't and are afraid that simplifying things might threaten their egos
(3) have actually played or seen MvC3's control scheme and how it works before they started contemplating suicide
(4)don't realize that there is a reason why Capcom took a long hiatus from making fighting games in the 2000's and inaccessibility is one of those reasons
(5)don't know that Capcom tries to make games not for a few people shut-in their own private world of video-gaming who are afraid of the world at large, but to try to get the most people possible interested in their neat and fun ideas
Just wondering, that's all.
Posted by VicViper on May 9, 2010 at 5:51 a.m. #65
This game won't be as good as MvC2
Posted by ChevChelios on May 9, 2010 at 5:58 a.m. #66
you fcukin tease!!!
Posted by doublef on May 9, 2010 at 6:06 a.m. #67
give us THOR
Posted by Eternak on May 9, 2010 at 7:12 a.m. #68
TvC was so lame that aside from fighting against Zero you just have to pick morrigan and block all the way until the opponent does and AID then you do launcher and hit or if block cancel it to her projectile or if you are in the blockstring and the opponent does a slow startup attack you just can grab the hell out of him, the game retarded Scheme of attacks like standing attacks that hits low, the AG mash for no chip dmg, all characters same BnB's, aerial attacks that the lower character hits the upper character for no reason at all. Grab range it's so screwed you can grab the hitbox of an attack from far, now using this control scheme designed specially for wii since what someone said above related to wii button layout. MvC2 control is so easy 4 attack button which LP and LK have on 2nd hit change to medium attack depending the situation for a combo or reset or even snapback. i wanna see if they'll use air dash or retain MvC2 Air dash to only who can fly and the real depth it will have for a so casual oriented gamers.
Posted by Carnage2099ebk on May 9, 2010 at 7:17 a.m. #69
How is it simple when on tvc u go to throw a punch and u kick that's wack I own tvc it's ok but why would mess u mvc like that it dose looks kinda bad also getting upset
Posted by RetromanTiga on May 9, 2010 at 7:23 a.m. #70
So these people can stop bitching....why not add a control type selection? Incorporating all control schemes from MvC, MvC2 and TvC....?
Posted by Shaft on May 9, 2010 at 7:44 a.m. #71
capcom is making me nervous with this latest post. a game can't be bad just because of basic controls, but when you say stuff like "knocking down the wall" of 6 button control fighting games, and your control scheme is still buttons, you're making me worried. also, having an easy button take care of like 3 to 4 separate commands, while simplifying an ALREADY SIMPLE launch move is odd. I can't wait for bursts and push blocking to negate chip damage =/
Posted by ajch22 on May 9, 2010 at 7:49 a.m. #72
http://www.eventhubs.com/images/2010/...
Has anyone else noticed that (besides the obvious image of spiderman) there is another guy in the background? As if it came as an assist. He kinda looks like Fei Long, except for his giant hand, but that could be due to the angle it is position.
Also, because of the Servot background in the Hulk vs Chris battle we might get Megaman Volnutt again, or maybe Tron Bonne
Posted by SteadiestShark on May 9, 2010 at 8:18 a.m. #73
@ 77
It'd actually be pretty cool if he was in it - but out of all the characters, nobody gives a damned about him. :P
Posted by Mecha_G on May 9, 2010 at 8:43 a.m. #74
Still holding out for Gene and Squirrel Girl.
Posted by Manny_O on May 9, 2010 at 9:02 a.m. #75
@ 69
wtf are you talking about, all those elitists that you're trying to insult are the reason there's actually going to be an mvc3. Now while I'm not saying that mvc3 should be exactly like mvc2, it certainly shouldn't be more like tvc than mvc2. The simple reason for this is that mvc2 has cult status among all gamers and its community has lasted for 10 years thus far and is still going. TVC UAS hasn't even been out for a year and its community is struggling already.
