Gen's Frame Data: Street Fighter 4
Last updated on April 25, 2009

If you have trouble understanding this data, please check out the how to read frame data guide here on EventHubs.com.
| Name | Startup | Active | Total | Frame Adv. Block | Frame Adv. Hit | Damage | Stun | Meter Gain | Block | Cancel Ability |
|---|---|---|---|---|---|---|---|---|---|---|
| MANTIS STYLE | ||||||||||
| Light Punch | 3 | 3 | 15 | -1 | 1 | 30 | 50 | 20 | HL | C*Sp*Su |
| Medium Punch | 4 | 5 | 22 | 2 | 6 | 70 | 100 | 40 | H | Sp*Su |
| Hard Punch | 5 | 2*4 | 27 | -7 | 1 | 80*60 | 100*100 | 40*20 | HL | Sp*Su |
| Light Kick | 5 | 4 | 21 | -3 | -2 | 30 | 50 | 20 | HL | Su |
| Medium Kick | 5 | 3 | 27 | -2 | 2 | 70 | 100 | 40 | HL | Sp*Su |
| Hard Kick | 8 | 2 | 29 | -4 | 0 | 110 | 200 | 60 | HL | - |
| Crouch Light Punch | 4 | 2 | 13 | 1 | 4 | 30 | 50 | 20 | HL | C*Sp*Su |
| Crouch Medium Punch | 7 | 4 | 21 | -1 | 1 | 70 | 100 | 40 | HL | Sp*Su |
| Crouch Hard Punch | 7 | 4 | 29 | -5 | -1 | 100 | 200 | 60 | HL | - |
| Crouch Light Kick | 5 | 4 | 16 | -1 | 2 | 30 | 50 | 20 | L | C*Sp*Su |
| Crouch Medium Kick | 7 | 3 | 26 | 1 | 3 | 70 | 100 | 40 | L | Sp*Su |
| Crouch Hard Kick | 8 | 3 | 38 | -13 | - | 10 | 200 | 60 | L | - |
| Jumping Light Punch | 4 | 7 | - | - | - | 40 | 50 | 20 | H | - |
| Jumping Medium Punch | 5 | 5 | - | - | - | 70 | 100 | 40 | H | - |
| Jumping Hard Punch | 6 | 4 | - | - | - | 100 | 200 | 60 | H | - |
| Jumping Light Kick | 5 | 8 | - | - | - | 40 | 50 | 20 | H | - |
| Jumping Medium Kick | 4 | 8 | - | - | - | 70 | 100 | 40 | H | - |
| Jumping Hard Kick | 6 | 3 | - | - | - | 100 | 200 | 60 | H | - |
| Level 1 Focus Attack | 21 | 2 | 57 | -21 | -21 | 60 | 100 | 20 | HL | - |
| Level 2 Focus Attack | 18+11 | 2 | -15 | - | - | 90 | 150 | 40 | HL | - |
| Level 3 Focus Attack | 65 | 2 | 101 | - | - | 150 | 200 | 60 | - | - |
| Foward + Throw | 3 | 2 | 24 | - | - | 130 | 100 | 40 | 0.95 Range | - |
| Back + Throw | 3 | 2 | 24 | - | - | 120 | 100 | 40 | 1.05 Range | - |
| Rapid Slap (Hyakurenkou) Light Punch | 5 | 3xN | 48 | 5 | 9 | 16xN | 20xN | 30/10xN | HL | Su |
| Rapid Slap (Hyakurenkou) Medium Punch | 4 | 3xN | 41 | 5 | 9 | 16xN | 20xN | 30/10xN | HL | Su |
| Rapid Slap (Hyakurenkou) Hard Punch | 4 | 3xN | 40 | 5 | 9 | 16xN | 20xN | 30/10xN | HL | Su |
| Rapid Slap (Hyakurenkou) EX | 4 | 3xN | 40 | 5 | 9 | 16xN | 20xN | - | HL | Su |
| Air Kicks (Gekirou) Light Kick | 7 | 15 | 45 | -35 | - | 100*10x4*20 | 80*10x5 | 30(20)/40*20x5 | HL | - |
| Air Kicks (Gekirou) Medium Kick | 7 | 15 | 45 | -35 | - | 100*10x5*40 | 80*10x6 | 30(20)/40*20x6 | HL | - |
| Air Kicks (Gekirou) Hard Kick | 7 | 15 | 47 | -35 | - | 100*10x6*90 | 80*10x6*80 | 30(20)/40*20x7 | HL | - |
| Air Kicks (Gekirou) EX | 7 | 15 | 47 | -35 | - | 100*10x6*90 | 80*10x6*80 | - | HL | - |
| Mantis Super (Zan'ei) | 6 | 16 | 87 | -61 | - | 20x5*80 | 0 | - | HL | - |
| Mantis Ultra (Zetsuei) | 11 | 11 | 78 | -49 | - | 288-405 | 0 | - | HL | - |
| Switch Style | - | - | - | - | - | - | - | - | - | - |
| CRANE STYLE | ||||||||||
| Light Punch | 4 | 3 | 18 | -3 | -1 | 30 | 50 | 20 | HL | C*Sp*Su |
| Medium Punch | 23 | 2*2 | 48 | -3 | 1 | 50*50 | 50*50 | 20*20 | HL | - |
| Hard Punch | 22 | 2*4 | 46 | -5 | 0 | 100*100 | 100*100 | 40*20 | HL | - |
| Light Kick | 8 | 4 | 23 | -2 | -1 | 40 | 50 | 20 | HL | Su |
| Medium Kick | 7 | 4 | 32 | -5 | -1 | 80 | 100 | 40 | HL | - |
| Hard Kick | 5 | 3*2 | 40 | -6 | -2 | 80*70 | 100*100 | 40*20 | HL | - |
| Crouch Light Punch | 4 | 2 | 16 | -2 | 1 | 40 | 50 | 20 | HL | Sp*Su |
