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Jan. 20, 2010
5:09 p.m.

Gen's glitch parry in Street Fighter 4

YeB, (Yes, that awesome Gen player) has put together an excellent video showing Gen's glitch parry in Street Fighter 4 and how it can be used.

Here's his explanation of what's going on.

So, this glitch is basically an extension of the old focus taunt glitch. The reason that glitch works (I think) is because you can kara cancel the focus into any move with greater input priority. The problem is that almost nothing takes priority over a focus - if you try to do an ultra at the same time as a focus, the focus will come out. Taunting is the only move that most characters have access to.

Gen has something unique though. Stance changing seems to have more input priority than even taunts, so kara canceling a focus into a stance change works. Stance changing has very fast recovery, making it practical.

It's not quite as hard as it sounds. The difficult part is timing the focus to absorb the instant you hit the buttons; stance changing during the absorb animation is relatively easy when you time the first part right. It doesn't need to be on consecutive frames like a kara throw or anything.

Everything in the video was done without macros or shortcuts of any kind.

Posted by sf4 sux on January 20, 2010 at 5:13 p.m. #1

gen is broken

 

Posted by gen on January 20, 2010 at 5:15 p.m. #2

dang gen is awesome

 

Posted by wat on January 20, 2010 at 5:17 p.m. #3

WTF???if this is practical...wow

 

Posted by ricefarmer on January 20, 2010 at 5:19 p.m. #4

this is how frakin focus dashes should frakin work.. they are dam near useless in its current state, im glad they are making it faster in sf4 but will it be enough?

 

Posted by Jordan on January 20, 2010 at 5:21 p.m. #5

Wow, YeB is the authority on Gen. And this is an awesome glitch that makes Gen a better character overall. Doesn't look like it would be game breaking.

 

Posted by OVERPOWERED on January 20, 2010 at 5:29 p.m. #6

Gen needs a nerf in super. I mean, he went through Ryu's fireballs. Ryu's fireballs needs to be stronger!

 

Posted by Gief_Mobile on January 20, 2010 at 5:31 p.m. #7

Is Gen high tier now? I'm serious too. He was underrated before, now it looks like he got a lot better because you can't lock him down as easily. Yeb made this look practical, this could be a game changer.

 

Posted by jwong owns on January 20, 2010 at 5:32 p.m. #8

Doubt this is going to be fixed in super. GJ never putting console character in arcades where japan would play them.

 

Posted by Jem on January 20, 2010 at 5:35 p.m. #9

Yeb is the man......

 

Posted by JohnJohnson on January 20, 2010 at 5:37 p.m. #10

I saw Onehandedtettor do something like this were he focus a fireball and then taunted with Chun Li's "Sorry" taunt, but it's nothing like this. It's very interesting, but I don't know how practical it really is. I'd have to see it being used in some matches first. And no I'm not BSing Yeb, he could kick my butt into the next stratosphere and he's the best Gen I've ever seen, I'm just not sure if it would work in a real game, but I've been wrong before.

 

Posted by ARJ08 on January 20, 2010 at 5:41 p.m. #11

So pretty much Gen is the only character with a parry....nice

 

Posted by rwaer on January 20, 2010 at 5:46 p.m. #12

Wow that is awesome.

 

Posted by zUkUu on January 20, 2010 at 5:46 p.m. #13

lol I always thought that the best defensive / offensive counter tool would be a merge of sf3 parry with sf4 "bleed" damage. so u can do multi Focuses, but still get the bleed damage that will heal. so if u time good you still can avoid damage, but it takes some time to recover, so it wont be too op like in sf3, but not that lame like in sf4.

 

Posted by AWESOME on January 20, 2010 at 5:47 p.m. #14

doooooooooooooood this is such a nice glitch now i can do better vs crossups/jumpins

 

Posted by @10 on January 20, 2010 at 5:48 p.m. #15

yeah you can focus-taunt with any character but i think the only reason someone would do it would be for intimidation.

 

Posted by @ARJ08 on January 20, 2010 at 5:50 p.m. #16

Dumbass!!! Gouken has a parry!!! LOL!!!!

 

Posted by jwong o on January 20, 2010 at 5:52 p.m. #17

gouken has a counter not a parry.

 

Posted by Toby on January 20, 2010 at 5:53 p.m. #18

This isn't a glitch, and it most definitely isn't a parry to those thinking it is, it doesn't make gen high tier at all and can only be used to counter certain, single hiting attacks.

