Azrael has come back to translate the most recent Japanese Super Street Fighter 4 blog post.Happy New Year! This is Tsukamoto.
We're also gonna give it our all this year, so I hope you all stick with us.
As its a new year, I'm going to eat some mochi and tackle this new year with a lot of energy! First off this year, I'd like to talk about the stages with the design director Mr. Kamei, as well as the stage lead planner Kawasaki. We'll talk about the design of the environments as well as how the stages were decided on, and various other things.
First, tell us how the stages were decided for Street Fighter 4.
Kamei:
As the theme of Street Fighter 4 was "back to the basics", we wanted to keep the feel of the stages from Street Fighter 2, so we re-designed past stages such as China and Brazil. When talking about a re-design, its not just going from 2D to 3D - for example, in the China stage, as time as passed from Street Fighter 2 you can see development like more skyscrapers in the distance. So we've arranged it to match up with the global feel. For other stages, the concept of Street Fighter is "going to meet strong fighters all over the world," so we set things to make the environments scattered all about the globe.
Kawasaki:
For the Street Fighter 4 stages, we got a lot of images from the designer Ikeno as well. Especially the European and African stages.
Tsukamoto:
We wanted to make character-specific stages as everyone had been asking for, but there were various things to take into account... But all members of the staff feel that we would like to someday make stages for all the characters, so if there is a chance for it we'd like to give it a try.
What are the characteristics of the Street Fighter 4 stages?
Kamei:
In Street Fighter 4, same as the characters we really wanted to exaggerate the feel of the stages and bring out an original worldly feel to them. In particular, we've really paid a lot of attention to the ambient lighting. For example, for evening stages the shadows have a purple or green color to them, and this brings out a special color which makes it a stage you won't forget upon first seeing it. So even if you line up all the stages together, you won't find a stage with the same colors. With Super Street Fighter 4 as well, we've chosen some different colors. Depending on how you line up the stages, there are some beautiful gradations (laughs).
Posted by naros on January 4, 2010 at 9:40 p.m. #1
looks good. thanks for the translation. waiting for the second part!
Posted by radiohead on January 4, 2010 at 9:53 p.m. #2
my favorite will always be the guile stage with the airplane in the back.
Posted by xandeR on January 4, 2010 at 9:53 p.m. #3
Am I crazy or is the bottom stage that "didn't make it" into SSF4 Dudley's stage from Third Strike?
Posted by kidsonic on January 4, 2010 at 9:56 p.m. #4
I that stage ryu and ken are in would make it into the game
Posted by jedislaxl on January 4, 2010 at 9:57 p.m. #5
please pelase plase, maybe take a little bit longer, but bring all the specific stages. That was one of the first reasons street fighter 2 was so unique. It was all so colorful and diferent. Each fighter in his /her territory.
Or maybe, my theory about a third incarnation of SF4 is already planned, with all the specific stages, one new boss and the rest of the SF3 crew.Oh man, im dreammin´.
That would be the ultimate street fighter game in history.
Posted by Balance on January 4, 2010 at 10:02 p.m. #6
35 stages?
New boss?
ALL the scv characters?
Cocaine is a hell of a drug.
Posted by sf3 on January 4, 2010 at 10:02 p.m. #7
ALL the sf3 characters*
Posted by Hooded on January 4, 2010 at 10:04 p.m. #8
@2 Thats cammys stage
Posted by dude on January 4, 2010 at 10:05 p.m. #9
thats exactly what i was thinking
Posted by dude on January 4, 2010 at 10:07 p.m. #10
@3
Posted by @hooded on January 4, 2010 at 10:19 p.m. #11
No it isn't... He is on about the f16 fighter jet in USA level
Posted by ratedRsuperstar on January 4, 2010 at 10:29 p.m. #12
Why the hell did capcom give us pics of stages that didnt make it in.Now everyones going to bitch that those stages should be in.giving people ways to complain
Posted by zUkUu on January 4, 2010 at 10:31 p.m. #13
Who cares about stages. Imo 1 is enough (training stage). just let us know some of the changes for the old cast or of the new! :<
Posted by @13 on January 4, 2010 at 10:44 p.m. #14
Would you REALLY wanna buy a game with just 1 stage? :-D Also, I really hope they remake Cammy's stage from SSF2T. I LOVED that stage and its music.
Posted by Distiller on January 4, 2010 at 10:53 p.m. #15
Does this mean the distillery is gone? It's the front image in the one that shows stages that didn't make it in. Or does this mean that just the night version shown isn't in, and the day version will still be there? Sorry, but I don't speak Japanese so it is hard for me to get clarification on the blog posting myself.
