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Stamina, Stun, Dash and Jump rankings for Street Fighter 4

Last updated on Feb. 12, 2010

142 Comments

The chart below shows how much damage each character would take when getting hit by a full revenge meter Ultra thrown by Ryu.

In cases where there are multiple fighters who have the same stamina level, only one lifebar is shown, but all of the characters in those brackets take the same amount of damage.

Stamina (Defense) character rankings for Street Fighter 4

Additional Fighter Statistics

This table offers a break down of the various characters statistics. To see what the mean, read the explanation below.

Character Stamina (Defense) Stun Dash Dash Distance Back Dash B. Dash Distance Jump
Abel 1100 1050 16 1.4 25 0.8 4+36
Akuma 850 850 18 1.0 25 0.9 4+36
Balrog (Boxer) 1100 1000 18 1.3 24 1.2 4+36
Blanka 1050 950 21 1.5 26 1.2 4+34
C. Viper 900 950 19 1.3 27 1.2 4+36
Cammy 950 950 18 1.4 22 0.9 4+36
Chun Li 900 1050 15 1.1 22 1.3 4+41
Dan 1000 1000 21 1.5 26 1.3 4+34
Dhalsim 900 900 32 1.8 29 1.0 3+56
E. Honda 1100 1100 19 0.8 27 0.8 4+37
El Fuerte 900 1000 16 1.1 19 1.0 4+39
Fei Long 1000 1050 17 1.1 26 0.7 4+34
Gen 900 900 19 1.5 27 1.4 4+30
Gouken 1000 1000 16 1.1 25 0.8 4+35
Guile 1000 900 19 1.3 26 1.0 4+36
Ken 1000 1000 18 1.1 27 0.8 4+36
M. Bison (Dictator) 1000 950 17 1.2 25 1.0 4+40
Rose 950 1000 21 1.7 22 1.2 4+38
Rufus 1150 950 20 1.2 27 1.0 4+39
Ryu 1000 1000 18 1.1 27 0.8 4+36
Sagat 1100 1100 18 1.1 29 1.0 4+36
Sakura 950 1000 18 1.0 26 1.0 4+34
Seth 750 750 18 1.3 25 1.3 4+34
Vega (Claw) 1000 900 20 1.3 22 1.2 4+35
Zangief 1200 1200 26 0.9 26 0.8 6+37

Stamina (Defense): This number corresponds to the damage your character takes when hit, the higher the better. For example, Akuma has an 850 Stamina and Zangief has a 1200. This means when Akuma gets hit, he's going to take A LOT more damage than Gief would have.

Stun: The number above represents how much you can take before becoming stunned, the higher the better.

Dash and Backwards Dash: This shows the number of frames of animation it takes for your character to complete a Dash command.

Dash Distance: The amount of space your fighter will move after performing a Dash command.

Jump: The first number is how many frames it takes before you leave the ground, while the second number is how many frames of animation you'll be in the air for after jumping. You can see Dhalsim, Chun Li and M. Bison (Dictator) are very 'floaty' characters.

Contributions to this guide by Reno, Doopliss, JerseyFame and HawkinsT.

Posted by yflow on October 5, 2008 at 10:12 p.m. #1

Abel's stats look really good. It doesn't seem like he should be dashing as fast as he does, either. I can see why everyone likes to use him.

On the other hand, I can also see why no one picks C.Viper.

 

Posted by Edg3 on October 5, 2008 at 11 p.m. #2

C. Viper isn't that bad fyi, at least in the right hands.

 

Posted by Erratic on October 6, 2008 at 8:35 a.m. #3

Like Edg3 says, in the right hands, C. Viper is pretty good. She may take alot of damage, but the stats don't mean much if your getting hit few times.

 

Posted by Jr. on October 6, 2008 at 12:10 p.m. #4

thats true Edg3. viper can be really cheap if you know how to use her moves right. i went to the super arcade one night and there was a viper player and he was whippin everybody there!!

 

Posted by kimbo on October 6, 2008 at 6:08 p.m. #5

now i wanna see a move priority list

 

Posted by Dflowen on October 7, 2008 at 5:52 p.m. #6

I really want to master Viper. I really want to practice playing on the arcade stick, not comfortable with it yet. In my arcade I'm the only one that plays Viper that loses a lot. I need to get better.

 

Posted by guy26 on October 24, 2008 at 2 a.m. #7

why does guile have a lower stun rate than chunli AND viper...

 

Posted by True Tatsu on October 29, 2008 at 12:59 p.m. #8

guy26 has a point. Guile really should be harder to dizzy than Claw and Dhalsim. I expected 350 like Abel and Chunli to have 330 instead.

meh... maybe Guile is rusty?

 

Posted by Degan on November 3, 2008 at 4:15 p.m. #9

I think Guile has a lower stun than alot of players is because of the common play style of Guile. He is a very defencive character. It takes a lot of patients to use him. If he had a high stun rating, you almost would never see him stunned because of how little people actually land full vollies of hits.

With the low stun rating, if an opponent gets in good enough against a really defencive Guile they can hope for a stun and really go nuts.

 

Posted by Jesus Crust on November 7, 2008 at 10:51 p.m. #10

Hahah...Guile's glass jaw.

 

Posted by A Kuma on November 8, 2008 at 12:24 a.m. #11

Glassjaw or Guile is overpowered otherwise.

While he's a charge character, he's got a ton of moves to switch to offensive. My arcade has a few good Guile players, good enough to secure a KO under 18 seconds. Highest win is 22.