 

Posted by Sagat on January 20, 2010 at 5:54 p.m. #19

I did his half his life in one combo and he HEALED IT!!

And people say I'm the broken one.

 

Posted by @jwong o on January 20, 2010 at 5:56 p.m. #20

You're even dumber than ARJ08. It's a parry, then a counter attack. This "parry" by Gen has the same properties as Gouken's parry in that it absorbs a hit, "bleeds" damage, allows for a counter attack, and are susceptible to Armor Breaks!!! If this is a parry, then Gouken's is a parry as well.

 

Posted by zUkUu @20 on January 20, 2010 at 6:02 p.m. #21

A Parry (term taken from sf3) is a move that avoid's damage and let you free to your own will to do something. Gouken's move is indeed a counter, it only activates if you'll be hit. A FA is like a manual counter (if used against an attack), or even more specific an "armor attack".

 

Posted by ARJ08 on January 20, 2010 at 6:04 p.m. #22

@20

@SShole I said it was a parry...

Lay off the reafer

 

Posted by Hooded on January 20, 2010 at 6:06 p.m. #23

@Toby yes it is a glitch ..... lol how can you say it isn't a glitch....

 

Posted by Anonymous on January 20, 2010 at 6:08 p.m. #24

Did someone say God Tier?

 

Posted by The Truth on January 20, 2010 at 6:15 p.m. #25

now everyone is gonna Ditch Balrog and pick up Gen.

 

Posted by allright on January 20, 2010 at 6:15 p.m. #26

so many comments deleted on everypage... lets give the busy guys another comment to delete...

get to work fu*kers and delete my comment... put that fuc*king twinky down and delete this comment

i am a mother F*cker with a big di*K... oh yea its big... and i like to shove it in your moms mouth every night... oh yeah

bitch, ass, sh*t, mother fuc*ker, blow me all night you di*k sucker...

bitch, ass, sh*t, mother fuc*ker, blow me all night you di*k sucker...

 

Posted by :O on January 20, 2010 at 6:16 p.m. #27

Impressive. While it's a cool discovery, I think it should be removed in Super Street Fighter IV. Gen's stance switches are not meant to help directly with his defense, and it does not make much sense that they would.

 

Posted by @ARJ08 on January 20, 2010 at 6:19 p.m. #28

Posted by ARJ08 on January 20, 2010 at 5:41 p.m. #11

So pretty much Gen is the only character with a parry....nice

Posted by @ARJ08 on January 20, 2010 at 5:50 p.m. #16

Dumbass!!! Gouken has a parry!!! LOL!!!!

Posted by ARJ08 on January 20, 2010 at 6:04 p.m. #22

@20

@SShole I said it was a parry...

Lay off the reafer

ARJ08: You stated Gen was the pretty much the ONLY character with a parry and I corrected your statement by reminding you that Gouken has a parry as well. The comment @20 was directed at the idiot that said this wasn't a parry. I never stated that you didn't call it a parry. Dumba$$!!!!!

A parry simply means to evade an attack. If you guess right, then your parry is successful and you avoid damage. If you guess wrong, then your parry is unsuccessful and you take damage. Third Strike works the same way. If you low parry a high attack you're going to take damage. That doesn't mean you didn't parry. You just guessed wrong.

 

Posted by GenMaster on January 20, 2010 at 6:23 p.m. #29

is this "glitch" related to the focus - taunt? Is there any difference?

 

Posted by boobee cakes on January 20, 2010 at 6:23 p.m. #30

Well, I mix jap and english voices actually. Japanese characters get the Jap voice, and Asian characters get jap voices as well (Except for Dan, his english voice is just epic.)

The rest of the cast gets english voices. It irritates me when jap cammy says "Spoluliwal Awwow."

Same for some English voices, especially Akuma. It sounds like he says "I WANT SAUSAGES!" when he does the Ultra Raising Demon.

The main reason I mix and match, because that's how it's always been in the past. Even as recent as 3rd strike.

 

Posted by zombi_ryu on January 20, 2010 at 6:26 p.m. #31

this will be a cool trick for the 1 in 200 serious gen players, and i'm sure only a fraction of those players will effectively utilize this technique...i'm not worried about it being a game changer.

on a side note, when will the news commenting be available only for registered users...this seems more crucial than getting rid of this "glitch".

