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Seth details Cross Assault feature, 3/4 player option, in Street Fighter X Tekken

Seth details Cross Assault feature, 3/4 player option, in Street Fighter X Tekken Seth Killian covered some really interesting information about Capcom's upcoming fighting games recently on the Unity live stream from Comic-Con. He talks about Street Fighter X Tekken, specifically the Cross Assault feature, Ultimate Marvel vs. Capcom 3 and Street Fighter 3 Third Strike Online Edition.

Lots of cool details here, and everything has been broken down into categories to make it more easily digestible. Hit the jump for more.

Cross Assault in Street Fighter X Tekken

Important Note: This system is still being tweaked, and may change. This is the 3/4 player attack option in Street Fighter X Tekken you've seen in a few videos. It's activated by doing a quarter-circle away and pressing both Medium Attack buttons. Once activated, your Super bar turns into a timer and your teammate runs out on screen to help you attack.

• While the timer is going, both of your teammates are now controlled by you, they're not computer controlled as some people have speculated.

• You have control over one character until you return the joystick to a neutral state, and then control will automatically return to your other player.

• You can do attacks that last a long time with one fighter, return the joystick to a neutral state while the initial character's attacks are still going, get control of your second fighter and setup some wicked damage and reset situations.

• Just like in the Vs. series, both characters can be hit when doing a Cross Assault.

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Ultimate Marvel vs. Capcom 3 character breakdown by Maximilian ep. #2

Rafael2487 noticed that Maximilian put up a new clip taking a closer look at the fighters in Ultimate Marvel vs. Capcom 3. This is the second entry in his video series, and it recaps some of the gameplay and feature details posted here on the site, but Max also mixes in some interesting new gameplay tidbits and other opinions too, which are pretty cool.

CompLexity Cross Counter: SBO summary and interviews

CompLexityINSIDER posted an interview and summary of what happened at SBO qualifiers. The video features Mike Ross, Filipino Champ, Gootecks and Combofiend. Excluding Combofiend, they all give their thoughts on the results of SBO.

Tip sent in by an anonymous user.

Mega Man, God Hand's Gene were in final Ultimate Marvel vs. Capcom 3 character pool

Mega Man, God Hand's Gene were in final Ultimate Marvel vs. Capcom 3 character pool Gene from God Hand and Mega Man were in the final character pool for Ultimate Marvel vs. Capcom 3, but they didn't make the final cut, Capcom's Christian Svensson explained on a video chat at Comic-Con. He talked about all sorts of other details, and a transcript of the notable stuff is below.

There's more after the jump as well.

• Gene from God Hand was in very close consideration for UMvC3's roster. They had more characters in the final pool than they could put in the game, and Gene happened to be in that category. Mega Man was in the final pool of characters too.

• Capcom is not prepared to talk about DLC for UMvC3 right now. Sven said DLC is a part of their business, but that doesn't mean character DLC has to be.

• Svensson said Mega Man is absolutely not dead and continues to be a very important brand for them.

• The net code in UMvC3 is its own thing, it's a different beast than anything Capcom has used in their other games.

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Improved match making and online play for Ultimate Marvel vs. Capcom 3, other details

Improved match making and online play for Ultimate Marvel vs. Capcom 3, other details Ryota Niitsuma was recently on the live video feed from Comic-Con to talk about Ultimate Marvel vs. Capcom 3. He shared a number of new details about the game, here's a transcript of the notable information he had to share.

Hit the jump for more.

• In regards to online features for UMvC3, the match making process was sped up, they reduced online lag and the menu flow is easier for rematching players.

• At the current stage of development, there is no replay mode in UMvC3.

• The HUD shown is not the final version and is for Comic-Con. They're aware the lifebars for backup characters are hard to see and more tweaks are coming.

• Niitsuma hoped to get more characters from Marvel vs. Capcom 2 into UMvC3, but Marvel had their preferences, so Capcom went with those. Niitsuma also wanted to get another non-fighting game character in, but didn't say who that was.

• Tournament results and videos were a factor in balancing the game. Fan feedback and other stuff went a long ways in helping the developers change things.

• Not all characters got new moves, some just got tweaks to their existing attacks. Moves were added or changed to balance out the game, not just to add/change moves. C. Viper did get a new move, though. Frame data for a lot of the characters has been tweaked.

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Updated: Rundown of gameplay changes in Ultimate Marvel vs. Capcom 3 from Olaf

Updated: Rundown of gameplay changes in Ultimate Marvel vs. Capcom 3 from Olaf Updated: A second blog entry has been posted by Olaf, and it covers the 4 newest announced characters, along with a quick Q&A with both Niitsuma and Seth Killian.

Olaf posted a blog entry up on the Cross Counter site that details a lot of the gameplay and character changes in Ultimate Marvel vs. Capcom 3. Because this is a pretty robust list, it touches on some things you've probably read about here, but it's still a nice compilation with some new stuff thrown in too.

Here's a grab, hop the link to check out everything.

Overall General Gameplay

• X-factor has been nerfed. Damage boost seems lower, duration seems lower on XF 2 and 3.

• X-factor is usable in the air. This is, surprisingly, not a bad thing. It actually adds a whole new, and fun, dynamic to the mix.

• DHC trick is fixed.

• The new hud is ugly, and an atrocity, but you'd be surprised how quickly you can learn to ignore it.

