2:20 p.m.
Japanese dev blog covers Juri's looks and personality
Jigsaw has translated the latest Japanese Super Street Fighter 4 blog about Juri.
The piece goes very in-depth on what her creation process was. Note that since this is a translation, some things might be a little ways off.
* Juri, part 2 (looks and personality)
Tsukamoto here.
Today, we'll continue our chat about Juri from last week! Well, I won't be doing the talking, but I've invited Design Director Kamei, and the Scenario Designer to give us some interesting insights.
So this week's guest, please introduce yourself.
Kawasaki:
I'm Kawasaki, the Scenario Designer.
Please give us the inside story on how Juri's look was created
Kamei:
Mr. Ono instructed us to create a Korean female character, so from that we started coming up with different designs. If you count all the hairstyle and clothing variations, there were probably around 400-500 different concepts. At first, "Korean" and "female" were the only directives, there was no "Feng Shui Engine" (her laser eye) yet. So at that point we had ideas for everything from old ladies to ice skaters... but when the writers came up with the idea for the Feng Shui Engine, the concept of the character evolved into a character whose body is equipped with this Feng Shui Engine. The original idea was that the Feng Shui Engine would go in the stomach, just like Seth, but then we thought about it being in the palm of her hands, or since the character would mostly be kicking, in her ankles.
So how did you decide on putting it in her eye?
Kamei:
Well, there was just no getting around that putting a big globe in the stomach of a female character wasn't going look be very attractive. So we had discussions about where it should be, and the eyes seemed like a natural choice. A person's eyeballs are already spherical, and as far as artificial replacements go, an eye felt like something very feasible, so that's what we went with.
Her upper body has a spider design that's kind of her trademark, right?
Kamei:
From the start, we felt like, "let's make her an evil, sexy character."
So what can you tell us about what she's wearing below the waist?
Kamei:
The basic idea was to give her a silhouette that looks like a taekwondo uniform. That's a concept that lived on throughout the whole design process. She is a Street Fighter character after all, so we felt it was important that her design include at least some element of a martial arts uniform. The black trim on her pants are not something you would see on a real taekwondo uniform, but we put it there to set her apart from other characters wearing similar clothes. That, and it looks cool when she kicks, too.
What about her colors?
Kamei:
At first she had a pretty plain color scheme, but when we lined her up with all the other characters she didn't really stand out. We decided that she should use a color that's not used by any other character, so we chose this hot pink. An all pink outfit seemed to be a bit too frivolous for the character though, so we added some black details and such, and ended up with the color scheme that we have now.
What part of her looks were you the most particular with?
Kamei:
Well, she's a female character, so I would have to say her face. Her face, or her head, rather. A whole lot of work is going into her head. Even though we're on a much tighter development schedule than we were for Street Fighter 4, her face has been completely remodeled five or six times. Her jawline and muscle structure in particular changed a lot. The shape of her eyes went through many revisions as well.
Moving away from her face, Juri is quite slender, even among the female characters, isn't she?
Kamei:
From the very beginning, we wanted her to have a slim upper body. Since taekwondo puts emphasis on kicking techniques it was clear that she should have full legs, but if she had a full upper body as well there wouldn't be any contrast. I conferred with Okada, the director, and decided I wanted to make her upper body as slim as possible. I actually wanted to give her an even smaller frame, to make her stand out more from the other characters, but if she was too small her kicks would certainly lose some of their flair. I mean, if her legs weren't long enough, she wouldn't look nearly as good in motion.
Please tell us about the relationship between her looks and her personality.
Kamei:
With Juri, there were a lot of good ideas coming from all parts of the development team, and I think we kind of influenced each other.
Kawasaki:
Absolutely. We decided that she should be a villain, and then you guys would design her based on that, and when us writers saw her, we'd think, "Oh, with a face like that, she should be talking like this," and so on.
Kamei:
Yeah, it's like everyone's opinion was taking into account during her creation... Of course, design by committee isn't good either, so there were things I was adamant about keeping even if it displeased everyone else.
What are you referring to?
Kamei:
Facial expressions, more than anything.
You mean like what kind of faces Juri would make?
Kamei:
Designing Juri's facial expressions was a process of trial and error. Since it's a female character, inevitably a lot of cute expressions were created for her at first.
'Cute', can you give any examples?
Kamei:
Well, like she's always smiling, like some of the other female characters. However, that doesn't really fit Juri's character at all, so we set out to create something different. Interesting faces, scary faces... What we ended up finding to fit her the best was a cool-headed look, where basically she doesn't face her opponent head-on, but just gives them kind of a sidelong glance. Like she's just turning her head slightly towards the opponent without actually turning around to face them. Same thing with her mouth, she never really lets out a big smile, but rather a slight smirk on one side of the mouth or the other. Her eyebrows are much the same.
