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RayRay's Magneto TAC infinite from fullscreen confirm

MH|RayRay has posted a short video showing how with Sentinel can get a fullscreen confirm into a TAC infinite. Here he swaps to Mangeto but this setup is pretty easy if you have Sentinel, anyone could comfortably swap Magneto for another character with an infinite.
Tip sent in by multiple anonymous readers.

No plans for update to SSF4 AE v2012, but requests could help - Street Fighter X Tekken will have Quick Combo disable option added

No plans for update to SSF4 AE v2012, but requests could help - Street Fighter X Tekken will have Quick Combo disable option added Capcom's Derek Neal stated that there is no planned update in the works for Super Street Fighter 4 Arcade Edition v2012, but the chance for additional development on the title is there was enough fan support. He added that he would mention some people in the community are interested in this to Tomoaki Ayano.

Neal also noted again that a future update to Street Fighter X Tekken would provide an option to disable the Quick Combos in the game. Christian Svensson also followed up by again stating that no further development is planned for Ultimate Marvel vs. Capcom 3.

MVKone: Given the staying power of SSF4 AE v2012 in the competitive scene, do you suppose it would be worth the time and monetary resources to have a development team work on some updates for it?

Derek Neal: As far as I know there aren’t currently any plans for additional updates, but I’ll let Ayano-san know that some of our fans have expressed an interest. Who knows? If enough people speak up, maybe he can be convinced to make it happen. :D

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Justin Wong shares early thoughts on Persona 4: Arena, ideas on how to get good quickly

Justin Wong shares early thoughts on Persona 4: Arena, ideas on how to get good quickly Besides scaring the hell out of EG|fLoE, EG|Justin Wong has also been putting in some time with Persona 4: Arena and recently shared some thoughts on the title via Twitter. Subjects range from how he thinks people can get good quickly to who his main character is early on in this title's infancy.

Justin Wong: The mechanics of Persona 4: Arena I need to get use to it. It's easy to get into with combos but mastering the setups after sweep you have to practice.

Going to different buttons back and forth is definitely a new one, but the combos are pretty cool to do.

Just have to do my pressure strings 100x in a row to get used to how to approach. I think that might be the key to get good fast in Persona 4: Arena.

So you should finish every combo in Persona 4: Arena with a sweep into a D for mixup city. Got it. Just have to work on memorizing the button sequence.

Meskiukas: That's really a thing particular to Yu. Everyone's different.

Justin: I see Chie doing the same thing at Wednesday Night Fights. Most rushdown characters are like that then?

BT|IFC Yipes: Who are you playing with?

Justin: I'm playing with Yu Narukami.

I want to play Chie, but... too many people use her... She was the female Iron Fist but actually good... It's OK. Yu is so cool.

Persona 4: Arena Xbox 360 patch to fix online lag just released

Persona 4: Arena Xbox 360 patch to fix online lag just released It was reported that the Xbox 360 version of Persona 4: Arena had some extreme slowdown when playing online. It was then announced that Atlus was looking into fixing the problem — just a few minutes ago, the patch to fix this was released.

You will now be prompted to download the patch once you load up the game and the file is a 592 KB download. Again, this should fix the excessive amount of slowdown when playing online.

Tip sent in by Joshua L.

Super Street Fighter 4 Arcade Edition v2012 patch 1.07 approved for Steam and GFWL coming next week

Super Street Fighter 4 Arcade Edition v2012 patch 1.07 approved for Steam and GFWL coming next week Capcom-Unity just posted an update on Twitter regarding Super Street Fighter 4 Arcade Edition v2012's patch 1.07 for Steam and Games For Windows Live.

SSFIV 1.07 PC patch update - approvals are done, should be live on Steam and GFWL next week!

This patch was supposed to go live about two weeks ago but got held up in the approval process but now that it is approved it will not be long before we see it.

Tekken Tag Tournament 2 - Xbox Live Marketplace downloadable content shows Online Pass, bikini bundle and characters

EventHubs member Aeria has sent us a bunch of screenshots of the Tekken Tag Tournament 2 downloadable content that hit the Xbox Live Marketplace today. This confirms the game will require an online pass to play online which is included with the game when you buy it new. Players who choose to rent or buy the game pre-owned will have to buy the pass in order to play it online. Judging by other games with online passes this will cost $10.

Here you can see the games DLC pre-bonus characters, the pre-order bikini bundle, the online pass and what seems to be various music to the game. All of these are listed as free for the time being, while it's completely possible that they will all free the same thing happened with Street Fighter X Tekken's DLC that hit the Marketplace early.

Hit the jump to see more.

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King of Fighters 13 now available for digital download on PlayStation Network and Xbox Live Marketplace

This past week King of Fighters 13 was released for digital download on both PlayStation Network and Xbox Live Marketplace.

This is set at a $29.99 price tag for both consoles which is $10 cheaper than new at retail and the game is a 2.2 GB download.

Tip sent in by RoanHen and Dylan P.

FingerCramp's #FGC Ep. 11 'New Beginnings' pt. 1

FingerCramp has posted a episode 11 today of #FGC. This one titled New Beginnings where Chris G and Hak take Street Fighter X Tekken online to play with the new characters.
Tip sent in by Rafael2487.

MLG announces exhibition tournaments for Virtua Fighter 5: Final Showdown and Skullgirls at MLG Summer Championships

MLG announces exhibition tournaments for Virtua Fighter 5: Final Showdown and Skullgirls at MLG Summer Championships The MLG Summer Championship coming August 24-26 in Raleigh, North Carolina will feature two exhibition tournaments for Virtua Fighter 5: Final Showdown and Skullgirls.