• New voice over's when a character is forced in by another character's death.

• Down TAC still builds yourself 1 meter, but side TAC removes a meter from the opponent. Really irritating / scary.

Raven, Hugo splotches possibly in Street Fighter X Tekken trailer

Taking a closer look at some of the water/oil splotches in the latest Street Fighter X Tekken trailer, Dr_Panic_PhD sent in a couple of images showing what appears to be Raven and Hugo barely forming. Hugo being in the game shouldn't be much of a surprise, given how much he was featured in the latest cinematic trailer, but Blade Raven from the Tekken franchise possibly being in is a new thing.

Check out the images below and decide for yourself and leave a comment with your thoughts.

Click images for larger versions

Tip also submitted by SsjBizzle.

Funny and cool moments episode #38 from LiangHuBBB

LiangHuBBB is back with his infamous collections of interesting, funny, cool and absurd moments. This episode focuses solely on SSF4 AE.

Super Street Fighter 4 AE: When PC modding goes horribly wrong

Kyudaime sent in a notice that an attempted modification of PC SSF4 AE files by swordzzzzz had some interesting and hilarious results. It turns out that a typical moveswap was attempted, but the wrong file was replaced, causing some bizarre and funny animations.

Hit the jump to see all the videos.

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Hakan Super Street Fighter 4 Arcade Edition guide updated

Hakan Super Street Fighter 4 Arcade Edition guide updated The Arcade Edition guide for Hakan has been updated by myself here on EventHubs.

Hakan was an interesting character to write for. There's no denying his tier position and his lack of tournament viability, but I believe that if you do not play at the extreme competitive level then your chance of winning with Hakan is just as possible with any other character. Here's a piece from the guide.

Hakan is fully vulnerable during his Oil Up animation, so you'll only want to do it after a hard knockdown or at full screen when you are sure you can't be punished. It is absolutely imperative that you oil up whenever possible, because Hakan is extremely limited without oil. The different strengths of each button determine how long the oil stays on Hakan, which you can follow below.

  • Light: 6 seconds.
  • Medium: 9 seconds.
  • Hard: 12 seconds.
The above times refer to real time, not the in-game clock. The great thing about Hakan's Oil Shower is that you can stack the oil times by repeatedly oiling up, making your oily state last much longer.

A big thanks to 0shinakuma0 and his Wildcat815 playlist.

Marvelous Adventures: Episode #16 - Identity Theft w/ Fanatiq

The Cross Counter team has this to say about the episode.

Special guest Fanatiq joins Mike Ross for a Marvelous Adventure, as the two of them take over Gootecks' account! Fanatiq is more of a training mode disciple than an online warrior - how will his deadly M.S.S. team and pad skills fare against the unknown of XBox Live?

Tip from USAtlas and oisinm43.

Seth chats about play styles and gameplay changes in Ultimate Marvel vs. Capcom 3

JumpMan33 spotted a new video from GameSpot where they corralled Capcom's Seth Killian to discuss Ultimate Marvel vs. Capcom 3.

Seth talks about the how the new characters play, noting that Firebrand likes to swoop down on opponents like he did in Ghouls 'n Ghosts while launching telegraphed fireballs and Strider is close to his Marvel vs. Capcom 2 iteration.

Killian added that all of the older characters are being looked at from a balance perspective. He talks about how the Team Aerial Combo system works now, and other such details. This is a longer interview, weighing in at over 12 minutes long, and there's some ground covered here that you've probably heard before, but it's still a good watch, as it's pretty fun to hear Seth talk about the title.

Even more Street Fighter X Tekken screen shots

A few more Street Fighter X Tekken shots of Poison, Dhalsim, Steve and Yoshimitsu were posted this evening. Check them all out below.

Click images for larger versions

Weekly event listings July 22 - 28, 2011

Weekly event listings July 22 - 28, 2011 If you have an event you'd like to submit, you can add it into the Events area of the forums or you can send it in via the Contact Us form.

• Brooklyn, New York: Sunday Night Showdown 5, July 24.

• Rancho Cucamonga, California: SSF4 AE RanBat 2.1, July 23. Live stream on, 2 p.m. PDT start time. Also, later that day I.E Saturday Night BattleGrounds, also streamed on, 6 p.m. PDT start time.

• Long Beach, California: 2GG Ranbat 2.5 CSULB, July 23. Live stream on, noonish start time.

• City of Industry, California: Epic Gamer EVO Casuals, July 27.

• Spokane, Washington: SSF4 AE & MvC3 Tournament, July 23.

• Denver, Colorado: Oh Yeaahh!!, July 23.

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Moves & assists for new Ultimate Marvel vs. Capcom 3 characters

Moves & assists for new Ultimate Marvel vs. Capcom 3 characters If you'd like to see what the most recently announced character's moves listings and assists look like in the current build of Ultimate Marvel vs. Capcom 3, head on over to the individual listings for Firebrand, Strider, Ghost Rider and Hawkeye.

These are based on the build of the game being shown at San Diego Comic-Con 2011 and are definitely not complete, there's even a few attacks which have duplicate motions, which likely means they're part of a series. Regardless, it's still some information to digest.

If the original Marvel vs. Capcom 3 is more your flavor, make sure you check out the guides for the characters here on the forums. Many community have contributed a ton of information to these guides, and they're a great place to learn more about your favorite characters.

Contributions to this story by Who Is Alpha.

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