Christian Svensson stopped by the Unity Boards to give a few more details on how Super Street Fighter 4's replay system works. Here's the low down.
The new replay system in SSF4 is awesome, but would it be possible to upload those replays to a website instead of just watching them on a console machine? Could this feature be added as a future DLC update?
Christian Svensson: The way it currently works is a bit of a different animal that what you're proposing. The SSFIV replay works by "playing back controller inputs" in-engine. As a result, the playback data is rather small (usually a few [Kilobytes]) so sharing that data with another client, that is capable of conducting the play-back in engine isn't too taxing. To output a movie file that could be uploaded to a website, you'd need something that could render out the movie in real time (fraps-like) and then upload the file.
That could be done a couple of ways, either on the client (which means people's machines get stuck doing those tasks for a while, likely unable to do anything else) or a server side renderer (upload the inputs, have a server render out and capture, then upload to a web destination).
Trust me, we've given this a lot of thought and unfortunately it falls outside the scope of what's currently planned. As far as future DLC, we'll speak to Ono about it and get his thoughts.
@ sugar_shock
Well,good question ;).
But didn't Ono mention that the whole point of watching the replays on your console is so that you DON'T have to visit youtube to gather videos etc?
I can understand why people would rather put their videos on Youtube tho.
good question but since there is a ability to record now. all you really need is something like dazzle and just record your replays from the system onto your computer and then you could still put them on a website. Though that process is kind of a bit long. but guess it better than nothing.
@#4:
Just get an adaptec gamebridge (anywhere from 15-25$ online) and then plug in your 360/ps3. Then just record the replay matches you save in SSFIV off your PC, then host the files on youtube.
It's what I used to do for Brawl videos - check the link for the quality:
http://www.dailymotion.com/video/x57t...
The guys behind Just Cause 2 were able to get that kinda functionality into the PS3 version of the game
The PS3 SDK has a Youtube API. Developers should be able to take advantage if they choose.
I can understand the convenience and versatility of website videos, but to be honest they usually look like crap, or if they are of great quality, they take a while to load. But I'm all for doing as much as possible in the recording realm. What I'd like to see is for local matches to be recordable and then uploaded online to XBL and PSN. That way you could view offline tournaments on your console where the quality is the same as on your TV, and there's less data to load (I always suspected all that was being recorded was controller inputs where the game engine did all the work of rendering the video). It'd also be cool if then the commentary (if there was any) were syncable, and of course you could choose to listen to the commentary or not. But I understand why they wouldn't let this happen. However, if Capcom did it with events/tournaments they were involved with, that would be nice.
I hope the new replay system lives up to the hype.
http://www.eventhubs.com/news/2010/ap...
This recent coverage should answer all your replay questions.
Well, for those who are kinda annoyed at the replays not being uploadable automatically to YouTube or anything, I don't really see what's wrong with that.
I mean, with BlazBlue, it doesn't have an uploading feature for video-websites, and people were fine with screen-recording or using a camera to record their matches and replays.
That's what I'll be doing, recording them off a high-quality digital camera of some sort. Makes things easier, and much cheaper to set up.
wow, I didn't even realize he had answered my question until I saw this article lol