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Shortcut motions for Shoryukens (Dragon Punches) in Street Fighter 4

Last updated on May 4, 2009

97 Comments

Shortcut motions for Shoryukens (Dragon Punches) in Street Fighter 4

Capcom has added in several "shortcut" motions and tricks over the years to their Street Fighter games. Usually they simplify a motion, or give players a bit more leeway in which directions or buttons they have to push to make a special move come out.

Video: Shortcut motion for Shoryukens in Street Fighter 4

Video tutorial of how make doing a Shoryuken (Dragon Punch) easier using the new shortcut motion in Street Fighter IV. Watch ►

Movie courtesy of ShinobixTC

While these shortcuts are intended to make the game easier for newcomers, they sometimes open up new techniques for every one else.

In Street Fighter 4, Shoryukens (Dragon Punches) can now be done by the following shortcut motion.

Joystick Joystick Joystick Joystick

Most players probably won't find this too helpful, because hitting diagonally Down-Towards, Down-Towards and then Punch is going to be tougher for most people than it is to just do the normal Towards, Down, Down-Towards + Punch motion.

BUT, because this new motion exists, you can also pull off a Dragon Punch by executing the following.

Joystick Joystick Joystick Joystick Joystick

That means you can stay in an offensive crouch position and with a very quick and smooth flick of the joystick (or D-Pad) have a Shoryuken out there without having to press towards first.

While this may not be helpful for those of you who have mastered the Dragon Punch motion, if you struggle from time to time to execute a Shoryuken in combos or in a tight situation during a match — try this new motion. It may help you out quite a bit — especially for those of you using a square-gated joystick.

This also works when doing a reverse-Shoryuken motion as well, like with Fei Long's Flame Kick.

Note, since this shortcut motion only exists in Street Fighter 4, currently, it's not possible to do this trick in other Street Fighter games.

Contributions to this guide by ShinobixTC.

Posted by jimmy (WwwaaagH) on May 4, 2009 at 2:56 a.m. #1

Wow thats some useful info man. Thanks.

 

Posted by Him on May 4, 2009 at 3:01 a.m. #2

lol I can't wait to see the look on a flowchart Ken's face after reading this

 

Posted by Albert Wesker on May 4, 2009 at 3:10 a.m. #3

lul, moar fiery SHORYKEN!! plzz

 

Posted by Xeo on May 4, 2009 at 4:19 a.m. #4

Damn man, that's awesome.
I JUST got the Madcatz SE Fightstick too, so it's gonna help me a lot.

 

Posted by Diyomaro on May 4, 2009 at 4:37 a.m. #5

...

SO this is why when I play with a pad, my supposed to be Super/Ultra turns into a Shoryuken...

DAMMIT CAPCOM!

 

Posted by Ghouly on May 4, 2009 at 4:41 a.m. #6

It's quite logical, cause the input "saves" both forward and down if you press diag forward.

So if you do it twice, it saves at the same time "forward and down" + "forward and down" which is nearly the same as a traditionnal shoryuken.

With the same thing in mind, everyone knows you can launch a sonic boom while being crouched, aka without having to go backwards. This is also helpfull cause you can still launch a sommersault if opponent jumps in (cause the input also saves down if you press diag backwards).

 

Posted by ghouly on May 4, 2009 at 4:44 a.m. #7

@ Diyomaro : No !

You're doing an ex-shoryuken cause you press the button too early.
Try finishing (I mean, REALLY finishing your ultra moove) before pressing PPP.
Pressing too fast = shoryuken (=failure). Pressing PPP "relaxed" and it works perfectly for ultra or super.

Hope it helps.

 

Posted by ove on May 4, 2009 at 5:21 a.m. #8

I have the exact same problem as Diyomaro but with Dhalsims teleport instead. It really is a pain in the ass! But I will try ghouly's tips and hope it will help! :)

 

Posted by ove on May 4, 2009 at 5:41 a.m. #9

Sry for the double post, but after watching the video I have a couple of questions aswell!

Is it the Mad Catz SE the guy is using? Are all of Mad Catz fightsticks "square"? And what differs between the SE and TE?

Which fightsticks are "octagonal"? Hori?