OK, so please tell us which expression you think is the most Juri-like.
Kamei:
The lead facial animation designer came up with a lot of expressions, but the one that really stands out to me is where she looks like she's having fun.
The look in her eyes is pretty impressive too.
Kamei:
In Street Fighter 4, we put a huge amount of work into the facial expressions of the characters, and when the characters are hit, even the relative size of the iris and the white of their eyes change. With the other characters, this doesn't really happen except in extreme situations, but in Juri's case it happens quite a bit even when she's just smiling or showing a bit of anger. We wanted her to tell a story with her eyes.
This is certainly a type we didn't see in the previous version of Street Fighter 4.
Kamei:
Well, there was some anxiety over it. Within the company we felt that, "Oh, that's really cool. It really shows her character," but there's no getting around that it's a bit off the beaten path as far as Street Fighter goes. But this is Street Fighter IV after all, so we felt that we could push the boundaries a bit.
Kawasaki:
I really like Juri's facial expressions. Actually, Juri's win quotes were completely changed on two occasions; the first time was when I first heard her voice. I thought, "With this voice, she should be saying things more like this," and rewrote everything. The second time was when her facial expressions started being implemented in the game. Her faces were so great, so I felt I had to go even further with my writing too. In fact, she started saying pretty terrible things (laughs). Once she started showing different expressions, Juri really felt completely different as a character, and I felt her quotes needed to reflect that as well.
When her facial expressions were implemented, there were quite a few new Juri fans in the design team too.
Kawasaki:
Yeah, and not in a, "I like her because I'm working on the game," sense either, but more, "I'm gonna use this character! She's so cool!" I think it's nice that even the developers can get excited about a character like that.
Kamei:
Yeah, as she neared completion a lot of people seemed to grow fond of her. For some reason everyone seems to like Juri's sadistic style.
... No doubt about it, our team are all masochists (laughs).
What was the concept for Juri's personality?
Kawasaki:
When development started, Mr. Ono said, "There have been so many angry complaints from Korean fans, so let's make her strong," (laughs). In other words, we didn't set out to create an average character that everyone thinks is OK, but instead a character that may be hated by some, but will be really popular among others.
The Feng Shui Engine was thought up by the Scenario people, please tell us more about that.
Kawasaki:
Story wise, the only thing that had been established was "female badguy". As far as villains go, in Street Fighter 4 there are two parties, Shadaloo and S.I.N. If she were to have a connection to Shadaloo, she would have to be involved with characters like Balrog and Vega. On the other hand, if she's connected to S.I.N. she'd be involved with Viper, Abel or Seth. I thought it would be more interesting to have her connected to the Street Fighter 4 characters and thus S.I.N., and to create a link to Seth we came up with the idea of the Feng Shui Engine.
Were there any ideas that didn't make it?
Kawasaki:
Originally, Juri was going to be nice girl who happened to be with the bad guys, kind of like a tragic love story. When I presented my idea in a meeting, Mr. Ono said, "No way, that's no good," (laughs). "She can't be a good girl. Surprise everyone and make her a really evil chick."
Kawasaki:
There was the placement of the Feng Shui Engine, of course. In the original outline she had an artificial leg, but during the development the design team came up with the idea of an artificial eye, so we kind of worked together to come up with a new backstory and new abilities for her.
Is there anything regarding Juri's quotes that required special attention?
Kawasaki:
I discussed it with Tamamura, who's in charge of Juri's in-game dialogue, and we decided that Juri's quotes should contain a lot of double entendres (dual meanings). For example, in her pre-fight intro she says, "You sure look healthy," but you wouldn't really think she's just complimenting her opponent on their physique. Her opponent might not even be so happy to hear it (laughs). That's kind of the level I'm aiming at.
Jigsaw's note: The original line has a meaning closer to, "nice body," but that doesn't really have the same air of ambiguity in English. This is really difficult to translate well, and I'm curious to see what the official translation of Juri's dialogue will be like.
Any highlights among her techniques or motions?
Kamei:
Since she's a Street Fighter character, I wanted to give her a move that can be described with a single word, and what we ended up with is kind of a "senpuukyaku" [piercing wind kick] move.
What are your impressions of Juri in her current state?
Kawasaki:
If you take Chun-Li as an example, you could often feel that, "Chun-Li would never say something like this," or, "This speech pattern just isn't Chun-Li." Apart from their likes and dislikes, there are a lot of things like that to worry about if you want to write good dialogue that stays true to a certain character. But in Juri's case, I could write her dialogue any way I wanted. As a new character, writing for her went smooth, and I had a lot of fun. She's quite unlike any character to come before her, so I think she brings something new to the table, and that's pretty cool.