Posted by @14 on January 4, 2010 at 10:54 p.m. #16
I agree. The music was so majestic and the aurora in the night sky would look gorgeous in 3D.
Posted by hobohitman on January 4, 2010 at 10:57 p.m. #17
stages are nice, but lets work on the balance and game mechanics.
Posted by Hooded on January 4, 2010 at 11:04 p.m. #18
My point was there are no character specific stages.
Posted by Atmey on January 4, 2010 at 11:11 p.m. #19
Extra stages DLC, now thats just racist.
Posted by what a waste. on January 4, 2010 at 11:44 p.m. #20
I hope they add those "wasted" stages in. IMO, they are beautiful, but.... I would prefer selectable BMG. :)
Posted by what a waste. on January 4, 2010 at 11:47 p.m. #21
BGM i mean, lol
Posted by KJ on January 4, 2010 at 11:49 p.m. #22
ALL I want is Abel and Bison to have better AA and better Focus Attacks.
...and while stages are nice I'd much rather have character specific music. So epic.
Posted by Im a dumbass on January 4, 2010 at 11:56 p.m. #23
The discarded distilliary stage was a version whereby the police raid it during the fight!
Would be nice to see all the artwork for the discarded stages
Posted by im a dumbass on January 5, 2010 at 12:03 a.m. #24
Blog says that Metro city stage has most polygons and depth.
And that the new Seth stage gets more and more destroyed in each round.
Posted by im a dumbass on January 5, 2010 at 12:24 a.m. #25
if u compare the collection of stages above with the new menu screens-
It looks like weve seen all the new stages now
(both are 6x4 grids but obviously u wont be a able to fight on the bonus stages, and the final menu needs to have the training stage and radom select cursor)
I guess were gonna have to wait a bit longer for a new bathhouse stage :_;
Posted by Skullomania on January 5, 2010 at 12:25 a.m. #26
Knowing there were stages that were made, but won't be used is kind of a downer.
And if they do make more through DLC, how does that work online? The host has bought the new stages, but the challenger hasn't. Does the challenger get to play on that background, but just can't choose themselves, or is the host just not allowed to choose it thereby making their purchase of it pointless? (I'm assuming the former, as is the case with alternate costumes, but then consider that stages will be more to deal with everything considered. Such as polys, textures, lighting, animation, etc.)
It's just a shame really, those unused stages look really nice.
Posted by shadow on January 5, 2010 at 12:47 a.m. #27
yo the stages that didint make it look crazy y not put them in? more! me want more stages i wanna kick ass under big ben http://www.visitingdc.com/images/big-...
now who wouldent wanna fight there :D
Posted by Carlo on January 5, 2010 at 12:52 a.m. #28
@ 3
im thinkin that is dudley's stage also that did'nt make it :(
in the same pic to the far left, the train stage...aint that charlie's???
Posted by Cammy's bootycall on January 5, 2010 at 1:08 a.m. #29
Stages are great and all, but the thing that stuck with me the most from sf2 was the music and sounds. Most of the character sounds and grunts have been redone really well but the music is totally forgetable. The composition didn't live up to the awesome sf2 soundtrack. I can hum the entire sf2 soundtrack from memory, I can't say the same for sf4 and I don't think I'm in the minority. On another note, I would gladly pay for redone sf2 stages and music on dlc.
Posted by LiangHuBBB on January 5, 2010 at 1:16 a.m. #30
Good stuff.
Posted by Danjitsu on January 5, 2010 at 2:37 a.m. #31
If they disgard those other stages and all we get is the one's we've seen I think that is a really huge dissapointment.
They found it hard to make the stages and work stuff out??? Why the hell didn't they employ a team who had worked with stages in a 3D fighting game?????
Have they not seen any of the DOA, Virtua Fighter or Tekken games of the last 6 years????? There really is no excuse they have been working on this for the best part of a year now.
I really hope this is all a bad joke. Make more stages Capcom this is your flagship title pull your finger out!!!!!!
Yes I am annoyed!
Posted by @32, on January 5, 2010 at 3:03 a.m. #32
Looks like a tight knit team working on the title.
Better than selling out to the highest bidder.
Quality over quantity, but that concept seems to be lost on the west.
Posted by kjufukf on January 5, 2010 at 3:30 a.m. #33
how about some new gameplay info?