 

Posted by noGuile on December 7, 2008 at 6:20 p.m. #12

Guile totally sucks, i wish he didn't have to charge to throw that darn sonic boom but oh well

 

Posted by Boke18 on December 22, 2008 at 7:17 p.m. #13

Thanks for the info guys. Keep up the good work.

 

Posted by ED on January 20, 2009 at 3:35 a.m. #14

With all that, and a Dhalsim player won the japanese national championship. ^^

 

Posted by cammylover on January 27, 2009 at 9:51 a.m. #15

..y isnt cammy on this list?
or the tier list

 

Posted by 51blakey50 on January 28, 2009 at 7:37 p.m. #16

This info is based off of the arcade, Cammy isnt in the arcade, thats why.

 

Posted by cammylover on February 2, 2009 at 10:25 a.m. #17

of corse that explains alot, i feel stupid now >.<

 

Posted by DARKWORLD on February 4, 2009 at 12:08 p.m. #18

Need an update for home version characters^^

 

Posted by kenjiharima on February 4, 2009 at 1:43 p.m. #19

yeah needs an update. Will Sakura and Cammy's Stamina/Def also in the 900 range?

 

Posted by DARKWORLD on February 8, 2009 at 3:18 a.m. #20

^Probably... But Cammy's (guessing) maybe a bit higher.
And another guess - Dan would suck at defence 100% : D

 

Posted by Kejim on February 11, 2009 at 8:15 a.m. #21

dan has 1050 stamina and 1000! stun

 

Posted by DARKWORLD on February 12, 2009 at 2:47 a.m. #22

Hey hey hey HEY!!
Where did you get this info buddy ?

 

Posted by smoke 915 on February 16, 2009 at 3:58 a.m. #23

BLANKA ROCKS!!!!!!!!!!!11

 

Posted by Cubed on February 16, 2009 at 4:30 p.m. #24

Pretty dumb that Sagat has such high stamina, not like he needs it alongside such retarded damage output and stupidly easy ultra set-ups.

 

Posted by KButz on February 17, 2009 at 2:08 p.m. #25

It's because he's the illest motha f***a in a cardigan sweater.

 

Posted by hopoate on February 19, 2009 at 7:39 p.m. #26

I'm amazed that Dan has a high lvl of stamina

 

Posted by elvis on February 19, 2009 at 9:31 p.m. #27

jesus, check out gouken's dash speed! gah, i'm salivating over getting this. soooooon

 

Posted by DARKWORLD on February 20, 2009 at 2:28 a.m. #28

Seth 800... I guess its pretty balanced now^^

 

Posted by ED on February 20, 2009 at 4:23 a.m. #29

Jesus!! Gouken is SO broken!! He has some pretty good stamania and stun gauge, and with those moves, this should give this guy a LOT of advantages.

 

Posted by 51blakey50 on February 20, 2009 at 9:06 a.m. #30

!!!Gouken is a G!!!
its sucks becuase now every one is going to use him. like me!

 

Posted by ED on February 20, 2009 at 10:12 a.m. #31

Gouken... is... broken!

And, guys, this isn't good news at all! Beeing broken means that he won't be allowed in tournaments, and, hell, even in friendly matches it will be though choosing him, without the other person getting upset.

Broken characters are simply no fun, cause they can't really be used unless you're playing against the CPU.

For me it's good and bad at the same time. Goode cause any character that drawn attention from my beloved Cammy, is a good thing for me. I like beeing the only Cammy player in my area.

Bad cause, well, if it's broken, people can't use him too much, and I would preffer if they did, as stated before.

 

Posted by broken? on February 20, 2009 at 10:58 a.m. #32

Is this official or are you just talking shut? where did u here he will not be alowed in tourneys?

 

Posted by X2sagat on February 20, 2009 at 3:04 p.m. #33

Game isnt even a month out and ur a taking out off your ass about brken hwo about u stfu and wait a year to see what happens.

 

Posted by z3poxx on February 20, 2009 at 3:45 p.m. #34

i do not think gouken is broken i tried him today when i unlocked seth, and i thought that his moves seamed kinda slow and not so very powerful.

But i didn't experimented with the parry attack.

My guess is that he will be somewhere in in the upper mid tier along with akuma...
but tier's are for queers

 

Posted by ken masters on February 21, 2009 at 3:28 p.m. #35

lol akuma is a total wussy

 

Posted by D3T0X on February 22, 2009 at 2:10 a.m. #36

El Fuerte and what son!
F.U.C.K. Your couch!!!

 

Posted by Krono on February 22, 2009 at 6:50 a.m. #37

Fuerte is just a habanero spammer which sucks. lol

 

Posted by zanku hadouken on February 22, 2009 at 3:24 p.m. #38

akuma might take alot of damage but once you master him it means very little, but still he's not one of those characters u jus go in all guns blazing or ul get pwned lol

 

Posted by LSD on February 23, 2009 at 9:08 a.m. #39

Is that jump stat for Gen for both his stances? Their jumps feel very different to me, but maybe that is not the case.

 

Posted by jleadership@gmail.com on February 24, 2009 at 2 p.m. #40

@ ED

Gouken is in no way broken. Do you know what broken is?
He is a damn good char and the only one in the game that can parry akumas raging demon(Animation has to be timed rite). I guess I will have to record this.

His defense is his offense. His parrys (both low and hi are very useful and he has just about the best cross up(using the demon flip w/HK) I HAVE SEEN SO FAR(even quicker then kens).

Why is he not broken ? You have to rely on aggressive countering. this means you have to really know everyone like a book. If somebody can master him and use him the correct way, we have a problem, but since he is so advanced he shouldn't be banned and won't.