Thanks in advance! ;)

 

Posted by mike on May 4, 2009 at 6:16 a.m. #10

and lo, the flowchart kens rejoiceth at the sound of the shortcut SRK.

 

Posted by Square eyes on May 4, 2009 at 7:22 a.m. #11

I guessed that there were some sort of short cuts for moves because I can easily do shoryukens on SF4 but it seems harder on other street fighter games.

 

Posted by SSj3X on May 4, 2009 at 7:48 a.m. #12

This helps, because now I can do Ryu's Bread and Butter beginning ( Jumping heavy kick, crouching medium kick ) and cancel that into a shoryuken, then FADC into his ultra. Every other time I could only do the BnB it would just end with a fireball.

 

Posted by Elipsis on May 4, 2009 at 8:38 a.m. #13

If you think about diagonal down forward as both a down and a forward input at once, these shortcuts actually make sense.

 

Posted by Matador on May 4, 2009 at 8:38 a.m. #14

Now if only there was a easier way to do fei longs chiken wing kick :/

 

Posted by shinobixtc on May 4, 2009 at 8:53 a.m. #15

To ove:

I was using a mad catz SE, which is square gate. My TE and Horis are also square gate.. As are all sanwa/seimtsu (and clones). Octogons or round gates are available after the original Japanese sticks have been modded or had their configurations changed. American Happ style ( and clones) are all round style.

 

Posted by shinobixtc on May 4, 2009 at 9:02 a.m. #16

And the difference between SE and TE is the parts manufacturer, not the configuration. SE are produced by Mad Catz using Mad Catz parts. TE are produced by Mad Catz using Sanwa parts.

 

Posted by hamster78 on May 4, 2009 at 9:04 a.m. #17

This actually has practical use for those that are already consistent with the classic motion for DP.

In previous Street Fighter games, if your opponent was doing something that would hit you if you were standing up but would whiff if crouching keeping a crouch animation while inputting a DP would require you to do a whiff crouching short or jab (to keep you in crouch position when you hit the towards of the DP motion).

A great example of this in practice is for people who jump in on Sagat. Since Sagat is so tall, a jumping character can hit a standing Sagat much sooner than a crouching Sagat (who is very low to the ground). Before you would need to do a whiff crouch move and then do the DP in order to never expose yourself by standing.

With this shortcut you wouldn't even need to do that anymore.

This shortcut also explains why it is in this game it's so easy to uppercut a shoto when you duck under a hurricane kick and uppercut them when they cross over to the other side.

 

Posted by neegrodamus on May 4, 2009 at 10:35 a.m. #18

wow that tight stuff even though i can do dragon punches all day that just make things even easier and me even faster

 

Posted by Gojeran on May 4, 2009 at 10:50 a.m. #19

This can be helpful sometimes. Like doing kens c.lp c.lp c.lk fp srk. I do the motion as follows and it works pretty well. The numbers are number key pad and relate to square gate joystick positions, its a fairly common notation.

2 lp 2 lp 3 lk 23 FP.

Also why do so many people hate on so many other people because of the player they play? Honestly its getting so old.

You can't play Ryu cause then you are a Ryu scrub.

Can't play Ken cause you're a flow chart noob.

Can't play Sagat or you're a fireball spamming bitch and just play him cause he wins tournaments.

You can't play Akuma cause he air fireballs and run away the classic scrub tactic.

You can't play Balrog cause everybody plays Balrog.

You can't play Zangeif or you're just a SPD spamming no talent ass clown.

You can't play Rufus cause he is good in tournaments and thats the only reason you picked him.

Honestly I could go on but I think you get (or should have gotten the point by now). So I ask you SRK and event hub posters... who is it actually ok to pick and play and enjoy just because you want to in SF4? The roster is shrinking everytime somebody gets beat....

 

Posted by SRKhimself on May 4, 2009 at 11:37 a.m. #20

Blanka of course!

 

Posted by Saikyo! on May 4, 2009 at 11:41 a.m. #21

Pretty sure Dan is still 1337

 

Posted by Justin Credible on May 4, 2009 at 1:01 p.m. #22

SF3S stinks

 

Posted by shinobixtc on May 4, 2009 at 1:43 p.m. #23

LOL gojeran. C. Viper is about the only character I have not heard being discredited. Probably because she is awesome but difficult to learn because she doesn't carry the power other characters have. The learning curve is huge because there is a lot of losing along the path of mastering C. Viper (due to the strength/defensive properties issue).