 

Posted by @boobee cakes on January 20, 2010 at 6:27 p.m. #32

3rd strike had a Japanese cast speaking engrish

 

Posted by Toby on January 20, 2010 at 6:27 p.m. #33

Hooded because it's a cancel... unless you think being able to do lp xx lp strings on many characters or cancelling a move in to super are glitches also???

 

Posted by jwong owns on January 20, 2010 at 6:30 p.m. #34

parrys don't do damage, they simply nullify an attack and leave you at a better frame advantage the way the gen trick works. Goukens move is a COUNTER because it absorbs a move and then HITS the other guy. That is not a parry, that's a counter.

 

Posted by Jubal Early on January 20, 2010 at 6:31 p.m. #35

Has anyone else tried this and been able to do it? I haven't yet...perhaps the space between my focus and stance change is too much? Hmm.

 

Posted by wtf? on January 20, 2010 at 6:33 p.m. #36

nerf gen?? why this gives gen more tools to utilize. i only know of yeb and jibbo who uses gen.

 

Posted by mike on January 20, 2010 at 6:44 p.m. #37

this guy is trash... instead of showing us a in depth tutorial of gen, he wants to abuse a glitch. get some real skill and just play the character the way it is.

 

Posted by Hooded on January 20, 2010 at 6:45 p.m. #38

@Toby
Its a glitch because it is something the designers of the game didn't intend to work in such a way. Its the same as kara throws are glitches.

Supers were intended to work in that way.

 

Posted by LULZ on January 20, 2010 at 6:45 p.m. #39

It's hilarious when people say stuff like people are gonna just drop balrog for gen... Like it's that easy.. lmao.

Going from mashing jabs all day and turtling to doing mk to hands and other various combo's that are extremely difficult.

Nothing balrog does requires ridiculous inputs, it's all just timing. Can you hit mk and 5 punch inputs in just a few frames ending on hp, then focus cancel into a mp to mk 2 frame link, then input another 5 punch inputs in another few frames? Without turbo. Most balrog players would cry if they had to do anything like that and would just give up on SF.

And also. LMAO @ 39. Your ignorance makes me laugh so much words cannot explain.

 

Posted by First step on January 20, 2010 at 6:48 p.m. #40

First step into 3s style. Haha.
Thats a really cool glitch though thanks for showing.

 

Posted by Toby on January 20, 2010 at 6:50 p.m. #41

Hooded: They coded Gen's stance change with a certain priority relative to focus attacks, I'm sure they know it's possible.

 

Posted by robbles on January 20, 2010 at 6:53 p.m. #42

-kara throws arent new and have been a part of street fighter since iii. it started as a glitch, then the developers let it become part of the game. same as option select. cheers for finding this yeb.
-@mike yeb is not trash. if the glitch is in the game, then its in the game. theres nothing you can do about it so you might as well use it. youre lucky he was nice enough to share it with you. now you know how to work around it ;)
-also, gen has some of the lowest health in the game, he could use a trick like this. i just wish someone woudl find something similar for chun.

 

Posted by Sagat on January 20, 2010 at 6:55 p.m. #43

TIIIIIIGER KNEEEEE

 

Posted by XD on January 20, 2010 at 6:55 p.m. #44

LMAO @ #39 GTFO scrub

 

Posted by cowboy_soultaker on January 20, 2010 at 6:57 p.m. #45

yeb is the man. so is jibbo

 

Posted by Hooded on January 20, 2010 at 7:04 p.m. #46

You are just assuming that they know this. IMO i think that if they indeed know this they just accepted it knowing that it would not be game breaking but that doesn't mean its not a glitch same goes for kara throws.

 

Posted by Hooded on January 20, 2010 at 7:08 p.m. #47

Damn i made a lot of typos ..-_-

 

Posted by ITS NOT A GLITCH on January 20, 2010 at 7:29 p.m. #48

cmon now, capcom meant to do that

 

Posted by yflow on January 20, 2010 at 7:39 p.m. #49

Damn, this looks legit.

 

Posted by Toby on January 20, 2010 at 7:39 p.m. #50

k, well I really don't see why people would think it's a glitch, but nothing further can be said either way to prove/disprove it without a direct statement from Capcom, so meh.

 

Posted by ARJ08 on January 20, 2010 at 7:40 p.m. #51

@30

your lost dude...

 

Posted by NotMago on January 20, 2010 at 7:44 p.m. #52

A legit annoying feature of Gen.