 

Posted by G on February 24, 2009 at 10:38 p.m. #41

What I could swear Gen has the same def. as Gouki, which is really bad, he takes alot of damage, I'm pretty sure its not the same as Ken/Ryu....I'll look into it

 

Posted by ED on February 25, 2009 at 4:03 a.m. #42

@ jleadership@gmail.com

I hope you're right and I'm wrong, dude. Broken chars are no fun, since you can't actually USE them against people.

Still, I would rather see him with a lower stamania. Instead, he actually has a little bit more than regular stamania.

Think about Gouki in HD Remix. He DID get tunned down from his Super Turb encarnation, but a lot of people STILL bitch abut him beeing overpowered. Now you think about how people react to a Gouken without Gouki and Seth's low stamania.

In a final note, I must admit I haven't played him yet. He does look very powerfull from what I've seen, tough. That thrown-ultra combo is just... deadly.

 

Posted by Ariez on February 26, 2009 at 7:26 a.m. #43

Gens jumps are the same in both stances. Gen has the best cross up, then gouken then blanka.

As far as Gens damage, i think thats of, cuz he takes damage like a lil girl

 

Posted by some dude on February 26, 2009 at 7:38 a.m. #44

@ jleadership

you obviously don't know what "broken" means...
when talking about characters it isn't used in the same way as the conventional meaning.
it means the same thing as OP (over powered).
ED was saying that gouken is way too good and because of that should be banned.

 

Posted by jleadership on February 26, 2009 at 11:42 a.m. #45

@some dude

gouken is not over powered.
maybe you have a hard time with him.
He is just as powerful as akuma and his weakness can be exploited in a very nasty way with just about any char, if played correct.

 

Posted by MiLLuNO on February 26, 2009 at 12:40 p.m. #46

Guile flies under the radar for most cats. As with most of these characters, knowing how to use him is key. Gouken is powerful, but not invincible. I would welcome him into any tournament.

 

Posted by jleadership on February 26, 2009 at 6:38 p.m. #47

@Miluno

Guile is my main and is a very nasty dude. I guess we will have to wait to see whats decided. Many people are not used to this shoto yet. Give him some time. They need to stop watching his combos and give him a chance.

It's not easy to get all of them out as timing is weird for some reason with this guy. this is not the only site with confusion as to if he is broken or not.

They should upgrade his guide first and redo the tiers for consoles. He is still not higher than sagat. Sagat has way to much in his favor, but it will be nice to see how he stacks up against RYU not ken!!!

How can he be broken when Akums Ultra takes 60% ?

 

Posted by yeb on March 1, 2009 at 2:47 p.m. #48

So, um, how exactly was the data for console characters obtained? There's absolutely no way that Gen has a 16 frame dash.

Proof:
1. Make a Ryu vs. Ryu match in training mode. Have the training dummy do a level 1 focus attack, dash forward after hitting, and then immediately block. If you do a reversal DP with your own Ryu after the focus attack, dummy Ryu will be able to block because his dash leaves him at -2 in this situation.

2. Now try Ryu vs. Guile. Use the same recording, and Guile will be hit by a reversal DP, because Guile's dash is 1 frame slower and leaves him at -3.

3. Ryu vs. Gen, same recording. Gen gets hit by the reversal DP because, like Guile, because his dash is *19* frames (in both stances.)

If you're worried that Gen's might be even slower, use Guile's flash kick instead of Ryu's DP. Both Guile and Gen can block the reversal flash kick, meaning they're no worse than -3. And in case you didn't know, all level 1 focus attacks cause the same hit/blockstun, so that's not an issue.

This leads me to believe that the incredible numbers for Gouken and Fei's dashes are just a *teensy* bit off.

 

Posted by Transylmania on March 2, 2009 at 3:31 p.m. #49

Exposed!

 

Posted by Panda on March 3, 2009 at 4:25 p.m. #50

I don't see where gouken is so powerful.

His fireballs are solid, but not as good as akuma's or Sagat's. Even Ryu can spam fireballs with success and beat gouken using EX fireballs.

His combo's are great, but I've found it's pretty difficult to close the distance to land them, and they aren't even CLOSE to being safe on block.

 

Posted by jleadership on March 3, 2009 at 4:43 p.m. #51

@ panda

let your ex bar fill up. Chain your combos and cancel out of certain animations to make combos come out faster.

Example - ex flying fist - cancel - flying fist to ultra.
if done correct it should come out fast and this works good up close.

You cut out those slow animations and throw your opponent off.

Fire balls are either or once you start mixing them up. Dont give up gouken is a beast.

 

Posted by Kaz on March 4, 2009 at 8:19 p.m. #52

Are these Stats really the truth? I don't want to say you're wrong or something, but in some Forums they have a slight difference in stats Fei has only 1000 instead of 1050 stamina...where did this list come from? A japanese source?

 

Posted by Guile on on March 5, 2009 at 2:14 p.m. #53

OMG I just learnt 2 play with guile and he rapes but he has so low stats...these stats make no difference to the game...i'd rather look at the tiers.

 

Posted by benjibean on March 20, 2009 at 9 a.m. #54

Are there any youtube videos of high level gouken play, he seems strong but quite slow with poor movement, has ne1 seen him parry shun gouku satsu? first ive heard of it.