Posted by Shaft on May 9, 2010 at 9:46 a.m. #76
@RedWaltz79
you're killing me with that post. ok, i'll do a quick run through:
1 is an open question, so i'll ignore it (yes i play tvc, but i think mvc2 is the more interesting game)
2 is assuming that people only care about one type of fun (in your example, hardcore players only care about having fun by learning the ins and out of the game, and using all the hard stuff) , and that mvc2 is not one of the most fun games at both a basic and high level (hint, it is. tvc is to a degree as well)
3 We now know it's 6 buttons, but it sound unintuitive at the moment, with basically the bb "Special" button that does 4 different things, rather than just having the functions spread out among the other buttons (look at 3s or sf4)
4 3d fighters ruled the early parts of the century, and ports of the games didn't come out soon enough as well. (alpha 3 sold a lot when it finally came out, but look at how long it took to have 3s and cvs2, mvc2 ports)
5 is the same as 2, where you're assuming people only care about one type of fun. Fighting game players range from the serious to the online warrior, to the guy who plays it occasionally with his friends. At the moment, it could be said that capcom is catering to one audience, while having just enough to have the "hardcore" fanbase play an interesting, but possibly watered down game .
Posted by Nikon on May 9, 2010 at 9:52 a.m. #77
Can't wait to play Deadpool, Been waiting for a long time for him.
Posted by jammasta on May 9, 2010 at 10:04 a.m. #78
I don't like TvC's control scheme (though the game is fun as hell), and I hope they stick with MvC2's or some variation of it. Controls aren't gonna affect my opinion too much, they'll probably just take some time to get used to.
Deadpool attacking with his health bar is awesome.
Posted by RyuSpirit on May 9, 2010 at 10:04 a.m. #79
Sagat will be top tier
Posted by EG2 on May 9, 2010 at 11:06 a.m. #80
@80
Contrary to what the hardcore MvC fanbase and elitists think they are NOT the reason MvC3 is being made. It is because Capcom envisions there is a bigger audience out there that will allow them to make a big enough profit. The hardcore MvC2 fanbase is not enough. If it was, they wouldn't have stopped making fighters for that long stretch.
It's the new/casual player money that is making this a do-able venture for them. Sorry, but the fans who played Capcom fighters in the 90s are a niche audience now. Those players are NOT enough anymore, and certainly not enough to make a new game nowadays. They never went anywhere, so why did Capcom see it unwise to release any new fighter for 10 years?...It's because that audience is NOT enough. Sorry if this offends you, but Capcom is more concerned about casual or impulse buyer's money now. Not saying I care for it, but it's catering to a wider/non-hardcore audience is only thing that makes these financially viable for them anymore.
Posted by Kuei on May 9, 2010 at 11:38 a.m. #81
The confirmation of Deadpool and how he breaks the fourth wall made me cry, from my penis
Posted by monkeydhugo on May 9, 2010 at 12:16 p.m. #82
@EG2 soooooooo TRUE. they did help but they are NOT the reason why MVC3 came
Posted by RoKtheReaper on May 9, 2010 at 12:20 p.m. #83
First off, I want to say that I am glad that Deadpool and Dante are confirmed. Dante and Cammy are the only two people I really want in this game since Ryu is in, and my entire team will be confirmed as long as Cammy White is in, and she should be.
I hope that Dante isn't the original Dante from DMC 1, or the Dante in DMC2 or 4, I want DMC 3 Dante in, the young one, or at least a costume variation that allows you to pick him.
TvC control scheme? I think that's a load of bullsh*t and let me tell you why I believe that.
In all the versus game, they have traditionally been six buttons, though, MvC 2 had to only have 4 buttons for moves and used a new type of magic series for Medium Punch/Kick because of the assist buttons and features. TvC was made for the Nintendo Wii. Some people may not want to buy a classic controller, maybe they don't own and don't want to buy a Gamecube controller, the game was made simplified so that Wii (A mostly child audience) can play it on teh wii mote, which isn't made for complicated controls.
Marvel vs Capcom 2 did provide enough reason to make MvC 3 with the XBox 360 Arcade/Playstation Network release. It showed after 10 years people were still willing ot play and that, and the Success of a new versus game warranted a release. Though, they know people will buy this game just because the name of MvC 3 is attached, so they know people will buy it, but why keep the TvC scheme? I see no reason behind that.
Tatsunoko vs Capcom was made for a system that doesn't have a way of very complex controls, and most people who buy a stick don't plan on moding for Wii, so I understand you released a TvC arcade stick, which probably hasn't sold nearly as well as sticks for 360 or PS3. The people who kept MvC 2 alive were all hardcore gamers and all liked this setup, you should give more of the same and balance the game. It's like going from Smash Bros. Melee to Brawl.