 

Posted by Geese on January 20, 2010 at 7:55 p.m. #53

I wonder if this will be looked at in SSFIV.

 

Posted by Shoryuken25 on January 20, 2010 at 8:02 p.m. #54

IVE MET YEB A FEW TIMES! Dudes kinda strange lol him and his brother

 

Posted by arcade mode. on January 20, 2010 at 8:02 p.m. #55

nice find, this is xbox right.
i dont think its work in arcade mode hard and vs hard (ps3).

 

Posted by Firegod on January 20, 2010 at 8:20 p.m. #56

awsome, lol

 

Posted by Artiskan on January 20, 2010 at 8:35 p.m. #57

i don't really consider this to be a glitch(even that's what it is) since it's extremely hard to do...been trying it out in training mode and it's no simple task(for me at least)...i can see how this could be useful in matches, especially since gen's back throw has more range than his forward one...

 

Posted by TheTester on January 20, 2010 at 8:38 p.m. #58

I do game testing for a living, and just need to say, FOR FFS PLEASE STOP CALLING BUGS GLITCHES. A glitch is an unexplainable, NON-REPRODUCIBLE incident that happens due to anything from a hardware failure, to a sun flare, to magic fairy dust. A bug is a reproducible incident due to a flaw in the game code.

 

Posted by Johnny on January 20, 2010 at 8:46 p.m. #59

Seems like Gen has Hadokens for breakfast lol.

 

Posted by HMMM on January 20, 2010 at 8:52 p.m. #60

Yeb > jibbo

 

Posted by OMG!!! on January 20, 2010 at 9:07 p.m. #61

a character vid on EH that involves a console character?!!

OMFG!!!!

 

Posted by Hooded on January 20, 2010 at 9:15 p.m. #62

Glitch definition
1 a : a usually minor malfunction <a glitch in a spacecraft's fuel cell>; also : bug

 

Posted by Redwolfx on January 20, 2010 at 9:49 p.m. #63

guess its out in the open now..great >.>

 

Posted by The Big Bukoffsky on January 20, 2010 at 10:57 p.m. #64

Nice work, Yeb. Props for adding another tool to Gen's arsenal.

 

Posted by Harima on January 20, 2010 at 11:13 p.m. #65

Gotta love Yeb, I don't use Gen, but I would be idolizing him right now if I did

 

Posted by Snow on January 20, 2010 at 11:20 p.m. #66

Wow watching the inputs for that it doesn't look like something someone could just add to their arsenal on the fly. The only thing that keeps it from being as good as a 3S parry is that you can't keep parrying to get through multi-hit moves. Still it does help in wakeup situations versus some characters, I wonder how long it took of playing Gen to figure this out.

Props to Yeb.

 

Posted by Console chars are broken on January 20, 2010 at 11:20 p.m. #67

Well, seeing a console character broken is nothing new. Nobody noticed because everyone is too busy thinking the tierlist is revelant and because nobody plays these characters in Japan.

 

Posted by *** *** wat?! on January 20, 2010 at 11:23 p.m. #68

LOLZ, GOUKEN'S DEMON FLIP WITH ANY PUNCH BUTTON ACTIVATES AN IN AIR PARRY.. OR ANOTHER WAY AT LOOKING AT IT IS AN IN AIR SUPER ARMOR..

 

Posted by Jaf on January 20, 2010 at 11:26 p.m. #69

Call it a rarity but I did see an amazing set between a Japanese Gouken vs. a Gen. I'm trying to find the video

 

Posted by Redwolfx on January 20, 2010 at 11:26 p.m. #70

Heres the scoop. You can Kara Stance into Ultra..AKA you can FA's Ryus SRK into a full blown ultra also super btw..

 

Posted by Chastise on January 20, 2010 at 11:28 p.m. #71

@40 Do you have any evidence of that at all?

In other news, YeB is teh man!

 

Posted by Jaf on January 20, 2010 at 11:28 p.m. #72

Oh, found it:
http://www.youtube.com/watch?v=9XQvrv...
Japanese players (Gen vs Gouken)

 

Posted by yoguumo on January 20, 2010 at 11:47 p.m. #73

Hope that this glitch won't be fixed in SSFIV :-)

 

Posted by Redwolfx on January 20, 2010 at 11:50 p.m. #74

Its a fancy useful trick but tricky to pull off..

