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Basic parrying techniques: Street Fighter 3 Third Strike

Last updated on Dec. 15, 2007

10 Comments

Street Fighter 3 Third Strike Guide: Basic Parrying

The Chun Li player in this video shows how to do basic parrying by deflecting Ryu's fireballs. This is a great way to practice the basics of parrying. Watch ►

Movie courtesy of Projectjustice

Parrying, sometimes known as teching, is done by tapping forward for high attacks and down for low attacks at the moment of impact. It enables the person who parries to avoid damage or to counter-attack without block or hit stun.

Parrying is one of the most key aspects of Street Fighter 3. It's very important to know when — and when not to parry.

Some players like to go, "parry happy," and attempt to parry each and every move of their opponent. The problem? They end up taking a lot of damage attempting to guess correctly.

You should attempt a parry when you're pretty sure what's coming. For example, if your opponent has attempted a jump-in attack and then a sweep the last three times, there's a good chance he's going to go for it a fourth time.

There's always going to be a certain amount of guessing when attempting to parry, but if you find yourself eating a lot of hits you could have avoided by simply blocking correctly, try parrying a little less.

On the other hand, if you're too afraid to parry and you're going to get demolished by most of the competition out there.

When you're first learning how to parry, you're best off attempting it on something simple like fireballs.

So hit training mode and have Ryu continuously throw fireballs for you to deflect. This will help you get down the timing and understand the concept of basic parrying.

Those of you struggling with parrying, don't underestimate the benefits of doing this. This simple tactic can be a huge benefit in getting you on your way to being a good parrier.

When you feel fairly comfortable with this step, move on to intermediate parrying guide on EventHubs.com.

Posted by statik on May 23, 2008 at 8:33 a.m. #1

also, an important tip for beginners who keep getting parried:
If you find your attacks getting parried in the air, do a jump towards your opponent without attacking, then as soon as you land, do a throw (LP + LK). A skilled opponent might throw at the same time, but this is a good way to release the pressure.

 

Posted by eddy on August 14, 2008 at 7:07 p.m. #2

keep this site up , its ace!

also are sure sure the xbox version will work on the 360?
and will you be able to go live with an xbox 360?
cheers

I really need this game again , had it for the dreamcast but it broke and the now the only console I have is an 360

 

Posted by Catalyst on August 14, 2008 at 9:52 p.m. #3

It will work for the XBox 360. The XBox Live team made it backwards compatible, and it works pretty well online. There's some slowdown issues, but for the most part it's pretty good.

 

Posted by Tim23 on April 15, 2009 at 3:45 p.m. #4

This is all i need to know to beat everyone I play

 

Posted by isaiah on July 2, 2009 at 10:46 p.m. #5

hey you can get 3rd strike for the 360?!?!?

 

Posted by predator5412 on July 16, 2009 at 2:58 a.m. #6

i play it with the cps3 emulator

 

Posted by Ryu Apprentice on August 24, 2009 at 10:29 a.m. #7

I find it difficult to parry, although I land them by fluke during super attacks and looks cool.

 

Posted by cuttyb87 on September 13, 2009 at 12:09 p.m. #8

If I jump and some uppercuts me and they are beneath me how do I parry it by tapping down or forward?

 

Posted by cuttyb87 on September 13, 2009 at 12:09 p.m. #9

If I jump and some uppercuts me and they are beneath me how do I parry it by tapping down or forward?

 

Posted by blabla on September 15, 2009 at 6:57 a.m. #10

u press forward

 

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