Juri Super Street Fighter 4 Moves, Combos, Strategy Guide
Last updated on May 23, 2010

Special Moves
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• Counter Move (Kasatushi) •
Juri's Counter Move makes her do a variety of things depending on the button you press when executing the attack.
Light Punch makes her dash backwards. Medium Punch she'll end up behind you. The Hard version makes her jump straight up.
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• Fireball Kick (Senpusha) •
Performs a kick attack which also sends out a small projectile. The move starts off with a close range attack and then depending on the button you used, your follow up fireball will be different.
The Light Kick version will make a fireball that travels along the ground, Medium Kick straight up and Hard Kick diagonally up-right.
The Kick part of this move also changes depending on the button you press. Light Kick ends with a low strike, Medium Kick hits mid-level. It's unknown what Hard does, but it's assumed it could be an overhead move. All of the regular versions of this attack, the Kick part and Fireball — take off 50 life each.
Also, you can hold down the Kick button you used to perform this attack to hold back your fireball and releasing the button will send out your projectile. You can also walk around while holding the Kick button as well, which can be done with all three versions of your Fireball attack, storing up three projectiles.
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• Pinwheel Kick (Fuhajin) •
This makes Juri spin around very quickly with her legs.
Strength of button determines the damage, range and duration of this move. Light takes off the least amount of power, and lasts the shortest period of time, but seems to be safest on block. Hard is the opposite.
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(In the air)
*Armor Breaking*
• Dive Kick (Shikusen) •
Juri performs a slicing Dive Kick. You can press the Kick buttons two more times in the air to do additional follow up attacks.
EX Moves
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• EX-Counter Move (Kasatushi) •
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• EX-Fireball Kick (Senpusha) •
Like the normal version, except Juri hits multiple times.
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• EX-Pinwheel Kick (Fuhajin) •
Knocks down on hit and does more damage than the regular versions of this move.
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(In the air)
*Armor Breaking*
• EX-Dive Kick (Shikusen) •
Juri flies at a downwards angle attempting to kick her enemy multiple times. This is a 4-hit attack.
Connecting with the last part of the move slams your opponent into the wall and bounces them off letting you juggle after wards.
Super and Ultra Moves
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• Super — Fuharenjin •
Juri performs a bunch of kick attacks ending with a few projectiles, which juggle your opponent.
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• Ultra 1 — Feng Shui Engine (Custom Combo Mode) •
Enables Juri to Cancel and Chain moves she couldn't otherwise, making this a very powerful Ultra.
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*Armor Breaking*
• Ultra 2 — Kaisen Dankairaku •
Juri does a series of spin kicks and rises up into the air hitting her opponent. As they come down, she performs a backbreaker and slams them into the ground.
Currently it's possible for Juri to juggle with this move after several of her attacks.
Unique Attack
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• Sekku •
Other Resources
Contributions to this guide by Justin Wong, ChibiTenshin, KevinT747 and Kona.

Posted by Jcool813 on October 23, 2009 at 3:23 a.m. #1
after watching the vid. i think with good timing somebody might be able to pull off super to ultra with juri. Great page. Can't wait for the other characters.
Posted by Anonymous on October 23, 2009 at 4:06 p.m. #2
That counter move could be problematic with the combos she has. Can she do jump attacks after the hp counter?
Posted by ilyterit on October 23, 2009 at 9:59 p.m. #3
Juri is just gonna be a great character no doubt.
Posted by @JohnJohnson on October 25, 2009 at 12:44 p.m. #4
Whatchu talkin bout?
Posted by Drunomi23 on October 30, 2009 at 11:58 a.m. #5
I think she's going to be hard to deal with..
Posted by Lucy.ElfenLied on November 1, 2009 at 2:27 a.m. #6
another (very attractive) rushdown character, cant wait ^^
Posted by Ironmonk on November 2, 2009 at 3:47 a.m. #7
This list is awesome. Keep up the good work. I do think she has at least one more move. 3 moves? I don't think that Capcom would make the same mistake as Rufus giving him only three moves and making him that of a low-tier character.
