Finally, there is an older video by PablosApprentice, showing Guile's invisible throw, which was conspicuously missing from the first video embedded here.
btw, zircon's remix on hakans theme is THE BOMB. they should make a lot more music pieces like that one. did ya'll know btw that with ssf4, you can play your own songs on the ps3? i did that since ssf4 came out. i have my fav songs ported into the hard drive and i just listen while fighting! they should from now on make this available to EVERY game, that you can listen while playing. the 360 could do it from the beginning. anyway, thanks catalyst for posting up zircon's song in the roundup. here is the full song without the talking.
1st video, 4th glitch: Now you're thinking with portals XD
Everyone should fear guiles invisible lasso of doom.
Awesome stuff, it's nice to see such a great game, remembered.
Some of these only work on some revisions of the game.
In the version that I had(rev. 910214), the "scrolling enemy" glitch instead just reset the machine.
Also, one glitch that nobody mentioned, which also happens to be the easiest, and most important(I use it, and ppl don't even notice)...
After a MP throw, you don't need to charge for a sonic boom.
You can just hold forward, and press punch after throwing them.
Also...the invisible throw is the only way to get out of the handcuff glitch. The 1st vid neglects to tell you this.
If you don't release them before the time runs out, you have to manually reset the cabinet. o_O
That Ken glitch was...wow. I'll never complain about shoryuken spammers again XD
Ah the good ole days of glitchy SFII...
Hmm Guile must've been a mime before he worked with the military lol
lol Awesome videos, the messed up Kicks Ken does were hilarious. ^^