 

Posted by shadowofdeath on March 29, 2009 at 9:50 p.m. #55

@jleadership

"He is just as powerful as akuma and his weakness can be exploited in a very nasty way with just about any char, if played correct"
goukens has none of akumas weakness
1050 1000
850 850
i dont see what u mean by he has the same wekness
and he IS overpowered he can throw hadokens like sagat but at angles as well and his EX throws 2 in at different angles and that makes it hard to get to him but when u do get past that u get spinkicked , he can COUNTER(not perry)his throw is a perfect setup for his ultra and he does good damage and he has the best dash in the game now as they say a good akuma user can lose to a scrub using sagat its the same case here he might be more ez to use then sagat

and about akumas ultra doing 60% that makes up how f-ing hard it is to land the damn thing plus u cant combo into it without a focus attack...if akuma had goukens Stamina he would be a monster he would be very hard to beat+the ultra=banned it funny that they didint ban sagat but this is just my opinion

 

Posted by mamasita on March 30, 2009 at 6:46 a.m. #56

lol one thing that I noticed is that people say akumas ultra is so cheap because of the amount of damage it does but its also easy to get away from it especially with ryu .you can just hadoken during his ultra and stop it =)

 

Posted by BentoBox on April 3, 2009 at 6:56 a.m. #57

shadow, l2p.

 

Posted by ... on April 5, 2009 at 9:42 p.m. #58

Chun Li's thighs should give her +300 stamina tbh.

 

Posted by greg on April 8, 2009 at 1:16 p.m. #59

@ ...
i totally agree LMAO

 

Posted by KJ on April 14, 2009 at 11:22 a.m. #60

El Fuerte needs a stamina buff imo. He's a wrestler - should be able to take a punishment!

lol@ ...

 

Posted by shytzoo on April 15, 2009 at 8:48 p.m. #61

sakura does NOT have 1000 stam..... shes at like 950-975... get your facts right... go to training mode and do kens ultra on her vs kens ultra on ryu and youll see a difference

 

Posted by Bracket Man on April 23, 2009 at 3:18 a.m. #62

Sagat's among the top in stamina. I main him, so I should be biased, but DAMN! how many more tools does the guy need lol.

 

Posted by x2600 on April 23, 2009 at 5:09 a.m. #63

Good info !
Thanks for this !

 

Posted by C. Viper Fan on April 23, 2009 at 5:33 a.m. #64

Viper needs a stamina boost! If you think of it from a logical point of view, Viper is a super skilled agent so why does she have less stamina then a gypsy lady? I might sound biased, but it really would be best to increase her stamina to AT LEAST 950.

 

Posted by JerseyFame on April 23, 2009 at 8:09 a.m. #65

Okay let me just breath for a second.

As a 5000bp Guile I complain the most on here and for that I do have to apologize....its just frustration venting, if I dont do it my head will explode....but you mean to tell me Guile's backdash moves him 0.0 distance....

so....

#1. flash kick is stuffed with a jump in fierce punch 4 out off 10 times.

#2. His stun rating is lower than chun li....which doesnt even make sense if you look at Guiles history and the backstory for the character he should be one of the hardest to stun by nature....but thats another story.

#3. He has been nerfed in comparison to his older incarnations. Much weaker.

#4 His super move is unreliable and does pretty much no damage in comparison to other supers in this game

and....he cant even dash backwards to save himself and play mind games to at least help himself in a jam.

Street Fighter 4 Guile is a practical Joke.

There is one upside....the satisfaction of destroying Sagats who think they can tiger spam Major Guile. That never gets old.

Hey Capcom do me a favor and rebalance Guile...I mean look at his numbers, he is an original street fighter and deserves way more respect than this and all of you programmers and testers know it.

Done.

 

Posted by Square eyes on April 23, 2009 at 8:10 a.m. #66

Aww crap i was thinking about switching from ken to akuma but now im not so sure

 

Posted by Redwolfx on April 23, 2009 at 9:38 a.m. #67

Gotta love gens Fash Dashes and jumps. Perfect for most situations. Stanima is decent too.

 

Posted by Doopliss on April 23, 2009 at 10:09 a.m. #68

Seth has 750 stun, not 700. At least, that's what training mode says. Also, after dealing 355 damage to seth, he still has over 50% health left, which probably means that he has 750 stamina too, maybe even 800. (I paused and used a ruler to measure the health bar), unless the health bar becomes "denser" kater on (damage scaling make it seem that way, but maybe it still is like that?)

 

Posted by Rudiju on April 23, 2009 at 10:53 a.m. #69

Yeah why is Guile so weak in SF4? It doesn't.........feel......right.

 

Posted by DStroyer4 on April 23, 2009 at 1:11 p.m. #70

@Rudiju

They sabotaged Guile, dude. Look on Guile's page on this website and you'll see exactly what they did to him to make him so bad. A lot of people (including myself) are pretty p1ssed off about it.

 

Posted by Teapo on April 23, 2009 at 1:14 p.m. #71

Ok I'm going to present the facts on Guile and try to escape before the flood of "omg ur so wrong I hate you why can't Capcom fix how my matches flow?"

Also I will be typing this with the game in front of me.

Flash kick is beyong a doubt worse, but it also armor breaks unlike tiger uppercut or shoryuken, so each move has different uses. Now lets see what to do about that jumping fierce business. Okay standing mid kick (when you understand distances beats it clean) diagonal down forward Heavy kick is pretty reliable as well (and that can combo). Oh my, air grab basically crushes and hope they once had. Not too shabby anti airs guile. Very muc hlike Dhalsim where I actualy had to experiment and use normals properly.

Ok lets look at the common play style of a good player. Usually turtles and can keep a peron out very well. Well that is unfortunate how do I do damage? For that matter how would I pin down Dhalsim for some big hits (identical stun) ah if I break through (very hard for some characters) then I may be rewarded.