Posted by Sgot on November 4, 2009 at 5:07 p.m. #8
Can someone tell me what's the second special listed there? That multi kick move. It's not the air kick string couse it talks about low and mid hits.. it looks like a ground move, reading there. Has anybody recognized it? :/
Posted by Fayte on November 6, 2009 at 10:59 p.m. #9
What will her health (defense)be like?
Posted by psn greylynx on November 8, 2009 at 11:59 a.m. #10
if her speed and power factor in i would have to say Chun/Viper level defense
Posted by 1stSFgame on November 17, 2009 at 9:03 a.m. #11
Can Ex Dive Kick wall bounce juggle into ultra ?!?!
Posted by 213 on November 19, 2009 at 6:45 p.m. #12
is it just me or doesn't she remind and look alot like a snk/KOF character? the play style anyways.
Posted by Fayte on November 20, 2009 at 12:37 p.m. #13
nah Viper reminds me more of an SNK Char I heard somewhere Juri will have lower health then Chun Li and Viper
Posted by Fayte on November 20, 2009 at 12:51 p.m. #14
I'm guessing she'll probably have 850-900 Health based on her speed and power
Posted by ROFLross on November 25, 2009 at 1:39 p.m. #15
Her projectile, she doesn't have to throw it straight away, I think watching the demonstration you can keep holding down on the kick button (or whatever strength the projectile is) and then release it later on in a combo.
Posted by JohnJohnson on November 27, 2009 at 5:35 p.m. #16
"That felt good didn't it." ...liking her...
Posted by Sephirothclone on November 30, 2009 at 2:32 p.m. #17
@ #20 and 21
Where did you hear that? Im been so curious about Juri from here vids...great reach, lot of specials, lots of combos, and great speed and strength(ultra does roughly 60% damage).
It would make sense that her health would be 850, maybe or 800. Seth said she's a high risk, high reward character.
Posted by Fayte on December 10, 2009 at 10:03 a.m. #18
Sephiroth her Ultra is strong but she doesn't do great damage with her normal attacks. Seth said u have to make multiple opportunities for her to be any good....she isn't as strong as Cammy.....
Posted by xx YouTuube xx on December 16, 2009 at 3:01 p.m. #19
.....that's why she's a rush down character...
Posted by Afro on January 12, 2010 at 7:56 a.m. #20
Am I the only one who feels she is going to be over powered?
Posted by z on January 20, 2010 at 7:34 a.m. #21
i just found the inspiration for juri's shiny eye thing!
http://www.onemanga.com/Historys_Stro... http://www.onemanga.com/Historys_Stro...
Posted by Fayte on January 23, 2010 at 3:36 a.m. #22
Glad you noticed Afro as much as I like Juri she's gunna be the new Yun of SF4... >_<
Posted by hmm on January 29, 2010 at 9:49 a.m. #23
are there any other moves that do a wall bounce? is juri gonna be the only character with that ability?
Posted by Onlysmartguy on February 3, 2010 at 3:26 a.m. #24
I hate when people say she is going to be the Yun of this game...you must been an idiot to think that he Ultra is going to be as good as Yun's Genei Jin. His Genei Jin was much much better in so many ways. 1 He could chain special moves along with his normals. 2 You can build meter by just wiffing normals. 3 His meter was like a freaking inch long so he got it ALOT, unlike having to focus or take damage to activate her ultra. 3 Yun had combos that left him with almost full or full meter to activate Genei Jin right after he did a huge combo...can you see the difference... damn I hate people who just like to state things they think they know...
Posted by onlysmartguy on February 6, 2010 at 1:42 a.m. #25
@ RE:#34
Yeah I noticed that a lot...I'm not even saying she is going to be bad, I think she is actually looking pretty damn strong but it is not going to be her Custom Combo ultra that is going to make her a beast. It will however be a great tool especially if you can activate it during a juggle or to avoid certain moves like Makoto's SA 3 in third strike
Posted by Herro on February 10, 2010 at 5:38 p.m. #26
I think her health will be like 21 said, 850-900. 1) she's a girl character and they all have low stamina and 2) she is a rush down character like akuma.
