Persona 4: Arena Xbox 360 lag issue patch complete, being tested - unboxing photos

With Persona 4 Arena already being released in Japan, it was reported recently that the Xbox 360 version suffers from severe lag issues. AndriaSang has posted a brief article stating that Atlus and Arc System Works have already created a patch to fix this issue.

Persona 4 Arena's director, Kazuhisa Wada, apologized for the inconvenience in a post on the game's official blog and confirmed that the patch is finished and is now being tested. Players will have to wait patiently until the patch is fully tested before it hits consoles.

Also, SiliconEra posted some photos of the game being unboxed, which you can check out below.


Click images for larger versions

Via Siliconera and Andriasang. Tips by gtfopanda, Edge4o7, sonicboom510 and A_M_Arc.

Updated: DLC characters, balance changes available for Street Fighter X Tekken on both Xbox Live, PSN

Updated: DLC characters, balance changes available for Street Fighter X Tekken on both Xbox Live, PSN Updated again: The 1.06 patch for Street Fighter X Tekken is now available for Xbox Live and PSN, along with the DLC characters, Elena, Dudley, Blanka, Sakura, Cody, Guy, Alisa, Lars, Bryan, Jack, Lei and Christie. The DLC fighters cost 1,600 Microsoft points / $19.99 USD.

Brelston on Capcom-Unity gave a list of the patch notes for 1.06. Hit the jump to see the rest of them and the gem changes that were noted in the developer blog.

Ryu

• Tatsumaki Senpu Kyaku: Hit box reduced, movement amount reduced, frame advantage on block reduced by 5F.

• H. Jōdan Sokutō Geri: Speed reduced, and changed to -6F on block.

Ken

• Tatsumaki Senpu Kyaku: Hit box reduced, movement amount reduced, frame advantage on block reduced by 5F.

Rolento

• LP: Recovery frames changed from 8->10F. Opponent block stun reduced from 10->6F. Push back distance when guarded increased.

• c.LP: Hurt box size increased.

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Sakura 39-hit solo combo for Street Fighter X Tekken by Desk

Hot on the heels of Street Fighter X Tekken's DLC character release, Desk has already posted a new combo video for the game, featuring Sakura. This has a 39-hit solo combo setup for her.
Tip from neoWhite.

Justin Wong: The average American player still has a long way to go against the average Japanese player in Super Street Fighter 4 AE v2012

Justin Wong: The average American player still has a long way to go against the average Japanese player in Super Street Fighter 4 AE v2012 CoolGrayAJ from Team Evil Geniuses caught up with EG|Justing Wong and LU|Alex Valle to discuss this years upcoming Super Battler Opera. They both give their thoughts on Super Street Fighter 4 Arcade Edition v2012 and Ultimate Marvel vs. Capcom 3.

Below is a short excerpt, check out the full interview over on Evil Geniuses' website.

CGAJ: This year we’re represented by a really strong Street Fighter team. I spoke with Haitani and Uryo about SBO, and in regards to the American team, they said two things. First, PR Balrog and Dieminion have the best Balrog and Guile in the world, respectively – while Latif has a Top 3 Viper. Second, they’ve also said that they feel like the American competition has caught up to Japan as far as SF4 goes. What do you think of this assessment?

JWong: I think that the top American players – myself, Latif, Dieminion, PR Rog, Wolfkrone, Alex Valle, etc. – have all caught up to them, but that the average American player still has a long way to go against the average Japanese player.

I really like the American set up this year. The combination of the three players is very strong. You’ve got the offense in Latif, defense in Dieminion, and the balance in PR Rog.

Valle: Something that people need to understand is that this dynamic happened a long time ago. Two years ago, the international boom started. Back when Filipino Champ was still an up-and-comer, he was beating all the international players with his Dhalsim. You didn’t see any of this, because streaming was still pretty new, and a lot of this footage wasn’t documented. So from two years ago, we were already getting to that level. Today, I’d say we’re pretty dead even.