Kamei:
I'll reiterate what I touched on before and say that she's a character that kind of goes in a slightly different direction than what's typical of Street Fighter, and that wasn't completely without worries. But since her unveiling it seems like there are a lot of people who have taken a liking to her, so now I feel more motivated than ever to keep this process of trial and error going and complete the character of Juri. I feel like after hearing everyone's feedback from today, we'll see even more ways to develop and improve the character. Although, I still want to defy everyone's expectations by exceeding them.
Kawasaki:
I agree. It would be nice if more people said, "you're taking it this far?" This is Street Fighter we're talking about, so keeping the things that people are nostalgic for in the old characters is important, but It's always really fun to be able to surprise players with brand new characters.
A message for people who have doubts about Juri.
Kawasaki:
I would like all of you to not look so much to Juri, but rather Street Fighter 4's plot. By that I mean that Juri is in some way quite central to the plot of SSF4, and if you pick Juri when you start playing at home, you'll be thrown straight into the thick of the story. Please, try playing through the game with Juri at least once.
Kamei:
There is of course many things I would like all you players to appreciate, but I guess the number one thing would be Juri's movement. You can tell that the sadistic feeling is central to her character, and I really hope everyone can appreciate her movements and facial expressions forming the appearance of Juri really enjoying what she's doing. Personally, I really like the end of her Ultra. Especially the face she makes as she steps on her opponent. You can actually see both her and her opponent's face, and I just love that contrast.
Tsukamoto:
Thank you very much!
A brand new character indeed. I guess everyone has an opinion on her, because there have been loads of comments! I'm glad you're all enjoying this blog!
OK everyone, for the last two weeks we've had four staff members share their thoughts and feelings about Juri. What did you think?
Juri is by no means finished, so we'll just keep on working. Thanks for your support!
Posted by Geese on November 5, 2009 at 2:37 p.m. #1
Juri looks like she'll be a great character, I can't wait for SFIII characters and Hakan to be shown off!
Posted by sideboob on November 5, 2009 at 2:39 p.m. #2
sideboob!
Posted by monkeydhugo on November 5, 2009 at 2:40 p.m. #3
mhmmm sideboob!!!
Posted by EEEEE on November 5, 2009 at 2:43 p.m. #4
>>Mr. Ono then suggested "why not show some sideboob?"
Good man
Posted by Lawliet on November 5, 2009 at 2:45 p.m. #5
they should have made her a pro starcraft player...
Posted by lolol on November 5, 2009 at 2:46 p.m. #6
LMAO AT #5
Posted by EEEEE on November 5, 2009 at 2:48 p.m. #7
*golf claps @ #5*
Posted by saiferoth on November 5, 2009 at 2:51 p.m. #8
1st post? this is interesting but im still turned off by her hair (not literally). other than that, i like kicking characters and i dont enjoy charge characters so this is a pretty good balance. doubt she will make a dent in the tier list which is a bit of a disappointment. also psyched about the announcement next friday.
speaking of which, what are they announcing?
Posted by Catalyst on November 5, 2009 at 2:59 p.m. #9
This isn't the big announcement. That's supposed to come in tomorrow, but it's probably just going to be the online modes that were previously revealed.
Posted by Gertrude on November 5, 2009 at 3:08 p.m. #10
I hope they make her alt costume show off her legs. And a little more sideboob couldn't hurt.
Posted by Dale Cooper on November 5, 2009 at 3:14 p.m. #11
I agree. She could use just a bit more sideboob. I mean, why not?
Posted by Sideboob on November 5, 2009 at 3:21 p.m. #12
Anymore and she may end up having Seth's alternate costume. Just pants lol.
Posted by Firegod on November 5, 2009 at 3:24 p.m. #13
*also golf claps @ 5*
Posted by todayisfridayintokyotime on November 5, 2009 at 4:06 p.m. #14
isnt today friday over there so the announcement should be today
Posted by Jorge on November 5, 2009 at 4:22 p.m. #15
I don't like her hair either, that is the only thing that is bugging me about her. I hope they modify it. :D
Posted by Garuda on November 5, 2009 at 4:26 p.m. #16
Sideboob: Only surpassed by underboob.
Posted by Mr.Doctor on November 5, 2009 at 4:30 p.m. #17
...You like this sideboob? Its my sideboob
Posted by N 3 R ID on November 5, 2009 at 5:16 p.m. #18
rofl @ 17
yea...thats myyyy sideboob
Peter Griffin ftw
Posted by Kikimaru on November 5, 2009 at 5:37 p.m. #19
Sideboob, glorious, high-def sideboob!
Posted by Anonymous on November 5, 2009 at 5:43 p.m. #20
Sideboob is weak. They should've given her frontboob.
Posted by anon on November 5, 2009 at 5:53 p.m. #21
Just throwing this out there: Juri is the hottest SF girl IMO. BTW, kudos to Ono for understanding the importance of sideboob in every man's life.