Ok super time. what characters would have better results just using EX? Almost everyone, but lets look at high tier (since tha is all people seem to care about. Well Sagat has EX Tiger shots and the unstoppable EX tiger upper cut, or bad a damage dealing super. no good. Balrog may acctually use his, but fast armor overheads sure sound absurd, so I'll go with that. Rufus's super makes me want to laugh when compared to the usefulness of EX messiah kicks. Hey I may actually use Ryu's super, or use a small amount of that meter to combo the ultra. I would rather have EX banishing flats than a super on Zangief that is for sure. I almost forgot Blanka had a super because that is about how much I see it.

I could go on but this is already long enough.

Also I have seen one case of backdashing from pro players where it "may" have changed the outcome of the fight. We have to face the facts. Guile is still mid tier (still as in he was in SF2Turbo) and mid tier characters still make it very far. Look at Mike Ross and Iyo. They are human beings who have played quite a bit. Sounds like more fun than oh, um, asking someone who won't fix something that isn't broke online based on the small chance they see it.

Play, lose, learn, win, LEARN, LEARN, LEARN.

 

Posted by SSJ3X on April 23, 2009 at 1:28 p.m. #72

I don't think Guile's weak. I think he's actually on par with a lot of the guys. Granted he only has two special moves, an air grab and a new overhead punch, but that, and his super/ultras are all you need to play him effectively. I don't know why people consider him a weaker character than some of the others. I've played a lot of good Guile players, and a lot of them have effective skills with so little moves he has.

 

Posted by Madness on April 23, 2009 at 1:56 p.m. #73

I don't know why people hate on guile. I mean, look at his weaknesses! Can most of those things even be considered real weaknesses? Most guys lose with him because they became impatient and opened themselves up to attacks that would have been obvious otherwise. There's a reason he's only got 2 moves and that he is easier to dizzy, it's because he's got everything he needs to be beastly once you get past his "weakness"

 

Posted by MJ on April 23, 2009 at 3:31 p.m. #74

Wow, some of the charterers defense changed (Dan from 1050 to 1000, Gen from 1000-900).
Guess whoever gave them first didn't do the math right!

 

Posted by ljay103 on April 23, 2009 at 4:31 p.m. #75

GUILE IS BEAST! Capcom surely nerfed him down alot, but I see why, it gives the other characters a chance to destroy the man with two moves. The whole SF series...GUILE OWNED. People, they nerfed him to give shoto's and even dhalsim a chance to win.

To the Guile players, just learn and adapt.

 

Posted by blahblah on April 23, 2009 at 4:53 p.m. #76

im not sure about SF4, but i know in various other SF games, When you throw any projectile, the damage it does is based on distance (ie: the closer you are, the more damage it does, vice versa) is this principal in SF4, and if it is, does that scaling affect Ryu's Ultra? (He is the only one w/ a projectile Ultra right? ...*thinking*.... Yeah, he is.)

 

Posted by fjggf on April 23, 2009 at 8:25 p.m. #77

Dhalsim has an ultra projectile. Ryu and Rose have super projectiles.

 

Posted by GIEF! on April 24, 2009 at 2:36 a.m. #78

Guile is a cowards character...

 

Posted by Yo Gief on April 24, 2009 at 5:22 a.m. #79

Cowards pick any character and stay holding back or back dash nonstop, Cammy, Sakura, Ryu, Honda, anybody. Different than turtling or gaining a space & range advantage when necessary.

 

Posted by Kryptic enigma on April 24, 2009 at 10:48 a.m. #80

-sigh- i main seth and i really wish they would increase his stamina, stun and damage just a little bit.

 

Posted by lol on April 24, 2009 at 1:35 p.m. #81

GIEF! is obviously a scrub.

Kind of sad to see Dan wasn't actually 1050 stamina. Thought they gave him SOME sort of edge over the shotos but guess not.

 

Posted by DStroyer4 on April 24, 2009 at 6:44 p.m. #82

Anyone that honestly wants to know what Guile users are complaining about go here http://www.eventhubs.com/guides/2008/.... I just read this long post from Teapo where he addresses a bunch of nonexistant issues leading me to believe that he hasn't used Guile in this game at all. I won a few tourneys back in the CE days and I never ONCE encountered a Guile who turtles. Turtle's lose over and over because you just get thrown. Back then, throws used to hurt. Another example, the only issue Guile has with the super bar is that he NEEDS the EX flash kick because the normal one doesn't work. No other character has 1/2 their move list wiped out. Seriously, you guys are getting Flash Kicked? I don't even use it it sucks so bad. There is no other air defense in the game that gets stuffed as consistently.

Watch Poongko play as Guile (Keeping in mind, NO American players tried to use Guile in the tourney, and Poongko didn't use him either). He's one of the best in the world and his Guile doesn't even look devestating.

 

Posted by Viper on April 26, 2009 at 8:54 a.m. #83

give Viper moar stamina! She should have moar then a gypsy!

plz?

 

Posted by Viper on April 26, 2009 at 8:55 a.m. #84

I mean she should have as much as the gypsy lady (950)

 

Posted by why? on April 27, 2009 at 6:17 p.m. #85

Why give sakura below ave. Health?

 

Posted by murdabug on April 27, 2009 at 9:57 p.m. #86

go Segat z beast ~~ blanka/zangeif/ryu to strong need fixin ryu shory. can cancel anything without appearing onscreen...bull

 

Posted by Kevin on May 1, 2009 at 3:34 p.m. #87

Balrog and Sagat REALLY don't need to have 1100 Stamina. They really don't.

