You're not logged in | Login / Register | News Filter | Submit News

Slayer Guilty Gear XX Accent Core Plus Moves, Combos, Strategy Guide

Guide last updated on
November 8, 2012 at 11:39 a.m. PST


Slayer Guilty Gear XX Accent Core Plus Moves, Combos, Strategy Guide

Special Moves
(Hold)
Command Move 1

Command Move 2
(Hold)
Dust Feint
(Hold) or (Hold) (Holding P or K, will perform a feint)
Mappa Hunch

Footloose Journey
Properties

or
Dandy Step
Follow up with


Pile Bunker
or


Cross Wise Heel
or


Under Pressure
Follow up with


It's Late
or


It's Late
,
Undertow

Chi wo Suu Uchuu
Properties

Force Breaks
(Must be performed during Dandy Step)
Pile Bunker

Big Bang Upper
Overdrives (Supers)
,
Chokkagata Dandy
Properties

,
Dead on Time
,
Eien no Tsubasa
Instant Kill
,
All Dead


Comments

zkubah said on November 25, 2012 at 12:42 a.m.

That command number 2, Im pretty sure is the one that you only do while in the air, that should be specified.

#1
ciry said on November 25, 2012 at 1:32 p.m.

Also Command move #1 is forward+k and holding kick just feints.

#2
lukenvoy said on June 17, 2013 at 6:12 a.m.

yeah zkubah is right, command number 2 (air 2K) is only doable in the air as the ground version is just a crouch kick low

#3


Post a comment

You're not logged in, you must Login to your account to post a comment.

If you do not have an account, you need to Register to comment. It's a free and quick process.

You're not logged in, you must Login to your account to post a comment.

If you do not have an account, you need to Register to comment. It's a free and quick process.



Live Streams
Name  Viewers 
Yogscast 11,521
TourneyLocator 3,176
TexasMelee 306
PandaxGaming 242
SailorxGoon 169
Tiers
Gains
 Losses 
Game-Specific News
Follow & Search EventHubs
RSS Twitter Facebook

          Submit News | Advertise | About | Privacy Policy
Capcom Pro Tour     Major League Gaming (MLG)