
(Can also be done in the air)
• Fireball (Hadoken) •
Ryu's signature move, like he has in all of the Street Fighter games.
• Dragon Punch (Shoryuken) •
Another Ryu staple, which is a good anti air attack.
(Can also be done in the air)
• Hurricane Kick (Tatsumaki Senpukyaku) •
or
(Mash Punches or Kicks) (Can also be done in the air)
• Hyper Fireball (Shinkuu Hadoken) •
Mashing on the Punch or Kick buttons will score you extra damage and hits when performing this Hyper move.
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• Hyper Hurricane Kick (Shinkuu Tatsumaki Senpukyaku) •
• Hyper Dragon Punch (Shin Shoryuken) •
This requires a three Hyper bars to perform.
• Overhead Punch •
Must be blocked high.
• Hop Kick (Senpuu Kyaku) •
• Straight Kick (Air Senpuu Kyaku) •
(In the air)
• Knee into High Kick •
Instead of Ryu's usual follow up after pressing Light Kick, holding Up and pressing Light Kick after the initial hit causes him to do a High Kick.
| Type | Partner Assist | Variable Counter | Variable Combination | |
| A | Anti-air Type | (H) Dragon Punch | (H) Dragon Punch | Hyper Fireball |
| B | Projectile Type | (H) Fireball | (H) Fireball | Hyper Fireball |
| Y | Expansion Type | (H) Hurricane Kick | (H) Hurricane Kick | Hyper Hurricane Kick |
| Name | Viewers |
| FinalRoundBats | 710 |
| PJS Winning | 447 |
| ToughCookieTV | 105 |
| The Black Eye | 74 |
| Shadowloo | 72 |
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