Posted by ChunLi on May 9, 2010 at 12:51 p.m. #84
For all those people hating on TvC, go suck a big Capcom Hadoken.
Also, those hating on Zero, again, suck a Mega Man X reploid dick. People have been waiting for the REAL Zero, not that MMZ crap from SvC Chaos, to appear in a VS game. If you can't handle him, DON'T PLAY THE DAMN GAME.
Posted by Manny_O on May 9, 2010 at 12:53 p.m. #85
@ 85
Way to show that you don't know anything about what you're talking about. MVC3 has been in production since 2008, way before SF4 came out on console and created the new casual/new player fan base.
Posted by DarkBurialX on May 9, 2010 at 3:23 p.m. #86
I played Tatsunoko vs Capcom, the controls were hard at first, but you get used it when you play it and it's really fun. I don't have any problems with the game nor it's controls.
Posted by Steam on May 9, 2010 at 4:44 p.m. #87
This is good stuff!
Posted by Carnage2099ebk on May 9, 2010 at 5:11 p.m. #88
Ppl keep gettin mad ppl talkin about tvc bout speaking for myself leave tvc to it's own game we want mvc3 to be more like mvc2 don't fix what's not broken tha ppl ask for mvc3 are the hardcore fans the biggest complaint about tvc is the controls
Posted by Douchebag on May 9, 2010 at 5:57 p.m. #89
The "hardcore" elitist gamers who want the fighting game genre to remain an exclusive entity for upper-skill levels need to shut the hell up. Seriously, most of the dissenting opinions about the control scheme entail a disregard for a potentially larger audience that Capcom can enrapture (and generate greater gross profit margins as well). These complaints resonate with the querulous dissent towards the Street Fighter IV mechanics, but last I checked, I have not seen a shortage of top-tier players online (or in the community overall). Capcom is looking ahead of the game and trying to maintain the strength of the fighting game genre; after all, it is this asocial gaming nerd elitism that almost killed off the genre after Street Fighter III: Third Strike was released. The ones who insist on bitching continously, go stuff tampons into your bleeding vaginas. I seriously doubt that a simplified control scheme would transform the average scrub into a technical powerhouse the minute he begins playing MvC3.
Posted by jwh8808 on May 9, 2010 at 6:49 p.m. #90
so it says 4 new characters when actually only 2 are new.....wtf?? felicia and captain america ar returning characters you retards
Posted by Carnage2099ebk on May 9, 2010 at 7:36 p.m. #91
i said hardcore fan mvc is its own game and has its own following same as tvc but tvc was dumb down for the Wii leve tha controls alone sh*t not broken dont fix it
Posted by h1tm0nl33 on May 9, 2010 at 8:06 p.m. #92
Werent the controls in mvc2 just a dumbed down of the rest of the marvel vs. series
Posted by Sektah84 on May 9, 2010 at 8:12 p.m. #93
Cool I'm glad Dante and dead pool are in now show superskrull and some gameplay :) TVC controls I don't mind since it's not as simple as some might think yeah I'll miss mvc2 but it's 2010 times change.
Posted by jok3rfrmbk on May 9, 2010 at 8:13 p.m. #94
@carnage you dont know how to type?
Posted by Jarkyttaa on May 9, 2010 at 8:16 p.m. #95
@95 They're newly confirmed characters for this game, they didn't mean new characters to the franchise.
Posted by Ex_Ein on May 9, 2010 at 8:24 p.m. #96
#95/jwh88808
They might have completely different move sets
Captain America died 3 years ago(remember the game's been in production for almost 2) and was replaced by Bucky(his sidekick who had been presumed dead but was actually found by the Russians and given a cybernetic arm) who Steve has given the shield to of his own free will after he came back. so we might actually have Captain America using a gun in game(Steve has used guns especially in world war 2 but never personally used one) and an entirely different move set with the normal "SHIELD SLASH" projectile
With 3D tech they might give Felicia a new move set including some from her DarkStalkers/Vampire Savior self that were left out in MVC2 to show off how well they can do stuff with 3D Models(like Dhalsim and Blanka in SF4).
