Shoryuken.com has a write up by Graham Wolfe documenting the road he took to get back into Street Fighter after taking some time off.I began with Balrog and Blanka, soon realized Blanka wasn’t cutting it compared to Balrog for me, because his ultra was very difficult to land which i soon realized was one of two things that i felt were vital to any winning character.
1. The character must have a landable ultra and not only when you block their ultra, but in combos or in various setups.
2. The character must have ways to defend him/herself from basic things such as jumpins or wakeup games.
Blanka and Balrog both had great defense, but Blanka had an ultra that was not only a charge move but just difficult to land it felt like.