4:09 p.m.
Chat recap with Tatsunoko vs. Capcom's producer
Ryota Niitsuma, Tatsunoko vs. Capcom: Ultimate All-Stars' producer, participated in a video chat Q&A at Capcom U.S.A.'s headquarters.
There's archived video of the session, which lasted for about 40 minutes, but to save you time, I've typed up a recap of the most interesting stuff here.
General information
• Online match making hooks up players who have similar point totals. Players who try to trick the system by disconnecting or doing other devious things will get matched up with each other.
• There wasn't enough time to localize the animated endings from Tatsunoko, lots of issues here, so they went with the still shots and had them redrawn by Udon.
• If the game sells well, they can start talking about making a sequel.
• You can unlock a special mini game by looking for something specific during the ending. If you find this and do whatever is required, you'll unlock a mini game (probably the shooter we've been hearing so much about).
Characters that didn't make the cut
• The Samurai Pizza Cats weren't included because discussions with Tatsunoko didn't progress enough to get them in there, it went down to the wire, though.
• The development team talked about including Zangief and Mike Haggar, but weren't able to work them in. This happened a lot as they got requests for Resident Evil monsters, Power Stone, Breathe of Fire, Ace Attorney and Speed Racer cast members. The answer Ryota gave multiple times was that many of these characters didn't fit well from a design standpoint, or they already had other people that fit the roles these fighters would have taken on.
• Dante from Devil May Cry was apparently talked about a good bit, and if there's a sequel he might be in the game.
Balance and features
• The team didn't want to make the game as tightly balanced as Street Fighter 4 since Vs. titles are more about having fun and being over the top. They wanted to avoid decreasing the fun factor because certain fighters are overpowered though, but the balanced is more relaxed than a traditional Street Fighter game.
• The more you use Tatsunoko characters the more of them you'll unlock, same with the Capcom side. But Ryota said they're not difficult to open up, same goes with the extra colors.
• Jun the Swan has been rebalanced and is better now. Note that most of the cast probably have been tweaked, but Ryota specifically mentioned Jun.
Why certain cast members were included and the website leak
• Alex was included over other Street Fighter 3 cast members because he was the main character from the series, and they didn't have too many grappler/power characters on the roster, so he fit well.
• The new cast members were all announced in the order they were created in. For example, Yatterman No. 2 was the last character announced as she was the last of the new fighters that were added.
• MegaMan Volnutt was selected over the classic MegaMan because he's always upgrading and changing his weapons, so they thought that would fit better with their goals for TvC.
• Keiji Inafune recommended they use Zero from the MegaMan X games.
• Capcom wanted to hold off on announcing everyone until after the game was released, but it ended up being a good marketing idea to announce them how they did.
• Ryota Niitsuma wasn't too pleased about the website leak for TvC, but the publicity was good, so it all worked out for the best.
Other stuff
• This title was made for the Wii as Capcom wants to make games for all systems, and there weren't many fighting games on the Wii and they thought a Vs. style game would fit well there.
• All of the secrets should be known by now for TvC. Blame Capcom USA for that, according to Seth Killian. Although how we access all of them is still a bit of a mystery.
• Both Tatsunoko and Capcom pitched the initial idea for this game back and forth. It wasn't necessarily one party that really pushed for this, but more of a mutual thing.
Posted by Makoto on January 20, 2010 at 4:42 p.m. #1
I hope this game sells well, I would love a sequel.
Posted by This on January 20, 2010 at 4:42 p.m. #2
isn't SSF4.......
Posted by Amy on January 20, 2010 at 4:43 p.m. #3
That must be from Kiffy!
Posted by Sunstone1 on January 20, 2010 at 4:46 p.m. #4
nice. 8)
Posted by Scrub on January 20, 2010 at 4:54 p.m. #5
Eww still shot endings. This isn't the Stone Age Capcom, you can do better than that
Posted by wow on January 20, 2010 at 4:56 p.m. #6
"Players who try to trick the system by disconnecting or doing other devious things will get matched up with each other."
LOL = )
Posted by hagenNORKANOIA on January 20, 2010 at 4:58 p.m. #7
"Online match making hooks up players who have similar point totals. Players who try to trick the system by disconnecting or doing other devious things will get matched up with each other."
nice
Posted by Goggles on January 20, 2010 at 5:01 p.m. #8
NO! They were going to have the Pizza Cats?! Fail!!
Posted by Ryan D. on January 20, 2010 at 5:19 p.m. #9
"All of the secrets should be known by now for TvC. Blame Capcom USA for that, according to Seth Killian."
Awww. I was hoping there'd be at least two or so characters that we still didn't know about, and that they wouldn't mention until the game was released.
Posted by TvC is awesome! on January 20, 2010 at 5:32 p.m. #10
"If the game sells well, they can start talking about making a sequel."
Buy it!!
Posted by TheTHCGamer on January 20, 2010 at 6:11 p.m. #11
im looking forward to the game although i wont deny i am dissapointed that the game wont be as balanced as it should be. yes im buying this game day one but this is definitely a case of less work being put in when it comes to games for the Wii. im sure if this was on 360 or PS3 character balance would be more of a priority.