So while they are two returning characters for the most part they actually might be very different from the last time we played them
Posted by Ex_Ein on May 9, 2010 at 9:10 p.m. #97
blah I meant to say "but never personally uses one all the time like bucky dose"
WHY MVC3 IS FINALLY BEING MADE:
MVC3 was not because of Elitist it was because of MARKETING AND BUSINESS!
-Unknown,2000-March 30, 2003: MVC2 was launched for the Arcade,Dreamcast,PS2,Xbox 1.
-Early Jaunry 2004: Marvel got in bed with Activision and EA
October 2004-2008:X-men Legneds 1&2, Marvel Ultimate Alliance 1&2, Marvel Nemesis: Rise of the Imprefects
-Summer 2008: Ironman and Hulk came out(of course both were overshadowed by Dark Knight) the same time Marvel and Capcom started developing this game...Then was heard about a Thor Movie and an Antman movie and a Captain America movie set for 2011 all set for 2011.
-Summer 2009:MVC2 Released for 360 and PS3(yep it's nearly been a year)
-April 2010:MVC3 is announced to the public via Captive 2010
-May 7th 2010: Ironman 2 premiers
-June 15-17,2010: E3 2010 where Capcom is going to show more of MVC3
-September 2010:Tokyo Game Show Capcom with more MVC3 maybe launch date
-Fall 2010:The Avengers: Earth's Mightiest Heroes TV Show, Ultimate Spiderman TV series, Ironman Armored Adventures Season 2(which all can run TV Spots for MVC3)
-2011:Thor May 6th,X-men First Class June 3, Captain America July 22
Posted by jwh8808 on May 9, 2010 at 9:21 p.m. #98
to #101
doesn't matter...the names aren't new...and if they meant new to the game then they should specify....
Posted by cybertronslash on May 9, 2010 at 10:31 p.m. #99
thats not the hulks super hes getting shot with chris' shotgun
Posted by Dan_CiTi on May 9, 2010 at 10:36 p.m. #100
Hmmm...I hope they dont actually use the DMC3 design for Dante. As much I love DMC3, Dante looks like he has downs syndrome in that game. The DMC4 design is much better, I'd prefer a tweaked version of that. As far as his weapons/moves go, I'd like it to be a mix of DMC1, 3, and 4.
Posted by kara on May 9, 2010 at 10:39 p.m. #101
not expecting lady but please put vergil in pleeeeeeeeeeease put vergil in..
Posted by R4HU1 on May 9, 2010 at 10:48 p.m. #102
AWESOME!
Posted by Creeper on May 9, 2010 at 11:20 p.m. #103
I'm feeling a lot better about the updated screenshot scans. The last ones made the character models (especially Iron Man's) look dull, but the new ones really let the vibrant art style shine through. I wouldn't think visuals would matter that much to me, but this is such a relief.
Now, about that Tatsunoko vs. Capcom control scheme...
Posted by recovery on May 9, 2010 at 11:32 p.m. #104
Ryu's face looks so OLD! WOW!
U G L Y!
Posted by jwh8808 on May 9, 2010 at 11:33 p.m. #105
this game look terrible....seriously....the sprites from children of the atom and marvel superheroes and alpha were so well drawn and vibrant....these look awful....capcom is so gay.
Posted by chickenwings on May 9, 2010 at 11:35 p.m. #106
@94
In todays age of internet guides and youtube tutorials by the tons theres no reason to baby the game any further. Lowering the bar too much takes away from the depth of the game and what we eventually end up with is smash bros. And when u really look at it nothing in any of the older fighting games was so hard to do. U just had to actually learn how to play and thats the problem with todays gamer, god forbid they actually have to use there brain and put in time to learn the game. They want instant gratafication and anything that challenages there perks or load outs isnt fair.
Posted by Sektah84 on May 10, 2010 at 12:21 a.m. #107
Hey eventhubs it's not much of a big deal but can I get some sort of props for delivering the new screen shots ;D
Posted by CartooN on May 10, 2010 at 12:29 a.m. #108
Why are the characters so weird looking in that last screen shot? Dante, Felicia and deadpool arent drawn in the new art style.
Posted by Creeper on May 10, 2010 at 12:32 a.m. #109
@113
They just used old art in the article, probably because the new official art wasn't released yet.
http://www.sfgalleries.net/art/mvc2/s...
http://www.pollsb.com/photos/o/45711-...
