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Ultra Street Fighter 4 tiers

Training room episode 3 combos with Guile in Super Street Fighter 4

GeoM MoDInside is back with his third training mode movie in a series featuring his top-notch Guile combos.

If you missed his earlier videos, you can watch part 1 and part 2 here.

Submitted by Mr_Mineralz.

Community news roundup for May 15, 2011

Community news roundup for May 15, 2011

• YogaFlame24 captured video of a Seth player boosting in SSF4. Submitted by SAMURAI.

• Top Tier Tactics's WiNGSPANTT wrote a humor article about how to (not) survive at a tournament. General tips include how to be a jerk when playing and not playing.

• Team Haz-Mat sent in a note saying that there will be a stream tonight for a Marvel vs. Capcom 3 tournament featuring players Juicebox, SaBrE, PJS Latif, Mr.SNK, Scumbag and more. This stream will be starting at 9PM PST.

• SMOAI2010 uploaded a video showing qualifiers for Super Battle Opera taking place. This is a general reminder that SBO, Japan's biggest fighting game tournament is coming up soon.

Exblackman wins May Marvel vs. Capcom 3 guide competition with Ryu article

Exblackman wins May Marvel vs. Capcom 3 guide competition with Ryu article Exblackman has won the second Marvel vs. Capcom 3 guide competition here on EventHubs with this Ryu submission and takes home the $50 prize.

You'll find a breakdown of Ryu's normals, specials, and Hypers with a lot more information to help you pick up and learn this character.

Anyone can join this competition to write their own MvC3 forum guide. The next contest begins today and will end on June 15th, 2011. The prize remains at 50$ and will be awarded to the best overall character guide. If you're interested, all you have to do is visit the MvC3 character forums and make your own character guide thread to enter the contest.

Please use the subject Forum_Username's MvC3 guide for Character_Name when making a thread. For example, in Exblackman's case, his post is titled: "Exblackman's MVC3 guide for Ryu". This will make it easier to keep track of the guides on the various character sections, as those areas will collect other posts as well, besides guide submissions.

People who have won before in this monthly competition can't win again for a while, but later down the road an even bigger prize will be awarded to someone who has faithfully created the best guide of them all. This "big prize" will be eligible to everyone, even past winners.

Here's a piece from Exblackman's Ryu guide, in his Tactics section.

Against other projectile characters it is important to note that Hadoken often loses to other zoning character projectiles. Use this this to your advantage when you have meter. If a zoning character sees a hadoken coming a lot of the time they will use their own projectile to try to beat it. You can always cancel a Hadoken even late to Shinku-Hadoken. Do this as soon you see their starting animation to fire a projectile. This may take time to learn the timing but is a important skill to not only get some free damage but also to make your opponent hesitate to throw projectiles allowing you to keep your zoning an option to use in battle.

Credit for the idea and this contest goes to Zombiebrian, who has been a consistently helpful administrator on the forums for a long time.

Super Street Fighter 4 comeback compilation episode 17 by LiangHuBBB

A new collection of comeback moments in Super Street Fighter 4 was posted by LiangHuBBB. This is episode #17.

PlayStation Network is partially back online, restoration process begun

For those of you who haven't heard already, the PlayStation Network is partially back online now. This is a phased restoration by region — of some of the services — starting with online multiplayer functionality. Here's the lowdown from PC Magazine.

Sony Online Entertainment brought its PlayStation Network back online in parts of Europe and the U.S. Saturday following a three-week outage resulting from the hacking of the network by unknown individuals, the company said on the PlayStation blog.

The restoration of PSN service requires a firmware update on PS3 consoles and requires users to change their passwords. Sony is also offering customers free enrollment in identity theft protection programs in countries where they are available, the company said.

Sony Computer Entertainment CEO Kazuo Hirai offered a video statement announcing the restoration of PSN services that began with an apology to users for the outage.

Story submitted by Alexg_2013, Mdg164, Tr4J4k_lion, DeckedValley, Juanrock, Aland, DK_Brawler, Bry, NMS84, MetallicA, x45x and Melflomil.

Damaging Guile Super Street Fighter 4 combos from GeoM MoDInside

GeoM MoDInside uploaded a great new Super Street Fighter 4 combo video for Guile. This has very powerful setups with one combo scoring a 712 damage total, and the others not too far behind.

ShadowlooISoL Xbox Live Super Street Fighter 4 highlights collection

Collecting various highlights from Super Street Fighter 4 Xbox Live matches, ShadowlooISoL put together a couple entertaining packages, showing some nice combos and mix ups. Hit the jump for another video.

Continue reading »

Super Turbo Saturdays #10: Unblockable Hurricanes w/ O. Ryu

A new episode of Super Turbo Saturdays from is up now. Here's a brief rundown of what's in this video.

In this episode, Damdai teaches Seb about O. Ryu's unblockable hurricane kick. Also, for you newer players out there, he deigns to teach us about what the heck old and new even mean!

Cross Counter: How To Train For A Major Tournament

Gootecks and Mike Ross discuss how to prepare for a major tournament in the latest Cross Counter episode. A general rundown of the tips are included in the description.
  • Play online
  • Record and review your own matches
  • Study other players' matches
  • Take notes
  • Play against the CPU on the Hardest Difficulty in Training Mode
  • Utilize Training Mode's Record/Playback functions
  • Practice combos in segments
  • Sleep and eat well

Submitted by waddledoo.

Guide update digest for 5-14-11

Guide update digest for 5-14-11
  • SSF4 Abel Guide: Added an extra bread and butter combo into the combo list. Also fixed some of the grammar and made some sections easier to read. Rewrote part of the Ultra 2 section and added a piece to the Falling Sky portion.