 

Posted by Muffin Man on May 2, 2009 at 1:33 p.m. #88

Obviously they don't need to, but you should know that stamina is based on the build of the fighter. Let's face it a 7'4" man with a build like Sagat's just shouldn't take the same damage of a guy Ryu's size. I actually prefer to have the stamina decided on the physical condition of the fighters, it makes the fights seem more realistic.

 

Posted by MC on May 6, 2009 at 5:38 a.m. #89

They should give Chun Li higher stamina than any other female, I mean, just look at those legs!

 

Posted by jiggity joe on May 7, 2009 at 8:30 a.m. #90

wut? Dan doesn't have 1050? Cammy isn't 1000? Fei Long isn't 1050? Sakura isn't 1000? Chun Li has the same health as Viper and the loser crew? Did something change between now and the last time I read these ratings? I couldn't have remembered everything that incorrectly. Could I?

 

Posted by Muffin Man on May 16, 2009 at 9:05 a.m. #91

Improving on my previous point I'd make Gouken higher, either the same as Blanka or with Abel and friends. I'd also switch Sakura with Chun Li, Viper, and Fuerte. Otherwise, the stamina of the fighters accurately reflect their build.

 

Posted by Erdalion on June 10, 2009 at 7:37 a.m. #92

"I actually prefer to have the stamina decided on the physical condition of the fighters, it makes the fights seem more realistic."

You mean fights where people throw balls great balls of fire at each other (goodness gracious!) and can stop a sumo wrestler flying at them with a simple jab punch?

Realism and gameplay balance rarely go together when it comes to Street Fighter.

I see your point, I just think it'd make the game poorer.

 

Posted by SF4 guru on June 14, 2009 at 7:30 p.m. #93

"Balrog and Sagat REALLY don't need to have 1100 Stamina. They really don't."

I'm on the fence about Balrog but I agree with you on Sagat. With all the tools he has he should have lower than average stamina to make him more balanced - just like what they did with Akuma.

 

Posted by Madness on June 20, 2009 at 12:06 p.m. #94

Sagat would be perfectly balanced if they:

1: upped the startup and recovery time of low tiger shot and tiger knee

2: Buffed other characters that are considered lower tier

 

Posted by Joel on July 7, 2009 at 10:10 p.m. #95

Why is Guile easier to stun than C. Viper?

Whats with the disrespect to the american staple player. He basically just as Old school as Ryu, but Ryu gets a great makeover in this game...Guile gets pushed down.

I can win with him consistently as is. But Rufus, abel and Balrog seem to always have a very strong chance to defeat Guile even if they are not very skilled. They only need to practice some core strategies and their strength beats Guile...not their talent.

Id like to see these advantages removed and the playing field a little more level. So that skill can determine these victories more accurately than as is right now.

WIth that said, I am still very pleased with this game and my suggestion is personal.

 

Posted by CD on July 11, 2009 at 12:53 a.m. #96

I cant see anything underpowered then again i havent played too many of them as i most of the time random.However i recently played a match me playing dhalsim enemy being fei long and try as i did i was screwed whatever i did.What im mainly annoyed at though is that some attacks can hurt say heavy punch even though its only your fists within range.Basically think that should be f'd off any thoughts?

 

Posted by Rick on July 25, 2009 at 12:52 p.m. #97

Guile is fine, learn to play.

 

Posted by lang on July 31, 2009 at 7:22 p.m. #98

can someone point me where to see the ultra dmg for each char?
googled and cant find it anywhere on the net...!!!

 

Posted by Sonicburn on August 7, 2009 at 11:56 p.m. #99

CHun LI has weakend a lot. IN her previous games,(especially SF alhpa 2 and 3), Chun Li's special attacks has higher priooity!!! But now it's low time chunny... THis is why I don't play SF 4 no more. Besides her, they weaken other characters as well. NOT FAIR!!!!

Though she's still fast and an aggressive character, however.

 

Posted by SOnicburn on August 8, 2009 at midnight #100

OH AND ONE MORE THING, CHUN LI SHOULD NOT BE ON THE POOR SIDE!!!

SINCE SHE HAS STRONG LEGS, CHUN LI SHOULD BE EIHTER BELOW AVERAGE OR AVERAGE.. LIKE COME ON...

 

Posted by hyde on August 9, 2009 at 8:11 p.m. #101

Ya. Chun Li is my main and she has lower def than Sakura? Or Cammy? that's massive nonsense.
Or keep her that way. BUT SLIM HER FXXKING LEGS

Another thing as mentioned a trillion times. Sagat. well

Third thing, why is Akuma so weak? With all those muscles, I just don't get it. Sure they were balancing the game - Bring Sagat with him.

 

Posted by Sakura's Boyfriend on August 10, 2009 at 12:29 p.m. #102

SAKURA RULE ALL

 

Posted by loldotcom on August 12, 2009 at 11:09 a.m. #103

Akuma is VERY good. If he had regular health, he would be the ONLY character anyone would pick in this game, if they wanted to win.

 

Posted by Random Claw User on August 12, 2009 at 7:46 p.m. #104

Has anybody verified Vega's stamina rating without the mask?

 

Posted by Bokkin on August 12, 2009 at 11:14 p.m. #105

Akuma's stun is incorrect he has 900. Seth's health is wrong too he has 800.

 

Posted by IrPanda on August 23, 2009 at 4:34 p.m. #106

not sure about akumas stun but i think seth only has 700 health. And vega has 750 health without mask i believe (25% less)

 

Posted by Hellraider on August 23, 2009 at 7:23 p.m. #107

beautiful!

