Defense (stamina) rankings for Marvel vs. Capcom 2
Last updated on Aug. 7, 2010
17 Comments

In the guide you'll find a breakdown showing how much damage the various fighters in Marvel vs. Capcom 2 take when they're hit.
The amount of life an attack takes off either stays the same or is reduced or increased depending on who is attacked.
25% Damage reduction — Sentinel
20% Damage reduction — Colossus
12% Damage reduction — Blackheart, Hulk, Juggernaut, Zangief
7% Damage reduction — Captain America, Doctor Doom, Omega Red, Rogue, Silver Samurai, Thanos, Tron Bonne
Normal — Amingo, Cable, Captain Commando, Charlie, Cyclops, Gambit, Guile, Iron Man, Jin, M.Bison, Ruby Heart, Ryu, Sakura, Venom, War Machine
5% Damage increase — B. B. Hood, Chun-Li, Hayato, Jill Valentine, Ken, Magneto, Megaman, Sabretooth, Spiral, Storm
13% Damage increase — Cammy, Dan, Dhalsim, Felicia, Iceman, Psylocke, Shuma-Gorath
18% Damage increase — Marrow, Morrigan, Sonson
25% Damage increase — Anakaris, Spider-Man, Strider, Wolverine (Adamantium)
38% Damage increase — Akuma, Roll, Servbot, Wolverine (Bone)
Information compiled by RogerOmega.
Posted by Nyoronoru on August 7, 2010 at 3:26 p.m. #1
Very useful, thank you.
Posted by mach1545 on August 7, 2010 at 5:16 p.m. #2
Good stuff!
Posted by VicViper on August 7, 2010 at 5:24 p.m. #3
Welcome to 2000
Posted by letsfightlikegentlemen on August 7, 2010 at 7:02 p.m. #4
wow didn't realize Hayato wasn't in this game
Posted by mr_e on August 7, 2010 at 8:48 p.m. #5
wow didnt know both wolverine characters had such low stamina
Posted by Catalyst on August 7, 2010 at 8:57 p.m. #6
@letsfightlikegentlemen
D'oh, forgot about Hayato. He's now included on the listing.
Posted by Realpolitik on August 7, 2010 at 10:15 p.m. #7
Spider-Man and Wolverine with low stamina? What the hell were they thinking?
Posted by courte on August 7, 2010 at 11:09 p.m. #8
man why team is gonna take a beating in 3. i already know it.
Deadpool, Thor, Namor...
LOL---I WISH they'd put the original mutant in
Posted by BlankaBeast on August 7, 2010 at 11:22 p.m. #9
#4 haha seriously, better late than never tho.
Posted by rogeromega on August 8, 2010 at 12:02 a.m. #10
haha, posted on my birthday!
Posted by Kiru on August 8, 2010 at 2:03 a.m. #11
They missed the Silver Samurai forms, too. Fire being among the worst.
Posted by Anon on August 8, 2010 at 12:12 p.m. #12
Man this game is so broken. Sentinel deals a crazy amount of damage and takes the least. Akuma has no reason to have such low stamina in this game. Capcom had no idea at all how this game would be played when they developed it.
Don't get me wrong that is part of the fun of MvC2 but I really hope MvC3 doesn't end up so broken, although with huge roster and 3 on 3 teams there are so many combinations balancing the game will inherently be next to impossible.
Posted by doublef on August 8, 2010 at 1:27 p.m. #13
So you're telling me that a mutant with adamantium-laced bones and an incredibly rapid healing factor takes 20% more damage than Jill Valentine??
Posted by dtbighead0812 on August 8, 2010 at 2:15 p.m. #14
@doublef
lmao sounds funny when u put it that way.. the hell was capcom thinking??
Posted by letswinwithtim on August 9, 2010 at 2:40 a.m. #15
It just really goes to show that despite the huge cast, you are so limited as to who you can use.
I mean, I thought I was sort-of good at this game but considering Sentinel is my best character it seriously makes me reconsider :S
Posted by Moosh on August 9, 2010 at 5:01 a.m. #16
Typically, if a character is very fast and deals a lot of damage, they have to lower the character's health to keep it balanced.
Not that there's much balance in this game.
Posted by Jaybonaut on August 10, 2010 at 1:08 a.m. #17
Capcom, come on now, why would a Sentinel be stonger than Juggernaut? Give me a break...
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