 

Posted by kona on January 20, 2010 at 11:54 p.m. #75

As a person who doesn't play Gen, I find this very impressive. I'd think Gen players need this tool to help them in their game. Gen is a skill character and he needs anything that can help him win. Good stuff.

 

Posted by Jon on January 20, 2010 at 11:55 p.m. #76

Why are people calling it a glitch and saying Gen is broken? Capcom programmed the taunt and his stance switch to have input priority. Maybe it's a new discovery, but it doesn't break the game. There are ways to avoid it. Old tactics may not work anymore, learn a way around it like the guy who learned how to use it effectively.

 

Posted by Zaruka on January 20, 2010 at 11:58 p.m. #77

#76 yes he does most of his combos other then mk into hands are air combos in sf4 so anything to improve gen ground game is good for me as a gen user.... been trying for the pass 3 hours to get it lol but the timing is tricky so it a hard move to do but if it hits it will be great for him.

 

Posted by Redwolfx on January 21, 2010 at 12:17 a.m. #78

KKK or PPP at exact same time as you absorb the attack. Very small window..but very useful.

 

Posted by wefw on January 21, 2010 at 1:54 a.m. #79

Grab system is messed up.

 

Posted by so on January 21, 2010 at 2:28 a.m. #80

is it possible to absorb ex fireballs by doing this multiple times

 

Posted by Redwolfx on January 21, 2010 at 2:44 a.m. #81

@83
Nah doesn't work..BUT This trick completely nullifies any Level 2 Focus attacks..I'll show video why..Simply because the moment you use level 1 focus attack you stop a level 2 focus attack..which freezes the two players for quick sec. But Gen can Change stance and go right into his super..

Why EX beats it..The ex fireballs still hits him simply because there are two consecutive fireballs within few frames of each other

 

Posted by Argos on January 21, 2010 at 2:47 a.m. #82

Wasnt Gen removed from Super Street Fighter IV?

 

Posted by Redwolfx on January 21, 2010 at 2:47 a.m. #83

It seems you can't use this trick on EX-Fireballs but you can use on multi hitting attacks leaving you a window to do another focus attack like Akumas Spinning kick..Kara Stance and you can ultra them while they are in the air still.

 

Posted by Artiskan on January 21, 2010 at 3:10 a.m. #84

i personally hope that it stays in SSFIV.....one thing i really think would be funny if it got added to the list of his "unique moves" list like they did in the trials in challenge mode of SFIV...still this move doesn't break the balance of the game if u ask me....it's not like parrying in 3rd strike, which despite everyone's opinion of it, requires skill and timing to actually utilize just like soul calibur(back when it was worth playing; i.e. before SCIV)

 

Posted by ED on January 21, 2010 at 3:34 a.m. #85

Gouken does have a parry: DPM+K, followed with P.
That, and, as mentioned, 2 counter moves, for high and low attacks.

And this is a net trick for Gen. I hope more people will use him now. I don't know about you guys, but I'm really sick of seeing every single time the same characters. I like a little more diversity, so anything that helps a not-so-popular-char is good news to me.

By the way, no news on Gen's new Ultra Moves for SSF4, huh?

 

Posted by Zaruka on January 21, 2010 at 4:07 a.m. #86

hey guys i been trying to get this down and it is really hard i thought well maybe if i get the focus taunt down it would be easier well it not you need to be really fast

 

Posted by keen31 on January 21, 2010 at 5:25 a.m. #87

ssf4 needs parry more juggles and air combos anywayz.

 

Posted by No it doesn't on January 21, 2010 at 5:57 a.m. #88

parries are broken

Guile would never be the same. And it would turn int a boring "rushdown" game like in SFIII

 

Posted by Dave on January 21, 2010 at 6:20 a.m. #89

I don't understand exactly what's going on, anyone explain in idiots terms?

 

Posted by ED on January 21, 2010 at 7:03 a.m. #90

@ Dave

I'll try to break it down to you, Dave.

A Focus Attack (MP+MK) let's you absorv one hit and still attack. Gen does a focus to absorv a hit, but then gets out of the Focus Attack animation by canceling into his change of stile.

That means that he can absorv one hit, and still move freely, thus allowing him to attack the oponent before he can react.

Hope I made it easier for you. Sorry if I didn't.

 

Posted by TheRakeClown on January 21, 2010 at 7:32 a.m. #91

What it isss

I think there will be plenty of ways around this so there's no point in crying about a lower mid tier character hahaha.

