Viewtiful Joe: Tatsunoko vs. Capcom Strategy Guide and Moves
Last updated on May 20, 2009
How to unlock Viewtiful Joe
Beat Arcade Mode with 3 different Capcom characters, then you can buy him at the shop for 3,000 points.
Special Moves
(Can also be performed in the air)
• Voomerang (Fireball) •
You can hold the attack button to charge up this move and make it behave like a boomerang, in that it will fly forward and to hit your opponent, but also try and hit them on the way back.
A good trick with Joe's projectile is to throw it just before you touch or are leaving the ground, this drops the recovery time and makes the attack a bit more useful. Throwing out the Voomerang with a Tiger Knee-like motion is handy. This means to roll the joystick from down to an up-forward position and press an attack button. If you time this correctly, Joe will leave the ground and toss his projectile out very close to when he first starts jumping.
The attack button pressed determines the angle this flies out at. Light will travel in front of you. Medium will travel in front, but then curve up a bit. Hard will curve above Joe's head and fly backwards.
Doing this move in the air or charging it up will also change the properties and angles that it flies out at.
This attack is quick, if you're throwing the non-charged versions, even without this using the jumps to shorten his recovery time. A pretty darn good projectile.
![]()
• Bomb Toss (Shocking Pink) •
Joe tosses out a bomb that can be hit back and forth by either character's attacks.
Whoever is hit by this bomb (which can include whoever originally threw it out there) is sent flying up into the air and is put in an easy situation for a juggle combo.
Joe can put up to 4 bombs on screen at a time, and the button pressed determines the time until it explodes. Light attacks give you the shortest time till explosion, and Hard the most.
A fun and tricky move.
(In the air)
• Red Hot Kick •
Makes Viewtiful Joe do an slicing kick in the air, which can be done up to two times before he lands. The Light version goes down, Medium travels diagonally down and towards and Hard goes straight ahead.
When Joe lands this he'll bounce off his opponent allowing you to combo into additional attacks or even use this move again. Plus it gives him a lot of air mobility.
(Press an Attack button rapidly in the air)
• Auto Combo (Air Joe) •
This attack can only be done in the air, and it makes you do a quick series of punches and kicks as long as you keep tapping the button, sort of like Chun Li's Lightning Legs.
The main use for this attack so far is ending air combos.
Hyper Moves
(Can also be done in the air)
• Six Cannon (Level 1) •
A very damaging Hyper move that's also very slow. Joe shoots a giant cannon gun which is easy to see coming, but there are a few — difficult — ways to combo into this.
• Mach Speed (Level 1, Hyper Punches) •
A pretty weak move. Joe punches the crap out of his opponent, but it doesn't take off much damage. Haven't found much use for this one yet.
![]()
• Slow and Zoom (Level 3) •
The initial kick Joe does must connect or the rest of the Hyper move will not come out. If it connects you'll launch into a series of attacks that launches your opponent into the air.
Normal Moves
![]()
• Launcher •
This will launch your opponent up into the air.
Origins and Story
Joe is a movie fanatic and while he's at a theater with his girlfriend Silvia, she's kidnapped and taken into the world of movies. Joe is able to get to Movieland with the aid of the robot, Six Machine, once there he was given a special V-Watch by his favorite super hero, Captain Blue, which he can use to transform himself into Viewtiful Joe.
Viewtiful Joe is a small character, about the size of Mega Man, but with a gigantic head, who has a lot of up close punches and kicks. The original Viewitful Joe title is a beat 'em up, so it's only natural he'd have a lot of up close and personal attacks in Tatsunoko vs. Capcom.
The Viewtiful Joe video game was originally released on the GameCube by Capcom, but was later ported to Sony's PlayStation 2 and had a few sequels on the portable gaming consoles. It's primarily a cult classic which received very good reviews from most gaming sites, but it was only a modest commercial success.
Contributions to this guide by Gnik.

Posted by BeaM on May 24, 2009 at 2:50 a.m. #1
Henshin a Go-Go, baby!
Posted by Corn on May 24, 2009 at 7:51 a.m. #2
I can't wait to play as Joe.
Posted by Nyoronoru on May 24, 2009 at 1:06 p.m. #3
I think the main purpose of Joe's cannon special is to be used in conjunction with another character's super, like Ryu's Shinku Hadouken. While Ryu is firing that and you use Joe's cannon, you will take off major damage.
Posted by MJ on May 25, 2009 at 4:17 a.m. #4
This guy is the reason I want this game, finally a little appreciation for Joe!
Posted by Everyday Legend on May 25, 2009 at 7:32 a.m. #5
JUST GO FOR IT!!!
Posted by anon on May 25, 2009 at 10:16 a.m. #6
THE NAME'S JOE! VIEWTIFUL JOE!
Posted by Corn on May 25, 2009 at 2:39 p.m. #7
i can't wait to blow joe - teehee
Posted by Anonymous on May 31, 2009 at 2:17 p.m. #8
LETS GET IT ON!!!!!
Posted by baz on June 18, 2009 at 11:26 p.m. #9
Joey jo jo junior!!!!!!
Posted by JO JO JO JO on June 21, 2009 at 9:47 p.m. #10
UBERUBERUBERUBERUBERUBERUBERUBERUBER GANONDORF GURREN LAGEN UBERUBERUBERUBERUBERUBERUBERUBERUBERUBERUBERUBERUBERUBERUBER
Posted by IncendiaryTurnip on September 2, 2009 at 11:45 a.m. #11
Heh. He almost looks like he could fit in with the Tatsunoko roster.
Posted by anon on September 30, 2009 at 5:23 p.m. #12
I will make Joe one of my main characters when I get this game. His game is my favorite from the last generation.
Posted by SuperMarioFan546 on November 14, 2009 at 10:56 p.m. #13
RED HOT KICK!!!
Post a comment