GameSpot posted a recap of a presentation Yoshinori Ono made at this year's Game Developers Conference. Ono covers how Street Fighter 4 was created.Within Capcom, the general sentiment was that Street Fighter III was the pinnacle of the series, and there was little point in trying to top that. Ono said even he felt that way before the Street Fighter IV project.
"I don't want to sound like we're bragging here, but people still play [Street Fighter] III in droves," Ono said.
The problem was that Street Fighter III had narrowed the fan base down so that only the best of the best were interested in playing.
"So even though we at Capcom were of the mind that Street Fighter had ended, it soon became clear that players had something else in mind," Ono said.