Posted by I AGREE... on January 5, 2010 at 3:35 a.m. #34
with #3 and #28
Posted by Hhmmm on January 5, 2010 at 4:57 a.m. #35
If there is no character specfic stages, then when are we going to hear there themes
Posted by Jack on January 5, 2010 at 5:22 a.m. #36
Yawn. The usual boring and irrelevant "news". Hype-machine R.I.P.!
Posted by prorook on January 5, 2010 at 5:40 a.m. #37
@33 - LOL
Final fantasy 14, dragon quest 11, not even sure if those numbers are right, but still. Japan is just as bad. And seriously, you're talking about capcom. Devil may cry, capcom vs ________, resident evil....hurrr
Posted by george on January 5, 2010 at 5:48 a.m. #38
Oooh cant wait 4 this game!!!
Posted by @ #38 on January 5, 2010 at 6:24 a.m. #39
u mad
Posted by powderedtoastman on January 5, 2010 at 6:25 a.m. #40
@27 didnt they have that clock stage in mvc2
@28 didnt necro of sf3 have a stage and theme based on a train as well?
Posted by bunny on January 5, 2010 at 6:31 a.m. #41
new stages are all cool and thats good and all but we saw all the pictures of the new stages already this seems a little stale but thanks for effort and time spent anyway i would love to see the stages come back it just doesn't feel right if you cant have that sweet homefield advantage, but seriously if the better graphics are going to come at the cost of game content then something is wrong if this was 2d we would already have char specific levels and probably more characters but that opens it up wide for pallet swaps too and that gets old faster than akuma's airfireball i guess we'll get what we get when we get it and thats the bottem line i'm already drooling for ssf4ce and turbo!
Posted by r u ok on January 5, 2010 at 7:04 a.m. #42
No more animal stages for them furries, thanks.
Posted by Jack on January 5, 2010 at 8:40 a.m. #43
Where's all the epic stages, like the dark, cruel night stage with thunder and lightning!
Posted by Adjacent on January 5, 2010 at 8:44 a.m. #44
LOL @ r u ok
Yeah, we've learned a lot about Street Fighter/ Furry fan crossovers on this site lately, huh?
Posted by Danjitsu on January 5, 2010 at 9:21 a.m. #45
@#44 my point exactly, we have been done!
Posted by les on January 5, 2010 at 11:24 a.m. #46
These stages are all great but i hope there's at least one that reps SF3. Subway would be cool.
Posted by J on January 5, 2010 at 11:25 a.m. #47
It's kind of a dumb marketing plan to reveal pictures of unused stages, it's like saying " Look at all of these nice awesome stages, but we will not give it to you,"
GET THOSE UNUSED STAGES IN SSFIV, IT LOOKS NICE. 4-5 new stages is not enough. What a suck presentation
Posted by ratedRsuperstar on January 5, 2010 at 12:38 p.m. #48
hell ya #48 i said the samething
Posted by EX Ein on January 5, 2010 at 12:45 p.m. #49
@38
FF and DQ are very high quality games during the time of their release pushing the system to a point most people haven't tried before up to that point. look at DQ8s release look at FF7 look at freaking FF12 it looked nearly as good as a PS3/360 launch title but it was on the PS2. Devil May Cry is a bad example cause each game is very high quality in it self and last DMC was two years ago now? the ______ VS capcom fighting series has only 7 games all well recevied all decent quality and most made by different teams. RE is also a bad example cause each game is of quality that is pretty good and while the storyline is badly written, the action cinematic feel they used in the last two numbered games helps keep it in good graces. even the the fixed camera in the other games was so innovating for it's time and each of those games (Beside 3) each had their own different environment to the games.
TL;DR Version
yes modern day capcom and since the beginning square enix pick quality over quantity. now if you mentioned the megaman series i would agree with that being quantity over quality.
On Subject
well some of that pile of unused stages seem like crap and so dose some of you guys bitching about character specific stuff. cause seriously do you think the korea stage reps Juri? an evil SIN agent? do you think that bridge stage from SF4 reps sakura? if you do you're a freaking idiot. the purpose of a street fight is that it can happen any time, any where, any place however it sometimes it lines up in a setting one character's familiar settings. thats why in SF2 boxer's was in Vegas cause hes a gambler, E Hondas was at a bath house cause he chills at bath houses.
