You're not logged in | Login / Register |
EventHubs.com

Tekkaman Blade: Tatsunoko vs. Capcom Moves, Combos, Strategy Guide

Last updated on Jan. 27, 2010

12 Comments

Tekkaman Blade: Tatsunoko vs. Capcom Moves, Combos, Strategy Guide

Tatsunoko vs. Capcom Button Move Key

Special Moves

A (2) next to an arrow means to hold the joystick in that direction for 2 seconds to 'charge' the move.

With moves that charge by holding back or down, you can use the diagonal positions to charge up as well. For example, if you're holding back, you can jump backwards or block low and still maintain your charge.

Joystick Joystick Joystick (Mash Attack button)
Rapid Slash (Shamshir)
Similar to E. Honda's Hundred Hand Slap in the Street Fighter games, mashing an Attack button will cause Tekkaman Blade to swing his weapon around his head hitting multiple times.

The Hard version hits the most times and does the most damage, Light the fewest for the least damage. Medium is a mix of the two.

Joystick Joystick Joystick Joystick Joystick (Can also be done in the air)
Blade Toss (Baselard)
Blade throws a couple of weapons towards his opponent. If the Medium or Hard versions connect he'll do a follow up attack, but both the heavier attacks do the same damage.

The Light version travels straight across the screen taking off the least amount of power, but this works alright as a projectile. When used in the air, it travels at a down-towards angle.

Medium Punch flies at an up-towards angle, which can be good for catching airborne opponents, but when used from the air it flies straight across the screen.

The Hard version functions like the Light Blade Toss whether on the ground or jumping, except Tekkaman will do a follow up attack if it connects.

Joystick Joystick Joystick Joystick
Upwards Blade Spin (Katzbalger)
Tekkaman Blade spins his weapon above his head hitting multiple times. The heavier the attack button used, the more life this will take off.

A reasonably fast start up time makes this is pretty easy to combo into.

Joystick Joystick Joystick Joystick Joystick
Teleport Slash (Falchion)
Teleports you a short distance and your weapon follows after you attacking your enemy in your wake.

Light travels the shortest distance forward, while Hard takes you furthest. Medium is a mix of these two moves.

Hyper (Super) Moves

Joystick Joystick Joystick Joystick Joystick (Can also be done in the air)
Crash Intrude (Level 1)
This Hyper move has a very fast start up time making it a piece of cake to combo with. Tekkaman Blade streaks across the screen and does several attacks if this connects. Damage on it is pretty solid as well and it can be used in the air. So nice.

Joystick Joystick Joystick Joystick Joystick
Voltekka (Level 1)
Tekkaman Blade winds up and shoots an energy beam at an up-towards angle. This will whiff most players if you don't catch them in the air.

Joystick Joystick Joystick Joystick Joystick Joystick Joystick (Can also be used in the air)
Omnidirectional Super Voltekka (Level 3)
Makes you radiate an energy sphere around your body, but if this doesn't connect, Tekkaman Blade will shoot out a beam in front of him after the fact. The energy sphere does more damage, but the difference isn't too bad if the beam fully connects.

Normal Moves

Joystick Joystick Joystick
Launcher
This will launch your opponent up into the air.

Assists


Partner Assist Variable Counter Variable Combination
Medium Upwards Blade Spin Upwards Blade Spin Launcher Voltekka

Contributions to this guide by Some Guy.

Posted by Sephirothclone on January 27, 2010 at 12:36 p.m. #1

Fun character to use...I see people are going to abuse him as much as Tekkaman himself.

These consele chracters so far are all really, really good!

 

Posted by conrado on January 27, 2010 at 8:38 p.m. #2

Tekkaman Blade is OVER 9000!!!!!!!!!

 

Posted by Wolf on January 28, 2010 at 5:27 a.m. #3

Better add the info about his wonky ground and air dashes.

 

Posted by tekkaman on January 28, 2010 at 8:13 p.m. #4

tekkaman + tekkaman blade + level 5 super bar = rape

tekkaman blade's voltekka, making the opponent get hit in air, DHC to tekkaman's voltekka, then DHC again to Tekkaman Blade's Level 3

Blade's Voltekka -> DHC Tekkaman Voltekka -> Blade's Level 3 = rape

 

Posted by Gun-Fu_Projekt on January 28, 2010 at 11:17 p.m. #5

Blade is 1 vicious looking gundam LOL ( lack-of-laughter )

 

Posted by ZERO2269 on January 28, 2010 at 11:53 p.m. #6

im watching this anime again i will upload it on mega upload n i will post the link here ^_^!!!

 

Posted by Damn on January 29, 2010 at 2:20 a.m. #7

Not only does he look cool as hell, his moves look REALLY useful. Specially that level 1 super.
Good stuff.

 

Posted by TECKNOMAN!!!! on January 30, 2010 at 4:41 a.m. #8

#6 ZERO2269...Please do it will be much appreciated, people need to experience it. Before DBZ it was Tekkaman!

 

Posted by TEKKAMAN BLADE! on February 3, 2010 at 2:17 p.m. #9

Tekkaman (or technoman for the americans) Blade is ace and is just as mental as the rest of the mental japanese power rangers that are the Tatsunoko characters!! Especially that Yatterman-1 like wtf!!?

Ryu all the way xD

 

Posted by Darkneos on February 18, 2010 at 10:29 p.m. #10

The thing about his dashes is that if you hold the direction either left or right he will go all the way in that direction. I believe he is the only one who can dash all the way across the screen.

 

Posted by Exprima on February 19, 2010 at 10:12 a.m. #11

This guy's a beast! I wish there was an overhead of him of which I could read.

 

Posted by Destructive-Boy on March 3, 2010 at 10:33 a.m. #12

Can't wait to pwn with Blaster-Voltekker!!! :)

 

Post a comment

You're not logged in, you must Login to your account to post a comment.

If you do not have an account, you need to Register to comment. It's a free and quick process.


Contact Us | Advertise | About | Links | Privacy Policy | Off topic | EventHubs.com v.43