Basic parrying techniques: Street Fighter 3 Third Strike
Last updated on Dec. 15, 2007
The Chun Li player in this video shows how to do basic parrying by deflecting Ryu's fireballs. This is a great way to practice the basics of parrying. Watch ►
Movie courtesy of Projectjustice
Parrying, sometimes known as teching, is done by tapping forward for high attacks and down for low attacks at the moment of impact. It enables the person who parries to avoid damage or to counter-attack without block or hit stun.
Parrying is one of the most key aspects of Street Fighter 3. It's very important to know when — and when not to parry.
Some players like to go, "parry happy," and attempt to parry each and every move of their opponent. The problem? They end up taking a lot of damage attempting to guess correctly.
You should attempt a parry when you're pretty sure what's coming. For example, if your opponent has attempted a jump-in attack and then a sweep the last three times, there's a good chance he's going to go for it a fourth time.
There's always going to be a certain amount of guessing when attempting to parry, but if you find yourself eating a lot of hits you could have avoided by simply blocking correctly, try parrying a little less.
On the other hand, if you're too afraid to parry and you're going to get demolished by most of the competition out there.
When you're first learning how to parry, you're best off attempting it on something simple like fireballs.
So hit training mode and have Ryu continuously throw fireballs for you to deflect. This will help you get down the timing and understand the concept of basic parrying.
Those of you struggling with parrying, don't underestimate the benefits of doing this. This simple tactic can be a huge benefit in getting you on your way to being a good parrier.
When you feel fairly comfortable with this step, move on to intermediate parrying guide on EventHubs.com.

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