 

Posted by Hell o on August 27, 2009 at 12:42 p.m. #108

can someone tell me how to dash foreward and backwards

 

Posted by Valter on August 28, 2009 at 2:17 p.m. #109

Why are you guys fretting over Akuma and Gouken? Vega is the one that needs the most help. His health is NOT 1000. It's 950 and his stun sucks too. Out of all characters, Vega and Guile need the biggest fixes.

 

Posted by Assassin on August 28, 2009 at 9:14 p.m. #110

I like Vega where he is

i think he's solid, good power and good defense

OTHER players are OVER powered

if he were more powerful or had higher priority he'd be unbeatable

and those "Stats" don't mean much. the jump "4+36" doesnt take into account heigth and distance, so two players with the same rating cant even be compared except for maybe shotos

and things like "dash" speed and distance are player/ combo specific, so the actual raw data stated is useless when comparing characters

and things like stamina and stun don't factor in damage and power, and oth er strengths, and are useless for comparison as well

plaers are each given a set of tools which balances out their game for overal compatibility and playability

that might mean shortening their dash or weakening their defenses and limiting their jump and so on, but each of the characters has other attributes even more applcable togame play than wha you read in that chart.

to choose, admire, ridicule, or brush-off a character from the data in that chart alone is ridiculous

 

Posted by PainKiller on September 21, 2009 at 8:43 p.m. #111

Gen got a sick jump, I'm having dificulties to crouch fierce his jumps with balrog, its very fast, and if he is close enough it will cross-up you always, it's hard to play defensively versus a good gen player, I got tired watching my crouch fierce getting countered hit because I couldn't press it fast enough.

 

Posted by Tirasoul on September 30, 2009 at 6:09 a.m. #112

if i have to guess how much stamina T.Hawk will have i ll say the same as Rufus.
i dont put him in the same rank with Zangief because i think T.Hawk will be faster than Zangief and it must be a balance.
he is the same size as Zangief though thats why i dont put him in the third rank with Sagat and the others so i think the second category together with Rufus is just perfect.

 

Posted by Valter on October 2, 2009 at 11:25 a.m. #113

Nerf Zangief's health. He's already a heavy hitter as it is.

 

Posted by darn on October 14, 2009 at 2:04 a.m. #114

well one of the reasons gief is top tier

 

Posted by Parry!!!!!!!!!1 on October 23, 2009 at 3:33 p.m. #115

Scurb fighter 4 sucks! They need to bring back the parry system!

 

Posted by russ on November 23, 2009 at 10:18 a.m. #116

how do you run dash backwords and forwards with dan

 

Posted by Just another Fan on November 24, 2009 at 5:28 a.m. #117

IMO... Charlie should've been in instead of Guile..

Rose being my favourite, her Medium and Heavy Soul Sparks have WAY too many frames..

And I vote that 'charge' actions should be banned! They are significantly harder to pull off, in comparison to 'normal' moves

 

Posted by i kinda agree.. on December 6, 2009 at 11:24 a.m. #118

@117

yea that is pretty gay that charge characters cant pull out a move as fast as a regular.. like all u have to do is jump over em and kill their charge..whereas with ken you'll get ultra'd. IMO it would be nice if capcom eventually changed the commands from charge back forward something to just back, forward something (like in mk games) it would level the playing field aLOT but itll probly never happen since its been this way for so long :-\

 

Posted by @117 and 118 on December 7, 2009 at 8:57 a.m. #119

You guys really have no clue what you're talking about, you can charge at any point during the match, just because you guys have problems using them doesn't mean that Capcom should change their characters to satisfy you.

 

Posted by Tekkenfb368 on December 8, 2009 at 8:01 a.m. #120

Akuma has extremly low stamina and gets dizzied easily. Also
if he can get knocked out by a few big hits, how come he's
high tier I'd like to know?

 

Posted by dude on December 8, 2009 at 4:38 p.m. #121

akuma takes alot of damage but he deals alot of damage in combos. also, he has the jump fireball, teleport thingo and all the other moves that ryu/ken dont have. if he had normal stamina he'll be too good.

 

Posted by little fanboy on December 9, 2009 at 12:20 a.m. #122

every character has to have a flaw like zangief having high stamina is not fair.

 

Posted by leonidas on December 20, 2009 at 6:47 p.m. #123

i main seth and started learning akuma. both have low stamina and high dizzy whatever.

i can say that ive NEVER been dizzied with either of them against anyone EVER.

if seth and akuma didnt have such low health, they would be the only people choose from being even more overpowering than sagat.

seth and akuma stamina are perfect where they are, it takes about 3 to 4 hits from gief to kill seth out right, but as well all know seth vs gief matches are like 9 to 1 adv seth lol.

seth and akuma are for expert players, low health characters means lil to no mistakes. and with the kind of moveset seth and akuma offer, you shouldnt even get hit, i get perfect rounds most of the time.

 

Posted by TKK on December 28, 2009 at 3:43 p.m. #124

my balrog needs more hp you know what i'm saying baby.

 

Posted by tommyjesus on December 31, 2009 at 5:43 p.m. #125

wow, guile blows.

 

Posted by Tekkenfb368 on January 10, 2010 at 3:12 a.m. #126

Seth really does cheat. He has average stamina in unplayable form and has very low stamina in playable form. I like Seth's stamina rating but they need to increase his damage.