Posted by Blaze_One on May 10, 2010 at 2:14 a.m. #110
Any1 else think that looks more like an Iron woman?
Posted by riku45 on May 10, 2010 at 3:37 a.m. #111
lol tvc has no depth?...clearly anyone saying this has not actually sat down with this game. Mvc2 had a simple layout too just like tvc so what is the problem? now if you guys where comparing tvc to the older vs titles which had a 6 button layout then that is fair play :P Im pretty sure though the hate for TVC is because its on the wii though lol.
Posted by Hamza on May 10, 2010 at 4:26 a.m. #112
Graphic style looks pretty weak(in the pics at least). I'm not feeling it. Also, lol@ the fact that eventhubs removed the first felicia picture on this story. It was pretty graphic.
Posted by InfernoDivider on May 10, 2010 at 4:53 a.m. #113
LOL Dmc3 Dante!
Posted by DJ on May 10, 2010 at 5:45 a.m. #114
do you think that is the same photographer from sf4? In the first photo, you see a guy taking photos on the far right. In the second photo, he's down on the floor taking photos in the SAME exact pose as the photographer in SF4.
omg, Rufus confirmed! Rufus and Deadpool!
Posted by halo on May 10, 2010 at 5:58 a.m. #115
OMG i am so sick and tired of people complaining to Capcom over stupid things they haven't even properly seen or experienced yet! @ Hamza The graphical style looks week? Have you seen the game in action or any high quality photos? NO! So how can you even begin to conceive that graphics are weak? If there is 1 thing that Capcom is known for in all their games its amazing graphics. Given how this game utilizes the graphical engine of Lost Planet 2 and Resident Evil 5 (if not mistaken) + having seen the uber-cool trailer i honestly fail to see why this looks/will look weak.
@DJ where was Rufus confirmed???I missed it
Posted by halo on May 10, 2010 at 6 a.m. #116
@jwh8808 grow out of your smelly diapers and come over to my gay house, i can't wait to rape your a**
Posted by CodyTravers on May 10, 2010 at 6:32 a.m. #117
I don't like that dark ink look bleh :/
Posted by Hrm on May 10, 2010 at 6:39 a.m. #118
New characters revealed, but their official art isn't revealed yet, eh?
Kind of curious what these guys will look like once they add all the shaders and whatnot.
Posted by eclipso on May 10, 2010 at 7:38 a.m. #119
I call this the "farmville effect" and I am a bit concerned with this trend in gaming. I am all for making games more accesable for new players but I do not want a game(s) that "play themselves". Obviously we will have to wait to see exactly how the controls (I want traditional 6 button personally)are but as I said right now I am concerned.
Posted by Jarkyttaa on May 10, 2010 at 8:02 a.m. #120
It's largely a nostalgia issue. "When I was a kid, we used 6 buttons for our fighting games, pumped water from a well 6 miles from our house, and walked up hill to school both ways."
The sentiment tends to be "we used 6 buttons and enjoyed the experience, so any other control scheme will ruin the experience." Given what Capcom has done with SFIV, I think some benefit of the doubt is to be given. SFIV is incredibly playable at all levels of play, including high-level tournament play. The world's top players still do stuff the majority of us just never will be able to. Despite a simpler control scheme, I assume this will hold true for MvC3.
FA/FADC is a simpler system than parrying, but that doesn't mean that the experience is worse because of it.
Posted by RandomJohn on May 10, 2010 at 11:42 a.m. #121
I don't like the fact Capcom's trying to make MvC3 to look like TvC. These are comic book and video game characters. Keep them to look like it. Capcom's trying to make them more realistic (to more like human) and it just look bad.
Posted by Ex_Ein on May 10, 2010 at 12:02 p.m. #122
@jwh8808/#103
Seriously I can make a character called the Hulk make him look/act 100% different from Marvel's hulk but just cause he has the same name he's the same character?
STUPID LOGIC The characters are NEW TO THE GAME that's why they call them NEW CHARACTERS (If they said new to the series then there's a problem)
Farmville effect=Bull
especially if your talking about it compared to a game like Harvest Moon where you actually pay for it, Farmville is simple because it's a simple flash game that some one stuck at work/school or just somewhere with a computer can waste time playing.
