Jill moves and strategies: Marvel vs. Capcom 2
Last updated on July 27, 2009

Special Moves
(Can also be used in the air)
• Shoulder Dash (Kinsetsu Sentou A) •
(Mash Punches)
• Counter Attack Shot (Ousen Shageki) •
If Jill is struck while she's flashing, she'll punch her opponent and begin to shoot them with her gun. If you mash the Punch buttons, she'll hit them more times, doing additional damage.
• Grenade Launcher •
This shoots a grenade out, Light Punch travels across the screen with a slight arc and Hard Punch flies nearly straight up and forward before coming down.
Letting go of the Punch button pressed will cause the grenade to explode.
• Summon Zombie (Kinkyuu Kaihi A) •
Jill summons a zombie to attack your opponent. Light Kick summons a VERY slow moving zombie that you can hit in the back to make it attack your opponent's feet, or he's left to his own devices will attempt to grab them. If the zombie hits, you can combo after wards.
Hard Kick summons a flaming zombie which tries to run walk into your opponent, this will knock them down.
• Summon Animal (Kinkyuu Kaihi B) •
Light Kick summons a dog that runs and attacks at mid level. Hard Kick summons a bird which travels in an arc and hits pretty high.
Hyper (Super) Moves
(Can also be done in the air)
• Hyper Shoulder Dash •
An improved version of Jill's regular Shoulder Dash.
• Rocket Launcher •
After executing this, you pull out a huge rocket launcher and fire multiple missiles at your opponent.
• Hyper Zombie Summon (Code T-002) and Rocket Launcher Finish •
Jill summons a big pit in front of her, if it hits a giant zombie comes out and attacks your opponent. After he's done hitting your enemy and they're falling down he'll stand there growling and you can do the quarter-circle forward + Kick motion to pull out your rocket launcher and shoot them both with it to score extra damage.
Command Normals
• Kick Slide •
Assists
| Type | Partner Assist | Variable Counter | Variable Combination | |
| A | Heal Type | Life Up Herb | (H) Summon Zombie | Rocket Launcher |
| Y | Dash Type | (H) Shoulder Dash | (H) Shoulder Dash | Hyper Shoulder Dash |
| C | Projectile Type | (H) Grenade Launcher | (H) Grenade Launcher | Rocket Launcher |
• (L) next to the move stands for Light.
• (H) next to the move stands for Hard.

Posted by shagy on July 28, 2009 at 6:43 a.m. #1
I never knew this character was suppose to be jill valentine until recently. I thought it was some random girl dressed up in a uniform with tiny pistols.
Posted by That1Guy on July 28, 2009 at 11:02 a.m. #2
Im a member of STARS....nuff said
Posted by IceBurn on July 29, 2009 at 8:02 a.m. #3
@ #1
Now you're not the only one with a tiny pistol.
Posted by LOL on August 6, 2009 at 3:25 p.m. #4
LMFAO at #3
Posted by RagnaroK on September 7, 2009 at 10:55 p.m. #5
now she is a f***ing kick ass character
Who would've thought a character from the slow moving Resident Evil series would be such a great addition the the hyper fighting game like MVSC 2
Posted by trip on September 10, 2009 at 6:42 a.m. #6
doesnt she have a counter move with a gun?
Posted by DR lol on September 19, 2009 at 7:28 a.m. #7
@6 Yes, yes she does
Posted by asshat on November 6, 2009 at 1:06 a.m. #8
yes she does
Posted by Member Of S.T.A.R.S on January 31, 2010 at 8:43 p.m. #9
Lol, her hyper move doesn't summon a giant zombie...it summons the Tyrant, AKA Code T-002
Posted by Pizza Guy on March 3, 2010 at 12:40 p.m. #10
Ish a member of S.T.A.R.S.
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