UltraChenTV: FirstAttack and Lv3Focus - Safe jumps, unblockables and thoughts on why SSF4 AE v2012 is the most balanced SF game

UltraChenTV: FirstAttack and Lv3Focus - Safe jumps, unblockables and thoughts on why SSF4 AE v2012 is the most balanced SF game UltraChenTV will be streaming live again tonight. James Chen will kick off the night with FirstAttack beginning at 8 p.m. PDT / 3 a.m. GMT. Lv3Focus with UltraDavid will follow at 9 p.m. PDT / 4 a.m. GMT.

On FirstAttack tonight James will be talking about safe jumps and unblockables. Then on Lv3Focus UltraDavid will discuss why he thinks Super Street Fighter 4 Arcade Edition v2012 is the most balanced Street Fighter game with character analysis and match videos.

Hit the jump to check out the stream.

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Street Fighter X Tekken ranked matches featuring Viscant, Poongko, Wolfkrone, Sabin, BrolyLegs and more

JR Rodriguez has uploaded a ton of great Street Fighter X Tekken ranked matches from Xbox Live.

The set of videos today featuring BT|Viscant, Wolfkrone, Maximilian, Arturo "Sabin" Sanchez, TH|Poongko, Hsien Chang, BrolyLegs and more.
Hit the jump to see more.

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Super Street Fighter 4 Arcade Edition v2012 patch 1.07 for Steam delayed

Super Street Fighter 4 Arcade Edition v2012 patch 1.07 for Steam delayed Last week, it was noted on Capcom-Unity that Super Street Fighter 4 Arcade Edition v2012's patch v1.07 would be hitting Steam by the end of the month. However it seems there was a small hiccup and is still awaiting approval. So we we will hopefully see it before the end of the week.

Another quick update on that PC 1.07 patch for Super SFIV Arcade Edition - the Steam version is still awaiting final approval, and we hope to have the situation sorted out before the end of the week. Sadly that's the whole update for today, but it's been a week since we last brought it up, and we want to keep you all in the loop.

More as soon as we know it!

Via Brelston on Capcom-Unity.

Persona 4: Arena - Labrys practical combo video from Persona

Persona is once again back with a new combo video for a new game. Yesterday, he posted a video for Labrys in Persona 4: Arena using her max leveled axe (the red axe icon above her super meter) to get damage.

I decided to take a different approach with the video and made the combos a bit more practical than fancy since it's a new game. A few things worth mentioning is that I perform the combos with a red axe icon since that's her highest level (which you will obviously want to keep). It improves her damage and hitstun although I'm pretty sure that most (if not all) the combos in the video can be performed in any color. Another thing is that I perform her qcb B at the fourth hit of her A-A-A-A-A combo since it does more damage but you need to recover a bit of health since it becomes a super cancel.

For full notes and a transcript check out the description on the YouTube page.

Sent in by Rafael2487.

Wednesday Night Fights to host Persona 4: Arena starting August 8th

Wednesday Night Fights to host Persona 4: Arena starting August 8th Starting at next week's Wednesday Night Fights, they will be running Persona 4: Arena tournaments. They will first have an exhibition series of matches then stream both the Super Street Fighter 4 Arcade Edition v2012 and the Persona 4: Arena tournaments.

Same rules as in most tournaments with the addition of No Unlimited Characters.

Shortly after the post was made on their website a message from their Twitter stated that even though they are running P4A they will not be dropping any games from WNF.

To clear up some confusion, none of our #WNFAE titles are being dropped. P4A will make its debut just like all new released FGs we showcase.

Via Level|Up's official website and their Twitter.

Sent in by ltzBoshyTime and USAtlas.

UDON announces two new graphic novels - Super Street Fighter: New Generations and Akuma Origins

Digital Spy posted an article today detailing UDON Entertainment's recent announcement that they will be releasing two new graphic novels entitled Super Street Fighter: New Generation and Akuma: Origins.

"This is the continuation of our main Street Fighter story," editor Matt Moylan said of New Generation.