 

Posted by ove on May 4, 2009 at 3:10 p.m. #24

@ shinobixtc
Thanks! Then I guess that I'll have to buy a octagonal stick then since I'm not from the US and they only sell Mad Catz and Hori sticks where I come from. Which is kind of bad since it seems very hard to execute normal cirular motions like teleports, chiken wings and SPDs.. :(

@ shinobixtc (again =P)
I guess that I'm the only one who dislikes Viper then! It's not because I find her hard to beat or that she has annoying moves, it's honestly just the fact that I hate her character design! She is to skinny to be a fighter and relys entirely on her tools. Further more her design is generally very "non-fighting" with her cell phone, clothing and so on.

Besides that I only dislike Ken (althogh he was a favourite of mine in previous games) and that is only because every second fight online I have to face him!

 

Posted by Diyomaro on May 4, 2009 at 3:25 p.m. #25

@ ghouly (#17)

I get what your saying, but I don't have this issue when I play with my Arcade stick(I main arc. stick). I only get the issue with a controller(360 and PS3). but yeah, I knew that when I slow it down, I get my super/ultra, but now I know WHY it turns into a shoryuken.

 

Posted by sanwa biy on May 4, 2009 at 3:28 p.m. #26

Which one is better, Pad (like the fightpad) or and arcade stick??

Is one really better than the other, or is it just a matter of which one you use the most?

I was too young to play in the arcades so im good with the pad, but after seeing all top SF players play with the stick, ive now bought one too, but its taking me ages to get good on it...

what do you guys think, Pad or Stick??

 

Posted by Anon on May 4, 2009 at 3:37 p.m. #27

I haven't watched the video, but do you think you can make a list of short cuts? I know there are more than just the dfx2 + punch motion that exist, but for the love of god, I can't remember them :P

 

Posted by Male on May 4, 2009 at 4:04 p.m. #28

I'm pretty sure the main reason this shortcut was implemented was to allow you to enter the command without standing.

 

Posted by asdf on May 4, 2009 at 4:33 p.m. #29

@ gojeran. lol its okay to let people talk they only say those things because they get beaten by some of those players... me, i use balrog.. thats because ive used him since sf2 days.. and i still used him in capvssnk 2 even when he wasnt great lol.. i use him in sf4 because hes fun to use.. but you have to have taste with them.. this games balanced so they should just shut up =) hope that helps

 

Posted by romevjr on May 4, 2009 at 5:41 p.m. #30

I laugh when I hear people crying about characters. I just ask them what character they would like me to play with. I'm just happy all my characters are top tier now. Yeah!

 

Posted by L DoT on May 4, 2009 at 5:55 p.m. #31

Funny thing is i do that all the time when i mess up my charge for bisons ultra(so instead he teleports)

 

Posted by Noobie on May 4, 2009 at 6:09 p.m. #32

What about th ultra move? Do you do this short cut motion twice?

 

Posted by shinobixtc on May 4, 2009 at 6:17 p.m. #33

to #26

It's really up to you which controller you prefer. I believe that many stick players have chosen stick over pad because of the accessibility of the buttons to each and any finger. With a pad the thumb (the finger with the least dexterity) is responsible for four buttons by itself.

But in the end, its all a matter of preference!

 

Posted by shinobixtc on May 4, 2009 at 6:20 p.m. #34

to #32

There is no shortcut for hadoukens/ultras/supers.
D, DF, F for hadoukens
D, DF, F, D, DF, F for ultras/supers

 

Posted by Jink on May 4, 2009 at 7:26 p.m. #35

Wow, this is old. Now everybody knows... dammit. Heheheh.

 

Posted by Go go Gadjet Gouki on May 4, 2009 at 9:36 p.m. #36

Yeah, this is great....
you know what move hasnt been done enough? The shoryuken. If there is one move i need to see more of, its the shoryuken.

