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Seth's Frame Data: Street Fighter 4

Last updated on April 25, 2009

3 Comments

Seth Frame Data: Street Fighter 4


If you have trouble understanding this data, please check out the how to read frame data guide here on EventHubs.com.

Name Startup Active Total Frame Adv. Block Frame Adv. Hit Damage Stun Meter Gain Block Cancel Ability
Close Light Punch 4 2 10 4 7 30 50 20 HL C*Sp*Su
Close Medium Punch 7 2 18 0 3 75 100 40 HL Sp*Su
Close Hard Punch 4 5 28 -7 -2 90(80) 200(150) 60 HL Sp*Su
Close Light Kick 4 2 11 3 6 35 50 20 HL -
Close Medium Kick 7 2 20 0 3 70 100 40 HL Sp*Su
Close Hard Kick 7 2*2 26 0 5 40*70 125*75 60*20 HL Su
Far Light Punch 5 2 11 4 7 30 50 20 HL C*Sp*Su
Far Medium Punch 6 2 20 -1 2 60 100 40 HL Su
Far Hard Punch 13 3 45 -15 -11 80 200 60 HL -
Far Light Kick 4 2 13 1 4 40 50 20 HL -
Far Medium Kick 8 2 22 -1 2 60 100 40 HL -
Far Hard Kick 10 3 30 -3 1 90 200 60 HL -
Crouch Light Punch 4 2 11 3 6 20 50 20 HL C*Sp*Su
Crouch Medium Punch 5 2 17 -1 3 50 100 40 HL Sp*Su
Crouch Hard Punch 11 2*2 34 -2 - 60*30 100*100 60*20 HL Sp*Su
Crouch Light Kick 5 2 14 1 4 20 50 20 L C*Sp*Su
Crouch Medium Kick 7 2 22 -4 0 50 100 40 L Sp*Su
Crouch Hard Kick 8 2 34 -9 - 80 100 60 L -
Jump Up Light Punch 5 5 - - - 50 50 20 H -
Jump Up Medium Punch 6 4 - - - 80 100 40 H -
Jump Up Hard Punch 9 10 - - - 90 200 60 H -
Jump Up Light Kick 5 6 - - - 45 50 20 H -
Jump Up Medium Kick 6 9 - - - 80 100 40 H -
Jump Up Hard Kick 7 4 - - - 100 200 60 H -
Jump Forward Light Punch 4 10 - - - 50 50 20 H -
Jump Forward Medium Punch 4 2*3 - - - 50*30 50*50 40*20 H -
Jump Forward Hard Punch 4 2 - - - 80 200 60 H -
Jump Forward Light Kick 6 8 - - - 45 50 20 H -
Jump Forward Medium Kick 6 5 - - - 70 100 40 H -
Jump Forward Hard Kick 6 8 - - - 90 200 60 H -
Down + Medium Kick in the air (Headstomp) 3 Until ground - - - 50*30*35 50x3 40x3 H -
Down + Hard Kick in the air (Dive Kick) 8 Until ground - - - 60 100 60 H -
Triangle Jump - - - - - 0 0 - - -
Level 1 Focus Attack 21 2 57 -21 -21 65 100 20 - -
Level 2 Focus Attack 18+11 2 65 -15 - 85 150 40 - -
Level 3 Focus Attack 65 2 101 - - 150 200 60 - -
Forward + Throw 3 2 - - - 130 150 40 0.9 Range -
Back + Throw 3 2 - - - 130 100 40 0.9 Range -
Sonic Boom 14 - 48 -6 -2 60 50 10/20 HL Su
Sonic Boom EX 14 - 61 -6 -2 45*45 50*50 - HL Su
Dragon Punch Light Punch 5 18 46 -19 - 80*40*10(60) 100*25*10(50) 30/40*10*10 HL Su
Dragon Punch Medium Punch 5 18 56 -29 - 90*40*10(60) 100*25*10(50) 30/40*10*10 HL Su
Dragon Punch Hard Punch 5 18 59 -32 - 100*40*10(60) 100*25*10(50) 30/40*10*10 HL Su
Dragon Punch EX 5 18 61 -34 - 100*40*20x3(50) 100*25*10x3(50) - HL Su
Spin Kicks (Hyakuretsukyaku) Light Kick 12 2 49 -24 - 20*4x15*40 250 20/45 HL -
Spin Kicks (Hyakuretsukyaku) Medium Kick 14 2 51 -24 - 20*4x15*40 250 20/45 HL -
Spin Kicks (Hyakuretsukyaku) Hard Kick 16 2 53 -24 - 20*4x15*40 250 20/45 HL -
Spin Kicks (Hyakuretsukyaku) EX 16 2 53 -24 - 20*4x15*40 250 - HL -
Tandem Engine Light Punch 21 24 69 19 23 0 0 10/1 HL -
Tandem Engine Medium Punch 24 25 73 19 23 0 0 10/1 HL -
Tandem Engine Hard Punch 26 26 75 19 23 0 0 10/1 HL -
Tandem Engine EX 23 24 71 19 23 0 0 - HL -
Spinning Piledriver Light Punch 3 2 53 - - 130 50*150 30/40*40 1.15 Range -
Spinning Piledriver Medium Punch 3 2 57 - - 140 50*150 30/40*40 1.05 Range -
Spinning Piledriver Hard Punch 3 2 60 - - 150 50*150 30/40*40 0.95 Range -
Spinning Piledriver EX 3 2 53 - - 170 50*150 - 1.1 Range -
Yoga Teleport - - 40 - - 0 0 - - -
Tandem Storm (Super) Light Punch 6 80 175 -50 - 10x20*150 0 - HL -
Tandem Storm (Super) Medium Punch 11 80 175 -50 - 10x20*150 0 - HL -
Tandem Storm (Super) Hard Punch 16 80 175 -50 - 10x20*150 0 - HL -
Tandem Stream (Ultra) 10 - 54 -15 - 243-340 0 - HL -
Name Startup Active Total Frame Adv. Block Frame Adv. Hit Damage Stun Meter Gain Block Cancel Ability

Thanks to Gilley, Yeb and DannyCat for providing this frame data.

Posted by Sagat on May 7, 2009 at 12:52 a.m. #1

there is no "recover" chart in this...

 

Posted by Moryce on May 19, 2009 at 5:31 a.m. #2

Recover = Total - Startup - Active

 

Posted by Jamheald on July 5, 2009 at 10:07 a.m. #3

i love this site but tandem storm at a certain distance does 360 and ex shoryuken does 204 including the combo reduction

 

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