"We are jumping ahead to the Street Fighter 3 era, but it is not going to be just Street Fighter 3; there's going to be all the characters from every era in this story."

New Generation will arrive in November, and features contributions by Jeffrey 'Chamba' Cruz, Udon project manager Jim Zubkavich (Skullkickers), artist Omar Dogan, Vo, Skullkickers artist Edwin Huang and writer Chris Sims.

Below are a few pages from UDON's Street Fighter comic book series that were recently posted on Street Fighter Comics Online.


Click images for larger versions

Super Street Fighter 4 Arcade Edition v2012 replays featuring fLoE, Hsien Chang, Sabin, Weirdo Neo, iPeru and more

PIKACHUAKUMA has uploaded a slew of Super Street Fighter 4 Arcade Edition v2012 online replays recently. Included here is a ton of top talent such as EG|fLoE, Hsien Chang, TS|Sabin, Weirdo Neo, DMG|iPeru and many more.

There are a great deal of matches here so please keep in mind that a few of them may have been featured in previous posts.
Hit the jump to check out the rest.

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Master Rodriguez: If there were to ever be a vs. type game for Dead or Alive, Virtua Fighter is the best fit

Master Rodriguez: If there were to ever be a vs. type game for Dead or Alive, Virtua Fighter is the best fit Eurogamer.it recently conducted an interview with veteran DOA player Emmanuel "MASTER" Rodriguez to discuss the latest E3 build of Dead or Alive 5. Master gives his thoughts on plenty of topics including how the Virtua Fighter characters fit into Dead or Alive 5, the importance of Danger Zones, some of the new game mechanics and more.

Below is a bit from the article.

What do you think about the Virtua Fighters? Are they ok with the DoA’s fighting system? I mean... Akira has reversal moves into his original game, but characters like Sarah have to heavy change their way of playing.

I think Virtua Fighter characters work perfectly with DOA. I remember telling Team Ninja along with other players in Japan that if there were to ever be a VS type game for DOA that Virtua Fighter is the best fit. DOA comes from same system VF was built on and uses the same buttons and shortcuts. I think SEGA and TEAM Ninja have done a great job combining and bringing in these fighters together. As for how the Virtua Fighter characters will play, that may not change much as far as inputs. Adding reversals to a character, I assume, isn’t too difficult. However fighting against any opponent that has them may be the real difference here. Something you may try to abuse with Sarah in VF may not be as abusable anymore since any opponent has the potential to read you and put you in a reversal for becoming predictable. It will be interesting to see how some VF players adapt to that change on top of a different stun system that DOA offers.

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Fighting game artwork by Joverine, Marvel vs. Capcom, Street Fighter and more

It's been a little while since we did an artist image gallery here on EventHubs and we wanted to highlight Joverine's efforts. You may have seen some of his work from over the years, as he did new pieces for the re-release of Marvel vs. Capcom 2 and also has some experience with Udon under his belt.

There are some unique sketches included in here, many of which are of Street Fighter characters. Hit the jump to see everything.

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Quarter on a Ledge, last arcades in America - Eight On The Break video documentary

The Hold Back to Block TV team is doing a series titled Quarter on a Ledge, which is a set of short documentaries focused on the last arcades in America and the culture that surrounds them.

Their first video in this series focuses on Eight On The Break, located in Dunellen, New Jersey. It's the former home to the East Coast Championships (ECC), and it currently runs several fighting game tournaments with the help of 8WayRun.

This clip is a really cool recap of the arcade's history and current structure, along with some interesting moments that happened in the past in regard to ECC, as told by the owner of Eight on the Break, Chris Cotty.
Tip from TheBesteban and Dominion.

Tekken Tag Tournament 2 - New Fight Lab trailer

MrVg247 has uploaded a new trailer for Tekken Tag Tournament 2's Fight Lab.

Here you can see examples of a few of the things you'll be asked to do in Fight Lab mini-games/challenges.
Sent in by DEATH_tm, FlyingWonkey and an anonymous reader.

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