 

Posted by Chastises on May 5, 2009 at 12:17 a.m. #37

Seriously this is so old it's silly, all the flowcharts know this already. Hell you'll even find that some of the worst ones bounce up and down mashing the shortcut while they're waiting for you to walk into it..

 

Posted by zero on May 5, 2009 at 12:34 a.m. #38

DF D DB D DF P also makes a dragon punch. this helps a lot when someone tries to cross up you. because you do not actually know which way is F.

 

Posted by shinobixtc on May 5, 2009 at 4:09 a.m. #39

To #38

ummm... Did you watch the video? That is exactly the set-up discussed.

 

Posted by How the noobman beats your crossup in the last on May 6, 2009 at 7:57 a.m. #40

possible frame, with the auto-look/lock-on/turn the right direction, spam diagonal downs either way

SHO-BRO-KEN!

 

Posted by SOL_willrockyou on May 10, 2009 at 1:46 p.m. #41

IT WORKS ALSO IN ALPHA 3!!! xD

 

Posted by toilet on May 10, 2009 at 5:26 p.m. #42

s**ts broke!

 

Posted by Graphf on May 10, 2009 at 10:19 p.m. #43

Its stupid. I hate it. It serves to mess things up. The moves should be precise so you know whats gonna come out and when.

 

Posted by Philip on May 13, 2009 at 12:08 p.m. #44

Thanks Man! I haven't play SF for a long time so even though I did this move a million times sometimes I can get anything out....

 

Posted by Philip on May 13, 2009 at 12:09 p.m. #45

Thanks Man! I haven't play SF for a long time so even though I did this move a million times sometimes I can't get anything out....

 

Posted by abel lover on May 15, 2009 at 7:50 a.m. #46

when i use abel his ultra is almost 50 50 shot unless your relaxed if ur getting pressured hell just do a falling sky any help also did u know if ryu rose and others i havent tried so far do their ultras u can do yours with abel and he will hit them and cancel it but his will still work.

 

Posted by messatsu on May 15, 2009 at 7:01 p.m. #47

Lack of negative edge makes me sad. :(

"There is no shortcut for hadoukens/ultras/supers.
D, DF, F, D, DF, F for ultras/supers"

D, DF, D, DF, F works fine. Been using it forever (before SFIV).

 

Posted by Douggie on May 19, 2009 at 2:06 a.m. #48

I remember I heard there was a shortcut for Zangief 360+P in past being F, HCF+P or B, HCB +P. Is it also here?

 

Posted by ohnoitztotoro on May 28, 2009 at 11:54 p.m. #49

honestly this shortcut has screwed me over in so many situations @__@

I've had my fair share of accidental shoryukens come out at very critical moments that leads to a nice serving of "ownage to the face"

I kinda hope that capcom makes the shortcut inputs a bit more strict so it doesn't come out as easily lol

 

Posted by mikepanda on May 31, 2009 at 5:48 p.m. #50

it messes me up when im using dictator i always teleport instead of ultra

 

Posted by nik on June 1, 2009 at 12:59 a.m. #51

@SOL_willrockyou

"IT WORKS ALSO IN ALPHA 3!!! xD"

Totally false. I tried it on alpha3 arcade, playstation and GBA alpha 3 and it just never works, only in SF4.

So stop saying stupid things, thanks.

 

Posted by 3D on June 30, 2009 at 5:54 a.m. #52

@ Goujeran

you make a good point,but its the fact that those 3 year old minded players steryotyped those characters,when an opponent picks Sagat,you imediatly think "fireball spam" cause thats what most bitches do. So blame the spammers as much as you blame those who complain. :P

 

Posted by rtardo on July 4, 2009 at 9:06 p.m. #53

heres a silly question but thought id throw it in there, where can one buy a joystick? lol

 

Posted by yah on July 7, 2009 at 12:20 p.m. #54

the short cuts work in 3s aswell. now i main ken becasue of this rofl.