Harvest Moon is an indepth game where you have to develop tactics of growing to complete the game(since it actually has an end) there are also things like Marriage and taking care of animals that you also must do.
TVC doesn't play itself anymore then marvel 2 plays it self while it's been simplified it still uses high level tactics(Look at MWC2010 TVC for reference)and in that respect MVC3 won't either
If a game practically plays itself and it cost you more then 10 dollars to buy you got ripped off
Posted by Ex_Ein on May 10, 2010 at 12:08 p.m. #123
#127/Random John
READ YOUR STATEMENT AGAIN
http://billwardwriter.com/wp-content/...
That's how they drew hulk all during Planet Hulk
http://www.microlix.gr/blog/wp-conten...
Very Releastic Captain America huh?(and this is his death)
http://wickedcoolcomics.files.wordpre...
His muscle structure is so possible for his weight and size
Dude re-read your statement and please look upon it with regert
Posted by Ex_Ein on May 10, 2010 at 12:14 p.m. #124
Wait let me take that back you say the do look realistic? I'd actually have to laugh at that man
http://iplaywinner.com/picture/mvc3-h...
MVC3 Hulk above
http://silverfret.com/images/games/Ma...
MVC2 Hulk
http://iplaywinner.com/picture/mvc3-w...
MVC3 Wolverine
http://silverfret.com/images/games/Ma...
MVC2 Wolverine(For some reason they had bone claw art work)
Posted by bagboy on May 10, 2010 at 1:27 p.m. #125
@#116
While I don't agree with your oh so elegant use of homophobic epithets, I do completely agree with the sentiment. I'm probably much older than most of you guys in here and can remember Yi-Ar Kung-Fu being the greatest fighting game ever made. I can remember late summer of 1999 when I found out that the control system for MvC2 was only 4 attack buttons. Whats funny to me is that the level of outrage that's going on here was 10 times worse back then. "Oh, they dumbed it down!" "What kinda fighting game doesn't use 6 buttons! Thats some SNK horse s**t!" "I can't believe this, I finally get my favorite characters back and the go and ruin the game. I'm never playing this!" (That last one was mine:)
Then the game came out, and everyone played it, and everyone shut up. The same thing I expect to happen with MvC3. Let's all wait and see how it plays before we start proclaiming it the worst thing Capcom has ever done (we all know that's Devil May Cry 2 anyway). You never know, 10 years from now when the next fighter renaissance emerges and they go to make another iteration of the vs series, we'll probably all hearken back to the perfect control scheme of MvC3 and wonder why they always have to simplify stuff.
P.S @ #29
I never understood the whole "TvC is too simplistic" argument either when that and MvC2 both used the 2-3 button press mechanic for its combos. Actually, in that respect TvC is more advanced!
Posted by eclipso on May 10, 2010 at 2:04 p.m. #126
@128
You have to be concerned with the position it currently holds. Its a casual market game which has garnered more then 82 million users; add in the sucess of the more casual friendly Wii and Publishers and developers are looking at ways to simplify games to attract this casual crowd and increase revenue while slightly alienating us "core" gamers.
Ill toss a few examples out there:
FFXIII (game plays itself)
The upcoming Madden 2011 (AI calls plays for you for example)
There are more that you could add and its a growing trend which I am not comfortable with.
Posted by pandafr0mhell on May 10, 2010 at 3:49 p.m. #127
i blame wii for the "casual" gamer
Posted by Creeper on May 10, 2010 at 4:32 p.m. #128
While I wouldn't mind the Tatsunoko vs. Capcom control scheme being available to less-experienced players, I don't like it being forced upon myself like Street Fighter IV's motion shortcuts. I'm a traditionalist, it's just the way I am. Would it be that difficult to let players select between 6-button, 4-button, and 3-button? While you'd still get pseudo-pros losing and blaming it on their opponent being a "3-button scrub," who cares? Short of making motions for special moves completely optional and combos automatic, just let people do what they're most comfortable with.
Posted by BlackHart on May 10, 2010 at 5:28 p.m. #129
Couldn't they just make the with easy and normal controls like they did in MvC1???
I don't like this at all, I waited so long for this game and then this s%&# happens. Why should we all have to suffer for new and wack-ass noob players.