No details for the Skullgirls tournament were listed but all the information for the Virtua Fighter 5 tournament was posted.

• The expo tournament will be held all day Friday and Saturday

• There's $2,000 on the line

• Anyone with a Raleigh Spectator Pass or Competitor Pass can participate

• Play in B-o-3 matches, winner stays at the station till they're defeated. Re-enter as often as you like

• On Saturday, the players with the two longest streaks will play in the Finals on the Fighting Games Main Stage

• The Finals will be broadcast live!

Most importantly it seems MLG is definitely interested in bringing more fighting games onto their circuit and this could potentially be a way of testing the waters.

Via Arturo 'Sabin' Sanchez's Twitter.

Street Fighter X Tekken replays featuring Poongko, Infiltration and more, Poongko's Lars and Alisa team showcased

Jr Rodriguez has uploaded a fresh batch of Street Fighter X Tekken replays recently. Featured here you'll find a set of matches between TH|Poongko and WW|Infiltration.

Also, after the jump you can check out more matches from Poongko using a team of Lars and Alisa along with various other players using the new DLC characters.
Hit the jump for more.

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Tekken Tag Tournament 2: beginners guide to strategy and tactics

Itsjuliahardy got a chance to sit down with Lion-o for a beginner tutorial in Tekken Tag Tournament 2. This video covers a slew of topics including button layout, side stepping, special moves, tagging, juggles, tech rolls and more.

Games journalist Julia Hardy gets trained in Tekken Tag Tournament 2 by pro-gamer Lion-o in preparation for entering the Eurogamer tournament. This video includes basic strategy, game tactics with hints and tips and new in game footage. Featuring characters Kunimitsu, Heihachi Mishima, Jinpachi Mishima, Yoshimitsu, Nina Williams, Marshall Law, Panda, Ancient Ogre, Anna Williams, Combot, Angel, Armor King II, Jin Kazama, Lei Wulong, Jun Kazama, Jack-6, Miguel Caballero Rojo.

Tip by NeoWhite.

MLG Summer Fighter Arena and Capcom NYC Street Fighter 25th anniversary tournament previews

MLG Summer Fighter Arena and Capcom NYC Street Fighter 25th anniversary tournament previews Two major tournaments are taking place this weekend. MLG is hosting their Summer Fighter Arena, which is an invite only event with many of the top players in Soul Calibur 5 and Mortal Kombat 9 facing off for $6,800 in cash prizes.

Capcom is also hosting the next leg of their Street Fighter 25th anniversary tournament in New York, New York, which will be running SSF4 AE v2012, SFxT, SF3 3s and SSF2T HDR.

To check out a preview for both events, hit the jump.

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Dead or Alive 5 story mode Opening Declariation trailer, quick cameos by Helena, Brad Wong, Eliot, Gen Fu and Alpha-152

GameSpot has uploaded a new Dead or Alive 5 trailer entitled Opening Declaration. This video shows off various current and previous Dead or Alive cast members being called upon to join the fifth DoA tournament.

The Dead or Alive 5 characters currently unannounced that make appearances here include Helena, Brad Wong, Eliot, Alpha-152 and Gen Fu. There is no word yet on whether or not these characters will be playable in this installment, but it is definitely interesting to see them show up in the latest trailer.
Tip by kupowns, Rafael2487 and Peacepilgrim.

SuperBot explains how joystick support works in PlayStation All-Stars Battle Royale

SuperBot explains how joystick support works in PlayStation All-Stars Battle Royale It was mentioned a little ways back that PlayStation All-Stars Battle Royale will support arcade sticks, but they did a follow up on the matter recently clarifying how things will be configured.

We are happy to announce that PlayStation All-Stars Battle Royale will include controller configuration support for all popular arcade stick peripherals! Fans of the fighting game genre can use their favorite arcade-style controller to play Battle Royale to full effect. Every attack, combo, and strategy that can be performed on the DualShock 3 controller is seamlessly mapped to arcade button layouts.

By default, nearly all DualShock 3 controller commands are assigned to the same buttons on an arcade stick. The joystick takes care of the character's movement and combines with the Square, Triangle, and Circle buttons to perform the full range of 24 unique attacks. In fact, joystick inputs behave exactly the same as DualShock 3 D-pad inputs would, so arcade stick functionality is natively supported in PlayStation All-Stars. The only exception is the throw command, which uses the Right Stick on the DualShock controller. With an arcade stick, throws are simply performed with an easy button combination, similar to many traditional fighting games.

From the SuperBot Facebook page. Tip from ruhulA.

BlazBlue Chrono Phantasma artwork, screen shots - developers note focus and gameplay additions

A set of artwork and screen shots was released for BlazBlue Chrono Phantasma. The images show additional cast members Amane, Azrael and Bullet along with Noel's new design.

Also, AndriaSang transcribed some details from a Famitsu write up, stating that:

• A lot of effort is being placed on this game's network mode. If they're able to meet all of their goals, they'll have something amazing.

• They're looking to add a lot of new gameplay elements to keep people interested. Story mode was mentioned again here as well.

• The BlazBlue series producer said they're "Making with a new feeling," meaning they're treating this as a brand new title instead of an upgrade.

• Details on the new Over Drive system were mentioned. This is meant to serve as a counter to the defensive Break Burst system. When you switch your character to Over Drive mode, the character becomes more powerful for a temporary period and can also perform stronger super attacks.

• Development on the home version currently stands at 30%. The arcade version will be coming out in the winter time.

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