 

Posted by just help on July 13, 2009 at 1:25 a.m. #55

look there is somethink i using its much more better
hold >(arrow to the rival) then, quick v and relase quick still hold > and attack! its much more faster and better

 

Posted by vertex on July 15, 2009 at 4:02 a.m. #56

doesnt work for me?
sf4 on pc

 

Posted by aerialraver on July 15, 2009 at 11:58 a.m. #57

Why is this in the intermediate category? This is a fairly simple trick that probably isn't worth doing for anyone who can do the motion the normal way. The article itself is too short and has no combos or set up explanations for this. I recommend moving this article to the beginner section, or expanding on it for each dragon punch style user.

 

Posted by Csyzr on July 20, 2009 at 9:52 p.m. #58

all of you madcatz fail.
i have the ultimarc ultrastick 360 w/ octagon gate and UK version bat (best of both USA & Japan imo) sanwa convex buttons (high abuse models), and a sweet wide box for my forearms.

Im 22 and have a long love afair with SF, im glad SF4 went back to the basics w/ gameplay vs. next-gen worthy. good mix of all sf series with a slight twist of AWESOME.

i love the dragon punch redux. it has helped my game alot since incorporating negative edge into my JS movements as well as buttons.(i dont always hit that ==> motion in the heat of battle.) advanced button mashing comes to mind when i think of negative edge.

 

Posted by preakzon on July 21, 2009 at 5 a.m. #59

tested 4-5 hours yesterday with madcatz stick
ryus ulti has a small shortcut, which makes ultra execution a bit easier

D,DF,D,DF,F (works with madcatz stick so far)

i hold the stick down, jam it on the right end, got back to middle and make a normal fb motion, tada ultra

test it

enjoy it ;D

 

Posted by Shinobixtc on July 24, 2009 at 3:20 a.m. #60

#58 the video contains one combo situation which can be adapted to all characters that have this shortcut. No need to go through all the possible combos. that one demonstration of combo from crouch forward should be enough to explain the shortcuts usefulness.

 

Posted by buttski on July 29, 2009 at 4:58 a.m. #61

wow! this is a great info man. thx shinobixtc

 

Posted by RuiningYourDay on August 10, 2009 at 9:18 p.m. #62

sigh.. this explains a lot.
so many shortcuts for shoryuken and sometimes i accidentally do random uppercuts cause of these damned shortcuts!
SF4 SHORTCUTS=FAIL

 

Posted by blah on August 12, 2009 at 1:32 a.m. #63

D, DB, B, UB, U, UF, F, DF, D also makes a srk lmao

 

Posted by JoeCee on August 24, 2009 at 12:20 p.m. #64

Ok, so I just bought the paddle used in the video above (note the date of the post), am I going to get a copy of what he is using, or will I be getting a high priced 360 degree paddle? I purchased from Walmart in the US.

Anybody know. Sorry if I don't use the proper "jargon", Square vs. Round

 

Posted by maxso1010 on August 27, 2009 at 7:39 a.m. #65

why have shortcuts like this i dont like it

 

Posted by Blahblahblah on September 1, 2009 at 5:46 a.m. #66

^^ To make it easier for beginners to pull off combos involving shryukens...

 

Posted by Akuma0777 on September 5, 2009 at 1:57 a.m. #67

am i the only one who thinks sf4 is like the most primitive game since sf2? with all the new game mechanics out there from their previous games to choose from ex. parrying, push block, multiple supers, ect. ect. why would they make this game so friggin basic...

and to #19 Gojeran
just because its been done for so long doesnt eventually make it a good thing. cheap is cheap no matter how you slice it with sf4 being the unholy cesspool for cheap tactics.
the game is so remedial its retarded
now i agree not everyone who uses cheap characters are cheap with them but your lucky to even meet one if you do so id say 95% of the time its safe to assume your about to get hadou spammed or spd'd to death
from my experiences online and in arcades the only ones who claim there is no such thing as cheap are the ones who are cheap themselves no offense not saying you are. HOWEVER anyone with skill knows cheap exists
for example balrog. ive only played ONE balrog user in sf4 and guess what he did? beat me down with skill cuz balrog and all the sf4 chars are such well balanced chars and not cheap at all you say?????
WRONG

overhead punch, trip, rinse, repeat

thats all it takes thats how easy it is in this game. and i havent touched sf4 since (it wasnt that particular instance that made me hate it but a collection of similar)
if anyone agrees with me and hates cheapfags as much as i do i have recently started an anti cheapfag clan on xbl my tag is in the name

 

Posted by Fail0777 on September 8, 2009 at 5:52 p.m. #68

wow sounds like you are just angry because some random balrog stomped you and if he beat you with the tactics you posted then you obviously need to learn how to pull off a reversal.