*sighs*
I feel a Lost Planet 2 type of moment coming on
Posted by Tabris on May 10, 2010 at 8:03 p.m. #130
I know it's still extremely early in development and things are prone to change, but I don't really like the heavy use of dark shadows shown in some of the screenshots.
Then again, I said the same thing about the style of SFIV when the first few inky trailers were released and I ended up really liking SFIV's style. So who knows, MvC3 may still convert me.
Posted by Ranmah2o on May 10, 2010 at 8:21 p.m. #131
Felicia going to be in it YES go to buy
she was in MVC2
Posted by Ex_Ein on May 10, 2010 at 8:26 p.m. #132
"i blame wii for the "casual" gamer"
-SIGN OF FAIL!
PS2 was the causal paradise, don't believe me? what game system did Barbie's horse adventure come out on? then look through the whole libary of ps2 titles and you'll see a lot of it is shovelware, with about 1 great game for every 5 shovelware titles no lie.
Anyway Eclipso,
FF13's auto play approach is sorta balanced out by it's paradigm shift system which instead of focusing on what one character dose you focus on how the battle is going and switch paradigms according to it or keep focusing on paradigms accordingly. Now the real problem with 13 how it's set up, the fact you can't change your party leader 95% of the game (which is especially bad when you have Hope as leader,who has the least normal HP) and if party leader dies it's game over. That and story that requires you to read datalogs to get the full scope of what's going on are big problems with final fantasy 13. FFVS13 and Agito hopefully doesn't have that problem seeing as both are being made by other teams
Madden is a successful franchise but it's always has been casual friendly since it only requires Minimal knowledge of football to play but a insane amount of time and effort to be great at (Kinda like fighting games). Madden's defense I have to say even if you have an AI calling plays you still can be beat by some one who's good at the game who manually picks plays. If you couldn't that's a real big sign casuals have taken over, but until then don't worry it's still Madden.
You might be comfortable with those things but you still got to remember all video game players at one time or another WERE & ARE CAUSAL PLAYERS OF SOMETHING it just might not be street fighter,madden or Final Fantasy
Posted by Random_GUY on May 10, 2010 at 8:28 p.m. #133
Deadpool's teleportation device will comically malfunction if you spam his teleport move. Also, he breaks the fourth wall by beating his opponents with his health bar
FKING AWSOME!!
Posted by Ex_Ein on May 10, 2010 at 8:32 p.m. #134
Sorry I meant to say Might not be comfortable.
For example:
I'm an RPG nut doesn't matter where what type of rpg it is I want to play it, unless it's a bad RPG
however I am a casual MMO player(Have DarkRO on my comp right now), I am a casual DDR player, I'm a causal shooter player(I am one of the few people I know who didn't buy or download halo 3 but has a 360 or buy or download MW1 and/or 2)
I am a causal something and so are you and before you picked up whatever video game your now a core player of you were a causal player of it until you found that one hting
Posted by Ex_Ein on May 10, 2010 at 8:33 p.m. #135
blah THING you were into
Posted by eclipso on May 11, 2010 at 8:51 a.m. #136
Ex,
You make some valid points however your missing the point / what I am trying to say, toss aside the shovelware (which regardless of complexity is only to turn profit) and the mechanic problems of FFXIII and the obvious Madden statement.
Lets try this, think about all the subtile changes that have been made since I started gaming back when the Atari 2600 came out. While the games were simplistic due to tech reasons they wernt exactly for someone to pick up and play and get that "instant gratification" you had to work at it to get better.
Moving to the 8 bit era, you had games where you had a set number of lives, little to no continues and if you failed SORRY! you get to do it all over again either from the start of the game or if there was a PW function and you wrote it down you could start over from that level. Again, no "instant gratification" you had to work for it. Now obviously its a blanket statement since there was a huge variety of types of games but the point still stands.
Moving to the 16 bit era, same general principal as the 8-bit era however obviously the games were starting to look better and play better do to the better technology and the length of games (in general) were getting longer and in more cases then not the difficulty overall was ramped up.
In the 32 / 64 bit era we started to see games still retain / up their difficulty (again, generalizing) however we started to see checkpoints, frequent save spots and other things to invite the true casual gamer in as well as true casual games but they were in the minority. Again generalizing to save from writing a even bigger post but hopefully you get the jest.