  • SSF4 Adon guide: Fixed a lot of the grammar and broke up some of the text throughout the entire guide. Rewrote some parts of the Jaguar Kick and Jaguar Tooth section.

  • SSF4 Cammy Guide: Rewrote parts of almost every section. Removed a bunch of useless information regarding Special Moves. Fixed a bunch of typos in the Combos portion.

  • SSF4 Chun-Li Guide: Basic cleanup and organization completed. Also rewrote the entire Tips and Tricks section.

E. Honda Super Street Fighter 4 guide updated

E. Honda Super Street Fighter 4 guide updated The guide to playing E.Honda in SSF4 has been updated here on EventHubs. In it I go over Honda's special moves, command normals and Ultras, especially on how they apply offensively and defensively.

From my personal experience, as long as you maintain a good anti-air defense and know when to pressure with Hundred Hand Slap, you can really make a match tough for a character, even if they can punish your Headbutt on block. Here's a piece from the guide.

E.Honda is a deadly powerhouse character with a great defensive and offensive game. His Super is incredibly damaging and his Hundred-Hand Slap is extremely difficult to counter. He also has a great damaging anti-air game, an above-average reversal game with autocorrecting Headbutts and a really powerful command grab to open up the opponent’s defense with.

Projectile characters give Honda tons of trouble though, especially when used by players who have mastered fireball zoning. They force Honda to abandon the charge for his powerful Headbutts and stop the advancing charge of the Hundred Hand Slap. Characters with great special moves and Ultras that can punish Honda’s Headbutt can give Honda a huge amount of trouble as his offense becomes incredibly limited.

The guide was written with a lot of help from match videos. If you have any suggestions or notice any typos, please post them in the comments of this news post or the comments in the character section.

No delay expected for Super Street Fighter 4 AE because of PSN outage

No delay expected for Super Street Fighter 4 AE because of PSN outage If you're worried about Super Street Fighter 4 Arcade Edition being delayed because of the PlayStation Network outage, Capcom's Christian Svensson left a note to allay your fears on the Unity Boards.

Will Super Street Fighter 4 Arcade Edition be delayed due to PlayStation Network outage? — Vega

Svensson: If the network is up at that time, I'm not expecting a delay. Thankfully, we've been ahead of the curve a little bit. If it were down to the wire, as it usually is, we might have had some difficulty.

Submitted by VegaMan.

Salty Conflict Online, Peaceful Jay's weekly $100 Super Street Fighter 4 tourneys

Salty Conflict Online, Peaceful Jay's weekly $100 Super Street Fighter 4 tourneys Obsdyon wrote in about a weekly $100 tournament that Peaceful Jay will be hosting for Super Street Fighter 4. Here's the low down.

It's time to step up to the challenge in SCO. The Peaceful Jay 24 hour stream is giving the online community a chance to make some cash. Starting this month, now that Jay is an admin on there will be weekly tournaments called Salty Conflict Online at Peaceful Jay Live Stream. The big news about this is that there will be a $100 prize every Thursday, without an entry fee. Now an opportunity to win some cash without an entry fee; that's godlike.

The tournaments will be a 32 player max. Enter for a slot by tweeting gamertag to Peaceful Jay's Twitter, a private message at Peaceful Jay's Youtube, or Peaceful Jay's Colosseum. Include your gamer tag and JTV tag.

The slots will be chosen based on SKILL or how well known they are. This is also a US only tournament. Only one prize can be won per month, so everyone has a chance to make some extra cash. The tournaments will continue as long as there is a good turn out, and will carry over into AE when it is released on console.

Tokido breaks down Super Street Fighter 4 match against Alioune at Stunfest

Tokido breaks down Super Street Fighter 4 match against Alioune at Stunfest Top player Tokido (Akuma) broke down his Super Street Fighter 4 match against Alioune (Cammy) that took place at Stunfest 2011.

This is a replay of the set and Tokido provides commentary throughout the match, explaining his thoughts as things play out.

There are some dry periods, but it's nice to hear a player of Tokido's caliber offer some insight into things.

Submitted by Gegz.

Capcom FAQ page for Super Street Fighter 4 AE

Capcom FAQ page for Super Street Fighter 4 AE A Capcom employee, who goes by the name of Neo Deus, put up a FAQ page for Super Street Fighter 4 Arcade Edition explaining how some of the ins and outs of the title will function. There's a breakdown on lobbies, how the version select works and more information.

Here's a snip from the page.

Okay, but I heard that you can have lobbies with both Original and Arcade Edition players? How does this matching work?

Ooh, time for an illustrative example! Let's say we have three SSFIV players. The first two, Asura and Barrett, both purchased the Arcade Edition DLC. The third player, Vector, downloaded the free upgrade but didn't purchase the DLC.

If Vector wanted to create an online lobby, he could only do so as a Original SSFIV lobby. Any and all matches played in this lobby would be with the characters as they are in SSFIV, and all points won/lost would be Original BP/PP.

Now, because they purchased the DLC, both Asura and Barrett have an option of what their lobbies would be. First, let's say that Asura creates an "AE-Only" lobby. In this lobby, Barrett could join, but Vector couldn't. All characters will be rebalanced, and they'll be playing for AE BP/PP.

The second option is that Asura could create a lobby which is set to "Both" which, as the name implies, allows for players from both Original SSFIV and AE to join. Both Barrett and Vector could join this lobby. If Asura plays against Barrett, they'll play with rebalanced characters and earn AE BP/PP. If, though, Asura plays against Vector, Asura's game will automatically toggle to Original Mode, meaning that the characters will not be rebalanced, and they'll be playing for Vanilla BP/PP.

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