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Nov. 2, 2009
3:38 p.m.

Seth talks about the viability of re-releasing fighters

Seth talks about the viability of re-releasing fighters

Seth Killian made an excellent post on the Unity Boards explaining what Capcom's stance is on re-releasing fighting games, especially in regards in Capcom vs. SNK 2.

This is a great read if you've ever wondered what it would take for an old title to get the green light, as Killian covers the criteria from multiple angles. Here's the entire post.

Is it possible we'll see a re-release of Capcom vs. SNK 2 any time soon?

Seth: I too would love to turn on my consoles and have my choice to play any of my past favorites, but a few things to keep in mind for CVS2, or really any Capcom fighter not currently available on next-gen systems:

"Just release it on PSN (or XBL, etc.)" is much harder than it sounds. As you can see from MVC2 and SF HD Remix, we aim high in terms of overall standards even for digital-only releases, and getting online right, much less the port itself, can be a very painstaking process. Having been a part of both of these from the inside, the amount of work that goes into the games, even when they are just ports+online (like MVC2) would likely shock you. It takes a lot of time and effort, all of which costs money.

That leads us to consideration #2: return on investment (aka "yes, this is a business that has to make money to keep the lights on"). CVS2 has a very dedicated following, and had a long tournament life, but wasn't one of Capcom's most generally popular fighters. In order to make these proposals "pencil" (as in, predict reasonable sales that at least cover our development costs), we need to be able to offer games that appeal to a larger base than just existing CVS2 fans. This is a hard market to expand, however, because CVS2 is *extremely* complicated for new users. It has C, A, P, S, N, and K "grooves," a large cast, multiple team members, not to mention roll canceling (the first hurdle you must jump if you want to play "seriously"), which puts the difficulty bar at a ridiculously high place for anyone trying the game for the first time.

Finally, even if we can generate enough sales to cover costs, there are at least two other issues to consider: First is opportunity cost. That's basically the cost of having our staff work on this instead of something else. The people we have working on CVS2 online aren't working on SSFIV, or some other game that might produce a better return. We're all about the fan service (trust me when you see a few of the things we have in store!), but when fan service becomes a black hole for time and money, that party gets ended pretty quick.

The second issue has already been mentioned here, and that's flooding the market. I am insane about fighters, as are a few of you, but for most of the game-buying public, they only have room for a fighting game or two per year. If Capcom decides to release a bunch all at once (and let's not forget, we've already gone from approximately zero per year to MANY just since I've started), we risk burning out even the hardcore. Being "hardcore" about any game means devoting a lot of time to it, so having a lot out at once can get in the way of having enough time to really spend with any of them. Fighters are special -- they aren't like your Assassin's Creed, where you play it, hopefully enjoy it, get to the end, and then stick it on the shelf with your collection, probably never to play it again. You can play a good fighter every day for well over a decade without getting bored, and even without mastering it. Having TOO many such creations around can be taxing on everyone's time.

Wow, long answer to a simple question, but hopefully that gives you a little extra perspective from our side...

Posted by TKDwang on November 2, 2009 at 3:47 p.m. #1

I like indepth info like this...

 

Posted by The Shredder on November 2, 2009 at 3:59 p.m. #2

So many fighting games have come out this year and they do suck up a lot of time.

 

Posted by dddd on November 2, 2009 at 4:12 p.m. #3

CVS2 suck it!!!

 

Posted by sanwa man on November 2, 2009 at 4:15 p.m. #4

its true, i wudnt like them all to come out at once.
i like to play one for ages trying to become good at it

 

Posted by meh on November 2, 2009 at 4:25 p.m. #5

MVC2 sucked anyway.

 

Posted by ^ on November 2, 2009 at 4:26 p.m. #6

CVS2 sucked anyway.

*Fixed

 

Posted by lol on November 2, 2009 at 4:28 p.m. #7

ouch he ripped assassin's creed pretty badly there....

