
A (2) next to an arrow means to hold the joystick in that direction for 2 seconds to 'charge' the move.
With moves that charge by holding back or down, you can use the diagonal positions to charge up as well. For example, if you're holding back, you can jump backwards or block low and still maintain your charge.
![]()
• Gamma Slam (Rock Wave) •
Hulk lifts the ground which travels in a wave at your opponent. His projectile attack.
![]()
• Gamma Tornado (Command Grab) •
This is your Command Grab, like Zangief's Spinning Piledriver.
Follow up with any direction
• Gamma Charge (Elbow Slide) •
Makes you charge forward with your elbow out. After Hulk initially does this move, pressing in any direction and pressing a Kick button will cause him to do a follow up Gamma Charge.
Follow up with any direction
• Gamma Charge anti air •
Works the same way as his regular Gamma Charge, except it flies at an upwards angle, and you can do a follow up attack by pressing in a direction and a Kick button. Hulk leads with his head.
![]()
• Gamma Wave •
An improved version of his regular Gamma Slam.
![]()
• Gamma Quake •
You pound the ground and a bunch of rocks fall on your opponent.
Use joystick to control angle.
• Gamma Crush •
After executing this, you jump into the sky and slam down with a gigantic rock. Pressing in a specific direction will control where you land.
| Type | Partner Assist | Variable Counter | Variable Combination | |
| A | Ground Type | (L) Gamma Slam | (L) Gamma Slam | Gamma Wave |
| B | Dash Type | (L) Gamma Charge | (L) Gamma Charge | Gamma Crush |
| Y | Anti-air Type | (L) Gamma Charge | (L) Gamma Charge | Gamma Quake |
| Name | Viewers |
| Level|Up | 2,375 |
| Mix Up Night | 1,650 |
| VGBootCamp | 497 |
| Pandax Gaming | 59 |
| Electronic Dojo | 22 |