GamersDailyNews.com has an interview with Seth Killian concerning Tatsunoko vs. Capcom Ultimate All-Stars. GDN: What about some of the characters exclusive to the US version? It’s easy enough to tell how veterans like Ryu and Alex fight, but what about relative newcomers like Frank West, Zero, and more? Most of these characters don’t seem to fit the ’fireball and uppercut’ design, so could you give us some examples of their game plans and what they focus on in order to win?
Capcom: Frank plays best when he’s setting up traps using his various zombie-based attacks — perhaps a bit like Guile, or maybe even Dhalsim? Zero is more of a bulldog — he’s got big, straightforward attacks with a lot of priority, so if you don’t want to try and trap anyone and just go for the throat, he’s your guy. Tekkaman Blade has a lot of tricks and a strong distance game, and Joe the Condor is pure style, with an overall balanced attack of offense (near and far) and counter-moves.