Omega Red moves and strategies: Marvel vs. Capcom 2
Last updated on Aug. 5, 2009

Special Moves
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• Omega Strike •
Omega Red shoots both his tentacles into the ground and kicks forward depending on the button(s) you press. Light Kick travels straight across the screen, Hard Kick diagonally up-towards, and both kicks at the same time make him push directly up.
Also, pressing Down + Kick when you're doing this move will make Omega Red cancel it wherever he's at, and pressing Back + Kick will make him retract his tentacles in whichever direction he traveled from.
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(Can also be done in the air)
• Carbonadium Coil •
Throws a tentacle at your opponent, if it hits you can shock them by pressing Punch or Kick buttons. Punches take off power, Kicks drain Hyper meter.
After shocking them a few times, you can do a follow up throw by pressing in a direction on the joystick and any Punch or Kick. You can toss your opponent up into the air and follow up with an air combo even, although the timing can be tricky.
Light Punch fires a tentacle straight across the screen, Hard Punch diagonally up-towards and both punches directly up. This works the same regardless if you're on the ground or jumping.
Also, pressing a Punch button as your tentacle flies out will cancel this move.
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(In the air)
• Downward Carbonadium Coil •
All the rules for Omega Red's regular Carbonadium Coil apply here, except it flies out at different angles. Light Kick is the same as Light Punch, which goes straight across the screen, but Hard Kick comes out diagonally down-towards, and both Kicks at the same time make it shoot directly down.
Also, pressing a Kick button as your tentacle flies out will cancel this move.
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• Air Dash •
Omega Red can dash forward in the air by using either of these two commands.
Hyper (Super) Moves
• Omega Destroyer •
Flails your tentacles in all directions, hitting pretty much anything in sight. Doesn't do a lot of damage unless you're fairly close though.
(In the air)
• Omega Smasher •
You'll air dash and if you collide with your enemy, you'll do a series of moves which takes off a healthy portion of life. Use Omega's Carbonadium Coil to toss them into the air, and catch them as they come down with the Omega Slasher.
Command Normals
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• Ground Tentacles •
Pressing a downwards direction and Hard Kick will make Omega Red shoots his tentacles up through the ground. Holding Down-Back keeps them close, about sweep range. Holding Down hits at around mid-screen, and Down-Towards will connect from full-screen's distance.
Assists
| Type | Partner Assist | Variable Counter | Variable Combination | |
| A | Throw Type | (L) Carbonadium Coil w/ Upwards Air Toss | Standing Hard Punch | Omega Destroyer |
| B | Anti-air Type | (H) Omega Strike | (H) Omega Strike | Omega Destroyer |
| Y | Ground Type | Down-Back + Hard Kick | Crouching Hard Punch | Omega Destroyer |
• (L) next to the move stands for Light.
• (H) next to the move stands for Hard.

Posted by Lowedwn on August 6, 2009 at 2:21 p.m. #1
Thx for this one. Omega Red is definitely an underratted charchter.
Posted by Tony on August 9, 2009 at 10:23 a.m. #2
Very dangerous in the right hands. Coils are really good.
Posted by ant on August 10, 2009 at 12:35 p.m. #3
yess very underated but very dangerous in my hands lol hahahah
Posted by B0BBYD1G1 on August 11, 2009 at 6:24 a.m. #4
I own with this mo'fo. he can keep magnus away like no other, and builds meter like no other.
A well timed hard kick omega strike can guard break into his carbonadium smasher as a new character comes on the screen.
Posted by bunny on December 26, 2009 at 10:24 a.m. #5
fun to play somewhat limited abilities but better than most on stamina makes a decent anchor. if only the coils could link into a combo instant godtier
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