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Shoryuken (Dragon Punch) Shortcut Motion in Street Fighter 4

Guide last updated on
September 1, 2011 at 12:20 p.m. PDT


Shortcut motions for Shoryukens (Dragon Punches) in Street Fighter 4

Capcom has added in several "shortcut" motions and tricks over the years to their Street Fighter games. Usually they simplify a motion, or give players a bit more leeway in which directions or buttons they have to push to make a special move come out.

In Street Fighter 4 the most prominent and notable shortcut motion is for Dragon Punches (DPs). Rather than the traditional motion, the one shown below will work in its place.

Joystick Joystick Joystick Joystick Joystick

That means you can stay in an offensive crouch position and with a very quick and smooth flick of the joystick (or D-Pad) have a Shoryuken out there without having to press towards first. If you struggle in combos or in matches in getting DP motions out, try the new motion. It may help you out quite a bit, especially for those of you using a square-gated joystick.

The motion listed above also works for reverse DPs such as Fei Long's Flame Kick. Also be aware that this trick only works in SF4 currently.

One neat trick that this shortcut offers you is an anti-crossup Dragon Punch. While you can stay in a crouching position, simply shift your joystick over like this:

Joystick Joystick Joystick Joystick Joystick Joystick

You have to wait to press the Punch button until the opponent is on the other side, but it is a great way to punish crossup attacks.

Contributions to this guide by ShinobixTC and Nyoro.


Comments

Hitstick said on May 30, 2010 at 6:48 p.m.

Shortcuts are pretty useless if one already knows how to pull off Shoryukens with good reactions!

#1
Psycho said on June 15, 2010 at 3:39 p.m.

double forward diagonal works in st as well but you have to tap the diagonals hard, shortcuts have been in all street fighter games, SFIV just has more leniency

#2
Meety said on July 24, 2010 at 5:36 p.m.

datz a shortcut 4 charge characters 4 holding down nd bck

#3
julesaiah said on July 30, 2010 at 7:21 a.m.

Thanks man for the TIP, now wonder this is my 2nd favorite website ever!!! My 1st is gamespot.com

#4
JDizzle said on January 9, 2013 at 6:21 p.m.

crounching DP'S wont trade so this has some uses

#5
sergio_reyes_ said on August 6, 2013 at 10:04 p.m.

Shoryuken (Dragon Punch I'll tell you a secret how to do well is seriously An example right u punch

#6
SFStudent said on October 26, 2013 at 4:49 p.m.

It's all about muscle memory like any move to pull of the Shoryuken at the right time. Still having trouble with it on a stick (new at it) but I think its more of my execution instead of the game input. I still go with the classic forward, down, down forward motion but I do like to try out the above tips...Thanks

#7
FLARYU said on November 4, 2013 at 1:40 p.m.

Aff... Oh my god!!
This short moves for shoryuken, hahahahah

these movements have existed since SF2CE.... !!!

Beginners!!

#8
mouse501 said on July 18, 2014 at 11:12 p.m.

i find this useless if you like to play fighting games. u cant do it in older game you have to know what your putting in.

#9
Insidiousballer said on August 23, 2014 at 1:21 a.m.

lets say you want to use the anti-cross-up example with Ryu's ultra 2 instead of shoryuken. You can do one quarter circle forward while they are still in front of you in the air and the second as a quarter circle back once they cross over and then the button. crazy and sometimes risky but cool as hell

#10


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