 

Posted by mikenmike0001 on November 2, 2009 at 5:01 p.m. #8

good explanation there from seth.

 

Posted by Word on November 2, 2009 at 5:24 p.m. #9

HD Remix and MVC2 are most popular and least esoteric and were the most deserving of a re-release.

Kind of interesting when you take yourself out of the fighting game mind, and ask yourself "Is CVS2 that popular?" / "Do people really know this game?"

 

Posted by MojoJOJO on November 2, 2009 at 5:40 p.m. #10

only the hardcore fans knew about cvs2

 

Posted by Common Sense. on November 2, 2009 at 5:52 p.m. #11

@ #7

No he didn't, it's pretty much fact for most games like that. Unless you're a total completionist or can stand to do the same thing over and over...

 

Posted by :P on November 2, 2009 at 6:01 p.m. #12

3rd Strike, please.

Thanks.

 

Posted by anon on November 2, 2009 at 6:10 p.m. #13

That makes a lot of sense. I sort of forgot the amount of time and money a simple port cant take. I'd rather have the Capcom team working on SSF4 than a port that won't even get them any money anyway.

 

Posted by @#7 on November 2, 2009 at 6:21 p.m. #14

As #11 said, he didn't. There's a big difference between replay-centered games (fighters, most FPSs, and several other categories of multiplayer games) and storyline-centered games (MGS, FF and most other non-MMO RPGs). Story-centered games are a lot like movies: very limited outcomes, and may be a great experience when you first try them, but are generally worth very little after that. They often try to add some replay value with side quests and unlockable items, or forcing you to grind to create an illusion of game length and such, but it only goes so far.

 

Posted by douche on November 2, 2009 at 6:30 p.m. #15

so, basically since theres no market for cvs2 that means that third strike is in the same boat... let us hope for in the next 5 years

 

Posted by xD on November 2, 2009 at 6:52 p.m. #16

All I want is 3rd Strike with online for PSN and XBL.

 

Posted by weazzyefff on November 2, 2009 at 7:32 p.m. #17

What? We love fighting games, i want them all. cvs2 ,ds, 3s, please,please,please. I will play them ALL 20 hrs a day like i do now. Very sad Seth, im not worried about the things i love most in this world ''taking my time away'' lol, if its da money charge more, i will buy 3 copies anyway cos i love cvs2,3s,ds. i will buy it for $40 or so.

 

Posted by Chris Vega on November 2, 2009 at 8:30 p.m. #18

Capcom vs Snk 2 is one of the greatest, deepest and most balanced fighting games ever made. SF4 is pure ass crack compared to CvS2. And unlike SF4 it doesn't come with training wheels.

 

Posted by @16 on November 2, 2009 at 8:33 p.m. #19

Play 3s on GGPO or 2DF?

 

Posted by asdf on November 2, 2009 at 8:54 p.m. #20

just gimme 3S on PSN (with as little lag as possible) and i'll never ask for anything fr capcom again.

 

Posted by Geese on November 2, 2009 at 9:35 p.m. #21

Give me 3rd Strike with HD Remix's level of rebalancing and online and I'll buy it on PS3 and 360. Do the same with Alpha 3 Max I may do the same(maybe add in Dudley too).

CvS2 doesn't really need to have a tutorial. People can have lots of fun playing it all levels. On the most basic level it is a game to pit Rock Howard & Dan Hibiki against Morrigan & Haohmaru. Of course you can better at the game and learn the ins and outs of all the systems in the game too if you want. You don't have to to enjoy the game.

 

Posted by Machineking1313 on November 2, 2009 at 9:35 p.m. #22

I didnt like CVS2 very much. I would love to see a 3S release but only for nostalgic reasons for me.

It was great to see Seth rip Ass' Creed up though.

