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Shuma-Gorath moves and strategies: Marvel vs. Capcom 2

Guide last updated on
August 23, 2009 at 7:28 p.m. PDT


Shuma-Gorath moves and strategies: Marvel vs. Capcom 2

Special Moves

Joystick Joystick Joystick Joystick
Mystic Stare
Shoots six eye balls across the screen, if these hit they still stick to the other fighter and then explode about 8 seconds after wards.

Your opponent cannot block the explosion later on if the eyeballs connect initially, and this lets you set up some combos as soon as the explosion goes off.

You cannot fire off another Mystic Stare while the other player has eye balls attached to them.

Your Hard Punch Mystic Stare travels further across the screen than Light Punch.

Joystick Joystick Joystick Joystick (Can also be done in the air)
Mystic Smash
An arcing roll attack that hits multiple times. Light Kick keeps you closer to the ground, while Hard Kick flies further up into the air. A pretty good juggling move and it can be used in some combos.

Joystick Joystick Joystick Joystick Joystick Joystick Joystick (When close)
Devitalization (Command Grab)
An unblockable command grab with more range and usually more damage than your regular throws. Solid attack.

Hyper (Super) Moves

Joystick Joystick Joystick Joystick Joystick
Hyper Mystic Smash
Very fast start up time on this Hyper move making it easy to combo with. It shoots out a bunch of Shuma balls (like your Mystic Smash attack) which travel across the screen. This attack also performs well when trying to juggle the other player.

Joystick Joystick Joystick Joystick Joystick (Requires 3 Hyper bars)       Joystick or Joystick
Chaos Dimension
A difficult move for the other fighter to avoid. Once activated, you have 8 seconds to get close to the other player and connect with a Hard Punch or Kick, doing so will cause Shuma to encase them in a ball and take off over half of their life. This attack cannot be blocked.

This is a TERRIFIC Hyper move, even though it costs three Hyper bars to execute, because unless your enemy is very good at avoiding it or you're poor setting it up properly, you should be able to consistently land your Chaos Dimension in most of your battles.

Command Normals

Joystick Joystick Joystick (In the air)
Petrification

Joystick Joystick Joystick (In the air)
Upward Blast

Assists


     Type Partner Assist Variable Counter Variable Combination
A Projectile Type (H) Mystic Stare (H) Mystic Stare Hyper Mystic Smash
B Expansion Type (H) Mystic Smash (H) Mystic Smash Hyper Mystic Smash
Y Balance Type (H) Mystic Stare (H) Mystic Smash Hyper Mystic Smash
Move strengths for assists:
• (L) next to the move stands for Light.
• (H) next to the move stands for Hard.


Comments

Ex_Ein said on November 24, 2010 at 12:58 p.m.

Originally a Robert E howard character

#1
Aftermath1349 said on January 17, 2011 at 4:18 p.m.

And an obvious homage to the work of H.P. Lovecraft which automatically makes Shuma the greatest character in fighting game history ;)

#2
ButterKnife said on February 2, 2011 at 11:50 a.m.

For those wondering who Shuma Gorath is, here's some facts about him:

-He's a very obscure character who has been in less than 20 comics over 30+ years. Most of those appearances are very brief too (I've read every comic with him). He doesn't even always look like this.

-As far as I know, Shuma Gorath's first time appearing on a cover is this month (Invaders Now #4) despite being created in 1974.

-Shuma was NOT created by Robert E Howard. The name Shuma Gorath was mentioned once in one of his unpublished stories, but there was no description of the character or any information about him. It was just a name.

-He is mostly known as a Dr. Strange villain, but also fights the Fantastic Four. He's the most powerful being in his dimension and wants to get to Earth, but has trouble doing so due to spells that have been placed on him.

-He is MUCH bigger than in the game and more powerful than any other character by a long shot. He's Galactus level (This power has never been shown in a comic, but it has been talked about).

-He is one of the few Marvel characters who has legitimately met Conan the Barbarian and has history with him (Marvel no longer has rights to Conan)

-Despite being included in Capcom's games about the Infinity Gems, Shuma wasn't really a player in the story.

Conclusion: You don't need to recognize him, so don't feel bad about it. Even heavy duty Marvel fans have never seen him. I have no idea how he made it into a video game, but it's awesome that he did.

#3


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