Seth Killian was lighting up the Unity Boards today fielding questions from the community about Street Fighter 4. Are there any plans to make Cammy's Hooligan motion easier in Street Fighter 4, like it is in HD Remix?
Seth: The hooligan combination is back to its original command in SFIV, but I think when you have a chance to try it out you'll find yourself able to do it more easily. The input windows are more forgiving in SFIV than they were in the SF2-era, and although I was never much of a Cammy or Fei player, I find myself able to pull off those motions with comparative ease.
So in short, "don't worry, you'll be fine."
Will Street Fighter 4 be available February 17th? — NessinEagleland
Sven: Shipped. Plan your party on the 18th.
Seth: I wouldn't plan the party until you preorder. Demand on SFIV is starting to get crazy, so I'd say reserving is a pretty necessary move if you want to get your copy at launch...
Will SFIV leaderboard stats be available online? — LOSS
Seth: They will be on XBox Live and (the) PlayStation Network for sure, and we're looking at ways to take this to the web as well. Stay tuned.
Can you give us more details on SFIV's alt. costumes?
Seth: We'll have more word on the alternate costumes on February 7th.
Is there any word on whether per-character language selection made it in to SF4? — Giolon
Seth: You can indeed choose voice on a per-character basis.
The lack of stages in SFIV is awful.
I'm not sure what you mean by a "lack" of stages -- there are plenty, but more important than the number is that the stages in SFIV are actually richer and more interactive than any stages in any SF game ever.
Did Ono say the reason for exclusion of Street Fighter 3 characters is, "too many freaks?"
Seth: I'm not sure Ono said anything about the SF3 cast being "freaks," but basically the SF universe is BIG. Very big, with lots of characters. In every title, there are going to be characters that are somebody's favorite that didn't get into the game for whatever reason.
SFIV is chronologically earlier than SF3, but more to the point there just isn't the budget to include every character you (or somebody else) might want to see. It's very difficult to create the 3D models in a way that preserves our 2D memories, plus we need some familiar characters to consider including in any future SF titles, right? :)