 

Posted by V Langs on November 2, 2009 at 9:39 p.m. #23

My only complaint with 3s? no boxer, but both ken AND ryu AND akuma. everyone got an equivalent character, but boxer didn't. and no dudley is a very different (also a fav of mine) character

 

Posted by ??? on November 2, 2009 at 9:56 p.m. #24

cvs2!!!! please released this on xbla and on psn

 

Posted by oi on November 2, 2009 at 10:05 p.m. #25

PEOPLE CAN PLAY 3S WITH NO LAG ON GGPO

 

Posted by Firegod on November 2, 2009 at 10:08 p.m. #26

Wait wait, so am i reading this correctly

"CVS2 has a very dedicated following, and had a long tournament life, but wasn't one of Capcom's most generally popular fighters."

Wasnt one of Capcoms most generally popular fighter?

Wait serously.........

Cause from what i knew, CVS2 was freaking huge even to general people....

 

Posted by please on November 2, 2009 at 10:57 p.m. #27

cvs2 is so much better than turd strike!

 

Posted by Rtypeninjitsu on November 2, 2009 at 11:10 p.m. #28

Being "hardcore" about any game means devoting a lot of time to it...
I wish we had this quote for that article where everyone was arguing about SSBM being a hardcore fighter haha.

CVS2 was a favorite of mine...when I first was trying to get serious with it I felt like everyone was the damn same...projectile...uppercut...projectile...puuuuuuunch! (balrog...boxer) ehem. I am more of a SVC Chaos fan to tell the truth...(did I hear a click...and some chains rattling??? I better make this quick before I get beat-up, shot, stabbed, or power slammed..)

Like someone said...cvs2 came without the training wheels. I like SF4, no doubt...but CVS2 just had that roster...I loved that Roster... It's like the 90s Bulls with Jordan or something hahaha! SSF4 could be what SF4 lacked... I play all fighting games and only got hardcore with SVC Chaos...for personal reasons. Having too many just kills you...

 

Posted by Caveman on November 2, 2009 at 11:59 p.m. #29

CvS2 best fighting game hands down. deepest battle system. badass roster. u could already play 3s on ggpo so......

 

Posted by spinning bird kick to pause on November 3, 2009 at 12:10 a.m. #30

hell yeah. ill be waiting for this. i miss this game. i just hope that they separate original grooves from custom grooves online and have separate rooms for such.

 

Posted by fightclub on November 3, 2009 at 12:45 a.m. #31

Yeah CvS2 is god like and now when the fighting genre has momentum they should release it. The issue about people and resources look if their is money to be made it will happen period.

 

Posted by Tubbi on November 3, 2009 at 1:15 a.m. #32

CVS2?! Who asked for this?

Why do they keep putting off 3s to a nextgen console. Even if you can already play it on GGPO, I'd MUCH rather see it on my PS3 with GGPO onlineplay.

I think that releasing 3s to a nextgen console would give the game alot more new players as well since most people dont know about kaillera, ggpo, 2df etc. And 3s is hands down the best Street Fighter game ever made!

 

Posted by XBOX360is4FAGS on November 3, 2009 at 1:29 a.m. #33

cvs2 is better than that stupid capcom vs marvel which has major balance issues please bring back cvs2

 

Posted by weazzzzyyyyeffffffffff on November 3, 2009 at 2:15 a.m. #34

f***k ggpo on pc is a mission and a half.

Give us cvs2, 3s , and Ds, on psn pleeeeeeeaaasssse, i'll suk ur d**k.

 

Posted by shannaro!!! on November 3, 2009 at 2:38 a.m. #35

Can't we all wait a little longer? Capcom is alreday hard at work in SSFIV, and I don't want them to have their staff steer their focus on something else. I'm pretty sure that many of us would like to get grabs on SSFIV ASAP.

So please, realise that any time the staff would be working on CVS, is not time that's dedicated on improving an already great game. I want SSFIV already and I want to see all of Capcom's so-called fan-dedicated content. I KNOW that I'm not alone in this!