Posted by EX Ein on January 5, 2010 at 1:09 p.m. #50
i love how you guys are still complaining when they are giving us
-10 new /returning characters
-New stages and more online modes
-Return of bonus stages
-Tweaking of the original SF4 25 character roster and giving them some new moves
all for 10 bucks more of what SF4 retails at new and 20 bucks less the most new games.
seriously if you guys do get your way its gonna become another Halo ODST where they believe all the stuff they added in warrants a full 60 dollar game
Posted by EX Ein on January 5, 2010 at 1:13 p.m. #51
and with all that sh!te its EASILY worth that in my mind with all the sh!te you'll want
Posted by moar on January 5, 2010 at 1:30 p.m. #52
Probably the same fools that complain about Rufus and Ryu being overpowered.
Posted by EX Ein on January 5, 2010 at 1:47 p.m. #53
I have to agree some of the ultra set ups for Rufus are just unfair and the fact he is the character with the second highest defense makes him hard but not overpowered. Ryu i have to say LOLQUE?
Posted by EX Ein on January 5, 2010 at 2:14 p.m. #54
@ 55 LOL QUE?
Posted by DELICIOUS on January 5, 2010 at 2:19 p.m. #55
Man, the more I read of what the Capcom devs do, the more friendly they seem.
I want to work there.
Posted by @57 on January 5, 2010 at 2:26 p.m. #56
YESSSS YESSSH! me too
Posted by Deeznuts on January 5, 2010 at 2:31 p.m. #57
These stages look great! I also like the pics of the stages that didn't make it SSF4.
Posted by lolque WHUt?? on January 5, 2010 at 2:39 p.m. #58
Nah Ryu ain't overpowered.
It's just USA is under powered.
Less talking, more training.
Train up, grasshoppers.
You might win one before 2100. :D
Posted by @ 58 on January 5, 2010 at 3:07 p.m. #59
que is spainish for "what" and i said "lolque?" as in the way you'd say "LOL your kidding right"
Posted by Alfarin on January 5, 2010 at 5 p.m. #60
Isnt that Dudleys stage?
Oh capcom, you tease.
Posted by @ #50 on January 5, 2010 at 5:54 p.m. #61
Too bad ODST is total crap :)
Posted by ben on January 5, 2010 at 6:43 p.m. #62
only 5 new stages?
son...i am disappoint
Posted by @61 on January 5, 2010 at 7:23 p.m. #63
what keeps this from being bigger crap?
Posted by MRT3ABAG on January 5, 2010 at 7:29 p.m. #64
looks like the dudley stage at the bottom of the last image.
Posted by fightclub on January 5, 2010 at 8:40 p.m. #65
Showing us the scrapped stages does plant a seed of interest into another update. And while all the bells and whistles are nice I really hope they are balancing and tweaking the characters as we speak right up to as close as possible to release.With 35 characters. I know they said otherwise but I and I am not the only have the feeling that they have been working on this longer than they let on.I am not complaining but a little more honesty would have been good for the image of the company.But most companies now use this version of "advertising" i.e. apple.
Who ever spoke about having another team do the stages that works on paper for one game but the fact that it is important to have a team that works together and has a good chemistry with capcom/ono is paramount because they actuallay aren't working on one this can be said is a second game and a third is always a possibility so having an in-house team is the way to go.
I always felt the first game was a little rushed or unfinished hopefully the fix everything and raise the bar for street fighters to come.
Balance is paramount I know third strike supposedly wasn't balanced but honestly the parry system(as mush as I didn't like it but I adapted) made unfair match ups winnable and no one ever says that.In HD a 6-4 match up is not an issue.
While in SF4 it's a characters disproportioned ability to land ultras and just plain sit or runaway that makes players irate. That being said hopefully they shortened the stages or atleast found a way to make these tactics less effective or give the player effective counter measures.
Posted by serg on January 5, 2010 at 10:33 p.m. #66
those are badass. they should've put them in anyway.
Posted by =\ on January 5, 2010 at 10:55 p.m. #67
#58: "Nah Ryu ain't overpowered.
It's just USA is under powered."
Right...because Ryu isn't dominant in Japan too
Dumbass
Posted by Devin on January 5, 2010 at 11:23 p.m. #68
I don't know why they don't just implement those extra stages in, If there done put them in. the more the better and it gives more of a variety
Posted by mmm on January 6, 2010 at 3:02 a.m. #69
@68 cause they aren't done they're just ready to be animated which if you understand the animation process it would delay the game more cause they have to make sure guy B in stage 5 doesn't freeze up and makes sure his texture will load every time or else it crushes all illusion and might draw you're attention away from your money match in the last round of the final set.
Posted by tekkenfanplusstreetfighterfan.yahoo.com on February 14, 2010 at 7:28 a.m. #70
guess what people elen dudley ibuki are confirmed with also hakkan bye yollllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll