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Ryu moves and strategies: Marvel vs. Capcom 2

Last updated on July 26, 2009

12 Comments

Ryu moves and strategies: Marvel vs. Capcom 2

Video: Ryu strategies: Marvel vs. Capcom 2

Strategies for Ryu in Marvel vs. Capcom 2. Watch ►

Movie courtesy of Capcom

Special Moves

Joystick Joystick Joystick Joystick Joystick (Can also be done in the air)
Fireball (Hadoken)
Ryu's signature move, like he has in all of the Street Fighter games.

Joystick Joystick Joystick Joystick Joystick
Dragon Punch (Shoryuken)
Another Ryu staple, which is a good anti air attack.

Joystick Joystick Joystick Joystick Joystick (Can also be done in the air)
Hurricane Kick (Tatsumaki Senpukyaku)

Hyper (Super) Moves

Joystick Joystick Joystick Joystick Joystick      Joystick or Joystick (Mash Punches or Kicks) (Can also be done in the air)
Hyper Fireball (Shinkuu Hadoken)
Mashing on the Punch or Kick buttons will score you extra damage and hits when performing this Hyper move.

Joystick Joystick Joystick Joystick Joystick
Hyper Hurricane Kick (Shinkuu Tatsumaki Senpukyaku)

Joystick Joystick Joystick Joystick Joystick
Hyper Dragon Punch (Shin Shoryuken)
This requires a three Hyper bars to perform.

Command Normals

Joystick Joystick Joystick
Overhead Punch
Must be blocked high.

Joystick Joystick Joystick
Hop Kick (Senpuu Kyaku)

Joystick Joystick Joystick
Straight Kick (Air Senpuu Kyaku)

Joystick      Joystick Joystick Joystick (In the air)
Knee into High Kick
Instead of Ryu's usual follow up after pressing Light Kick, holding Up and pressing Light Kick after the initial hit causes him to do a High Kick.

Assists


     Type Partner Assist Variable Counter Variable Combination
A Anti-air Type (H) Dragon Punch (H) Dragon Punch Hyper Fireball
B Projectile Type (H) Fireball (H) Fireball Hyper Fireball
Y Expansion Type (H) Hurricane Kick (H) Hurricane Kick Hyper Hurricane Kick
Move strengths for assists:
• (L) next to the move stands for Light.
• (H) next to the move stands for Hard.

Posted by tv on July 28, 2009 at 10:57 a.m. #1

this is kool and all but watever hapened to the third strike guide

 

Posted by dear tv on July 28, 2009 at 1:56 p.m. #2

yeah you're right, TV. maybe you should ask for a refund.

 

Posted by Valter on July 30, 2009 at 7:18 a.m. #3

When are we going to get some combos going?

 

Posted by kalle on August 14, 2009 at 10:32 a.m. #4

do anyone know how to do a dragon punch ? shoryken??

 

Posted by slont on August 17, 2009 at 2:55 p.m. #5

back back foward LK to make ryu lick ass

 

Posted by Roch on September 3, 2009 at 7:27 p.m. #6

Basic ground combo = lp, hp, hk.huricane kick xx hyper hadouken.

 

Posted by Valter on October 2, 2009 at 11:46 a.m. #7

#4 is an idiot
______________

Basic air combo:

Launcher (Down-back HP), LP, LK , LP, LK xx Shinkuu-Hadouken

or replace the special with a normal Hadouken.

 

Posted by jacobmorse on October 6, 2009 at 8:48 a.m. #8

does anyone know how to turn into dark ryu?

 

Posted by corybell on October 23, 2009 at 11:12 a.m. #9

another basic combo, sweep into a shinkuu tatsumaki sempuu kyaku, it sucks the opponent in as they fall from the sweep. You can do the samething when playing as Hayato, but with the laser pillar attack.

 

Posted by xentinel04 on December 4, 2009 at 2:43 a.m. #10

for all the ryu ken akuma lovers.(or what we call as the "powerpuff boys"!!!) hehehehe. select ken using HK,sel. akuma using HK and ryu using LP. they will all wear white. something for youtube,(you must be at max level to do this):use ken and execute dwn+LP,LP xx Shoryureppa, cancel to SHINKUU TATSUMAKI SENPUU KYAKU and execute akuma's RAGING DEMON. NOTE:make sure you corner the opponent so the blackout can connect from ryu. THIS ONE'S FOR #8. ryu does not go into "evilryu" in marvel vs capcom2. akuma's back there so be happy with it.

 

Posted by xentinel04 on December 4, 2009 at 2:47 a.m. #11

this one's a lil bit hard to catch but its worth it. from the air, dwn+HK,fwd LK(x2)hadouken(HP)follow-up hyper hadouken. expect greater damage for the opponent.

 

Posted by mr blacke06 on January 15, 2010 at 2:50 a.m. #12

I wanna knows some air@ground combos,but da' friends up here help a little bit more,so,mexico rifa cabrones

 

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