 

Posted by Relikk on November 3, 2009 at 3:01 a.m. #36

Yeah, we know we can play 3rd Strike on GGPO, but it's not fully supported as the netcode isn't 100% optimised for CPS3 games. It's far more suited to CPS2. Plus 3rd Strike for anyone but the Japanese is quite laggy and jerky. It really depends on the quality of your line on how well 3rd Strike will work for you on GGPO. A console release would nullify the main problems GGPO has with CPS3.

The whole "you can play this game on GGPO" is a silly argument anyway, as SSF2T was available for a long time on GGPO before HD Remix was released, but people still wanted a console release as the user base is 100 times bigger and it's a universal platform with no hardware differences or compatibility problems. Not to mention that GGPO/FBA is emulation. I'd rather have a port from the company that made the game than an emulation of it.

I'll never buy into Capcom's BS about 3rd Strike not being popular, either. Worldwide downturn in arcades outside of Japan, releasing the game on a home system that was canned by it's own developer and then not releasing more home versions on more popular systems with 10x the userbase for another 4 years... Stop blaming other people for your own failings, Capcom. 3rd Strike kept SF alive for 10 years and is the pinnacle of SF games. Stop listening to casual scrubs who wouldn't put the time needed into learning the game.

3rd Strike for PSN/XBL!

 

Posted by flem on November 3, 2009 at 5:16 a.m. #37

nah.. SF 3S and CvsS 2 already had there time. We all enjoy them and moved on. to the guy #36 please STFU! SF 3S was killing SF franchise. Only people play that sh/t was the ones on tournaments. Most people and i meant almost everyone hated that game. i was enjoying it but thats it. No sparkles. Capcom needs to focus on new titles. SF IV is the future and SSF IV is enough to keep us happy. We should all be talking about what NEW things we want to see rather the old ones.
ps: again #36 the part where u said "3rd Strike kept SF alive for 10 years and is the pinnacle of SF games" u must be smokin crack or something. Only reason SF3 was so long in tourneys was because it was the last of the series. each year lower people was attending to play that game. And the people you call "casual scrubs" are the ones that will bring more money to Capcom. But how could u understand? ur just a loser sitting behind ur pc demanding things u know nothing about.
anyway, long live SF

 

Posted by Kitsios on November 3, 2009 at 5:26 a.m. #38

im kinda new to Street Fighter ( only been playing for 2 years) and i have to say that i hated. Street Fighter 3. Ugly designs and the gameplay so.. i dont know felt like playing for nothing. u can parry everything. wtf? whats the point of super compos? i really didnt like it but i must say i enjoy very much Capcom VS Snk 2. My opinion is that i want more SF IV because its the game that nowadays everyone talks and i believe its the reason that resurect the Street Fighter titles. I watched 3-5 interviews of Capcom all saying the Street Fighter 3 Strike wasnt very popular and now i know why. Please Capcmo bury that and consintrate on Super Street Fighter IV

 

Posted by Tubbi on November 3, 2009 at 5:37 a.m. #39

#38

You hitconfirm in to supers dumbass. Just like you do with ultras in SF4.

 

Posted by Chris Vega on November 3, 2009 at 5:44 a.m. #40

To all of the people who love Capcom vs Snk 2 if you own a copy of the game on xbox 1 and you have an xbox1 the online mode for that game still works and has awesome connection, Im shocked that people are sleeping on that.

 

Posted by Zero on November 3, 2009 at 6:30 a.m. #41

Strange, but there's absolutely no mention of the licence to get from SNK to use its characters. Is there any cost in getting and using this licence by Capcom? Or is there an agreement between both companies to get money from the sales of the game, thus preventing any licence issue? (in case the game was released)

 

Posted by standard jab on November 3, 2009 at 6:41 a.m. #42

cvs2 much more > than mvc2.

 

Posted by @ #37 on November 3, 2009 at 6:57 a.m. #43

Hypocrite much? It seems you can't make a constructive argument without insulting people. Your "opinion" is automatically dismissed.