 

Posted by Akuma0777 on September 9, 2009 at 3:20 a.m. #69

ah you must be a cheap ass yourself
why would i adapt and bleed into the mass of cheapfaggetry that all run into when playing this or any fighting game when i can dedicate myself and a clan to crushing cheapfags like you everyday. :]
i say no respect for the cheap
and the cheap say quit cryin, your just mad cuz i won,you are just angry because some random balrog stomped you, ect ect
you got my gt put your money where your mouth is

 

Posted by doublefail on September 9, 2009 at 6:10 p.m. #70

clans are for losers

 

Posted by still talking. on September 9, 2009 at 11:35 p.m. #71

no walkin.

be scared.

 

Posted by crying on September 11, 2009 at 6:36 p.m. #72

why are you even on this site if you are just going to bitch like a little cry baby so you lost big deal everyone has lost but not everyone comes on eventhubs and posts stupid comments about how cheap the game is.

 

Posted by yes4me on September 12, 2009 at 8:17 a.m. #73

In the case of Ryu, if you press forward, is there a way to pull a super? I tried it in training and couldn't' find a solution.

 

Posted by Gouken hater on September 13, 2009 at 3:03 p.m. #74

I'm literally raging right now. This is why when i try to do a hadouken a shoryuken or shinku hadouken comes out on line

 

Posted by Kawalorn on September 20, 2009 at 11:09 a.m. #75

Also doing movement identical to Ryu's Ultra works if you dont have super charged.

 

Posted by Alonegoliat (ps3) on September 25, 2009 at 11:22 a.m. #76

Shortcuts are dump, i hate how somethimes u pull out a mistaken move cuz of this<,< movements are supossed to be precise, this sux, really. and yea; if theres a move we need to see more, and easier is the shoryuken... comon capcom... This also happens with bison, who teleports instead of doing his ultra, many times, specially, if you have to be fast.

 

Posted by Stephen The Newb on September 30, 2009 at 1:48 p.m. #77

OH WOW... this move in it's usual state confuses the hell out of me! but this tip has made the would of difference thank you so much! It was the one thing I was missing... decent air defence and a way to wipe the smirk of my Ken loving mates with Abel... sweet!

 

Posted by remy1337 on October 4, 2009 at 6:44 p.m. #78

I really hate this shortcut,i really really do,words cannot explain the pure demonized hatred i have towards this shortcut. I've seen kids who dont even have video games pull off shoryukens easily!!!

 

Posted by Marcelo on October 8, 2009 at 10:33 a.m. #79

It's ok, makes for more accessible interesting game play. Even if it is against scrubs, kinda reminds you to never sleep when playing. At least I look at it that way.

 

Posted by jwizz on October 28, 2009 at 8:05 a.m. #80

I really think they should have given the players the option to turn this function off, I understand it can help new players who didnt learn in the original games but what about the people that it hinders who have been loyal to the game for years learning the original exicution. Im all for getting new players involved but not at the exspense of the oldskool.
Sorry, is this not the Capcom complaints thread. lol.
Damn im getting old.

 

Posted by pooploser(the real) on December 4, 2009 at 9:43 p.m. #81

to F'ing hell with these shortcuts man! im 29 ive been playing street fighter for almost 15 years mastering these motions and now they have to bring out these shortcuts just so that its more user friendlly (THAT IS REALLY LAME!) this is a game of skill and precesion not shortcuts and half azz's! @ jwizz this shouldnt even be a option IT SHOULD NOT EVEN EXIST! im all for getting new players involved (i.e my daughter has a pretty good cammy!:)lol) but not at exspense and ineagrity of the franchise

 

Posted by Hobohitman on December 5, 2009 at 8:04 a.m. #82

TAKE THIS CRAP OUT OF THE GAME. this isnt smash bros. U should actually have to DO the move, not just mash the freakin corners. But then on top of the short cut, u have a hug reversal window, auto correct and auto guard. So WTF. Is that all u want the game to come down to capcom? Who can mash dps the best?

