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Tron Bonne moves and strategies: Marvel vs. Capcom 2

Guide last updated on
July 31, 2009 at 10:43 p.m. PDT


Tron Bonne moves and strategies: Marvel vs. Capcom 2

Special Moves

Joystick (Release Hard Kick to throw)
Boulder Throw
Grabs a boulder and tosses it as soon as you let go of the button.

Joystick Joystick Joystick Joystick Joystick
Stun Laser (Shiki Dan)
Shoots your opponent with a laser gun, making two ServBots jump out and hold on to them for awhile, letting you set up a combo. Light Punch fires straight across the screen, Hard Punch angles the shot diagonally up-towards.

Joystick Joystick Joystick Joystick Joystick      Joystick or Joystick (Mash Punches or Kicks) (Can also be done in the air)
Bonne Strike
Tron commands her mech forward drilling with the arm. The Kick button pressed determines the damage and range of this move, with Hard Kick having more of both.

Joystick Joystick Joystick Joystick Joystick
Kobun Launcher (ServBot Uppercut)
Shoots a ServBot diagonally up-towards who flies down with helicopter blades. Punch button pressed controls the range of this, with the Hard Punch ServBots flying out a bit farther.

Joystick or Joystick Joystick
Air Dash
Enables you to dash forward in the air by using either command.

Hyper (Super) Moves

Joystick Joystick Joystick Joystick Joystick
Chuushoku Rush
This can hit from a bit further than sweep distance, and should be obvious at once if you landed it or not. If you connect, your opponent will get drilled by a lot of little ServBots, if not Tron will stand there for a bit waiting for something to happen.

This is easy to combo into.

Joystick Joystick Joystick Joystick Joystick
King Kobun
Makes a tiny ServBot much larger and the bot does the "Donkey Kong Hammer Smash" to your enemy.

Command Normals

Joystick Joystick Joystick
(Seija no Ayumi)

Joystick or Joystick Joystick Joystick
(Tenchuu)

Assists


     Type Partner Assist Variable Counter Variable Combination
A Throw Type Hard Punch Throw (H) Bonne Strike Chuushoku Rush
B Anti-air Type Standing Medium Kick
(2nd hit of Light Kick 2x combo)
Standing Medium Kick
(2nd hit of Light Kick 2x combo)
King Kobun
Y Projectile Type Crouching Medium Punch
(2nd hit of Crouching Light Punch 2x combo)
Crouching Medium Punch
(2nd hit of Crouching Light Punch 2x combo)
King Kobun
Move strengths for assists:
• (L) next to the move stands for Light.
• (H) next to the move stands for Hard.


Comments

less said on September 9, 2010 at 10:22 p.m.

Welcome to a new era, Miss Bonne.

#1
Memanruler said on January 30, 2013 at 1:12 p.m.

Her projectile assist is glitched, man the damage that comes from that.

#2


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