Posted by Oneil on February 12, 2010 at 6:04 a.m. #27
She's pretty much a female akuma. Very fast, she has endless offensive options/combos, & she can dish out alot of damage in a short period of time if her opponent isnt careful. But she also has poor health, & cant take much damage. 1 lethal combo, super, or ultra & the fight can get turned around on her in a second. Juri users cant be reckless & will have to work her offense carefully or they're gonna go down real quick. One difference between her & akuma tho that makes her potentially more deadly is the fact that she can cancel into her ultra from almost anything
Posted by MiKeIzKeRaZe on April 19, 2010 at 6:23 a.m. #28
Juri's health along with all the new characters health were posted awhile back. If this chart is true, apparently she is going to have 950.
http://www.eventhubs.com/news/2010/ma...
Posted by Hadoken on April 23, 2010 at 8:35 a.m. #29
Whatever you guys say, she's hot. She only doesn't have Chun-Li legs. I guess no one else in the world has her legs. But Juri is hot, anyway.
Posted by darkness_prisoner on April 25, 2010 at 6:59 p.m. #30
juri so far is one of the good characters and believe me alot of u guys will like to use her, her only problem so far is that u should know how to control her fireball, coz if u r a type of person who likes to hold button just like balrogs move(holding 3 punchs or kicks and release), then u will not have problem with using her fireball at all, add to that she can win without using the holding motion, i played with her today and practiced her, her qcf+any kick has 2 things, she hits first then she throw her fireball, the first hit is projectiles guard, it can eliminate fireballs with the first hit and it will not cost her any life, her far stHK is so good, she jumps and hit just like guile fw+MK, her qcb+K is linkable after crLK and crMK and it's a very strong move and almost safe in recovery, the EX version can go through fireballs and it has a strong priority and does good damage, jumping HP is similar to chunli's jumping down MK, but this one is a knock down hit all the time, jumping MP is similar to bison dectator jumping MP( means u can juggle after it), her dnHP is my favorite anti-air.
the 2nd part of her qcf+k which holding the fireball mostly i used the HK version coz her ground pokings are good and u can confuse some players with it( many opponents got confused while jumping against HK version), the funny thing about it is that the ex version of it u can't hold the fireball, but when u make qcf-LK+MK it will throw the low projectile, qcf-MK+HK is the mid one< qcf-LK+HK is the high one.
her jumping qcb+k is good and safe on guard, the follow up is punishable if blocked so keep doing the move without follow up most of the time, the ex version helped me alot in many games coz the last hit follow up bounce the opponent from the wall and u can juggle it with her 2 ultra if u timed it right( the timing is not that hard but u have to get used to it).
her counter move qcb+p can counter projectiles! each button u press makes her go to different places depends on which button u used, her counter is not a perfect counter, coz any move has a focus crush can hit her!
her ultra 1 is custom combo, the best strategy so far for it is that when u corner ur opponent coz u can start use combo from her overhead atack or even from a crLK( nasty :D), still my problem with her is that im still trying to get used to her coz she is hot and fun to use.
Posted by NaokiB4U on April 27, 2010 at 1:15 p.m. #31
Hey guys thought i'd chime in here with something i figured out with Juri. When using her Feng Shui engine (Ultra 1) juri can NOT Build any super meter at all regardless if she hits or not. It locks in place and can only go down if you use an EX or FADC. This is important to note if you want to link her super to a normal string of combos using U1.
Posted by JohnJohnson on April 27, 2010 at 6:02 p.m. #32
I've been messing around with Juri today, I found something weird. Her Ex Fire Ball move goes in at a different angle depending on what buttons you push. LP+Mp for low, Mp+Hp for Mid, and Hp+Lp for high. Thought I would note this.
Posted by Triforce on April 28, 2010 at 10:40 a.m. #33
I'm surprised people got Juri so downpat already. Any tips for countering her? I mean, game's only been out a day, we'll learn strategies eventually, but let me know.