@81

I totally agree. U dont have to whore out the franchise to get people interested. And im sure when u showed ur little one how to play u showed her the RIGHT WAY to dp.

 

Posted by wetworker on December 5, 2009 at 2:47 p.m. #83

This move needs to be taken out; this will only dumb the game down over time.

It took me countless hours of practice to get DP until I was 100% on both sides, I don't see why these new people should not go through the same learning process most of us fighters had to go through.

Also what If Capcom decides not to include it in other SF games, you've wasted all that time because of laziness.

... Take it out!!

 

Posted by JabStrongFierce on December 7, 2009 at 4:13 p.m. #84

And this is one of many new features that make this game stupid.

 

Posted by YetAnotherLazySFPlayer on December 8, 2009 at 11:34 a.m. #85

@ gojeran:

That's why when I go to sites like this, SRK, SVCCapcom, and the like, I read the technical data, the strategies, and ignore everything else. There is no right way to play the game, and the mere act of stepping into the arena makes you cheap. Forget about fighting with honor and trying to earn respect: the best thing to do is to turn your headset off and do whatever knocks the other guy out.

 

Posted by some1whohelpeddevelopesfgames on December 20, 2009 at 10:18 a.m. #86

@YetAnotherLazySFPlayer:

It's people like you with that sort of mentality that ruins it all, that's the sad thing about it, there use to be honor and respect in playing this game. Although it was never agreed on by players everyone usually knew not to throw (cuz that's a scrub move), it was play fair, play with technique, and if you lost fair and square you showed respect and got back in line to try again. Now a days, you play against people (like you), especially online, it's about being the cheapest, and about getting the highest ranking doing it - it's all lame! The true fun of the game has faded out because of people with that mentality.

 

Posted by cheap? on December 21, 2009 at 6:48 p.m. #87

there is no such thing as cheap. remember the last time anyone was eliminated from a Majors and said "i got eliminated because my opponent was cheap." No. because there is no such thing. EVERY MOVE HAS A COUNTER. and if you dont know it guess who the REAL scrub is? YOU.

to those who say spammers are cheap: a spammer is the EASIEST player to beat because if he doesnt hit you have frame advantage.

to those who say throwers are cheap: tech the throw for christ's sake. this is not sf2. you can freakin tech out of it, wtf is the problem?! learn a freakin option select!

I DARE ANY POSTER ON THIS THREAD CLAIMING THERE ARE CHEAP PLAYERS OUT THERE ABUSING THE GAME SYSTEM TO FIND A SOURCE/LINK/VIDEO OF ANY SKILLED (TOP RANKED IN MAJOR TOURNAMENTS) PLAYER CALLING ANOTHER PLAYER "CHEAP".

i can wait forever... i might have to... because you will not find one.

Truth: Claiming "cheap" is for sore losers who have not learned to counter-fight. Before you respond against me... you better come with some proof concerning my aforementioned dare. Go practice.

 

Posted by the T on December 22, 2009 at 5:43 a.m. #88

lol #86, cmon man.. you dont realy believe that do you?.. games were created forplaying.. having fun.. remember? :P not for generating honor and respect.
I agree with #87 on that there is no "cheap" style of play..
there is only your opinion of it, just like how your (#86) saying that one of the basic moves of the game is a 'scrub move'.

Also: If you play SF4 do wouldn't it be weird not to at least TRY to win? then why do you say that 'Cheap' players play for ranking and you play for honor and respect.. when there clearly is no difference except opinions.

Just 1 solution:
make vocal agreements with the people you play with.. if they dont play the way you like it, then just walk away ^^

oh ps: if you want to play good people without lag, don't expect much from live/ ps network ;)

pce to all my fellow street fighters,
-T

 

Posted by cheap?? on December 28, 2009 at 12:03 p.m. #89

Well, I used to think that players were using cheap tactics and get frustrated.. But that was only until i actually learnt to play properly, SF4 being my first SF game. The thing is that the "cheap" "spamming" "fag" players as ppl call them are the most predictable because they just mash the same moves or do the same single combo over and over. So, if you are not a SPAMMER/FAG/SCRUB, then such a predictable player should be the EASIEST to beat, shouldn't it?? If the player just jumps in with HK and DP's then just BLOCK and PUNISH/COUNTER!!! If you keep falling for it then it just means you need more practice, doesn't it??

