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Jack-6 Tekken Tag Tournament 2 Moves, Characters, Combos and Strategy Guides

Guide last updated on
September 16, 2012 at 1:22 a.m. PDT


Jack-6 Tekken Tag Tournament 2 Moves, Characters, Combos and Strategy Guides

Normal Moves

Jab to Jackhammer
Properties


Jab to Stunning Hook

Jab Elbow Smash

Cyclone Hammer
Properties

( increases distance)
Giant Foot Stomp

Pivot Gun

Pinpoint Assault

Machine Press
Properties


Dark Greeting

Sudden Elbow

Tyulpan Blast

Atomic Shoulder Tackle

Overdrive

Rising Uppercut High

Rising Uppercut Mid

Rising Uppercut Low

Combine Harvester

Megaton Earthquake

Dumptruck

Double Axe
Properties


Sit

Follow up with


Sit Punches 1
or


Sit Punches 2
or


Ground Assault

Sit Pancake Press

Machinegun Blast

Power Shovel

Cossack Kicks

Follow up with


Cossack Smash
or

(crouching enemy)
Cossack Compactor

Big Boot

Piston Gun Lift
Properties


Diamond Cutter

Diamond Reamer

Piston Gun Assault

Mad Dozer

Sherman Stomp
Properties


Piston Gun

Barrel Jacket Hammer
Properties


Patriot Fist

Sky Sweeper

Reactor Elbow

Pancake Press

Double Pancake Press

Jackhammer
Properties


Rocket Uppercut
Properties


Granite Stomping
Properties


Rocket Kick

Cross Cut Blast
Properties


High and Low Cross Cut
Properties


Sliding Attack

Atomic Hook

Debugger
Properties


Megaton Blast
Properties


Gigaton Punch
(followed by lever spin)
Gigaton Punch

Windup Uppercut
Properties


Cemaho Chop
(while rising)
Killer Uppercut
Properties

(while rising)
V-Twin
(while rising)
Double Hammer Alternate
Properties

(while rising)
Double Hammer Thrash
Properties

(while rising)
Short Hammer Rush High
(while rising)
Short Hammer Rush Mid
(while rising)
Short Hammer Rush Low
(while crouching)
Hammer Rush High
(while crouching)
Hammer Rush Mid
(while crouching)
Hammer Rush Low
(while crouching)
Megaton Strike
(while crouching)
Windmill Punches
(while crouching)
Hammer Rush 3 High
(while crouching)
Swing R Knuckle
(while crouching)
Hammer Rush 3 Low
(while crouching)
Low Cross Cut Saw
(while crouching)
Machinegun Knuckle
(during sidestep)
Discharger
Properties

(during sidestep)
Piston Gun Snipe
(while down, facing up)
Get Up Punch
Throws

Rotary Catapult

Rotary Catapult

Piston Gun Back Breaker

Piston Gun Back Breaker
or (from left side)
Side Left Bomb
or (from right side)
Hanging Neck Throw
or (from behind)
Spinal Crush
or (from behind)
Throw Away
(approach enemy)
Body Press
(approach enemy)
Body Press Hammer
(approach enemy)
Volcano
(approach enemy)
Volcano Blaster
Properties

(approach enemy)
Body Smash
(approach enemy)
Ground Zero
(approach enemy)
Lift Up Megaton Hit
(approach enemy)
Pile Driver
(approach enemy)
Pyramid Driver
(approach enemy)
Back Breaker
(approach crouching enemy)
Gun Bomb
(approach crouching enemy)
Iron Gunman
Sample Combos

10 Hit Combo 1

10 Hit Combo 2

10 Hit Combo 3

10 Hit Combo 4
(during sidestep) , ,
Sample Combo 1
, ,
Sample Combo 2
, ,
Sample Combo 3
, , , ,
Sample Combo 4
(while crouching) , , ,
Sample Combo 5
(While rising) , , , (while rising)
Sample Combo 6
, , , ,
Sample Combo 7


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