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Lili Street Fighter X Tekken Moves, Combos, Strategy Guide

Guide last updated on
January 23, 2012 at 5:14 p.m. PST


Lili Street Fighter X Tekken Character Guide


Unique Attack

Submissive Heel

Peacock Kick
,
Peacock Waltz
,
Peacock Jive
,
Dominating Heel
,
Heavy Languish
, ,
Heavy Languish Beat
, ,
Left Right Combo
, ,
Left Right Back Strike
, ,
Bed Time

Andante

Sforzando
Properties


Saisaris
Properties

Special Moves
or
Angel Knee
Damage
Light
70
Medium
70
Hard
70
EX
90

Properties

or (Can be done twice)
Sunflower Lance
Damage
Light
204
Medium
204
Hard
204
EX
100

Properties

or
Divine Step
Damage
Light
140
Medium
140
Hard
140
EX
140

Properties

or
Air Spine Shot
Damage
Light
70
Medium
80
Hard
90
EX
90

Properties

or
Attack Reversal
Damage
Light
180
Medium
180
Hard
180
EX
180

Properties

or ,
Feisty Rabbit
Properties

Follow up with


Rabbit's Foot
Damage
-
100
EX
100

Or


Cloisonne
Damage
-
100
EX
100

Or


Rabbit Thorn
Damage
-
120
EX
120

or
Dendrobium
Damage
Light
80
Medium
80
Hard
80
EX
100

Properties

Super Arts

Super — Wind Up Spear
Damage
Super
300


Comments

Me said on January 23, 2012 at 5:50 p.m.

AW YEAH LILI!!!

#1
Halos said on January 25, 2012 at 2:22 p.m.

Rufus = Street Fighter Main
Lili = Tekken Main

Rufus/Lili on the same team sounds like a bad day for all the people I'ma play in this amazing game.

#2
Neclord said on January 28, 2012 at 8:23 p.m.

Chun-Li = Street Fighter main
Lili = Tekken main

Team Legs let's go!

#3
kupowns said on January 28, 2012 at 9:29 p.m.

Main for sure.

#4
KiD_LupE said on January 28, 2012 at 9:44 p.m.

First Tekken Character i was excited for. Cant wait to try her out!

#5
Kogan_Son said on February 9, 2012 at 1:46 a.m.

Lili is a true street fighter!

#6
roknin said on February 16, 2012 at 1:30 p.m.

Yeeuupp. Maining her in this too (Lili T5DR/T6 main). <3

#7
USAgent said on February 18, 2012 at 8:24 a.m.

She has a counter? Oh thank ye gods. I got tired of Asuka being the only one in the rivalry to have a HIGH/MID counter.

#8
tekzaport said on March 4, 2012 at 9:54 a.m.

- 900 Health, like with most females in the game
- The first hit of dominating heel needs to be whiffed for the 2nd part to hit, which then can be combo'd into
- Her F.HK is an overhead which then can be combo'd into Left right or Bedtime.
- Her J.Mk is a cross up
- Her Angel Knee whiffs on crouching opponents and some large characters
- Her Divekick is unsafe on block
- It is not advisable to use Angel Knee as a wake up, you're better off rolling
- Lots of mix up opportunities using Feisty Rabbit (LK - Sweep, HK - Overhead, Forgot what MK does)

- All tekken target combos or chains can be special cancelable (Left Right or Bedtime)
- For her Tag in combo, You want to do
Angel Knee - c.MK - LK Sunflower Dance

- Her wall-bounces are EX Dendrobium and her Rabbit Thorn (Feisty Rabbit + HK)

- when you do j.MP - j.HP and land just before the opponent do either a Super Art or a
c.HK
or
[?] c.MK - sunflower dance (untested)
or LP Dendrobium
(j.MP - j.HP acts like ryu's j.mp, her j.HP hits twice so use this jumping target combo when you can predict an opponent jumping in)

- A good combo using all 3 meter is
Rabbit Thorn xx EX Rabbit Thorn xx j.MP - J.HP xx Super
(Rabbit Thorn Wall Bounces so when she's coming back down do another EX Rabbit Thorn and when she wall bounces Jump cancel into the rest.)

- When in pandora mode her EX Rabbit Thorn can go into a c.MK and Loop again into an EX Rabbit Thorn and c.MK (until pandora runs out?)

- You'll want to use c.MK when your opponent is coming down from the air (if high enough) and cancel it into a LK Sunflower Dance as its stronger than doing a c.HK alone

- On standing opponents a good bnb as stated above
F.HK, s.LP - f.MP - s.MK xx LK Angel Knee, LK Angel Knee, c.MK xx LK Sunflower Dance

- Her Adante is a good anti-air and seems to beat out a lot of stuff
- Her Divine Step isn't really used much but the EX version can track onto your opponent (I don't know if Divine Step can be used as an air throw)
- Her Counter blocks mid and high normals and EX Counter can block low's in addition

- She build's meter quickly so you want to use it often
- Building Meter Gems on her isn't always viable but gems are dependant on your play style
- She does have low health so you might want to consider one vitality gem
- Speed Gems do not increase the speed of normals, only jump, fall and movement speed

#9
MaysTheCraze said on March 4, 2012 at 4:56 p.m.

@9

You sir are my hero. :)

#10
Sasuga said on March 5, 2012 at 2:51 a.m.

I mained her in Tekken 5, She'll probably be one of my favorite Tekken characters now. I hope she rushdowns well.

#11
MaysTheCraze said on March 7, 2012 at 12:45 p.m.

Btw, the inputs for Heavy Languish and Heavy Languish Beat are slightly incorrect. The second part of each string is toward Hard Punch, not down.

#12
Cubaisdeath said on March 19, 2012 at 8 p.m.

I was afraid to touch any tk chars today but I always played lili and Nina until 6 where I played solely zafina. Learning this engine with tk characters is insanely fun once you get a handle on it. Lili has some mad cool combos and wallbounces. I almost prefer her over cammy know cuz the tiger knee dive kick is way easier to do, and you don't need to burn the ex when you jump backwards. Overall I've liked her a lot so far. Can't wait to try Nina and the others

#13
Shinobi_Moogle said on March 23, 2012 at 2:47 p.m.

Thanks a bunch #9

#14
USAgent said on May 4, 2012 at 6:40 a.m.

Guide is missing Fortissimo, which is an Air Throw.

#15
USAgent said on May 4, 2012 at 11:06 p.m.

Guide also neglects to mention that Lili's Attack Reveral using LP and MP can reverse HIGH and MID attacks. Using HP allows her to counter low attacks, while EX grants immunity to everything.

For example: When countering Shoryukens? Since they start at the ankle and work up, LP and MP, respectively, won't work. You'd have to use HP. At least, if the shoto is doing a shoryuken right on top of you. Then you can just use LP or MP.

#16
USAgent said on May 4, 2012 at 11:40 p.m.

I got that wrong it's

LP counters highs / jump-ins / and most standing normals
MP counters lower mid attacks
HP counters low hits, such as as footises

Feisty Rabbit ignores projectiles.

#17
USAgent said on May 4, 2012 at 11:43 p.m.

EX Divine Step homes in on opponent.

#18
Hypermarth said on April 22, 2013 at 11:30 p.m.

http://www.youtube.com/watch?v=VdvPeC...
~Lili 2013 Guide and Combos~

#19
smiliguy said on March 5, 2014 at 2:43 p.m.

lol shes so cool

#20


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