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Jill moves and strategies: Marvel vs. Capcom 2

Guide last updated on
July 27, 2009 at 6:01 p.m. PDT


Jill moves and strategies: Marvel vs. Capcom 2

Video: Jill Valentine strategies: Marvel vs. Capcom 2

Strategies for Jill Valentine in Marvel vs. Capcom 2. Watch ►

Movie courtesy of Capcom

Special Moves

Joystick Joystick Joystick Joystick Joystick (Can also be used in the air)
Shoulder Dash (Kinsetsu Sentou A)

Joystick Joystick Joystick Joystick Joystick Joystick Joystick     Joystick (Mash Punches)
Counter Attack Shot (Ousen Shageki)
If Jill is struck while she's flashing, she'll punch her opponent and begin to shoot them with her gun. If you mash the Punch buttons, she'll hit them more times, doing additional damage.

Joystick Joystick Joystick Joystick Joystick
Grenade Launcher
This shoots a grenade out, Light Punch travels across the screen with a slight arc and Hard Punch flies nearly straight up and forward before coming down.

Letting go of the Punch button pressed will cause the grenade to explode.

Joystick Joystick Joystick Joystick Joystick
Summon Zombie (Kinkyuu Kaihi A)
Jill summons a zombie to attack your opponent. Light Kick summons a VERY slow moving zombie that you can hit in the back to make it attack your opponent's feet, or he's left to his own devices will attempt to grab them. If the zombie hits, you can combo after wards.

Hard Kick summons a flaming zombie which tries to run walk into your opponent, this will knock them down.

Joystick Joystick Joystick Joystick Joystick
Summon Animal (Kinkyuu Kaihi B)
Light Kick summons a dog that runs and attacks at mid level. Hard Kick summons a bird which travels in an arc and hits pretty high.

Hyper (Super) Moves

Joystick Joystick Joystick Joystick Joystick (Can also be done in the air)
Hyper Shoulder Dash
An improved version of Jill's regular Shoulder Dash.

Joystick Joystick Joystick Joystick Joystick
Rocket Launcher
After executing this, you pull out a huge rocket launcher and fire multiple missiles at your opponent.

Joystick Joystick Joystick Joystick Joystick      Joystick Joystick Joystick Joystick Joystick
Hyper Zombie Summon (Code T-002) and Rocket Launcher Finish
Jill summons a big pit in front of her, if it hits a giant zombie comes out and attacks your opponent. After he's done hitting your enemy and they're falling down he'll stand there growling and you can do the quarter-circle forward + Kick motion to pull out your rocket launcher and shoot them both with it to score extra damage.

Command Normals

Joystick Joystick Joystick
Kick Slide

Assists


     Type Partner Assist Variable Counter Variable Combination
A Heal Type Life Up Herb (H) Summon Zombie Rocket Launcher
Y Dash Type (H) Shoulder Dash (H) Shoulder Dash Hyper Shoulder Dash
C Projectile Type (H) Grenade Launcher (H) Grenade Launcher Rocket Launcher
Move strengths for assists:
• (L) next to the move stands for Light.
• (H) next to the move stands for Hard.


Comments

supermvc3 said on August 31, 2010 at 3:07 p.m.

im a meba of STAAARRRZZZZ

#1
tokyobassist said on November 23, 2010 at 4:05 a.m.

Come on! Come on! Come on!

I miss this woman

#2
Memanruler said on January 30, 2013 at 1:13 p.m.

I don't know what it is about Jill, but she's my favorite character of MvC2.

Why did they have to use RE5 Jill in MvC3?

#3


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