Can someone tell me what moves you can nullify that are multiple hits?? if that is even possible. Also... lol at the people who think gens broken, it's not as if he's hard to play or anything.. his combo's are so easy and pianoing mk hands is such a noob thing to do.... yeah... right. ¬_¬

 

Posted by Link on January 21, 2010 at 7:40 a.m. #92

This doesn't change a thing for Gen really, in terms of tier. It's not a PARRY. It is quite useful for one-hit's like crouching roundhouse, but it's also pretty tricky to execute. You have to get used to the timing, and in which case, Gen is already very tricky to use and he is already a very technical character.

Bottom line, doesn't change a thing.

 

Posted by Sweet... on January 21, 2010 at 7:41 a.m. #93

I want to see this used effectively in tournament play, in yebs hands i can see that happening...

 

Posted by shadow on January 21, 2010 at 8:10 a.m. #94

i do beleave gen well be top tier...

 

Posted by Light on January 21, 2010 at 8:31 a.m. #95

If you or anyone for that matter believes Gen is going to be top tier, then you're an idiot. You obviously have not played him at all.

 

Posted by TheJeff on January 21, 2010 at 9:39 a.m. #96

woot i main gen and this helps alot thanks yeb

 

Posted by gen on January 21, 2010 at 10:27 a.m. #97

some gen players have probly done a simalar move but didnt notice.
e.g when you focus dash cancel stance change and do two dashes forward.
instead of two you do 1 and then do hands or throw.
am i right or is this something different.

 

Posted by KazDa973 on January 21, 2010 at 11:36 a.m. #98

Capcom should take a look at this and try to expand on this for Street Fighter 5 and all of its characters. I think it would be a big change to put it in SSF4 especially with the limited production time, but it would be a good step in the next direction for Street Fighter 5. Sombody get this to S-Killian

 

Posted by @95 on January 21, 2010 at 1:05 p.m. #99

Your an idiot. Gen was already high tier before. Sites like this underrate him as well as Cammy the most. If you ask any good player with a fair amount of knowledge on the entire cast they would tell you that both are at least B tier but can definitely be considered A tier. Couple this with the fact that this technique was discovered this past Monday and has yet to be put to use and now I would say Gen is at least on the same level as Balrog.

 

Posted by @99 on January 21, 2010 at 3:20 p.m. #100

You are = 'You're', not 'Your'.

Also you're wrong and this technique wasn't just discovered.

 

Posted by poop on January 21, 2010 at 3:36 p.m. #101

This isn't a glitch. The mechanics that make kara canceling possible was implemented by Capcom intentionally to make special moves more likely to come out without perfect input.

They more than likely didn't foresee the possibilities with this system nor can they test their new games for every possible kara. The only kara cancels I know of that are legitimate glitches are in alpha 3. Some of the characters can freeze in the air and or freeze the entire game with their kara cancels.

 

Posted by poop on January 21, 2010 at 3:38 p.m. #102

BTW kara canceling existed since the SF2 series. Not sure which one but it's been around for well over 15 years.

 

Posted by bunny on January 21, 2010 at 3:54 p.m. #103

i think this is great its the first step towards turning gen's style switches into a fluid and useful tool instead of just feeling gimicky, great find.

 

Posted by YeB is the Man! on January 21, 2010 at 5:22 p.m. #104

@100 actually it was just discovered. Check Shoryuken.com or YeB's youtube page, he mentions discovering it a few days ago. I can't wait to see him incorporate this new technique into his matches.

 

Posted by SecretCharacter on January 21, 2010 at 5:55 p.m. #105

The flood gates have already started to open.

We will be FArrying everything by Thursday!

 

Posted by Lost on January 21, 2010 at 6:24 p.m. #106

Redwolfx,

lol I would hate to fight your gen after all these months. you must know even more gen secrets :p

 

Posted by Redwolfx on January 21, 2010 at 9:24 p.m. #107

The thing is...gen is alot of work..but once he starts working he pays off lol. Sup lost ;) One day ..as such few gens already knew about this, but get ready for some work if you think gen is gonna be a free ride..

 

Posted by Redwolfx on January 21, 2010 at 9:26 p.m. #108

http://www.youtube.com/watch?v=-QDPYI...

It won't work on very fast hitting moves, if there is time in between the hits you can nail each one if you timed it perfectly thats if you can read the guys next move because one mess up and you wiff.

 

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