I played a KEN online(go figure) and without exaggeration, all he did was hurricane kick-->DP x n times.. So all I did with gouken was cr.HP. So its simple-- practice enough to know how to counter the opponents moves and land your own. Isn't that what the game is about?? If you can't win against a spammimg and predictable player, then how can you win against one who is more skilled?
And for God's sake-- a throw is a scrub move???? Then why the heck is it even IN the game?? Any move in a game is intended to be used. People shouldnt throw too many fireballs??? Has anyone seen a Daigo match where fireballs were not thrown???

My 2 cents.

 

Posted by Detergent on January 3, 2010 at 4:04 a.m. #90

In third strike, you can go from DF, DB, DF and get DP.

 

Posted by YetAnotherLazySFPlayer on January 14, 2010 at 11:19 a.m. #91

@some1who...

Apparently you missed the point of my statement, and the kind of attitude that I'm against, which I thought would have been apparent from the part that states "...the mere act of stepping into the arena makes you cheap."

In short: I deal in technical data only. I generally do not get into arguments about what is fair or unfair, or how much of "anything" anything goes covers. Why: you won't find two people who agree on that sort of thing. You'd actually be hard pressed to find one person who is consistent in practicing what they preach along those lines. If there is no "wrong way" to play the game, and nothing "cheap" in the game, then why do we have people throwing fits because you can do DF, D, DF from crouch and get DP's, as though that is the end of the game? Is that really worse than negative edge, or being able to whiff cancel normal attacks into specials, or not having to hold back all the time to block attacks, or being able to drum buttons to get multiple shots at reversals? No, it isn't, and all of the above things have been in SF games before SF4. People bitching about shortcuts seem to forget the shortcuts they've already been using for the past 15+ years, however, if you were to bitch about the ones they've already been using, you'd suck, be an idiot, and need to learn how to play the game. Hence the statement "the mere act of stepping into the arena..." You can't say "anything goes," because you have advanced players and experts clearly bitching about stuff in the game, so apparently anything doesn't go. But you can't say "anything doesn't go" either, because if you do, the standard response is "if it's in the game, it's in the game (see cheap?, the T)." So rather than waste time debating what is right, wrong, and illogical about the whole thing, I just read the technical data. You aren't going to convince anyone of anything else, and you're just going to waste your time.

PS: I don't teabag, talk trash, insult people, or disrespect them. I find it ironic that you would say that I am one of the people ruining the scene when in fact I'm probably one of the last few who isn't doing that kind of thing.

 

Posted by Guest108 on January 18, 2010 at 12:41 a.m. #92

*sigh* just giving away them secrets eh? Might as well tell them the ___ ultra shortcut

 

Posted by Joel on January 18, 2010 at 8:47 a.m. #93

I just realized you can also do a shortcut with half circle motions.

For instance Dhalsim's yoga flame can be done by inputting foward corner - back, instead trying to do a full half circle with a box joystick!! amazing!!!

 

Posted by Sfighter on January 19, 2010 at 4:59 a.m. #94

yes you are right i discovered it when i played sf4 first time because in sf3,sf2 or sf 3rd strike there wasn't this trick.But sometimes its tricky because when you do challenge mod instead shoryuken i do super(ultra too instead EX version).And specially for me cuz i play sf4 on keyboard.

sorry for my English I'm learning it! :):):)

 

Posted by Ed Ma on February 24, 2010 at 12:57 a.m. #95

Way to make everyone think they are "The Master" when they are not me, like not at all!

youtube see "unwanted SRK" channel about this monstrosity. Hold back then punch after SRK motion, still get SRK!

 

Posted by Too Easy on March 1, 2010 at 12:39 a.m. #96

http://www.youtube.com/watch?v=Vb73rn...

Bonus Urien spoof is RX level.

 

Posted by zUkUu on March 4, 2010 at 6:19 p.m. #97

TRUHT ABOUT SHORTCUTS:
http://img163.imageshack.us/img163/10...

 

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