 

Posted by Strider-RangaroK on November 3, 2009 at 6:58 a.m. #44

1st) Marvel VS Capcom 2 > Capcom VS SNK 2 in everything so stop with the nonsense
2nd) I already have this game on PS2 and my PS3 can play those game so there is no point for me to buy I like the game but not that much to keep spending money on it
3rd)Why CAPVSSNK2 instead of a SFIII3S and make it an HD Remix a game that have more fans that are still playing it even after the release of SFIV

 

Posted by guile>chuck on November 3, 2009 at 8:26 a.m. #45

Uhh..
Do you know what a milestone it would be if they make 3s in HD on the level on HD remix?(all sprites and backround in 1080) and the amount of money they put in it would be far greater than making a new game itself ... Its a straight loss. but just re releasing it on psn/xbl would be just as good ... And i got owned by seth .. i always selfishly wished that they would re release stuff like cvs2 3s n all without thinking of the effort they have to go through to make it a good game they were ... CAPCOM STILL RULES THOUGH

 

Posted by again on November 3, 2009 at 8:31 a.m. #46

sorry i meant just HD not Remix yes is hard work but they did it with Marvel and Marvel have 56 Characters thou the game is more famous and i see your point just to get it on PSN with online capabilities would be great thou

 

Posted by urotsukidoji on November 3, 2009 at 8:32 a.m. #47

i agree with Flen #37. 3s killed the franchise. thank god for SF IV. Now please Capcom bring us SSF IV!!

 

Posted by frylock148 on November 3, 2009 at 8:33 a.m. #48

man every little forum i see thats street fighter related has a 3rd strike plea. why cant capcom just listen to us. better yet...why cant video game developers just listen to gamers? theres has been so many people saying they want 3s back. and yes i konw how much work it will take. but if there are that many people that want it...i say get your crap together capcom, and give us the damn game. we as consumers want it.

 

Posted by Bumrush on November 3, 2009 at 10:18 a.m. #49

Jesus Christ. Ignorance at its fullest.

There's SO much talk about "OMG SF3 or any other game killed the series" when apparently, you guys who say such don't know anything about game development nor community. Rather than actually looking the scenery as a whole, you guys love to bash on games you dislike and say "it killed the series".

NO GAME CAN "KILL" THE SERIES. Otherwise, the community, let alone the gaming industry, would be dead ages ago due to elitist talk.

If you want to talk about "killing the franchise", blame it on either Capcom or yourselves. Go blame Capcom for making bad decisions on the release of their fighters or the content included in it. Go blame yourselves for letting a game like SF3 dominate tournaments or lacking support for Capcom.

= = = = = =

Enough rant of ignorance. I absolutely agree on the second opinion Seth mentioned. What made the 1999-2001 extreme(or rather very difficult to adapt) was that Capcom released 3 big fighters (SF3, CvS2, MvC2) at a small time gap. As if other fighting games from different companies didn't burn out the hardcore wasn't enough. Of course, this also left a huge gap between 2001-2008 of fighting games from Capcom, knowing the situation. What was Capcom doing between the 7-year gap?

Now, to 2009, people have SF4, SF2HDR, TvC UAS (coming soon), and MvC2 re-release. Releasing any more can risk an overburn in Capcom's fighting game franchises.

 

Posted by @ #47 on November 3, 2009 at 10:58 a.m. #50

How could 3s kill the series? If it killed the series, why do we have SF4/SSF4, eh? It's clear that you just don't like the game. It's just plain hating on your, and the other "turd striek lawlz" crowd. Even Yoshinori Ono thinks 3s is on another level to most fighting games, going as far as to say it's perfect. It's people like you who actually don't support the games that will "kill the series". The fans and the players are the ones who keep it alive.

