The game is still being heavily tweaked and balanced, so some of this information is likely to change over time — so try not to stress too much over balance issues.
Dee Jay notes
• He played a lot like his Super Street Fighter 2 Turbo counterpart. Same moves, same overall style.
• He's fast.
• EX-Dread Kicks crumple stun the other player if they connect, setting up your Ultra or other things after wards.
• Has a very quick Crouching Light Punch like Balrog in Street Fighter 4.
• Lots of combos and they're easy to execute.
• Dee Jay has good cross ups attacks just like in Super Turbo.
T. Hawk notes
• T. Hawk has a new move called the Condor Spire which is basically a Hawk Dive that flies him straight across the screen instead of diving diagonally down-forward.
• He's very strong. His Super and Ultra moves both took off well over half power against Juri, who probably has low stamina though.
• His Ultra has a ton of range, which Seth Killian said will be reduced.
• Martin "Marn" Phan said, "T. Hawk sucks," citing that he currently cannot Focus Attack Dash Cancel anything, he has no combos and his moves have low priority. He felt the only thing going for Hawk was his Super and Ultra.
• She's a motion-based character, i.e. her Special Moves do not require you to "charge" them up by holding in a direction for 2 seconds.
• Has wall bounce attacks and lots of juggling capability.
• Juri has a very quick dash. Comparable to Chun-Li.
• Her Focus Attack doesn't have much range.
General stuff
• Seth Killian was asked if Sagat got nerfed, and he replied, "No, he got better." But he went on to add that everyone is getting better, it's just a matter of HOW MUCH better they're going to get.
• The game will have plenty of selectable taunts, just like Street Fighter 4.
• Only a handful of players got to play SSF4, Capcom kept this somewhat locked down.
Thanks to Justin Wong and Martin "Marn" Phan for contributing to this story.