Posted by DarkBurialX on April 29, 2010 at 12:07 p.m. #34
I didn't know that you can hold back her fire ball till yesterday. I'm going to main her because she's fun to use.
Posted by Dark_Fantom on April 29, 2010 at 10:15 p.m. #35
Ya you can hold back all 3 fireballs, but the timing on releasing them is tricky, you can't just release them all at once nor can you release a 2nd or 3rd one until you've recovered completely from the previous one or it simply won't come out. Ya she's pretty fun to use, and her counter is REALLY fun to use because it comes out so fast and the recovery is awesome. A good strategy is to jump close to the opponent and use the counter that puts you behind them and then you can wail on them.
Haven't tested it yet, but I assume you can use the up counter and then use EX dive kick into ultra. I'm not finding her non-EX spin kicks to be that good at anti air because they either do very little damage or trade hits...I prefer to use crouching hard punch and her counters.
Her ultra is pretty sweet as it's not hard to combo into, but I'm really not liking her Super. A lot of the time you'll find that all the fireballs from it won't connect, and her EX attacks are too good to waste it on a super.
Posted by JohnJohnson on April 30, 2010 at 10:32 p.m. #36
Is anyone finding out what style she is? When I first heard about Juri, a lot of people where making her out to be an offensive juggernaut, but has I practice with her, she feels more like a run away character. I can't find a move that's safe to use for rushdown. The only move I can find that's safe on block is her L.Pinwheel kick from a far, and even then some characters can punish it when they block it crouching (it's really weird, when they block it standing, she safe, but some characters can punish it when they block it crunching).
Think about it, she has fire balls, her c.Hp I find to be a beastly anti-air, in fact she as a lot of move that can be used as anti-airs (EX Pinwheel, s.Hp, c.Mp, etc.) and she has that dodge move.
On the other hand, her j.mp juggles and can be canceled into the dive kick, j.mk is a really good cross up (her j.lk can also cross up). She has some really damaging combos (cross up with J.mk, c.mk into H.pinwheel does like 280). Her j.hp is really interesting because it knocks down on hit, and her U2 is really good.
Any thoughts anyone?
Posted by fnshr on April 30, 2010 at 10:59 p.m. #37
http://www.youtube.com/user/fnshrvb
my juri videos!
comments or subscriptions will be nice!
Posted by kona on May 1, 2010 at 9:53 a.m. #38
For EX Fuhajin, if you press LK and MK, the fireball will go low and if you press MK and HK at the, the fireball will go high.
Posted by kona on May 1, 2010 at 11:05 a.m. #39
Also a small addendum to my previous comment. For EX Fuhajin, MK and HK together will hit like an HK fireball but twice. LK and HK together will go high.
Posted by Patrick on May 3, 2010 at 5:15 a.m. #40
I HATE JURI. What kind of a demented creep would pick this b*!^ch. She does way too much damage for such a fast offensive character.
Posted by BisonShouldHaveHadoukens on May 4, 2010 at 4:31 a.m. #41
Juri is a really good character, no doubt. But has anyone else realised that having such a slow walk speed really hinders her throwing ability, perhaps not as bad as a Makoto player, but with damage reduction in this game throwing is essential.
Also she may have damaging combos, but she doesn't benefit from such a healthy mixup game as some of the other characters, say, Ibuki, Dudley, Guy, C. Viper....You see where I am going.
My point is that I have heard too many people complain about how "noob friendly" she is. But no one is actually taking into account that she is pretty easy to counter if you are a good player and the likes of Dudley and Cody are far easier to use and have better options.
Posted by DarkBurialX on May 4, 2010 at 4:20 p.m. #42
I need characters match up for Juri because I'm having problems with different characters.
Posted by blackice on May 7, 2010 at 3:23 a.m. #43
Juri's a dumb OP slut.
Posted by BisonShouldHaveHadoukens on May 7, 2010 at 7:22 p.m. #44
Lol BlackIce.