| Crouch Medium Punch | 5 | 4 | 28 | -10 | -8 | 90 | 100 | 40 | HL | Sp*Su |
| Crouch Hard Punch | 21 | 5 | 41 | -3 | 1 | 180 | 300 | 60 | HL | - |
| Crouch Light Kick | 5 | 6 | 26 | -8 | - | 30 | 50 | 20 | L | Su |
| Crouch Medium Kick | 8 | 3 | 31 | -3 | -1 | 80 | 100 | 40 | L | Su |
| Crouch Hard Kick | 5 | 2 | 43 | -21 | -17 | 120 | 150 | 60 | HL | - |
| Jump Light Punch | 4 | 7 | - | - | - | 50 | 50 | 20 | H | - |
| Jump Medium Punch | 4 | 5 | - | - | - | 90 | 100 | 40 | H | - |
| Jump Hard Punch | 5 | 7 | - | - | - | 110 | 200 | 60 | H | - |
| Jump Light Kick | 4 | 9 | - | - | - | 40 | 50 | 20 | H | - |
| Jump Medium Kick | 4 | 8 | - | - | - | 80 | 100 | 40 | H | - |
| Jump Hard Kick | 6 | 3 | - | - | - | 100 | 200 | 60 | H | - |
| Double Air Kicks (Shakudan) | - | 2 | - | - | - | 50 | 50 | 20 | H | - |
| Level 1 Focus Attack | 21 | 2 | 57 | -21 | -21 | 60 | 100 | 20 | HL | - |
| Level 2 Focus Attack | 18+11 | 2 | 65 | -15 | - | 90 | 150 | 40 | HL | - |
| Level 3 Focus Attack | 65 | 2 | 101 | - | - | 150 | 200 | 60 | - | - |
| Forward + Throw | 3 | 2 | 24 | - | - | 130 | 100 | 40 | 0.95 Range | - |
| Back + Throw | 3 | 2 | 24 | - | - | 120 | 100 | 40 | 1.05 Range | - |
| Rolling Attack (Jyasen) Light Punch | 6 | 3*1*4 | 43 | -3 | 1 | 20*20*80 | 50*50*50 | 35/10x2*30 | HL | Su |
| Rolling Attack (Jyasen) Medium Punch | 6 | 3*3*1*4 | 59 | -3 | 1 | 20x3*80 | 50x4 | 35/10x3*30 | HL | Su |
| Rolling Attack (Jyasen) Hard Punch | 6 | 3*3*3*1*4 | 74 | -3 | 1 | 20x4*80 | 50x5 | 35/10x4*30 | HL | Su |
| Rolling Attack (Jyasen) EX | 6 | 3*3*3*1*4 | 74 | -3 | 1 | 20x4*80 | 50x5 | 35/10x4*30 | HL | Su |
| Off the Wall Jump (Oga) | - | - | - | - | - | - | - | - | - | - |
| Off the Wall Jump (Oga) EX | - | - | - | - | - | - | - | - | - | - |
| Off the Wall Jump (Oga) Stop | - | - | - | - | - | - | - | - | - | - |
| Off the Wall Jump (Oga) Close | 15 | Until ground | - | - | - | 100 | 150 | 30/90 | - | - |
| Off the Wall Jump (Oga) Far | 14 | Until ground | - | - | - | 100 | 150 | 30/90 | - | - |
| Off the Wall Jump (Oga) Ceiling | - | - | - | - | - | - | - | - | - | - |
| Off the Wall Jump (Oga) Ceiling Drop | 11 | Until ground | - | - | - | 100 | 150 | 30/90 | - | - |
| Off the Wall Jump (Oga) Super Close | 11 | Until ground | - | - | - | 100 | 150 | 30/90 | - | - |
| Super (Jakoha) | 11 | 19 | 60 | - | - | 300 | 0 | - | - | - |
| Ultra (Ryukoha) | 11 | 8 | 71 | - | - | 279-398 | - | - | - | - |
| Switch Style | - | - | - | - | - | - | - | - | - | - |
| Name | Startup | Active | Total | Frame Adv. Block | Frame Adv. Hit | Damage | Stun | Meter Gain | Block | Cancel Ability |
Thanks to Gilley for providing this frame data with additional notes by Yeb.

Posted by SupernovaJM on May 2, 2009 at 10:15 p.m. #1
There's an error on the KKK standing MP. that should be high block only. Can't block that low
Posted by WuMing on August 24, 2009 at 1 a.m. #2
ye it's an overhead
Posted by Mirror Demon on September 14, 2009 at 4:01 p.m. #3
Why do LK or MK Gekirou? The only reason I can think of is if you are able to execute those fully, but don't have the timing to execute HK fully. Kind of weird.
Posted by HAHAHAHA on October 23, 2009 at 6:56 p.m. #4
So Gen's Level 2 FA has a total of -15 frames!?
Does that mean it will rewind Gen -15 frames into the past??
lol, needs to be fixed as well.
Posted by Z on November 7, 2009 at 5:49 p.m. #5
I don't like how the data sheet for Chun-li is so detailed in comparison to this one...
Look at it Eventhubs!
Post a comment