Magneto Ultimate Marvel vs. Capcom 3 Moves, Combos, Strategy Guide
Last updated on Feb. 21, 2011
3 Comments
Character Overview
This guide is not complete, please check back for new information over time.
Special Moves
Damage
Light
90,000
Medium
104,500
Hard
121,900
Properties
Damage
Light
95,000
Medium
95,000
Hard
95,000
Properties
Magneto fires out four magnetic balls.
Damage
Light
70,000
Medium
70,000
Hard
70,000
Properties
Properties
Hyper (Super) Moves
Properties
Damage
Hyper
275,400 - 330,700
Properties
Damage
Hyper
400,000 - 448,000
Properties
Assists
| Type |
Move |
Class |
Angle |
| A |
Electromagnetic Disruptor |
Shot |
 |
| B |
Hyper Gravitation |
Shot |
 |
| Y |
Force Field |
Extra |
Instant |
Move Legend

— Press any Attack Button (Light, Medium or Hard)

— Light Attack

— Medium Attack

— Hard/Heavy Attack

— The Exchange/Air Combo button

— Press two of the Attack Buttons at the same time.
Credit
Contributions to this guide by SFilp, Ragionus, NekoStar, Raijin, Cyclone_Arkana, Janomy, Kanta Kun, Bad_Ken, TomatoHat, Poll Dog, FeelmissUU, Trintin and Akasha.
he seems 2 be toned down from marvel vs capcom 2. hopefully he won't be able 2 be broken as bad or we won't see as much of him.