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How to get better at Street Fighter 3 Third Strike

Last updated on April 15, 2008

34 Comments

The guides below are separated into skill level categories, which should help you find content for things more tailored to your level of expertise. If you have feedback feel free to comment below.

Also keep checking back for new sections and updates to the old content.

Characters

Comments

Posted by Zero October 21, 2007 at 11:41 p.m. #1

Nice stuff, you covered alot of useful 3rd Strike techniques.
You should cover info on red parries and maybe make more character guides soon

 

Posted by GFX47 October 22, 2007 at 4:59 a.m. #2

Awesome topic!
Thanks for those advices and please continue to update it!!!
CU, GFX.

 

Posted by G October 22, 2007 at 8:44 p.m. #3

good tips; I need to beast at TS...

 

Posted by Gary October 22, 2007 at 11:12 p.m. #4

nice, very nice. as Zero said, red parries. a definition at the very least, would even be helpfull to beginners. that took me months to discover the difference.

 

Posted by Catalyst October 22, 2007 at 11:19 p.m. #5

Sweet, I'll add in a note to work on red parries.

Also I have more character guides planned for the very near future.

Thanks for the comments everyone.

 

Posted by speedsterh October 22, 2007 at 11:59 p.m. #6

great guide, i was looking for something like this for ages !
The vids are very nice too. Like others, i would appreciate some character guides.

 

Posted by Nu Jin October 23, 2007 at 11:22 a.m. #7

This is really good. I thought I knew enough about this game, but it seems like now I'm still learning more about the Street Fighter 3 Third Strike game now. Great job on the tutorials man. Hope to see more like this soon.

 

Posted by Insomniac G October 25, 2007 at 12:23 a.m. #8

Love the guide... now maybe I can finally win some matches against my friends.

Thanks man, and keep on updating it.

 

Posted by Gloobii October 25, 2007 at 1:28 p.m. #9

What a great guide! But how do you cancel jump? I just can't seem to do it, and I can't find any info on it anywhere.

 

Posted by Jonesy November 13, 2007 at 6:57 a.m. #10

Great Guide!!!!!

Anyone got any advice i'm starting to practice but all i've got is the mame version and playing against the computer is difficult for practising on, anyone know what the dc version is like and if it's worth downloading to train on.

And once again awesome guide.

 

Posted by VOMC November 14, 2007 at 3:01 p.m. #11

This guide and TheShend got me into SF3. Great guide, great game. Thanks a bunch :)

And keep it coming.

 

Posted by Dave November 14, 2007 at 4:11 p.m. #12

Excellent. I've always had the bad habit of playing against the computer and never really bothering to hone my technique against real players. This was made apparent to me when I recently had my ass handed to me by Hugo at a local arcade.

Also, could we have less talk about MAME and downloading illegal DC roms here? There are readily available versions on DC, PS2, and Xbox. If you're too cheap to buy them, don't bother playing.

 

Posted by Jeffrey November 23, 2007 at 5:29 p.m. #13

I've been trying to get better at this game and this guide has really taught me a few things. Thanks.

 

Posted by short marine November 27, 2007 at 3:58 a.m. #14

thanks man i really needed help and thanks for the akuma guide i hope you make more like a Ryu version :)

 

Posted by James November 29, 2007 at 11:02 a.m. #15

Q guide!

 

Posted by Son Gouki December 8, 2007 at 10:45 p.m. #16

Sorry for the noob request/statement, but since this IS a guide and all containing a section talking about parrying, why not actually show the input used for parrying? I got SF: Anniversary Collection and they dont even say anything about it in the manual!

 

Posted by Son Gouki December 8, 2007 at 10:53 p.m. #17

Ahh my badd! Found it in the Glossary section. Alas, my long pent up parry frustration has been relieved : )

 

Posted by fiending December 10, 2007 at 12:04 a.m. #18

play me on mame 0.117
pro's only.