Ahh the 128 bit systems, you can say the same for this as the 32 / 64 bit systems. Technology was good and overall so were the games making this the "same" as 32 / 64 bit systems.
Posted by eclipso on May 11, 2010 at 8:51 a.m. #137
Moving us into the current generation where we have shorter, easier, and more expensive games (yes I know I paid a ton of money for alot of my N64 games back in the day) where the bottom line is becoming more important then putting out a fully tested quality product. As I stated as well as it being well documented by many in the industry the Wii has done what others had been trying to do without going "all in" on it and that was to get the "non-gamer" to pick up and play casualy. Brilliant marketing and alot of the games and fun in spurts which is what they wanted although I cannot remember the last time I turned on my Wii.
leading us into the last year or so where casual gaming has picked up steam due to social networking sites and watered down MUDs such as Mafia Wars, Vampire Wars and countless others. Now keep in mind that while this is all gaining movement and the scary popularity of Farmville you have games like FFXIII which (in contrast to other RPG's past and present) which for all intent and purpose plays itself and which the dev's have stated they made it "more friendly to the casual crowd". Add in Madden 11 which is taking a ton of learning elements out of it making it for a more casual crowd as well as the continuing trend of games still getting shorter and easier and there is a cause for concern.
Not to say bringing in a new bunch of gamers is a bad thing because its not however when they start (and it looks like its coming) altering games to cater to the casual crowd and not giving the option to revert to XXXXX control scheme, or disable XXXXX option which was intended to make the game easier and give the instant gratification to the casual market or dumb down the game so much that the learning curve is next to nothing then I find it concerning.
Again, this is just generalizing since I was (but failed) attempting to keep this short and could of made this 30 pages or so with compairing and contrasting through the inception of gaming.
Posted by Adnan on May 12, 2010 at 4:42 a.m. #138
I guess I'm the only one who likes these graphics :[
I'm much more interested in the Marvel characters than the Capcom ones though, so I'm probably a little biased to the comic-book style Capcom are trying to pull off here.
Posted by eclipso on May 12, 2010 at 7:36 a.m. #139
I am fine with the look, I think they might be a bit too skinny but nothing gamebreaking for me.
Posted by CodyTravers on May 12, 2010 at 11:39 a.m. #140
The opacity and hues of this game are not my cup of tea.
They tried to give it a comic book look and I just don't dig it.
Posted by MrPavy on May 12, 2010 at 1:35 p.m. #141
maybe this is worth news http://www.youtube.com/watch?v=-d9GEy...
Posted by Gadgetguru on June 18, 2010 at 11:04 p.m. #142
I see I entered this debate rather late, but better late then never!
first off, capcom introduced the "simplified", as you all seem to think, controls of T vs. C when really these controls are far superior to the overpopular 6-button crapfest you all crave. Logic behind it defines people as more accepting of the simplified, that and I have been playing T vs. C and I read these comments and it's not hard to tell you're all practically anti-wii, so here's a shocker for you all: T vs. C sold more copies in america than SF4, and after delving into more sale records, I found that it just barely outsold M vs. C by about 308 copies. It seems america DOES prefer simplicity over a poor-excuse-of-a-controller 6-button mashfest! And as a second note, combos are far HARDER and trickier to pull off on T vs. C...I should f*cking know, because I've got the best online ranking on that game: Hero (my number, which shows how many battles I've fought, is 10372, and since PER BATTLE the max you can get for winning is 50, that is alot of bloody battles >_<)
Posted by xXMercWithAMouth89Xx on June 29, 2010 at 9:16 p.m. #143
First of all, TVC wasn't originally made for the Nintendo Wii, It was actually originally released on Arcade Cabinent. Y they changed the control scheme... idk,but it doesn't completely sck, especially if u played fighting games with an A B C D format. After 2000, alot of Japanese fighting Games Used the A B C D format, so I wouldn't be surprised if Capcom did it to try to pull some of the competitions audience. And Deadpool in this game... fckin awesome... I jus hope they don't give the Capcom Characters the short end of the stick again, Cuz the marvel Characters were mad broken. Well not all of them, but u had better chances with an all marvel team than an all capcom team if u knew what u where doing.
Post a comment