Posted by Juri=what a waste on November 5, 2009 at 6:02 p.m. #22
Capcom needs to stop over hyping this stupid ugly character and shoving it down our throats. Enough is enough and she isnt that great of a character and she has low health and a hideous design so nobody is going to use her, so its embarrassing enough to keep hyping her and reveal a new character already!! I'm sick of this stupid useless waste of a space of character and give us yun and yang.
Posted by @22 on November 5, 2009 at 6:09 p.m. #23
Yeah totally. No one's gonna use her, except for the fact that everyone and their mother has already said 100 times over that they will. And she has the most fan-hype of any character in this game right now. And she was the most well-received of the three currently announced characters at Capcom Fighting Club. So, huh... sounds a lot like your wrong.
Posted by lol @ 23 on November 5, 2009 at 6:58 p.m. #24
Yup maybe ppl will use her & then drop her in a few days lol I just think Capcom is just over doing the hype with her and its getting real annoying and she is on my list of worst street fighter character or game character and its surprising that all the worst characters were shown and played at the fight club lol Street Fighter is becoming a joke with all these Stupid new characters like Rufus, El Fuerte, Seth and now Juri. I just dont want her to take up better characters space and have you seen her hair and character portrait? Just terrible and hideous really lol
Posted by Seer on November 5, 2009 at 7:06 p.m. #25
LOL... I can imagine the thought process to create female characters.
"- We already have one that shows her panties, one with thick thighs, another showing her bare ass, one showing her belly button, then why not show some sideboob?"
Now all we need is R.Mika to show some cleavage.
Posted by This is neat on November 5, 2009 at 7:07 p.m. #26
I'm going to be really happy when they reveal that cody is going to be in the game.
Posted by Seer on November 5, 2009 at 7:10 p.m. #27
In fact, Mika and Ibuki are visible in the first pic.
Posted by Takezo on November 5, 2009 at 8 p.m. #28
I can't wait to play with Juri.
She looks so evil and bad ass and her ultra is very cruel.
I just love her!!
Posted by shannaro!!! on November 5, 2009 at 8:27 p.m. #29
SOOO much to look forward to!!!!
Posted by More Bangs on November 5, 2009 at 10:58 p.m. #30
I agree with #15, there should be a change in her hair style. More piece-y with more of an emphasis on the bangs (bangs are sexy = "sideboob of the hair")
They could still have something purple on her head if it's really important to the whole ki thing, but at least change the bangs.
Posted by YESSSS!!! on November 5, 2009 at 11:21 p.m. #31
HUGE TITS!! BUT STILL SMALLER THAN KARINS AND THAT IS WHY WE NEED KARIN IN BECAUSE SHE HAS MASSIVE GROWING TITS!!
Posted by Focusflute on November 6, 2009 at 6:33 a.m. #32
CANNOT WAIT to use Juri. First character I am selecting. Prob be my new main.
Posted by ZeroX on November 6, 2009 at 6:34 a.m. #33
Juri's design is perfect. Lots of personality. Soooooo cool!
Posted by Sideview on November 6, 2009 at 1:24 p.m. #34
Sideboob. Heh, SSF4 becomes the next DoA. :P
Posted by Virgin Gaming Dork on November 6, 2009 at 3:04 p.m. #35
yes make her boobs bigger. myself and other hardcore gaming dorks need another imaginary girlfriend to fantasize about.
Posted by M.Bison on November 6, 2009 at 3:39 p.m. #36
Who the F"#$ took that picture of me? i was just letting her test her powers, stupid B"#%&, dont think shes better than me in no way, weak woman!
Posted by PSN Greylynx on November 6, 2009 at 6:13 p.m. #37
THIS IS DELICIOUS!
Posted by ryu apprentice on November 7, 2009 at 5:38 a.m. #38
She is just another character. As long as she stays outta my way we're cool, or else "shoryuken!"
Posted by Straight Gamer on November 7, 2009 at 6:15 a.m. #39
Hopefully Dudley is in and his delicious big cock will be flapping all over the place. I also want Zangief to Green fist my bunghole.
Posted by @#25 on November 7, 2009 at 11:09 p.m. #40
"LOL... I can imagine the thought process to create female characters.
"- We already have one that shows her panties, one with thick thighs, another showing her bare ass, one showing her belly button, then why not show some sideboob?"
Now all we need is R.Mika to show some cleavage."
Dude, I am so completely with you. Although Rose cleavage is good enough.
Posted by chanz on November 8, 2009 at 11:45 p.m. #41
These are good informations to know for my fantasy fiction.
Thank You EventHubs.Com for the Information.
Posted by Puzzled on November 10, 2009 at 3:57 p.m. #42
@ # 15, I don't get the starcraft reference.
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