The team didn't want to make the game as tightly balanced as Street Fighter 4 since Vs. titles are more about having fun and being over the top. They wanted to avoid decreasing the fun factor because certain fighters are overpowered though, but the balanced is more relaxed than a traditional Street Fighter game.
lol im sorry but most fighting games are over the top no matter what. also its not fun having to face certain characters all the time because they have a noticeable advantage over others. to me character balance is essential and is the reason why lots of people got tired of playing marvel vs capcom 2.
Posted by Strider-RagnaroK on January 20, 2010 at 6:24 p.m. #12
really now if they plan to make a sequel do it on a real console not on the f*cking Wii sh1t
Posted by New fan of Tatsunoko on January 20, 2010 at 6:58 p.m. #13
Cool. I really like how this game has introduced me to a bunch of new (to me at least) anime/cartoons, and the game isn't even out yet ... So I'd love to see a sequel, hopefully with, say, Speed Racer, Speedy/Samurai Pizza Cats, Nurse Witch Komugi, among some others I might not know or heard of. Hope this game does well, I sure support it.
Posted by Balloon on January 20, 2010 at 7:16 p.m. #14
The new intro page is up!
http://tatsunoko.vscapcom.com/system0...
Posted by Dante on January 20, 2010 at 8:11 p.m. #15
I really hope this games sells well so they can make a sequel that they can add more characters, I would want to play as Dante, that would be really exciting.
Posted by conrado on January 20, 2010 at 8:17 p.m. #16
WE WANT DANTE
Posted by dark ace on January 20, 2010 at 8:24 p.m. #17
i hope there is a sequel so ken, falcon from power stone, nero, capt. commando, jin, leon kennedy, and strider hiryu and hien can be in it.
Posted by TAG on January 20, 2010 at 8:56 p.m. #18
You mean to tell me that you guys couldn't get HAGGAR to work, yet you had NO problems putting in ALEX since you were short on GRAPPLER/POWER FIGHTERS? >:( >:( >:(
Posted by GUTTAHTRASH on January 20, 2010 at 10:51 p.m. #19
"The development team talked about including Zangief and Mike Haggar, but weren't able to work them in. This happened a lot as they got requests for Resident Evil monsters, Power Stone, Breathe of Fire, Ace Attorney and Speed Racer cast members. The answer Ryota gave multiple times was that many of these characters didn't fit well from a design standpoint, or they already had other people that fit the roles these fighters would have taken on."
I love TvC-I've played the Japanese version for over a year.
But that's a bs statement-you guys are CAPCOM-you've made MvC2, and CVS 2-which 50+ characters in each! I hate that excuse...
Here's to a sequel though. :-)
Posted by Anonymous on January 21, 2010 at 4:50 a.m. #20
I'm buying Tatsunoko vs Capcom and encouraging everyone to buy it because I want a TVC2 because I want Speedy Cerviche, Jon Talbain, Shurato, and Soul Taker.
Posted by Yes on January 21, 2010 at 5:39 a.m. #21
TvC is great, been playing XGen of Heroes and it rules. Can't wait for UAS and to play it on a stick. Sequel should definitely include Dante and Gene of God Hand (I think they still have Clover IPs), as well as Pheonix Wright.
Didn't dig Alex so much when I played him. . . he felt clunky, like they couldn't put Gief or Haggar in so they just "grappler'd" Alex up a bit before putting him in :(
Posted by geese on January 21, 2010 at 6:08 a.m. #22
hope this sel well on the wii so hopefully sequel ot othertype of vs games comes out on the ps3 and i hopew for next game guile and dante are so sagat he's never been in over the top fighting vand guile only been in one why does capcom hate him or sometging guys a legdend
Posted by @geese on January 21, 2010 at 6:15 a.m. #23
No man, they don't hate Guile, they hate you and your $hitty spelling.
Posted by geese on January 21, 2010 at 6:29 a.m. #24
@geese called a typo dumbass
Posted by EtherNinja on January 21, 2010 at 10:10 a.m. #25
They need to come out with this for XBOX360 & PS3. Nut I think that they didn't release it for these consoles because it could affect SSF4's sales in a negative way.
Or maybe it would take too long porting it to other console platforms since it is originally made for the Wii?
Either way things are looking good for Capcom fighters and I'm loving how they made it so that the rage quitters and laggy wireless newbs get paired with each other, big LOL @ that.
Posted by o_O on January 21, 2010 at 10:57 a.m. #26
the Wii needs new games like this every once in awhile, f@!k xbox360/ps3 im bored playing with them, my wii has been collecting dust this is good for me to take it out since no more heroes was the last game i played on it HURRAH FOR WII for once... lol
Posted by @geese..... on January 21, 2010 at 2:21 p.m. #27
...try numerous "typos", a$$hole.
Posted by Abdul on January 22, 2010 at 2:11 p.m. #28
DANTE!! why the could didn't add him we all want Dante i hope the game sells good so we can have TVSC2 and add all the characters that we want.
Posted by Innovator on January 23, 2010 at 1:35 p.m. #29
I want that Doronjo plushie they had at the end.
Posted by juxtapose on February 1, 2010 at 9:07 a.m. #30
I have a question: Who cares?
More SSF4 please. KTHX.
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