 

Posted by titak on November 3, 2009 at 10:58 a.m. #51

f@ck SF3. Damn game was killing the franchise

 

Posted by LOL on November 3, 2009 at 11:31 a.m. #52

3S was killing the franchise? While there was ~8 years in between 3S and SF4 I don't think 3S was driving people away from fighters. It was probably driving ST fans away due to the subsystems and 2 button techable throws. Capcom was hesitent to make SF4; maybe it was Capcom that was killing the franchise!

As much as I love playing 3S on GGPO I would like to see a redone version for next-gen consoles. To the guy that said there's no boxer you should pick up Q. He's got dash straight and dash low plus buffable health. Q isn't quite like boxer but he shares some moves (and in my opinion about 100x more fun to play than most characters).

Now this Marvel vs CVS stuff is nonsense. They're two different games. Into assists and magic system (LP > LK > HP > HK > air combo)? Play marvel. Into varying play styles and more traditional 3v3 KOF team battles? (yes I understand most professional play is C/A groove cause of paint the fence and roll canceling) Play CVS2. I prefer CVS but marvel is okay, but there's really no reason to bicker about it. Don't divide the scene.

You know how we can get Capcom interested in these titles? By being interested in these titles! Seriously, get your friends into 3S and CVS2. Go to tournaments and ask if they'll hold a 3S or CVS2 tournament. Get the word out. Go talk 3S/CVS2. Get dudes back into these games. Once Capcom realizes that 100+ people are entering tournaments for ~8 year old games they'll want to develop an improved version to make the tournament standard. ST was still popular at tournaments but HDR got it even more popular. I think Capcom just needs to see some 3S/CVS2 tournament play in 2010 from us.

 

Posted by LOL edit on November 3, 2009 at 11:32 a.m. #53

actually I just realized CVS2 is even more varied than normal 3v3 KOF battles cause of Ratio battle! Which is way more fun.

 

Posted by rialista on November 3, 2009 at 11:54 a.m. #54

just give it up! SF3 was killing the SF as we know it. that piece of sh/t was worthless. im glad capcom notice it. That game was like playing chess. No fun at all. Parry crap every move. Not to mention those new fighters. All loser except shean, makoto and dudley. All others just losers. I want more SF 4 so yeah i cant wait for SSF 4. f@ck past games especially 3S and if capcom re-release it they'll lose many money because of the few losers that'll buy that potato

 

Posted by Dark_Fenix on November 3, 2009 at 11:57 a.m. #55

Wow! So many SF3 haters! I quess Ono's words were right. SF3 was never popular except people at tournaments. Well i cant say i like it that much either. I prefer EX instead. But for now i just wait for SSF IV

 

Posted by y2k on November 3, 2009 at 12:06 p.m. #56

If they want their best return, start working on CVS3 already.

 

Posted by FADC on November 3, 2009 at 12:37 p.m. #57

@Rialista

Wow! You're just one of those kids who still have that mindset of games killing the series.

If Capcom knew that their franchises are dying down due to lack of releases, they'd release it. What did we get? SF4.

Capcom doesn't have to re-release SF3. However, to say a game kills a series is for elitist retards who should stop playing games in general.

I don't like SF3 at all. That doesn't mean it killed the series. Rather, we just had too many games that made SF less recognized, and very few are willing to give SF3 a chance compared to other games. Now, we got SF4 so that we can have those shut up already about it. If the game becomes less fun, then people will whine about "OMG SF4 killed the series" nonsense because no one else will play with them.

No wonder this is eventscrubs. There are a few who understand intelligently on the gaming society as a whole rather than bias and "this game sucks and it killed the series". If you feel that a game killed the series, move on to other games. You'll be glad and will be happier.

 

Posted by Q on November 3, 2009 at 1:21 p.m. #58

Third Strike gameplay + KOF movement system (run/short hop/hyper hop/jump/super jump) = the best fighting game that hasn't been made yet.