 

Posted by @#123 on January 11, 2010 at 2:51 p.m. #127

seth has 9>1 adv over zangief? your an idiot.(quote) "seth and akuma are for expert players, low health characters means lil to no mistakes. and with the kind of moveset seth and akuma offer, you shouldnt even get hit, i get perfect rounds most of the time."(endquote) jeeze leonidas how come your not out at evo kicking jwong and daigos ass? just Stfu alredy scrub i alredy know your garbage

 

Posted by Tekkenfb368 on January 12, 2010 at 8:24 a.m. #128

Don't call me an idiot! I have played Akuma and mastered him but I didn't play Seth.

 

Posted by Keith on January 13, 2010 at 6:23 p.m. #129

ryu and sagat are trucks ryu because u can combo into hi super and ultra and the damage is beast plus his recovery on dragon punches and frame rate and dont get me started on sagat lmao

 

Posted by keith on January 13, 2010 at 6:25 p.m. #130

guile is beast what is wrong with u noobs haha

 

Posted by haha on January 21, 2010 at 11:16 p.m. #131

@120

cause you suck w/ akuma. that's the truth. lol no, you're not close at mastering akuma.

 

Posted by nochargelol on January 21, 2010 at 11:18 p.m. #132

@117 and 118

lol you serious? imagine a guile w/o? mofo would be worst than sagat.

 

Posted by sonicburn on January 30, 2010 at 5:59 p.m. #133

Chun LI should should have 1000 life as well as others who have 1000 on life

 

Posted by Venom on February 1, 2010 at 1:56 p.m. #134

They need to slow down the frame rate for sagat and ryu in SSF4

 

Posted by fireblaze on February 4, 2010 at 12:19 p.m. #135

I don't understand why CHUN LI has poor stamina than other most fighters. If Chun LI is the strongest female character, capcom she give her least 950 or 1000. IN fact capcom should have atleast have one female character in a average rank, and CHUN LIs is the one.

 

Posted by fireblaze on February 4, 2010 at 12:21 p.m. #136

ANd for Guile and M. Bison,they should be higher stamina rank than average rank...

 

Posted by Tekkenfb368 on February 7, 2010 at 3:30 a.m. #137

Why does Chun Li have poor stamina? Sure she has tons of combos and sure she's speedy but her damage output is low so why should her stamina be VERY LOW?
I NEED ANSWERS!

 

Posted by Ahgama on February 9, 2010 at 4:57 a.m. #138

Chun Li has poor stamina because of her mobility/jumping and the fact that she's a slender female character as opposed to a burly man. Well I guess her the size of her thighs says otherwise... but you get the idea.

 

Posted by Wesker7 on February 9, 2010 at 7:01 a.m. #139

the ratings for stamina(defense) in eventhubs and the life gauge in prima have lots of differs...
Dan - 1050 to 1000
Fei Long - 1050 to 1000
Gouken - 1050 to 1000
Cammy - 1000 to 950
Rose - 1000 to 950
Sakura - 1000 to 950
Gen - 1000 to 900
Seth - 800 to 700

and only one in stun ratings...
Blanka - 1000 to 950

what's up with these...
which is correct, true, honest...???
eventhubs or prima??? Damn!!!...

 

Posted by Dashane on February 19, 2010 at 5:30 a.m. #140

CAMMY IS DECENT SPEED BUT HER MOVES SUCH AS QUICK SPIN KNUCKLE IS SO SLOW AND INEFFECTIVE!! THE PLAYER COULD SEE IT COMING A MILE AWAY. THEY TONED HER DOWN WAY TO MUCH IT'S UNFAIR WHEN CHEAT NIGGAZ PICK PLAYERS SUCH AS RYU SAGAT AND SPAM MOVES RIGHT TILL THE END OF THE MATCH, YOU CAN'T GET YOU CLOSE THE ONLY WAY TO GET NEAR EM IS IF YOU BURN METERS AND YOU ONLY GET IT ONCE A ROUND AND THATS STILL NOT ENOUGH TO KILL THE CHEAT MOTHER F***ERS. THEY ALSO NEED TO TONE UP HER HOOLIGAN SPIN, ITS WAY TO SLOW ITS JUST THE STUPIDEST THING TO DO IT A MATCH BECAUSE IT'S THE BIGGEST OPENING FOR THE OTHER YOUR OPENEST. NOT TO MENTION WHY THE F*** DOESN'T CAMMY HAVE A UNIQUE ATTACK OR A TARGET COMBO, EVERY OTHER CHARACTER HAS AT LEAST ONE OR THE OTHER SOME CHARACTERS HAVE BOTH ¬_¬. MOST OF CAMMY'S COMBO'S START IN THE AIR TO DO A DECENT AMOUNT OF DAMAGE UNLESS YOU START ON THE GROUND WITH CANNON SPIKE THE EX CANCEL OUT TO PERFORM OTHER MOVES. ALSO HER RANGE WHILE CROUCHING IS WAY SHORT, INO THERE'S OTHER CHARACTERS THAT NEED WORK ON BUT THIS IS MY MAIN CHARACTER SO I'M OBVIOUSLY GOING TO TALK ABOUT HER

 

Posted by fireblaze on February 19, 2010 at 7:49 a.m. #141

I agree with Tekkenfb368 and Ahgama. If Chun Li is the strongest woman, then would've have 950 or 1000 on stamina, and forget about the 1050 stun resist.

 

Posted by Low Quality UK on March 8, 2010 at 5:11 a.m. #142

Below Average = Sexist defense tier ?? ... lol ... rose isn't particular fast or powerful ... doesn't she deserve average rating at least ?

 

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