Hadoken.net caught up with Capcom's Seth Killian to ask a number of things about Super Street Fighter 4. This 21 question interview covers a lot of different subjects and it's definitely worth looking over.1. My first question will be about the state of SSF4 right now, how complete is the game at this stage?
Seth: Development on SSFIV has recently been completed.
2. How much did the game change since the latest fight club ?
Seth: Of course the three new SFIII fighters are big, but otherwise tweaks to the entire cast were ongoing up until the final build. There aren’t radical changes to the characters you’ve seen already, although even small changes can be significant. Just as an example, Juri’s dodge (QCF away + P) causes her to fly in one of 3 directions if you attack her during the move. In the builds we’ve shown so far, she absorbed the damage from the hit (as in a Focus Attack, or like Gouken’s counter move) before dodging. This has been changed to allow her to dodge the hit without taking damage from the first hit. That doesn’t make her a totally different character, but it does make the move a lot more viable, and changes her strategy a lot in certain situations. Every change in the game has an impact.