She isn't overpowered at all. I'd say that half of the female cast are better than her. Chun Li, Cammy, Viper and Ibuki are all better.
Posted by Danielq94 on May 8, 2010 at 5 a.m. #45
Juri has 2 many flaws and a really annoying voice, i'd prefer any other female character over her well except C.Viper. She's 2 easily punished and a lot of her moves are quite predictable once you've fought her a few times and there are way better rush down characters.
Posted by Qorn on May 17, 2010 at 10:50 a.m. #46
Juri is an interesting character i hope they keep her for later games.
Posted by Meety on May 18, 2010 at 7:29 a.m. #47
ultra 1 doesnt seem 2 b dat good bcuz if u dont get ur opponent on time then itz just a waste nd it shud b non blockable 2 make it easier 2 trick da ur opponent
Posted by Drippy_Nozzle on May 20, 2010 at 6:12 a.m. #48
Just noticed that the top player on xbox live is a Juri player. Has the more battle points than the best ryu player too, not that any1 takes gaming online too seriously but something to think about perhaps when your mucking about with the new characters.
Also #52, do you mean ultra 2 (Kaisen Dankairaku)? As ultra 1 (Feng Shui Engine) is not an attack as such, but improves her ability to combo (which is awsome! you can litterally just bash lp,lk,mp,mk,hp,hk in ultra-quick succession and get a 6 hit combo. stick a special on the end and your laughing).
Ultra 2 (Kaisen Dankairaku) is easiest to place as a juggle off her EX Shikusen (Dive kick). Once you land the kick enter the ultra imput just after they bounce off the wall, and the ultra will combo. It is a little tricky to time but if you work through her 24 challenges one of the ones between 10-20 is the juggle. (You need to use the feng shui engine ultra on the ones that seem impossible when you get to challenges 19-20ish).
But yer, definately the way to trick your opponent with kaisen dankairaku and get it to hit is to combo it onto the EX Shikusen dive kick, which is much harder to punish if u stuff it up than a fluffed ultra. If they spam fireballs you will jump straight over it and punish them with a 15 hit combo.
Posted by Drippy_Nozzle on May 20, 2010 at 6:18 a.m. #49
oh sorry #52, i misread, yer using ultra 1 try and land something small and quick like a crouching LK or her command f-MK if they r crouching and try and quickly bash punches and kicks onto it and it can really make for a seemingly endless combo, and every1 knows when you get mashed up by a long combo and before you know it half you're gauge has gone, its demoralizing.
I agree with you, maybe not as easy to use as ultra 2, but for the mind game, very beneficial. Looks awsome when used properly.
Posted by BisonShouldHaveHadoukens on June 9, 2010 at 10:24 a.m. #50
I use Juri as my main on psn and Bison as my main on X box live and I just wanted to make a statement about Juri's abilities.
She has the worst reversal in the game. Why would Capcom allow her ex spinwheel trade with other hits?
I know she has the evade move and can dash and blah blah. But they should've made her reversal a bit better. It can really frustrate me. Also don't think of me as a terrible Juri player, I'd like to think I'm quite adept with her.
Anyone who wants to play my Juri on psn sent me a friend request and a message saying you saw me on Eventhubs.
My psn is: FacebookPaedo
Posted by TrulyVU on June 10, 2010 at 12:54 a.m. #51
Just to let you guys know, you guys made a mistake with her move set. Senpusha is her pinwheel kick and Fuhajin is her fireball lol. Surprised no one pointed this out yet.
Posted by Mrb20028 on June 17, 2010 at 3:01 a.m. #52
Yeah I noticed it too as soon as i saw it. lol
Posted by Red on July 18, 2010 at 12:59 p.m. #53
Juri is pretty interesting, glad she's in.
Posted by Meety on July 24, 2010 at 5:46 p.m. #54
my psn name iz demetribaccus
Posted by TheCreator on August 17, 2010 at 10:21 a.m. #55
dude wtf is going on update her costumes lol
Posted by joe89 on August 19, 2010 at 6:50 a.m. #56
i haven't play with her but i admire her skill so much.....
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