 

Posted by guile>chuck on November 3, 2009 at 8:30 p.m. #59

Its sad that many people don't appreciate games like 3s and cvs.Not saying sf4 is bad or anything.But i guess sf4 appeals to lot more people than 3s.Probably that's what u call hardcore gamers and casual gamers. :p

 

Posted by ray on November 3, 2009 at 9:02 p.m. #60

screw cvs2, third strike is what deserves a port.

 

Posted by CvS2 Is Garbage on November 4, 2009 at 3:32 a.m. #61

Kthxbai.

 

Posted by urien on November 4, 2009 at 6:04 a.m. #62

F@CK 3S! Worst SF game ever!! Thanks Capcom for not doing a sequel to that CRAP

 

Posted by :P on November 4, 2009 at 6:22 a.m. #63

3rd Strike is, in fact, the best SF ever. The worst being SFIV.

 

Posted by anon on November 4, 2009 at 9:03 a.m. #64

Third Strike wasn't bad. In fact, it was quite excellent. However, I'm tired of listening to Third Strike fans talk about how crappy SF4 is and how all its players are scrubs. Look: You know why Third Strike didn't continue on forever into the sunset like SF2 is doing with SF4? Because it alienated the core audience with characters that broke theme. Because it had an entirely different manner of play. Because parrying was one of the most controversial decisions in gameplay Capcom ever instigated into a series. If you love Third strike the kudos, but understand your a minority. Capcom isn't going to waste time or money on you. Now please do shh and go play a different game, with a different community so I won't have to listen to your whining.

 

Posted by @ the twit above on November 4, 2009 at 10:28 a.m. #65

sf4 IS full of scrubs.

we want 3rd strike, and the community is certainly big enough to justify a release. if you don't like looking at us asking for 3rd strike, feel free to ignore all of our comments and go read something else so you don't have to look (not listen) to our "whining".

parrying is fine. people just needed to learn to play.

no we won't play a different game because the rest do not compare to 3rd strike in terms of quality. why play vastly inferior games when we can play the cream of the crop.

thanks for your time.

 

Posted by Big Shel on November 4, 2009 at 11:09 a.m. #66

1) That's the most asinine response I ever heard Seth... "uhh we're not coming out with CvsS2, because its not noob friendly enough" BS

2) Whom ever asked about 3rd strike on XBLA/PSN. I dont know aobut PSN but you can use the SF anniversary in the 360 and over live. it has 3rd strike on the disc. i havent played it in a while because my disc actually cracked in half, getting another copy, via Goozex.com.

3) I use to hate MvC2, now I like it, however it still wont compare to CvsS2. mvC2 is all about the flair and brokeness, while CvsS2 was about setups. Granted MvC2 has setups in it aswell, but at least in CvsS2 I can get out of those setups.

 

Posted by Broken Tier on November 4, 2009 at 11:20 a.m. #67

Let's see of all the releases (or series):

SF1: A history pinnacle.
SF2: Defined the gameplay. HDR rebalances tiers. Still a playable gem.
DS: Too complex, but moved fighting games in a different direction.
SFA: The worst of the series and deserve no more re-releases. Alpha 3 made the game worse despite large character pool.
SF3: Too hard to play, but high levels of competitive players play it.
MvC: Broken infinites, but still fun to play.
CvS2: Kinda like SFA3, but actually fun to play. Makes SFA look obsolete.
SF4: Took 8 years to reanalyze, but a good game overall despite catering to comeback ultras.

 

Posted by :P on November 4, 2009 at 11:22 a.m. #68

Big Shel,

Anniversary Collection is not viable anymore. The netcode is horrible, and there are graphic emulation issues.

 

Posted by Alpha 2 was balanced/good ^ on November 4, 2009 at 1:39 p.m. #69

Someone should have asked why CvS2 didn't get XBL support with 360 backwards compat.

 

Posted by The Big Bastard on November 5, 2009 at 8:55 a.m. #70

@ #36

Best

post

evar!

 

Posted by Biggfish07 on November 5, 2009 at 7:47 p.m. #71

I like good info like this too but so basically....No? lol jk.

 

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