 

Posted by john December 27, 2007 at 2:25 a.m. #19

hi

re: post 10 - i have been trying to run it on mame but been unable to so please advice me how it can be done

re: post 12 most people have mame and other emulators and thats life, if these big company's charged less them i am sure more people would bye - so keep your comments to your self

anyway thanks a million to the people who done this guide i just love it and please add to it

cheers

 

Posted by john December 28, 2007 at 2:35 a.m. #20

this looks cool, thanks for your efforts

cheers

 

Posted by Davi / Brazil December 29, 2007 at 5:23 a.m. #21

Nice Work!!!

Suggestions:
1-A guide "how to do" parrying techniques.
2-More Characters Overviews

Congrats!

 

Posted by JBoogie February 19, 2008 at 12:17 p.m. #22

Make a Ryu guide

 

Posted by SFFAN_M1K3 March 2, 2008 at 4:18 a.m. #23

YO this site is sick. Alot of work has done to the site since i looked at it 2 months back. Good work and keep it coming.

 

Posted by Random March 2, 2008 at 11:23 p.m. #24

Wow, I really appreciate this, guys! I need the extra help!

 

Posted by Cru6 March 23, 2008 at 7:32 a.m. #25

Awesome guide guys, keep it up

One question though, in the training mode, can you actually make Ryu just throw fireballs? I can't figure that out...maybe it's because I have the Anniversary Collection?

Anyways, this is incredible

 

Posted by Catalyst March 27, 2008 at 8:20 a.m. #26

To just make Ryu throw fireballs, hit practice mode and choose the Parrying Training option. This will let you do a Recording.

In the Dummy Recording mode you'll control the second player. Have them do whatever you want to go up against, i.e., choose Ryu for the second player have have him throw fireballs.

Once the time is up (or you can press start), select Parrying Training mode, Ryu will play back every motion you just did in the Dummy Recording, allowing you to practice against whatever techniques you wanted to.

 

Posted by harvey wallbanger March 30, 2008 at 10:46 p.m. #27

I'm an aspiring 3rd strike player who needs to improve my muscle memory so I can do this stuff on command.

Normally I play this on the MAME++ Emulator - and if you want to play me go to the God Weapon server in the Kaillera netplay client. Thought I do have the Dreamcast GDRom for this.

Almost forgot great tuts lol!

 

Posted by Johnny April 4, 2008 at 3:57 a.m. #28

hey man, great work. please keep updating this!!

 

Posted by ken April 9, 2008 at 12:49 p.m. #29

pleas keep updating, this is usefull info!

 

Posted by harvardjanitor7 April 14, 2008 at 9:10 p.m. #30

make a list of all possible chains too!!!
can't find it online, even though it would be very helpful!

 

Posted by buizerd April 16, 2008 at 2:01 p.m. #31

i noticed that you just updated the site (april 15) , but what exactly dit you update? cant find it anywhere. maybe it is a good idea to add some notes about your latest updates.

btw it's already a great guide!

 

Posted by Catalyst April 16, 2008 at 4:10 p.m. #32

Hey Buizerd, thanks for the feedback. I usually update the frontpage of EventHubs.com whenever I make a new change to the site. Just click the "Home" link up at the top and scroll to the bottom.

You'll see this text.

EventHubs.com change log:

* Added in a new video for Makoto, Karakusa Techniques.
* Implemented a potential fix for the caching bug on the forums.
* Changed a few images on the front page, Akuma and Makoto sections.
* Added a Makoto character overview video.
* The forums no longer require registration to post.
* Increased the topic length in the forums to 120 characters.

The latest thing I added in was the Makoto Karakusa video. Here's a link.

http://www.eventhubs.com/videos/2008/apr...

 

Posted by fighterman May 5, 2008 at 11:13 a.m. #33

Please make a Ken or Chun-Li guide :D

 

Posted by Sneff May 6, 2008 at 12:13 p.m. #34

As an experienced player, I must say this is a very nice compilation of the basics. This would have helped me loads when I first started out.

One thing I'm missing, though, is some mention of the concept of punishing, and along with it the difference between safe and unsafe moves. Overeager usage of unsafe moves (shoto sweeps and Shoryukens come to mind) is something I see VERY often in beginners.

 

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