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Morrigan moves and strategies: Marvel vs. Capcom 2

Guide last updated on
August 20, 2009 at 6:29 p.m. PDT


Morrigan moves and strategies: Marvel vs. Capcom 2

Special Moves

Joystick Joystick Joystick Joystick Joystick (Can also be done in the air)
Soul Fist (Fireball)
Shoots out a medium size fireball, with the Hard Punch version traveling a little bit faster. When done in the air, this does slightly less damage and it travels at a down-towards angle.

Joystick Joystick Joystick Joystick Joystick (Can also be done in the air)
Shadow Blade
Morrigan's Dragon Punch move, which can also be executed in the air, but it overlaps with her low Air Dash command, so it can be difficult to pull this off consistently while airborne unless you do an Air Dash first.

The Hard Punch Shadow Blade does more damage and has considerably better range, but it leaves you more open to being punished if blocked.

Joystick Joystick Joystick Joystick Joystick Joystick Joystick (When very close)
Vector Drain (Command Grab)
An unblockable command grab that does more damage than your regular throw, but only offers slightly better range than Morrigan's regular throw. If you miss with this, you'll do a 'whiff' animation.

Joystick Joystick Joystick Joystick Joystick (In the air)
Shell Kick
Morrigan turns her legs into a drill with spikes protruding out. This is a multi-hitting jump attack that stays out until you land, plus it has a nice hit box which can make it tougher to anti air you.

Joystick Joystick or Joystick
Air Dash
Morrigan has multiple Air Dashes which control where she flies. You can interrupt your Air Dash at any time by pressing an attack button or executing a Special/Hyper move.

Her default Air Dash takes her across the screen arcing downwards a bit. Her other Air Dashes work like this:

Joystick Joystick or Joystick Joystick Joystick
You'll start by flying high and then swoop low.

Joystick Joystick or Joystick Joystick Joystick
Makes you swoop low and then fly back up.

Hyper (Super) Moves

Joystick Joystick Joystick Joystick Joystick      Joystick or Joystick (Mash Punch or Kick buttons)
Soul Eraser
Creates large guns out of bats and blasts your opponent. This has an atrociously bad start up time making it nearly impossible to combo into without the aid of a teammate.

This works best from right around sweep distance, if it fully connects from this spot it drains about 60% of your enemy's life.

Joystick Joystick Joystick Joystick Joystick (Can also be done in the air)
Darkness Illusion
Morrigan glides forward and tries to grab the other player. If she does an illusion pops up and they do a series of moves together.

This is another Hyper attack with a solid amount of start up time making it difficult to combo into, but it's Morrigan's only Hyper move that can be done in the air. Damage on this is also very good.

Joystick Joystick Joystick Joystick Joystick
Silhouette Blade
Summons creatures with blades up from the ground who jump up and strike one after another. Unlike her other Hyper moves this has a fast start up time making it easy to combo into, but the biggest problem with this Hyper attack is doing it in the corner, as the last couple of hits tend to miss and without these your Silhouette Blade doesn't do much damage.

If everything connects though, it does solid if not spectacular damage, pretty much what you'd expect from other character's Hyper moves.

Command Normals

Joystick Joystick Joystick (In the air)
Spike Dive

Joystick Joystick Joystick
Launcher

Joystick Joystick Joystick
Necro Desire

Assists


     Type Partner Assist Variable Counter Variable Combination
A Anti air Type (H) Shadow Blade (H) Shadow Blade Silhouette Blade
B Projectile Type (H) Soul Fist (H) Soul Fist Soul Eraser
Y Balance Type (H) Soul Fist (H) Shadow Blade Silhouette Blade
Move strengths for assists:
• (L) next to the move stands for Light.
• (H) next to the move stands for Hard.


Comments

metal98x said on October 6, 2012 at 11:37 a.m.

morrigan looks like she want's to hug someone during the versus scene

#1


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