
(Can also be done in the air)
• Energy Ball (Schwarzaile) •
Makes your whole body fly forward as an energy ball that can hit multiple times and even juggle.
Pressing in any direction and a Punch button will result in Ruby Heart repeating this move up to two times. She'll fly in whichever direction you push, giving her nice mobility — while attacking at the same time.
The Light Punch version flies straight across the screen, Hard Punch arcs diagonally up-towards to catch jumpers, but when done from the air, both types simply travel across the screen.
• Sublimation •
Shoots a big column of water up from the ground. Light Kick hits from about sweep range, Hard Kick from a bit inside of full-screen.
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• Treasure Chest Ghost (Fantôme) •
Ruby throws out a treasure chest, and after a bit a ghost comes out and tries to attack your enemy. If it latches on, it'll start draining their Hyper meter. It takes away about half of a bar before drifting off.
Light Kick makes the ghost go low, Hard Kick high.
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• Rafale Canon •
Shoots an anchor at your opponent, if it hits she'll pull them in and shoot them out of her canon. You can combo into this.
Light Punch shoots the anchor across the screen, Hard Punch at a diagonally up-right angle.
(Can also be done in the air)
• Hyper Energy Ball (Hyper Schwarzaile) •
Much like the regular version of this move, except you can repeat the fireball up to 4 times after the initial attack by pressing in a direction and a Punch button.
You need to have real good timing to get the maximum amount of hits and keep this going though, being slightly off on your next button press will end the move prematurely.
• Hyper Ship (Pare-tonn're) •
A ship comes out to ram your enemy. If it connects, it will pelt them with canon fire a few times.
• 1,000 Ghosts (Mille Fantômes) •
Ruby throws a chest on the ground and a bunch of ghosts come out, but the problem is this move has an insanely atrocious start up time and you cannot move after you do it, you have to stand there posing like an idiot for the whole duration of the attack.
If you can some how manage to hit with this move outside of a Variable Combination, remember that moment, because it might be the only time you — ever — see it connect.
• Tour de Magie (Barrel Knife Toss) •
Drops a big barrel on the other fighter's head and you proceed to throw knives at the slots. Light Punch throws the knife high, Light Kick low.
The more knives you score the more damage this will do, but you have to guess at which order to throw them. Guessing wrong on the first try makes this do a pitiful amount of damage.
| Type | Partner Assist | Variable Counter | Variable Combination | |
| A | Anti air Type | (L) Sublimation | (L) Sublimation | Hyper Ship |
| B | Capture Type | (H) Rafale Canon | (H) Energy Ball | 1,000 Ghosts |
| Y | Enhance Type | Power-Up Orb | (L) Sublimation | Hyper Energy Ball |
she's kind of a throw away character...but at least she looks cool lol
i like rubyheart i play her shuma gorath and tron bonne, but sometimes it switches with iron man and anarkis
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